Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 14:30:38 Player: Cheeriohz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (4151) 4151 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 9046 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 45 Destroyed Z-Imprinter 1000 Friendly Fire -1037 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Makeshift Light Armor Plating > --- WEAPON (2) ------- Improved Grenade Launcher Great Axe > --- INVENTORY (20) --- Light Angular Momentum Engine Advanced Treads High-capacity Matter Pod (200) Machine Analyzer 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Particle Charger Zionite Weapon Casing Medium Reactive Plating Makeshift Hacking Suite System Shield System Shield Long-range Tractor Beam Flak Gun Flak Gun Advanced Assault Cannon Gauss Cannon Slug Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Experimental Armor Integrity Analyzer Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Great Axe > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Armored Huge Wheel High-capacity Matter Pod Machine Analyzer Improved Signal Interpreter Kinecellerator Transmission Jammer Hardened Medium Armor Plating Medium Reactive Plating System Shield System Shield System Restoration Module Long-range Tractor Beam Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . 2 . . 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 168 | 1 11 1 35 4 26 50 2 6 8 11 13 Power 10 | . 1 . 3 . 1 3 . . . 2 . Engine 9 | . 1 . 3 . 1 3 . . . 1 . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 42 | . 5 1 10 . 8 16 . . . 2 . Treads 24 | . 1 . 2 . 6 13 . . . 2 . Leg . | . . . . . . . . . . . . Wheel 18 | . 4 1 8 . 2 3 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 54 | . 3 . 12 2 9 12 1 1 8 1 5 Device 18 | . 1 . 3 1 4 3 1 . 2 . 3 Storage 4 | . 2 . 2 . . . . . . . . Processor 9 | . . . . . . 4 . . 4 . 1 Hackware 3 | . . . . . . 2 . . 1 . . Protection 20 | . . . 7 1 5 3 . 1 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 62 | 1 2 . 10 2 8 19 1 5 . 6 8 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | 1 2 . 7 2 4 2 . . . 1 . Ballistic Cannon 21 | . . . 2 . . 10 1 2 . 3 3 Launcher 9 | . . . . . 2 1 . 2 . 1 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 12 | . . . . . 2 6 . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 1 2 . . 4 2 . Parts Lost 23 | . 1 . 5 . 2 6 . 1 1 5 2 Power 1 | . . . . . . 1 . . . . . Propulsion 11 | . 1 . 2 . 2 4 . . . 1 1 Utility 9 | . . . 3 . . . . 1 1 4 . Weapon 2 | . . . . . . 1 . . . . 1 Highest Loss Streak 2 | . 1 . 2 . 1 2 . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 95 100 99 96 84 83 81 83 92 Engine 8 | . 14 14 11 11 9 6 7 7 7 4 7 Treads 12 | . . . 1 . 25 24 . . . 11 15 Wheel 11 | . 26 28 19 22 10 1 15 15 15 8 7 Device 9 | . 10 14 17 11 14 4 14 11 6 . 15 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 Processor 7 | . . . . . . 16 7 7 2 7 15 Hackware 6 | . . . . . . 12 15 15 13 5 . Protection 8 | . . . 11 22 12 4 . 2 11 17 7 Ballistic Gun 8 | . 25 28 15 20 17 2 . . . 3 5 Ballistic Cannon 3 | . . . 4 1 . 5 4 7 . 6 4 Launcher 1 | . . . . . . 1 2 . 7 . . Slashing Weapon 3 | . . . . . . 5 7 5 7 3 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 12 35 35 67 67 75 76 61 71 79 82 67 Greatest Support 86 | 20 20 20 40 22 84 86 56 56 56 56 50 Greatest Overweight (x) 6 | . 2 1 3 3 6 2 1 1 1 2 2 Average Overweight (x) 1 | . . 1 1 2 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 10 15 18 20 20 20 20 20 20 20 20 Most Carried 20 | 6 12 15 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 8 14 18 19 19 19 19 19 19 17 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 15 20 20 20 20 20 20 20 17 19 Class Distribution -------------------- 50% | Mutant 24% | Hacker-Mutant 17% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Matter Collected 4418 | 200 400 58 882 306 699 1089 86 168 103 185 242 Remotely 84 | . . . . . . . . . . . 