Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 19:13:51 Player: Musaab Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1283) 1283 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3431 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 1/100 System Corruption 0% Temperature Cool (9) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Field Recycling Unit > --- WEAPON (2) ------- Advanced Beam Cannon Missile Launcher > --- INVENTORY (20) --- Targeting Computer Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Compact Battery > --- WEAPON ----------- Assault Cannon Missile Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Targeting Computer Field Recycling Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Assault Cannon [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Improved Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 46 | 6 7 3 11 19 Power 7 | 2 1 1 . 3 Engine 7 | 2 1 1 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 2 5 5 Treads . | . . . . . Leg 16 | 2 2 2 5 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 . 2 3 Device 3 | . 1 . 1 1 Storage 3 | . 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 2 . 4 8 Energy Gun 7 | 1 . . 4 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 3 | . . . . 3 Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . 1 5 1 21 Power 4 | . . 1 . 3 Propulsion 10 | . . 2 . 8 Utility 4 | . . . 1 3 Weapon 10 | . 1 2 . 7 Highest Loss Streak 13 | . 1 5 1 13 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 89 | . 91 71 92 87 Engine 13 | . 14 14 11 14 Leg 33 | . 28 14 44 31 Device 8 | . 7 14 10 8 Storage 11 | . 13 14 11 11 Protection 2 | . . . . 4 Energy Gun 12 | . 14 7 14 11 Ballistic Gun 2 | . 9 7 . . Ballistic Cannon 2 | . . . . 4 Launcher 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 67 | 8 18 16 54 67 Greatest Support 51 | 20 26 26 46 51 Greatest Overweight (x) 18 | 1 . 1 1 18 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 5 8 8 20 20 Average Capacity 14 | 5 7 8 11 20 Most Carried 20 | 3 8 7 9 20 Average Carried 11 | 1 7 6 5 16 Final Capacity 20 | 5 8 8 20 20 Final Carried 9 | 3 7 4 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 742 | 245 116 . 115 266 Remotely . | . . . . . Salvage Created 1337 | . 164 . 343 830 Parts 88 | . 8 . 21 59 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 4 . 6 22 Melee 1 | . . . . 1 Guns 13 | . 4 . 5 4 Cannons 10 | . . . . 10 AOE 7 | . . . 1 6 Classes Destroyed 10 | . 2 . 4 4 Worker 5 | . . . 1 4 Builder 4 | . . . 1 3 Tunneler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . . . . 2 Swarmer 6 | . . . . 6 Grunt 19 | . 4 . 4 11 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 4 | . . . 1 3 Best Kill Streak 6 | . 2 . 4 6 Combat Bots Only 5 | . 2 . 3 5 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3619 | . 332 506 297 2484 Core 791 | . 57 111 62 561 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . . . 105 Core Remaining (%) 72 | 100 . 32 84 . Volleys Fired 107 | . 22 . 19 66 Largest 2 | . 2 . 2 2 Hottest 90 | . 80 . 90 90 Shots Fired 205 | . 39 . 38 128 Gun 128 | . 37 . 38 53 Cannon 66 | . . . . 66 Launcher 11 | . 2 . . 9 Special . | . . . . . Kinetic 82 | . 16 . . 66 Thermal 21 | . 21 . . . Explosive 11 | . 2 . . 9 Electromagnetic 91 | . . . 38 53 Robot Hit Streak 15 | . 6 . 15 7 Robot Miss Streak 6 | . 2 . 4 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 113 | . 24 . 25 64 Core Hits 71 | . 13 . 11 47 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . . 1 Burn 2 | . 2 . . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3068 | . 387 . 480 2201 Guns 1085 | . 247 . 365 473 Cannons 829 | . . . . 829 Explosions 1124 | . 140 . 115 869 Melee . | . . . . . Ramming 30 | . . . . 30 Kinetic 905 | . 76 . . 829 Thermal 392 | . 171 . 115 106 Explosive 903 | . 140 . . 763 Electromagnetic 838 | . . . 365 473 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 6 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 11 | . 1 . . 10 Projectiles 8 | . . . . 8 Explosions 3 | . 1 . . 2 Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 2 | . . . . 2 Self-Inflicted Damage 230 | . 64 . 40 126 Shots 9 | . 2 . 1 6 Rammed 5 | . . . . 5 Targets Rammed 14 | . . . . 14 Kicked 9 | . . . . 9 Crushed . | . . . . . Highest Temperature 274 | . 270 274 144 69 Average Temperature 62 | . 111 186 60 20 Received Heat Transfer 1244 | . 168 20 66 990 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 816 | . 666 . 100 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 2 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 512 | . 98 37 197 512 Initial 37 | . . 37 . 7 Average 107 | . 46 17 60 165 Maximum Alert Level 2 | . . . . 2 Low Security (%) 82 | 100 100 100 100 65 Level 1 6 | . . . . 