Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 22:19:12 Player: Sysandra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (6) 30 Value Destroyed (83) 83 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 4798 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Experimental Sensor Array Actuator Array Hardlight Generator > --- WEAPON ----------- Light Assault Rifle Datajack > --- INVENTORY -------- Flight Unit [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Actuator Array Processor Visual Processing Unit Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 3 | . . . . . 2 . . 1 . Utility 5 | . . . . . 1 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 35 | 4 5 . . 3 5 10 4 . 4 Power 4 | 1 . . . 1 1 . 1 . . Engine 2 | 1 . . . . 1 . . . . Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 2 . . . 1 3 1 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 6 | . 2 . . . 1 2 1 . . Utility 14 | . 1 . . 1 2 5 2 . 3 Device 9 | . 1 . . 1 2 1 2 . 2 Storage . | . . . . . . . . . . Processor 5 | . . . . . . 4 . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 8 | 1 2 . . 1 1 2 . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 4 | 1 1 . . . . 1 . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . 1 Parts Lost 26 | . . . . 4 6 3 8 . 5 Power 3 | . . . . 1 1 . 1 . . Propulsion 7 | . . . . 1 1 3 2 . . Utility 11 | . . . . 1 2 . 4 . 4 Weapon 5 | . . . . 1 2 . 1 . 1 Highest Loss Streak 6 | . . . . 4 3 3 6 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 1 | . 1 2 2 1 1 . . 2 . Power . | . . 1 . . . . . . . Propulsion . | . . 1 . 1 1 . . . . Utility . | . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . 2 . . . . . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 46 | . 74 85 85 60 32 46 36 17 33 Engine 3 | . 14 14 14 2 3 . . . . Flight 10 | . 17 28 28 20 8 21 1 . . Device 9 | . 8 14 14 12 12 4 6 . 9 Processor 10 | . . . . . . 14 22 17 21 Ballistic Gun 8 | . 22 28 28 14 6 2 1 . . Peak Build Rating 52 | 4 6 7 10 14 52 24 26 7 25 Average Rating 18 | 2 5 6 7 11 39 17 16 6 17 On Entrance 7 | . 4 6 7 10 14 1 20 6 7 Avg Prop Armor Cover (%) 41 | . . . . . 43 10 . . . Naked Turns 38 | . . . . . 38 . . . . Heaviest Build 18 | 4 7 6 6 8 18 9 14 . 12 Greatest Support 50 | 20 20 8 8 8 50 10 8 3 3 Greatest Overweight (x) 3 | . . . . . 2 . 1 . 3 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 3 5 5 5 4 2 3 4 Average Carried 1 | . 1 2 3 4 1 . . 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 5 4 4 . 2 3 . Class Distribution -------------------- 71% | Mutant 21% | Scout 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 474 | 235 74 . . 44 2 2 . 18 99 Remotely . | . . . . . . . . . . Salvage Created 112 | . 58 . . 36 . . . 18 . Parts 13 | . 7 . . 1 . . . 5 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 4 | . 3 . . 1 . . . . . Guns 2 | . 2 . . . . . . . . Cannons 2 | . 1 . . 1 . . . . . Classes Destroyed 4 | . 2 . . 1 . . . 1 . Worker 1 | . 1 . . . . . . . . Builder 1 | . . . . . . . . 1 . Swarmer 3 | . 3 . . . . . . . . Grunt 1 | . . . . 1 . . . . . Best Kill Streak 4 | . 4 . . 1 . . . 1 . Combat Bots Only 3 | . 3 . . 1 . . . . . Max Kills in Single Turn 1 | . 1 . . 1 . . . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 409 | . 4 . . 10 174 22 53 18 128 Missed 172 | . 1 . . 6 90 6 13 9 47 Hits 237 | . 3 . . 4 84 16 40 9 81 Melee 16 | . . . . . 12 . 4 . . Projectile 221 | . 3 . . 4 72 16 36 9 81 AOE 1 | . . . . . 1 . . . . Critical Strikes 10 | . . . . . 4 3 2 . 1 Damage Taken 4226 | . 24 . . 366 1174 480 777 207 1198 Core 1974 | . 7 . . 83 168 288 423 202 803 Absorbed by Shields 85 | . . . . . 