Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 03:19:51 Player: Venar246 Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (2218) 2218 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8793 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 85/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Particle Reactor Particle Reactor Vibroblade Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Laser HERF Cannon > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Advanced Weight Redist. System Cloaking Device Minigun Katana [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . 4 2 . . 2 2 2 . . 2 Power 3 | . . . . . . . . . 1 1 . . 1 Propulsion 5 | . . . . 4 . . . . . 1 . . . Utility 6 | . . . . . 2 . . 2 1 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 166 | 6 14 6 1 36 14 8 23 12 5 17 1 5 18 Power 22 | 1 . 1 . 3 2 . 4 1 2 2 . 1 5 Engine 1 | 1 . . . . . . . . . . . . . Core 16 | . . 1 . 3 2 . 4 1 2 2 . 1 . Reactor 5 | . . . . . . . . . . . . . 5 Propulsion 62 | 2 3 2 1 17 3 2 12 5 . 11 . 1 3 Treads 6 | 2 . . . 4 . . . . . . . . . Leg 21 | . 3 2 1 11 3 . . . . . . . 1 Wheel 2 | . . . . 2 . . . . . . . . . Hover 19 | . . . . . . 2 2 2 . 11 . . 2 Flight 14 | . . . . . . . 10 3 . . . 1 . Utility 33 | 1 3 . . 2 4 4 2 4 3 2 1 1 6 Device 17 | . . . . 1 3 3 1 2 1 1 1 1 3 Storage 6 | 1 1 . . . . 1 . . . 1 . . 2 Processor 5 | . 1 . . . . . 1 2 . . . . 1 Hackware 2 | . . . . . . . . . 2 . . . . Protection 3 | . 1 . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 8 3 . 14 5 2 5 2 . 2 . 2 4 Energy Gun 22 | 2 3 1 . 6 3 1 3 2 . . . 1 . Energy Cannon 2 | . . 1 . . . . . . . 1 . . . Ballistic Gun 7 | . 1 . . 2 . 1 . . . 1 . 1 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 12 | . 3 1 . 6 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . . . . . 2 Corrupted Parts 4 | . 1 1 1 . . . . . . . . 1 . System Corruption 18 | . 2 2 3 . . . . . . . . 11 . Parts Lost 59 | . 1 1 . 20 6 . 3 1 . 17 . 1 9 Power 7 | . . . . 1 . . 1 . . 4 . . 1 Propulsion 32 | . . . . 14 2 . 2 1 . 10 . . 3 Utility 10 | . . . . 1 3 . . . . 1 . 1 4 Weapon 10 | . 1 1 . 4 1 . . . . 2 . . 1 Highest Loss Streak 16 | . 1 1 . 3 6 . 2 1 . 16 . 1 7 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 78 | . 94 100 100 72 65 55 92 99 98 84 . 8 24 Engine 1 | . 14 1 . . . . . . . . . . . Core 6 | . . 12 14 8 7 7 6 6 11 13 . . . Treads 3 | . 15 . . 6 4 . . . . . . . . Leg 12 | . 12 28 28 23 13 1 . . . . . . . Hover 2 | . . . . . . 14 1 3 5 24 . . 4 Flight 9 | . . . . . . . 42 35 29 3 . 4 . Device 5 | . . . . . 9 14 15 14 8 4 . 3 4 Storage 8 | . 14 14 14 9 7 7 7 6 5 5 . . . Processor 7 | . 2 14 14 5 . . 6 17 17 14 . . 3 Protection 1 | . 6 . . . 6 . . . . . . . . Energy Gun 11 | . 15 22 28 14 15 7 4 6 5 2 . . . Ballistic Gun 2 | . 11 1 . 2 . . . . . 1 . . 1 Slashing Weapon 1 | . . . . . . . 5 6 5 2 . . 3 Naked Turns 167 | . . . . . . . . . . 19 139 9 . Heaviest Build 51 | 14 30 30 29 33 38 36 23 26 32 48 . 15 51 Greatest Support 71 | 40 40 20 20 60 40 30 37 36 34 71 3 4 32 Greatest Overweight (x) 10 | . 4 1 1 2 10 1 1 1 . 4 . 3 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 5 5 5 Average Capacity 11 | 6 10 15 15 15 15 10 10 10 10 9 5 5 5 Most Carried 15 | 2 10 15 15 15 15 15 10 10 9 9 5 5 5 Average Carried 10 | . 