Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 23:32:52 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1920) 1920 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 4994 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 563/700 Matter 211/300 Energy 31/100 System Corruption 6% Temperature Critical (736) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Light Treads EM Shotgun Improved Grenade Launcher Remote Datajack Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Medium Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Terrain Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Terrain Scanner EM Shotgun Improved Grenade Launcher Remote Datajack Remote Datajack Maul [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 64 | 6 10 22 13 2 6 5 Power 13 | 1 3 3 2 . 3 1 Engine 7 | 1 . 2 1 . 2 1 Core 6 | . 3 1 1 . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 1 7 2 1 1 2 Treads 3 | 2 . . . . 1 . Leg 10 | . 1 5 2 1 . 1 Wheel 2 | . . 2 . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 16 | 1 3 4 4 . 2 2 Device 11 | . 2 3 2 . 2 2 Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 19 | 2 3 8 5 1 . . Energy Gun 6 | 1 1 3 1 . . . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . 1 5 2 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . 2 . . . . System Corruption 4 | . . 4 . . . . Parts Lost 28 | . 5 10 4 1 . 8 Power 7 | . 1 3 1 . . 2 Propulsion 9 | . 2 2 1 1 . 3 Utility 7 | . . 3 1 . . 3 Weapon 5 | . 2 2 1 . . . Highest Loss Streak 5 | . 2 5 1 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 85 82 81 80 91 84 Engine 7 | . 2 6 4 7 11 12 Core 4 | . 11 3 4 . 3 . Treads 5 | . 16 . . . 6 4 Leg 20 | . 5 18 27 26 23 19 Device 15 | . 13 17 17 15 15 14 Storage 9 | . 14 11 9 7 7 7 Protection 4 | . . . 7 7 7 6 Energy Gun 5 | . 10 17 3 3 . . Energy Cannon 8 | . . . 7 11 15 15 Peak Build Rating 47 | 6 11 17 32 36 47 46 Average Rating 28 | 4 8 13 27 34 44 41 On Entrance 20 | . 6 11 15 32 34 46 Naked Turns . | . . . . . . . Heaviest Build 69 | 13 24 25 49 53 69 65 Greatest Support 52 | 40 40 39 39 52 39 41 Greatest Overweight (x) 6 | 3 6 4 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | . 7 6 10 7 9 9 Average Carried 6 | . 3 4 8 7 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | . 7 4 8 7 9 7 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1097 | 84 298 355 95 . 173 92 Remotely . | . . . . . . . Salvage Created 2164 | . 204 612 591 49 233 475 Parts 120 | . 14 37 41 1 8 19 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 4 | . 1 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . 4 17 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 51 | . 6 17 16 1 3 8 Melee 2 | . 2 . . . . . Guns 15 | . 4 11 . . . . Cannons 23 | . . . 12 1 3 7 AOE 10 | . . 6 4 . . . Classes Destroyed 13 | . 2 6 2 . 2 1 Worker 1 | . . 1 . . . . Builder 5 | . 1 2 2 . . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Watcher 1 | . . . 1 . . . Swarmer 12 | . . 4 8 . . . Grunt 25 | . 6 9 3 1 2 4 Brawler 2 | . . . . . 1 1 Duelist 3 | . . 1 1 . . 1 Sentry 8 | . . 3 4 . . 1 Programmer 1 | . . . . . . 1 Samaritan 2 | . . . . . 2 . Best Kill Streak 7 | . 3 5 4 1 2 7 Combat Bots Only 7 | . 2 4 4 1 2 7 Max Kills in Single Turn 2 | . 2 2 2 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 1 2 . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 363 | . 76 97 96 7 9 78 Missed 81 | . 18 20 29 1 3 10 Damage Taken 4086 | . 723 1167 787 101 93 1215 Core 602 | . 74 310 81 18 . 119 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 70 22 85 . . . Volleys Fired 177 | . 27 51 55 7 11 26 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 65 110 116 160 160 160 Shots Fired 269 | . 41 87 60 11 22 48 Gun 110 | . 41 69 . . . . Cannon 136 | . . . 55 11 22 48 Launcher 23 | . . 18 5 . . . Special . | . . . . . . . Kinetic 21 | . 21 . . . . . Thermal 199 | . 20 43 55 11 22 48 Explosive 23 | . . 18 5 . . . Electromagnetic 26 | . . 26 . . . . Robot Hit Streak 16 | . 15 16 13 6 5 11 Robot Miss Streak 8 | . 2 5 8 1 3 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 5 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 174 | . 35 54 33 10 14 28 Core Hits 97 | . 13 41 22 2 6 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 1 . . . . Destroy 1 | . 1 . . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4691 | . 464 1506 1280 252 407 782 Guns 1093 | . 445 648 . . . . Cannons 2327 | . . . 886 252 407 782 Explosions 1165 | . . 853 312 . . . Melee . | . . . . . . . Ramming 106 | . 19 5 82 . . . Kinetic 210 | . 210 . . . . . Thermal 2965 | . 235 403 886 252 407 782 Explosive 1125 | . . 813 312 . . . Electromagnetic 285 | . . 285 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 4 . . . 