32 . 53 . . Regen/Repaired (Parts) 21 | . . . . . 21 . . . . Core Remaining (%) 68 | 100 . . . 64 69 58 50 . . Volleys Fired 45 | . 5 . . 38 . . . . 2 Largest 2 | . 2 . . 2 . . . . 1 Hottest 120 | . 50 . . 120 . . . . 30 Shots Fired 49 | . 9 . . 38 . . . . 2 Gun 34 | . 5 . . 27 . . . . 2 Cannon 4 | . 4 . . . . . . . . Launcher . | . . . . . . . . . . Special 11 | . . . . 11 . . . . . Kinetic 38 | . 9 . . 27 . . . . 2 Thermal 11 | . . . . 11 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 5 | . 5 . . 2 . . . . 4 Robot Miss Streak 2 | . 2 . . 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 14 | . 5 . . 3 4 . . . 2 Core Hits 13 | . 6 . . 2 2 . 1 1 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 8 | . . . . . 8 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 244 | . 63 . . 41 55 . 17 10 58 Guns 100 | . 25 . . 17 . . . . 58 Cannons 36 | . 36 . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 84 | . 2 . . . 55 . 17 10 . Kinetic 136 | . 61 . . 17 . . . . 58 Thermal 24 | . . . . 24 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 12 2 . 1 . . Average Corruption 9 | . . . . 12 1 . 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . 11 . . . . . Message Errors 4 | . . . . 4 . . . . . Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Misdirections 2 | . . . . 2 . . . . . Weapon Failures 3 | . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 38 | . 1 . . . 24 . 8 5 . Shots . | . . . . . . . . . . Rammed 23 | . 1 . . . 15 . 6 1 . Targets Rammed 23 | . 1 . . . 15 . 6 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 185 | . 20 . . 185 11 15 . . . Average Temperature 41 | . 8 . . 46 6 8 . . . Received Heat Transfer 691 | . . . . 27 252 126 217 57 12 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 87 | 100 100 100 . 100 59 100 100 100 . Level 1 12 | . . . . . 40 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 341 | . 66 . . 31 341 154 160 68 . Initial 147 | . . . . . . 147 35 68 . Average 68 | . 31 . . 3 129 128 46 46 . Influence Increases 1180 | . 91 . . 56 622 46 210 5 150 Destroy 0b10 Robot/C 100 | . 60 . . 40 . . . . . Destroy 0b10 Robot/NC 10 | . 5 . . . . . . 5 . Destroy Leader 20 | . 10 . . 10 . . . . . Allied During Kill 1 | . . . . 1 . . . . . Successful Hack 23 | . . . . . 7 16 . . . Destroy Structure 6 | . 1 . . 5 . . . . . Partial Spotted 30 | . 15 . . . . 15 . . . Lose Combat Pursuer 990 | . . . . . 615 15 210 . 150 Influence Decreases 1082 | . 90 1 . 56 297 298 143 122 75 Entered New Map 298 | . . 1 . . . 178 38 72 9 Time Decay 526 | . 90 . . 43 137 90 70 50 46 Search Patrol Dispatched 100 | . . . . . 100 . . . . Lost Part 147 | . . . . 2 60 30 35 . 20 Lost Ally 11 | . . . . 11 . . . . . Squads Dispatched 9 | . . . . . 4 2 2 1 . Investigation 2 | . . . . . . 1 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 6 | . . . . . 4 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 2 | . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 5 . . 5 44 10 17 6 16 Peak Tracking Total 15 | . 4 . . 3 15 7 10 4 10 Tactical Retreats 18 | . . . . . 10 1 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 3 | . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 9 | . 1 . 4 . 1 3 . . . Terminals 3 | . 1 . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 1 . 49 . 2 3 . . . Successful 55 | . 1 . 49 . 2 3 . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 3 | . 1 . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 52 | . 1 . 49 . . 2 . . . Record 51 | . 1 . 49 . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 108 | . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 2 | . . . . . 