6 12 15 14 14 10 9 9 7 7 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 5 5 5 5 Final Carried 15 | 2 10 15 15 15 15 10 10 10 8 5 5 5 3 Class Distribution -------------------- 41% | Scavenger-Mutant 32% | Mutant 21% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Matter Collected 2316 | 248 244 176 . 574 118 . 296 91 . 180 50 173 166 Remotely . | . . . . . . . . . . . . . . Salvage Created 2494 | . 433 137 . 952 182 . 213 16 . . . 99 462 Parts 142 | . 21 13 . 49 8 . 14 1 . . . 10 26 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . 4 . . . . . . . . 9 . Prevented 3 | . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 60 | . 10 6 . 25 5 . 6 1 . . . 4 3 Melee 6 | . . . . . . . 3 . . . . . 3 Guns 27 | . 4 2 . 12 2 . 3 1 . . . 3 . Cannons 1 | . . 1 . . . . . . . . . . . AOE 25 | . 6 3 . 13 2 . . . . . . 1 . Classes Destroyed 13 | . 4 1 . 6 1 . 1 . . . . . . Worker 2 | . . . . 1 . . . . . . . . 1 Builder 6 | . . 1 . . . . . . . . . . 5 Hauler 1 | . . . . 1 . . . . . . . . . Recycler 6 | . 2 . . 3 . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . Watcher 3 | . 2 . . 1 . . . . . . . . . Swarmer 27 | . 3 5 . 10 1 . 3 1 . . . 4 . Grunt 22 | . 7 1 . 10 3 . . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 4 | . . . . 3 . . 1 . . . . . . Hunter 2 | . . . . 1 . . . . . . . . 1 Programmer 3 | . . . . . . . 2 . . . . . 1 Best Kill Streak 8 | . 3 3 . 8 3 . 2 1 . . . 4 7 Combat Bots Only 6 | . 3 3 . 6 3 . 2 1 . . . 4 1 Max Kills in Single Turn 6 | . 2 2 . 6 2 . 1 1 . . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 5 | . 2 2 . 5 2 . . . . . . 1 . Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 797 | . 45 36 . 159 31 . 78 33 . 140 20 39 216 Missed 292 | . 5 14 . 48 5 . 32 19 . 59 10 20 80 Damage Taken 8665 | . 540 317 . 1923 473 . 551 242 . 1891 224 355 2149 Core 3278 | . 97 102 . 284 91 . 154 105 . 656 224 252 1313 Absorbed by Shields 77 | . . . . . 52 . 20 5 . . . . . Redirected to Shielding 88 | . 6 . . 26 56 . . . . . . . . Ignored by Resistances 9 | . . . . . . . . . . . . . 9 Core Remaining (%) 60 | 100 . . 20 48 . . 65 87 100 . . 1 . Volleys Fired 191 | . 34 17 . 93 7 2 15 9 . 9 . 5 . Largest 2 | . 2 2 . 2 2 2 1 1 . 2 . 2 . Hottest 132 | . 80 100 . 126 132 88 63 63 . 113 . 102 . Shots Fired 317 | . 68 35 . 150 14 4 15 9 . 12 . 10 . Gun 270 | . 61 29 . 127 12 4 15 9 . 3 . 10 . Cannon 12 | . . 3 . . . . . . . 9 . . . Launcher 35 | . 7 3 . 23 2 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 94 | . 22 6 . 56 . 2 . . . 3 . 5 . Thermal 114 | . . 3 . 68 12 2 15 9 . . . 5 . Explosive 35 | . 7 3 . 23 2 . . . . . . . . Electromagnetic 74 | . 39 23 . 3 . . . . . 9 . . . Robot Hit Streak 18 | . 9 4 . 12 15 18 4 2 . 3 . 3 . Robot Miss Streak 3 | . 3 3 . 3 . 1 2 3 . 2 . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 2 . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . 1 . Shots Hit Robots 221 | . 39 18 . 94 14 3 21 4 . 6 . 6 16 Core Hits 126 | . 24 9 . 63 9 . 9 1 . 2 . 3 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 9 | . . . . 3 1 . 1 . . . . 1 3 Burn 4 | . . . . 3 1 . . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . Sever 4 | . . . . . . . 