84 Salvage Created 4704 | . 431 143 1343 268 975 1185 13 105 . 121 120 Parts 287 | . 26 6 86 22 63 69 . 6 . 9 . Haulers Intercepted 8 | . 1 . 3 . 2 2 . . . . . Recyclers Shooed 4 | . 2 . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 108 | . 9 3 22 6 21 28 . 6 . 8 5 Melee 4 | . . . . . . 4 . . . . . Guns 59 | . 9 3 20 6 13 3 . . . 2 3 Cannons 20 | . . . 2 . . 13 . 1 . 4 . AOE 25 | . . . . . 8 8 . 5 . 2 2 Classes Destroyed 15 | . 6 . 3 . 1 3 . . . 2 . Worker 5 | . 1 . 1 . . 3 . . . . . Builder 8 | . 1 . 2 1 2 2 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 8 | . 1 . 3 . 2 2 . . . . . Recycler 8 | . 1 . 3 1 . 3 . . . . . Operator 4 | . . . 1 . 1 2 . . . . . Watcher 4 | . . . 1 . 2 1 . . . . . Swarmer 33 | . 5 . 2 4 7 10 . 3 . . 2 Grunt 45 | . 4 3 15 2 9 8 . 2 . . 2 Duelist 4 | . . . . . 1 1 . 1 . . 1 Sentry 13 | . . . 5 . 4 4 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . . . 4 . . . . . Z-Technician 5 | . . . . . . . . . . 5 . Z-Light 2 | . . . . . . . . . . 2 . Assembled 5 | . . . . . . . . . . 5 . Best Kill Streak 9 | . 5 2 8 3 9 7 . 3 . 5 2 Combat Bots Only 8 | . 4 2 3 2 8 4 . 3 . 3 2 Max Kills in Single Turn 5 | . 1 1 2 2 3 4 1 2 . 5 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 2 . 1 1 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 633 | . 20 2 107 16 115 268 . 10 . 53 42 Missed 195 | . 9 1 25 4 26 98 . 3 . 13 16 Damage Taken 7344 | . 99 13 1093 115 1383 2411 . 198 . 1537 495 Core 1055 | . 9 . 214 22 97 305 . . . 358 50 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . . . . 62 . Ignored by Resistances 19 | . . . 2 7 10 . . . . . . Regen/Repaired (Parts) 172 | . . . . . . 172 . . . . . Core Remaining (%) 79 | 100 . 96 . 41 82 . . . . . . Volleys Fired 326 | . 30 8 80 17 72 62 1 12 . 27 17 Largest 2 | . 2 2 2 2 2 2 1 2 . 2 2 Hottest 96 | . 60 46 78 46 48 96 48 96 . 96 76 Shots Fired 586 | . 58 16 160 34 137 109 1 15 . 37 19 Gun 416 | . 58 16 152 34 131 12 . . . 6 7 Cannon 143 | . . . 8 . . 94 1 9 . 29 2 Launcher 27 | . . . . . 6 3 . 6 . 2 10 Special . | . . . . . . . . . . . . Kinetic 552 | . 51 16 160 34 131 106 1 9 . 35 9 Thermal 7 | . 7 . . . . . . . . . . Explosive 23 | . . . . . 2 3 . 6 . 2 10 Electromagnetic 4 | . . . . . 4 . . . . . . Robot Hit Streak 19 | . 9 4 18 7 19 9 . 5 . 5 12 Robot Miss Streak 11 | . 3 2 2 6 3 11 . 5 . 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 441 | . 37 10 124 18 104 106 2 6 . 22 12 Core Hits 252 | . 17 5 45 10 51 74 2 9 . 19 20 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 7 | . . . . . 1 4 . 1 . 1 . Destroy 1 | . . . . . 1 . . . . . . Blast 4 | . . . . . . 2 . 1 . 1 . Sever 2 | . . . . . . 2 . . . . . Melee Attacks 98 | . . . 3 . 3 67 4 2 . . 19 Impact 3 | . . . 3 . . . . . . . . Slashing 95 | . . . . . 3 67 4 2 . . 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . 1 . 1 9 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14741 | . 506 154 2061 287 2351 4811 179 625 . 2895 872 Guns 4649 | . 506 154 1816 287 1513 191 . . . 88 94 Cannons 2236 | . . . 137 . . 1510 . 168 . 390 31 Explosions 5895 | . . . . . 763 1511 . 457 . 2417 747 Melee 1961 | . . . 108 . 75 1599 179 . . . . Ramming . | . . . . . . . . . . . . Kinetic 6818 | . 439 154 1953 287 1513 1701 . 168 . 478 125 Thermal 3251 | . 67 . . . 108 896 . . . 2180 . Explosive 2312 | . . . . . 256 615 . 457 . 237 747 Electromagnetic 399 | . . . . . 399 . . . . . . Impact 108 | . . . 108 . . . . . . . . Slashing 1853 | . . . . . 75 1599 179 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1008 | . . . . . 105 320 . 43 . 514 26 Projectiles 26 | . . . . . . 1 . . . 15 10 Explosions 843 | . . . . . 105 180 . 43 . 499 16 Melee 139 | . . . . . . 