2 . . . . Combat 2 | . . . . . 2 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 3 | . . . . . 3 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . Total Damage 124 | . . . . 124 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Active Infowar (turns) 2136 | . 117 46 251 281 242 75 228 106 790 Optics 1199 | . . . . . . 75 228 106 790 Sensors 937 | . 117 46 251 281 242 . . . . Terrain 700 | . . . . . . . . . 700 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 2650 | 29 205 46 251 319 481 195 228 106 790 Spaces Moved 3585 | 30 201 120 672 305 599 501 356 208 593 Core 1154 | 9 . . . . 212 . 132 208 593 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 83 | 21 62 . . . . . . . . Hover 123 | . . . . . . 15 108 . . Flight 2225 | . 139 120 672 305 387 486 116 . . Fastest Speed 30 | 50 37 37 37 37 50 30 40 50 50 Average Speed 58 | 71 50 37 37 37 51 30 59 50 131 Slowest Speed 200 | 80 80 37 37 40 150 60 120 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . 1 . . 2 8 . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 36 | 3 37 28 90 46 59 14 15 10 62 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 1 . . . . 1 Spaces Dug 10 | . . . . 10 . . . . . Terrain Destroyed 10 | . . . . 10 . . . . . Melee . | . . . . . . . . . . Projectile 10 | . . . . 10 . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 4059 | 37 297 120 674 450 760 541 371 209 600 Wait 328 | . 76 . . 98 132 21 1 . . Move 3552 | 29 198 119 671 300 582 500 353 207 593 Hop 12 | . 1 . . 2 8 . 1 . . Pick Up 40 | 4 7 1 1 4 8 7 6 1 1 Fast Attach . | . . . . . . . . . . Attach 36 | 4 5 . . 2 6 11 4 . 4 Detach 4 | . 1 . . 1 1 1 . . . Swap 1 | . . . . 1 . . . . . Drop 10 | . 3 . 2 4 . 1 . . . Fire 45 | . 5 . . 38 . . . . 2 Melee 8 | . . . . . 8 . . . . Ram 23 | . 1 . . . 15 . 6 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 30 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 235 | -10/Materials | Entered Mines 242 | -10/Mines | Learned location of Storage (-9) 245 | -10/Mines | Met a Derelict bent on vengeance 251 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 252 | -10/Mines | Found Prototype Device 261 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 273 | -10/Mines | Discovered new exit (range 6) 279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 279 | -10/Mines | Discovered new exit (range 5) 281 | -10/Mines | Entered Exiles 287 | -10/Exiles | Discovered new exit (range 15) 293 | -10/Exiles | Met 8R-AWN 300 | -10/Exiles | Met EX-HEX 310 | -10/Exiles | Build established: Mutant 312 | -10/Exiles | Met EX-BIN 344 | -10/Exiles | Met EX-DEC 359 | -10/Exiles | Visited The Gauntlet 403 | -10/Exiles | Learned location of Zion (-6) 421 | -10/Exiles | Discovered new exit (range 14) 480 | -10/Exiles | Aligned with FarCom system 480 | -10/Exiles | Given EX-Vault access code 489 | -10/Exiles | Opened EX-Vault 496 | -10/Exiles | Found Prototype Flight Unit 504 | -10/Exiles | Warned to stay clear of 0b10 Research branches 532 | -10/Exiles | Left Exiles lab with Flying Fortress v7 532 | -10/Exiles | Entered Mines 535 | -9/Mines | Received a Mining Laser from a helpful Derelict 688 | -9/Mines | Crushed by falling debris 688 | -9/Mines | System corruption reached 10% 706 | -9/Mines | Excavation squad dispatched 706 | -9/Mines | A large section of the Mines collapsed 719 | -9/Mines | Lost 4 parts (1p1n1u1w) 726 | -9/Mines | Identified Exp. Sensor Array 844 | -9/Mines | Discovered new exit (range 13) 851 | -9/Mines | Entered Materials 851 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 852 | -8/Materials | Identified Flying