1 . . . . . 3 Melee Attacks 93 | . . . . . . . 26 26 . 7 . . 34 Impact . | . . . . . . . . . . . . . . Slashing 93 | . . . . . . . 26 26 . 7 . . 34 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6486 | . 1054 397 . 2347 434 48 526 69 . 296 5 123 1187 Guns 2503 | . 522 177 . 1151 207 48 172 69 . 34 . 123 . Cannons 149 | . . 35 . . . . . . . 114 . . . Explosions 2109 | . 525 178 . 1179 227 . . . . . . . . Melee 1535 | . . . . . . . 354 . . . . . 1181 Ramming 190 | . 7 7 . 17 . . . . . 148 5 . 6 Kinetic 668 | . 174 28 . 331 . 16 . . . 34 . 85 . Thermal 1420 | . . 102 . 800 207 32 172 69 . . . 38 . Explosive 2042 | . 525 111 . 1179 227 . . . . . . . . Electromagnetic 631 | . 348 149 . 20 . . . . . 114 . . . Impact . | . . . . . . . . . . . . . . Slashing 1535 | . . . . . . . 354 . . . . . 1181 Piercing . | . . . . . . . . . . . . . . Highest Corruption 29 | . 2 4 7 . 2 16 16 . . 17 17 29 11 Average Corruption 9 | . 2 3 4 . 2 11 16 . . 8 17 19 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 106 | . 4 17 1 . 4 9 39 . . 3 4 21 4 Message Errors 16 | . 1 2 . . 1 1 9 . . . . 2 . Matter Fused 29 | . 3 3 . . . 2 10 . . . 1 9 1 Heat Flow Errors 13 | . . 4 1 . . 2 4 . . . 1 1 . Energy Discharges 13 | . . 4 . . 1 1 3 . . 1 . 2 1 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . 1 . Data Loss (minor) 8 | . . 1 . . 1 . 5 . . . . . 1 Data Loss (major) 5 | . . 2 . . 1 . 2 . . . . . . Misfires 2 | . . 1 . . . . . . . 1 . . . Alerts 6 | . . . . . . . 2 . . 1 1 2 . Misdirections 10 | . . . . . . 2 3 . . . 1 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 553 | . 27 . . 57 . . 19 . . 45 . . 405 Projectiles . | . . . . . . . . . . . . . . Explosions 84 | . 27 . . 57 . . . . . . . . . Melee 469 | . . . . . . . 19 . . 45 . . 405 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 401 | . 60 80 . 185 . . . . . 71 2 . 3 Shots 13 | . 2 2 . 9 . . . . . . . . . Rammed 11 | . 2 . . . . . . . . 7 1 . 1 Targets Rammed 21 | . 2 4 . 6 . . . . . 7 1 . 1 Kicked 10 | . . 4 . 6 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 410 | . 255 259 165 291 95 241 233 30 . 410 64 253 . Average Temperature 110 | . 140 78 91 85 37 85 76 10 . 204 42 132 . Received Heat Transfer 1269 | . 252 108 . 531 96 . 36 12 . 117 60 9 48 Effects 8 | . . . . 1 . . 2 . . 5 . . . Shutdowns 4 | . . . . . . . . . . 4 . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 8 | . . . . 6 1 . 1 . . . . . . Heat Transferred 3356 | . . 174 . 1998 518 74 370 148 . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Peak Influence 376 | . 204 166 . 376 197 45 213 209 62 148 . . 292 Initial 156 | . . . . 4 128 . 31 60 56 30 . . 156 Average 120 | . 71 44 . 227 120 24 101 106 58 83 . . 208 Maximum Alert Level 1 | . 1 . . 1 . . 1 1 . . . . 1 Low Security (%) 78 | 100 98 100 . 34 100 100 92 77 100 100 . . 57 Level 1 21 | . 1 . . 65 . . 7 22 . . . . 42 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 4 . . 1 . . 1 . . 1 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . . Reinforcement 1 | . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Distress Signals 8 | . 1 . . 1 . . 3 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 155 | . 13 8 . 42 5 6 19 13 . 12 8 13 16 Peak Tracking Total 11 | . 