12 Level 2 11 | . . . . 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 2 4 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 8 22 7 34 Peak Tracking Total 21 | . 3 21 3 8 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 12 . 3 2 Successful 11 | . 8 . 3 . Failed 6 | . 4 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 12 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 8 . . . Recycle Component 1 | . 1 . . . Process 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Components 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 4 | . 2 . 1 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 34 | . 34 . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2203 | 44 555 25 478 1101 Spaces Moved 1032 | 31 305 15 285 396 Core 11 | 8 . . . 3 Treads . | . . . . . Legs 1021 | 23 305 15 285 393 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 153 | 110 120 152 134 196 Slowest Speed 950 | 120 120 190 190 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 41 7 23 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 148 | . 14 . 9 125 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 134 | . 14 . 9 111 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1393 | 38 461 17 340 537 Wait 155 | . 115 . 19 21 Move 1028 | 30 304 14 284 396 Hop . | . . . . . Pick Up 30 | 2 8 . 4 16 Fast Attach 11 | 5 2 . 3 1 Attach 22 | . 2 3 2 15 Detach . | . . . . . Swap 13 | 1 3 . 6 3 Drop 13 | . 5 . 3 5 Fire 107 | . 22 . 19 66 Melee . | . . . . . Ram 5 | . . . . 5 Kick 9 | . . . . 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 6) 600 | -10/Materials | Entered Mines 601 | -10/Mines | Assembled infested the area 606 | -10/Mines | Assisted by a Guerilla fighting off Assembled 607 | -10/Mines | Discovered new exit (range 10) 617 | -10/Mines | Core integrity fell below 50% 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Propulsion x2 648 | -9/Materials | Lost 5 parts (1p2n2w) 1046 | -9/Materials | Discovered new exit (range 16) 1103 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2111 | -8/Materials | Core integrity fell below 50% 2177 | -8/Materials | Lost 13 parts (1p7n2u3w) 2185 | -8/Materials | Core integrity fell below 20% 2204 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02153_ Acquired 19 matter. 02155_ K-01 Serf collects debris. 02156_ K-01 Serf cleans the Nuclear Reactor. 02159_ K-01 Serf collects debris. 02161_ K-01 Serf cleans the Nuclear Reactor. 02163_ K-01 Serf collects debris. 02166_ Slammed into G-47 Trooper. 02167_ K-01 Serf cleans the Nuclear Reactor. 02170_ Critical hit (Burn: +37). 02172_ K-01 Serf cleans the Nuclear Reactor. 02175_ Slammed into G-47 Trooper. 02177_ U-05 Engineer builds a Wall. 02185_ Acquired 5 matter. 02190_ Imp. Light Cannon destroyed. 02190_ Critical hit (Burn: +37). 02192_ Hvy. EM Pulse Gun destroyed. 02192_ Critical hit (Burn: +37). 02194_ Acquired 1 matter. 02202_ Critical hit (Burn: +37). 02203_ Identified Adv. Beam Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ####???????????????? | | ??????????????????????????# !!##??????????????? | | ??????????????????????????# !???????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ??????????????????? | | ?????????????????????????## #??????????????????? | | ?????????????????????????## ####????#####??????? | | ??????????????????????????# ######### ##?????? | | ??????????????????????????#% %%= "#?????? | | ????????????# #########%g ######"## ##?????? | | ????????????+ T @ g #????########??????? | | ????????????# ##########+#####???????????????? | | ???????????????????????# %% #???????????????? | | ???????????????????????# % #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# """ "" #???????????????? | | ???????????????????????# """ " #???????????????? | | ???????????????????????# """ " " #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????####+######???????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????#%#????????????????????? | | ????????######?????####???# #????????????????????? | | ??????? ????? ???"%#????????????????????? | | ??????? ###%####"%[#+#?????????????????? | | ??????# / #?????????????????? | | ??????# !!] ###% #### #?????????????????? | | ??????# !!] #?# % #?????????????????? | | ??????# !] ## #?????????????????? | | ??????# # ##%% #?????????????????? | | ???????####/###+## % ## ## #?????????????????? | | ??????????????# # * # #????????????????? | | ??????????????# ## #????????????????? | | ??????????????# ## ! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed GravityPointMeganuke Manual? 0 Play Time 00:23:26 Cumulative 15.8 hours Start 2022.04.25 @ 18:50:38 End 2022.04.25 @ 19:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a39d73b2-7382-470f-8f48-3a65ecf8c533