Fortress v7 969 | -8/Materials | Repaired Exp. Sensor Array 1218 | -8/Materials | Lost 3 parts (1p1u1w) 1251 | -8/Materials | Search patrols dispatched 1327 | -8/Materials | Discovered new exit (range 12) 1332 | -8/Materials | Entered Factory 1332 | -7/Factory | Evolved 2 slots: Utility x2 1477 | -7/Factory | Discovered new exit (range 17) 1523 | -7/Factory | Identified exit to Factory 1527 | -7/Factory | Entered another Factory area 1527 | -6/Factory | Evolved 2 slots: Utility x2 1552 | -6/Factory | Lost 3 parts (3n) 1667 | -6/Factory | Lost 6 parts (1p1n3u1w) 1748 | -6/Factory | Discovered new exit (range 16) 1755 | -6/Factory | Entered another Factory area 1755 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1808 | -5/Factory | Spotted B-75 Beast 1852 | -5/Factory | Discovered new exit (range 17) 1861 | -5/Factory | Entered Upper Caves 1864 | -5/Upper Caves | Encountered a Warlord checkpoint 1958 | -5/Upper Caves | Spotted B-75 Beast 2206 | -5/Upper Caves | Learned Factory stockpile data 2554 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2583 | -5/Upper Caves | Core integrity fell below 50% 2613 | -5/Upper Caves | Core integrity fell below 20% 2632 | -5/Upper Caves | Lost 4 parts (4u) 2651 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01989_ B-75 Beast suffers critical hit (Burn). 01990_ Knocked back. 01993_ Enh. Coil Gun destroyed. 01993_ B-75 Beast destroyed. 01998_ Magnetic Acceleration Cannon fries itself beyond repair. 02002_ Imp. Medium Treads fries itself beyond repair. 02004_ Coolant Injector fries itself beyond repair. 02007_ Med. Reflective Plating fries itself beyond repair. 02007_ Corrupted Hvy. Plasma Cannon fries itself beyond repair. 02198_ Acquired 5 matter. 02200_ Acquired 1 matter. 02206_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 02554_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02554_ G-50 Soldier springs to life. 02558_ Y-72 Warden: "REQUESTING BACKUP." 02560_ Visual Processing Unit destroyed. 02575_ Imp. Terrain Scanner destroyed. 02595_ Core Analyzer destroyed. 02601_ Imp. Actuator Array destroyed. Map ----- +----------------------------------------------------+ | ??##?## ## ##??###??#??#??????## ### # | | ?????### # #??#? ####????????# ##?# ### | | ?#????## #?#?? #??#????#" #?# ##?? | | ?#??## #??#? ??? ## #??? | | ? ???# ###??#?# ??# ??? | | ?????# #####??????? #??# ### ?? | | ????## #???????#??? #??##???# # | | ????## #????###???? #???????## | | #### ##### #??#?? #????????# ###??? | | ## #????? ##?????#?# ????? | | ######?# #??????? ????? | | ####### ### ### #??????? ??? | | ????????# ## #?????? ???? | | ??????#??# ## #### # ??? | | #????#??## ### $ #"??? | | ????#??## ##?# ### ##???# | | ?????### ##??# #### ##?## ? ?? | | ?????# ## #???# #???? ##???? ??? | | ???### ###########s##????#?????# ????## | | #???# #?#?# ########????????????## | | # ## ##??# ####ss""" #???????#?????? | | # ## ##### #??#ss"""""" #?????????????? | | # #??# s""" """ #?????????????? | | # #??# """ #?????????????? | | # #####??# """ """ #?????????????? | | ## #?#????#@ """""" #?????????????? | | ?## ### ##??????# """ #?????????????? | | ??# #?####???????# #?????????????? | | ??# ????????????############?????????????? | | ??##########?????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 27% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Suspicious Challenges ------------ None Game ------ Seed ZioniteLaserAxe Manual? 0 Play Time 00:46:44 Cumulative 3.0 hours Start 2026.08.03 @ 19:22:52 End 2026.08.03 @ 22:19:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8d68cc0-a90c-4daa-ba06-1ccd902cdf1a