3 3 . 7 3 6 6 5 . 7 7 4 11 Tactical Retreats 22 | . . 1 . 3 . . 2 3 . 5 2 3 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Traps Triggered 17 | . 3 . . . 2 . 6 5 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Machines Disabled 4 | . 2 . . 2 . . . . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Machines Accessed 15 | . . . . 3 2 . 4 3 1 1 . . 1 Terminals 7 | . . . . 1 1 . . 2 1 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 1 . . . . . Total Hacks 23 | . . . . 6 4 . 5 4 2 1 . . 1 Successful 11 | . . . . 3 1 . 3 1 1 1 . . 1 Failed 12 | . . . . 3 3 . 2 3 1 . . . . Catastrophic 3 | . . . . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . . Terminals 11 | . . . . 1 3 . . 3 2 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 6 | . . . . 3 . . 2 1 . . . . . Terminal Hacks 6 | . . . . 1 1 . . 1 1 1 . . 1 Record 2 | . . . . 1 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 2 2 . 3 3 1 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Turns Passed 7285 | 90 904 1116 78 1612 531 187 956 662 33 353 140 332 291 Spaces Moved 8397 | 53 438 550 41 808 265 284 2164 1749 111 543 273 840 278 Core 364 | 4 1 . . . 1 . . . . 40 273 17 28 Treads 500 | 49 231 . . 123 97 . . . . . . . . Legs 1660 | . 206 550 41 685 167 6 . . . . . . 5 Wheels . | . . . . . . . . . . . . . . Hover 1073 | . . . . . . 278 110 . . 503 . . 182 Flight 4800 | . . . . . . . 2054 1749 111 . . 823 63 Fastest Speed 20 | 50 120 190 190 120 160 56 20 20 23 41 50 35 35 Average Speed 70 | 151 172 190 190 152 181 58 31 28 23 46 50 36 58 Slowest Speed 550 | 160 260 190 190 260 550 190 120 106 23 250 50 275 161 Overloaded Moves 52 | . . . . . . . 1 33 . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 58 92 4 49 7 76 46 33 4 7 46 90 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 7 | . 1 1 1 1 . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . Scrap Searched 4 | . . 2 . . . . . . . . 1 1 . Spaces Dug 54 | . . . . . . . 8 26 . 6 . . 14 Terrain Destroyed 286 | . 52 39 . 136 5 . 8 26 . 6 . . 14 Melee 54 | . . . . . . . 8 26 . 6 . . 14 Projectile . | . . . . . . . . . . . . . . AOE 232 | . 52 39 . 136 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Res Total 9326 | 60 517 583 41 1041 300 303 2392 1861 118 623 276 851 360 Wait 200 | . 8 . . 53 3 . 73 28 . 24 . . 11 Move 8382 | 52 437 549 40 807 265 283 2163 1748 110 542 272 837 277 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 88 | 2 14 5 . 25 7 . 10 10 1 7 . . 7 Fast Attach 63 | 6 4 1 . 12 5 1 12 6 . 4 . 3 9 Attach 58 | . 3 1 . 13 4 5 3 5 4 9 1 2 8 Detach 18 | . 1 . . 1 . 3 1 . 1 5 1 2 3 Swap 45 | . 7 4 1 11 5 2 8 1 1 4 . . 1 Drop 78 | . 7 2 . 20 4 7 13 10 1 5 . 1 8 Fire 191 | . 34 17 . 93 7 2 15 9 . 9 . 5 . Melee 93 | . . . . . . . 26 26 . 7 . . 34 Ram 9 | . . . . . . . . . . 7 1 . 1 Kick 10 | . . 4 . 6 . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . 68 18 . . . . 