139 . . . . . Knockbacks 29 | . . . 2 . . 21 . 1 . 4 1 Impact . | . . . . . . . . . . . . Kinetic 28 | . . . 2 . . 20 . 1 . 4 1 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 891 | . . . . . 81 310 . 9 . 470 21 Shots 12 | . . . . . 1 7 . 1 . 1 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 524 | . 40 2 439 . 90 381 . 36 . 524 12 Average Temperature 108 | . 15 2 126 . 42 87 . 18 . 178 5 Received Heat Transfer 1947 | . 15 9 543 30 594 516 . . . 186 54 Effects 13 | . . . 2 . . 2 . . . 9 . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . 3 . Interference 5 | . . . 1 . . 1 . . . 3 . Matter Decay 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 950 | . 150 . . . 150 650 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Peak Influence 837 | . 301 88 421 270 366 837 . . . . . Initial 142 | . . 13 33 60 27 142 . . . . . Average 257 | . 109 79 189 180 184 378 . . . . . Maximum Alert Level 3 | . 1 . 2 1 1 3 . . . . . Low Security (%) 48 | 100 77 100 58 47 50 31 . . . . . Level 1 37 | . 22 . 38 52 49 36 . . . . . Level 2 8 | . . . 3 . . 18 . . . . . Level 3 5 | . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 2 . 2 9 . . . . . Investigation 3 | . 1 1 . . . 1 . . . . . Extermination 5 | . . . . . . 5 . . . . . Reinforcement 8 | . 1 . 2 . 2 3 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Distress Signals 7 | . 1 . 2 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 19 3 34 9 37 41 . 5 . 11 8 Peak Tracking Total 11 | . 4 2 4 4 11 4 . 3 . 3 3 Tactical Retreats 12 | . 1 . 2 1 3 2 . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Traps Triggered 9 | . 2 . 2 . . 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Machines Disabled 20 | . . . 1 . 1 15 . . . 3 . Max in Single Turn 7 | . . . 1 . 1 7 . . . 2 . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Machines Accessed 37 | . 6 2 7 . 2 18 2 . . . . Terminals 24 | . 6 1 7 . 1 9 . . . . . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 99 | . 26 4 27 . 5 35 2 . . . . Successful 51 | . 12 2 12 . 3 20 2 . . . . Failed 47 | . 13 2 15 . 2 15 . . . . . Catastrophic 5 | . 1 . 2 . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 59 | . 20 2 15 . 4 14 . . 4 . . Terminals 79 | . 26 3 27 . 4 19 . . . . . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 8 | . . . . . . 8 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . Terminal Hacks 24 | . 8 2 8 . 1 3 2 . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . Open Door 3 | . . 1 . . . . 2 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 7 | . 1 . 3 . 1 2 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 7 . . . . . Scan Component 4 | . . . . . . 4 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 18 | . 4 . 4 . 1 9 . . . . . Terminals 13 | . 4 . 4 . 1 4 . . . . . Botnet 13 | . 4 . 4 . 1 4 . . . . . Fabricators 5 | . . . . . . 5 . . . . . Fabnet 5 | . . . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 6 1 7 . 1 15 . . . . . Full Trace Events 2 | . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 111 | . . . . . . 111 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 3 Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . 9 Autooverrided 3 | . . . . . . . . . . . 3 Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Total Allies 7 | . . . . . . 1 . . 3 . 3 Largest Group 3 | . . . . . . 1 . . 3 3 1 Highest-Rated Group 73 | . . . . . . 21 . . 73 73 12 Highest-Rated Ally 28 | . . . . . . 21 . . 28 28 12 Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . 4 . . . 4 3 Total Damage 227 | . . . . . . 116 . . . 81 30 Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . 1 . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 4 | . 3 . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 2 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Turns Passed 11296 | 2 704 267 1215 540 1073 2966 509 330 1115 888 1687 Spaces Moved 6566 | 1 556 224 679 377 536 1473 390 250 926 517 637 Core . | . . . . . . . . . . . . Treads 1825 | . . . 14 . 189 1208 . . . 64 350 Legs 16 | 1 15 . . . . . . . . . . Wheels 4725 | . 541 224 665 377 347 265 390 250 926 453 287 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 120 80 95 95 115 98 115 115 115 115 115 130 Average Speed 131 | 120 88 95 116 115 136 153 115 115 115 139 186 Slowest Speed 235 | 120 120 95 160 130 235 232 115 115 115 232 232 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 2 96 38 75 83 46 42 61 44 80 64 59 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 . 1 1 . Scrap Searched 12 | . . 1 . 1 . . 1 3 3 . 3 Spaces Dug 68 | . . . 1 . 2 41 3 2 . . 19 Terrain Destroyed 371 | . . . 1 . 49 123 3 65 . 30 100 Melee 57 | . . . 1 . 2 31 2 2 . . 19 Projectile 24 | . . . . . . 15 1 1 . 5 2 AOE 290 | . . . . . 47 77 . 62 . 25 79 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Total 8482 | 1 712 263 949 449 737 1951 442 271 977 647 1083 Wait 1124 | . 103 20 106 44 68 232 41 1 28 90 391 Move 6555 | . 555 223 678 376 535 1472 389 249 925 516 637 Hop . | . . . . . . . . . . . . Pick Up 84 | . 5 7 17 3 13 24 3 1 5 . 6 Fast Attach 55 | . 7 . 16 . 6 17 . . 7 2 . Attach 23 | . . . 4 . 4 6 . 1 1 3 4 Detach 17 | . 3 . 2 . 1 4 . . 6 1 . Swap 91 | 1 4 1 15 4 16 27 2 5 1 6 9 Drop 100 | . 5 4 28 5 19 31 2 . 4 2 . Fire 326 | . 30 8 80 17 72 62 1 12 . 27 17 Melee 98 | . . . 3 . 3 67 4 2 . . 19 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire 4 | . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 423 | -10/Materials | Central database locked down 594 | -10/Materials | Discovered new exit (range 5) 632 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Entered Mines 758 | -10/Mines | Discovered new exit (range 10) 779 | -10/Mines | Met a Derelict shopkeep closing up shop 874 | -10/Mines | Learned Materials garrison access intel 876 | -10/Mines | Found a hidden stash of uninstalled traps 898 | -10/Mines | Assembled infested the area 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Utility x2 1391 | -9/Materials | Identified exit to Mines 1497 | -9/Materials | Discovered new exit (range 15) 1689 | -9/Materials | Core integrity fell below 50% 1950 | -9/Materials | Discovered new exit (range 6) 2189 | -9/Materials | Entered Mines 2342 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2345 | -9/Mines | Found Prototype Device 2655 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2655 | -9/Mines | Discovered new exit (range 5) 2716 | -9/Mines | Discovered new exit (range 9) 2729 | -9/Mines | Entered Materials 2729 | -8/Materials | Evolved 2 slots: Propulsion x2 2730 | -8/Materials | Loaded intel: 1 garrison access location 2817 | -8/Materials | Destroyed 8 combat bots 3033 | -8/Materials | Build established: Scavenger-Mutant 3417 | -8/Materials | Build established: Mutant 3540 | -8/Materials | Destroyed 7 combat bots 3754 | -8/Materials | Discovered new exit (range 14) 3786 | -8/Materials | Identified Exp. Sensor Array 3802 | -8/Materials | Entered Factory 3802 | -7/Factory | Evolved 2 slots: Utility x2 4091 | -7/Factory | Build established: Assassin 4924 | -7/Factory | Build established: Hacker-Mutant 5170 | -7/Factory | Identified exit to Lower Caves 5385 | -7/Factory | Build established: Scavenger-Mutant 5671 | -7/Factory | Repaired Exp. Sensor Array 6376 | -7/Factory | Repaired Adv. Treads 6492 | -7/Factory | Build established: Hacker-Mutant 6622 | -7/Factory | Repaired Deuterium Engine 6768 | -7/Factory | Entered Lower Caves 6943 | -7/Lower Caves | Murdered Warlord Statue 7223 | -7/Lower Caves | Discovered new exit (range 11) 7256 | -7/Lower Caves | Learned Factory emergency access door positions 7277 | -7/Lower Caves | Entered another