1 Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Identified exit to Materials 974 | -10/Materials | Discovered new exit (range 8) 991 | -10/Materials | Identified exit to Mines 995 | -10/Materials | Entered Mines 1072 | -10/Mines | Core integrity fell below 50% 1361 | -10/Mines | Discovered exit to Materials (range 9) 1400 | -10/Mines | Build established: Scavenger-Mutant 1693 | -10/Mines | Discovered new exit (range 8) 1722 | -10/Mines | Identified exit to Subcaves 1906 | -10/Mines | Learned 2 Materials zone layouts 2009 | -10/Mines | Discovered exit to Materials (range 5) 2016 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2111 | -10/Mines | Entered Subcaves 2134 | -10/Subcaves | Discovered new exit (range 12) 2157 | -10/Subcaves | Identified exit to Materials 2189 | -10/Subcaves | Entered Materials 2189 | -8/Materials | Evolved 4 slots: Propulsion x4 2190 | -8/Materials | Identified exit to Factory 2300 | -8/Materials | Lost 3 parts (2n1w) 2345 | -8/Materials | Garrison activated, responded to threat 2451 | -8/Materials | Garrison activated, responded to threat 2488 | -8/Materials | Lost 3 parts (2n1w) 3149 | -8/Materials | Lost 3 parts (2n1u) 3665 | -8/Materials | Lost 3 parts (3n) 3686 | -8/Materials | Discovered exit to Factory (range 3) 3750 | -8/Materials | Core integrity fell below 50% 3801 | -8/Materials | Entered Factory 3801 | -7/Factory | Evolved 2 slots: Utility x2 4023 | -7/Factory | Lost 6 parts (2n3u1w) 4332 | -7/Factory | Sucked down chute 4332 | -7/Factory | Entered Waste 4347 | -7/Waste | EMP discharged 4355 | -7/Waste | Spotted C-40 Crusher 4373 | -7/Waste | Spotted C-40 Crusher 4402 | -7/Waste | Spotted C-40 Crusher 4433 | -7/Waste | Spotted C-40 Crusher 4447 | -7/Waste | EMP discharged 4447 | -7/Waste | System corruption reached 10% 4459 | -7/Waste | Spotted C-40 Crusher 4459 | -7/Waste | Spotted C-40 Crusher 4510 | -7/Waste | Discovered new exit (range 15) 4519 | -7/Waste | Entered Factory 4608 | -7/Factory | Allied Derelicts emerged from ambush trap array 4730 | -7/Factory | Discovered new exit (range 13) 4742 | -7/Factory | Identified exit to Lower Caves 4887 | -7/Factory | Build established: Sprinter 4998 | -7/Factory | Discovered exit to Lower Caves (range 15) 5468 | -7/Factory | Discovered new exit (range 16) 5473 | -7/Factory | Identified exit to Factory 5475 | -7/Factory | Entered another Factory area 5475 | -6/Factory | Evolved 2 slots: Utility x2 5745 | -6/Factory | Discovered new exit (range 18) 5782 | -6/Factory | Identified exit to Lower Caves 5799 | -6/Factory | Discovered exit to Lower Caves (range 20) 5953 | -6/Factory | Discovered new exit (range 9) 5957 | -6/Factory | Identified exit to Extension 6036 | -6/Factory | Discovered exit to Extension (range 4) 6135 | -6/Factory | Discovered new exit (range 6) 6136 | -6/Factory | Identified exit to Factory 6137 | -6/Factory | Entered another Factory area 6137 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6158 | -5/Factory | Discovered new exit (range 6) 6159 | -5/Factory | Identified exit to Factory 6170 | -5/Factory | Entered another Factory area 6170 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6462 | -4/Factory | System corruption reached 10% 6504 | -4/Factory | Core integrity fell below 50% 6504 | -4/Factory | Released all parts (8) 6515 | -4/Factory | Discovered new exit (range 10) 6523 | -4/Factory | Entered Upper Caves 6535 | -4/Upper Caves | Lost 16 parts (4p10n2w) 6616 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6659 | -4/Upper