Lower Caves area 7325 | -7/Lower Caves | Identified exit to Zion 7607 | -7/Lower Caves | Entered Zion 7675 | -7/Zion | Received a hallucinogenic algorithm 7737 | -7/Zion | Found Prototype Processor 7737 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7740 | -7/Zion | Found Prototype Processor 7740 | -7/Zion | Identified Exp. Target Analyzer 7744 | -7/Zion | Found Prototype Processor 7744 | -7/Zion | Identified Exp. Targeting Computer 7751 | -7/Zion | Found Prototype Processor 7751 | -7/Zion | Identified Exp. Core Analyzer 7852 | -7/Zion | Gained Derelict followers 8097 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8170 | -7/Zion | Learned location of Quarantine (-2) 8671 | -7/Zion | Opened final containment barrier to the Deep Caves 8690 | -7/Zion | Discovered new exit (range 3) 8690 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8722 | -7/Zion | Entered Deep Caves 8722 | -7/Deep Caves | Accompanied by 3 allies 8812 | -7/Deep Caves | Build established: Mutant 8816 | -7/Deep Caves | Attacked by Z-Imprinter 8836 | -7/Deep Caves | Core integrity fell below 50% 8847 | -7/Deep Caves | Destroyed Z-Imprinter 8858 | -7/Deep Caves | Found Prototype Protection 8858 | -7/Deep Caves | Identified Zio. Weapon Casing 8864 | -7/Deep Caves | Lost 3 allies 8900 | -7/Deep Caves | Z-Facility disabled 9138 | -7/Deep Caves | Core integrity fell below 20% 9488 | -7/Deep Caves | Discovered new exit (range 6) 9566 | -7/Deep Caves | Spotted AG-41950 9610 | -7/Deep Caves | Entered Proximity Caves 9968 | -6/Proximity Caves | Learned Factory terminal intel 11297 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10073_ Found Slug Cannon. 10073_ Found Adv. Targeting Computer. 10073_ Found Mak. Hacking Suite. 10073_ Found 26 Matter. 10074_ Acquired 26 matter. 10078_ Acquired Mak. Hacking Suite. 10081_ Acquired Slug Cannon. 10084_ Acquired Adv. Targeting Computer. 10097_ S-27 Virus destroyed. 10108_ Acquired 15 matter. 10120_ Acquired 28 matter. 10122_ Acquired 21 matter. 10497_ The unstable cave ceiling collapses. 11260_ Penetrated by Slug. 11265_ Hvy. Rocket Launcher destroyed. 11267_ Critical hit (Destroy). 11267_ Penetrated by Slug. 11297_ The unstable cave ceiling collapses. 11297_ Penetrated by Slug. 11297_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | # ##??? #?????????# #?##????????????? | | ## #??? #?????????# ##??????????????? | | ?### #?## #?????????# #??????????????? | | ???## #### #?????????# ###"###???????????? | | ???#"##?# # #?????????# ##?## ####????????? | | ???##"### ## #?????????# ### #????????? | | ????## ## #?????????# #?????????? | | ?????# ## # #?????????# ?????? | | ?????# ### ####+###### # #??? | | ???? #?# # ##? | | ??? #?# ## ## | | ?? ##?# #### ## ##### # | | ##??# ##??# ## ##??# # | | # ????######## ### # ###??## | | ## ??????## #?# ####??### | | #?# ???#### ### #?##### ? | | #??# ???# # ### #? | | ???# ???# ## ## ## ## ## | | ???# ???# #### ### #?# ## | | ???# ????# ##??## ##?# #?# | | ???# ????## ##???# #??# #?## | | ???# ##### #???## ##??# #??## | | ???# #????###???# ##??### ### | | ????###### #?????####? ##?### ##????? | | ?????????#######????## ## ## ###???????? | | ????????????????????# @ ##?????????? | | ????????????????????# hh ###??????????? | | ????????????????????## ##????????????? | | ?????????????????????#### ##?????????????? | | ????????????????????????## #?????????????? | | ??????????????????????????#### #?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 290 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Focal Shield | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegLauncherScrap Manual? 0 Play Time 02:00:41 Cumulative 124.2 hours Start 2024.04.14 @ 11:56:05 End 2024.04.14 @ 14:30:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba70f969-4685-426f-ab74-88db4d7c3742