Caves | Discovered new exit (range 10) 6663 | -4/Upper Caves | Entered another Upper Caves area 6666 | -4/Upper Caves | Core integrity fell below 20% 6693 | -4/Upper Caves | Learned location of Testing (-3) 6730 | -4/Upper Caves | Build established: Mutant 6926 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6991 | -4/Upper Caves | Discovered new exit (range 8) 6995 | -4/Upper Caves | Entered Research 6995 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7071 | -3/Research | Found Prototype Slashing Weapon 7076 | -3/Research | Identified Vibroblade 7080 | -3/Research | Found Vibroblade 7082 | -3/Research | Found Vibroblade 7137 | -3/Research | Spotted B-86 Titan 7161 | -3/Research | Crushed by falling debris 7162 | -3/Research | System corruption reached 10% 7247 | -3/Research | Core integrity fell below 50% 7254 | -3/Research | Lost 7 parts (1p2n3u1w) 7283 | -3/Research | Core integrity fell below 20% 7286 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- Slug penetrates Wall. Wall collapses. Slug penetrates Wall. H-77 Assassin Myomer Leg severed. Penetrated by Slug. Flexi-carbon Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Adv. Targeting Computer destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. H-77 Assassin destroyed. Knocked back. Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????# #### ????????????????????? | | ????????????????????# #???????????????????? | | ????????????????????+ #???????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????###### #??????????????????? | | ????????????????+ ^ #????????????####### | | ???????????????????# = #????????????# | | ???????????????????# ^ % #????????????# | | ???????????????????# ! #????????????# | | ???????????????????########+;###???????????# | | ????????????????????????#= % #???????????# | | ????????????????????????#@/ #???????????# | | ????????????????????????#[ #???????????# | | ???????????????????????%+=* h #???????????# | | ??????????????????????###[ ##??????????# | | ????????????????????????# ;##?????????# | | ????????????????????????##;#########???????# | | ?????????????????????????? #???# ##??????# | | ????????????????+#########;####################### | | ??????????????? BB * | | ??????????????? BB | | ??????????????? | | ??????????????? """ | | ??????????????????#####+########## """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# !! | | ?????????????????????????????????# ! | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ######+### | | ?????????????????????????????????# #??? ?# | | ??????????????????#+##+##????????# ## ????# | | ??????????????????# ???????# + ??????# | | ??????????????????# ???????# ##???????# | | ??????????????????# ######## #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 25 Power Shielding 33 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Adv. Coolant Injector | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Just Browsing Part-time Excavator Challenges ------------ None Game ------ Seed CloakingDispersionExtractor Manual? 0 Play Time 01:20:16 Cumulative 14.0 hours Start 2024.07.14 @ 01:57:32 End 2024.07.14 @ 03:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8a8851f-55e5-49b5-ab0f-93e44df15898