6 Average Corruption 3 | . . 3 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 6 . . . 2 Message Errors 2 | . . 2 . . . . Matter Fused 2 | . . 1 . . . 1 Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 3 | . . 2 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 115 | . . 42 21 4 40 8 Projectiles 59 | . . . 7 4 40 8 Explosions 56 | . . 42 14 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 218 | . . 146 72 . . . Shots 8 | . . 6 2 . . . Rammed 10 | . 10 . . . . . Targets Rammed 21 | . 12 1 8 . . . Kicked 9 | . . 1 8 . . . Crushed 2 | . 2 . . . . . Highest Temperature 861 | . 186 199 199 198 195 861 Average Temperature 143 | . 66 86 112 119 110 353 Received Heat Transfer 1662 | . 426 408 189 72 54 513 Effects 29 | . . . . . . 29 Shutdowns 3 | . . . . . . 3 Energy Bleed 6 | . . . . . . 6 Interference 5 | . . . . . . 5 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . . . . . 3 Damage (minor) 7 | . . . . . . 7 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 11 | . 1 . 4 1 2 3 Heat Transferred 5985 | . 547 888 1750 500 800 1500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 571 | . 111 387 571 292 . . Initial 242 | . . . 150 242 . . Average 218 | . 61 225 346 261 . . Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 48 | 100 100 43 18 . . . Level 1 39 | . . 56 46 100 . . Level 2 11 | . . . 35 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 . 1 . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . 1 . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 8 | . 3 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 17 23 28 3 4 11 Peak Tracking Total 11 | . 5 6 6 2 3 11 Tactical Retreats 6 | . 2 . 1 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 5 | . . 1 2 . 2 . Terminals 3 | . . 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . 1 6 . 6 . Successful 6 | . . . . . 6 . Failed 7 | . . 1 6 . . . Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 7 | . . 1 6 . . . Terminals 7 | . . 1 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . . 6 . Record 5 | . . . . . 5 . Open Door 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 51 | . . . . . 51 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . 3 . Total Damage 63 | . . . . . 63 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3217 | 57 475 616 617 95 1143 214 Spaces Moved 1507 | 32 182 283 317 52 575 66 Core 8 | 5 1 2 . . . . Treads 139 | 27 112 . . . . . Legs 1306 | . 69 227 317 52 575 66 Wheels 54 | . . 54 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 120 120 190 190 Average Speed 170 | 153 198 147 138 145 190 198 Slowest Speed 350 | 200 350 260 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 41 32 49 3 62 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 Spaces Dug 24 | . . 24 . . . . Terrain Destroyed 183 | . . 144 39 . . . Melee . | . . . . . . . Projectile 18 | . . . 18 . . . AOE 165 | . . 144 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1875 | 37 247 392 436 60 603 100 Wait 58 | . 5 22 25 . 6 . Move 1501 | 31 181 282 316 51 574 66 Hop . | . . . . . . . Pick Up 23 | . 7 4 9 . 3 . Fast Attach 31 | 6 5 9 5 . 3 3 Attach 20 | . 2 9 6 1 1 1 Detach 14 | . 2 5 5 . 1 1 Swap 13 | . 3 4 2 1 2 1 Drop 17 | . 3 5 5 . 2 2 Fire 177 | . 27 51 55 7 11 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 9 | . . 1 8 . . . Crush 12 | . 12 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 748 | -9/Materials | Lost 5 parts (2p1n2u) 836 | -9/Materials | Core integrity fell below 50% 998 | -9/Materials | Lost 4 parts (1p1u2w) 1135 | -9/Materials | Discovered new exit (range 9) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Utility x2 1732 | -8/Materials | Discovered new exit (range 16) 1766 | -8/Materials | Entered Factory 1766 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1832 | -7/Factory | Discovered new exit (range 15) 1861 | -7/Factory | Entered Lower Caves 1963 | -7/Lower Caves | A Commander dispatched an escort 1995 | -7/Lower Caves | Learned Research emergency access door positions 1995 | -7/Lower Caves | Learned Factory terminal intel 1995 | -7/Lower Caves | Learned Extension terminal intel 1995 | -7/Lower Caves | Learned Extension garrison access intel 2193 | -7/Lower Caves | Build established: Scavenger-Mutant 2846 | -7/Lower Caves | Learned Factory terminal intel 2995 | -7/Lower Caves | Discovered new exit (range 5) 3004 | -7/Lower Caves | Entered another Lower Caves area 3098 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3193 | -7/Lower Caves | Destroyed 7 combat bots 3218 | -7/Lower Caves | Self-destructed Last Messages --------------- disabled. 03204_ Plasma Cannon temporarily disabled. 03204_ Imp. Terrain Scanner temporarily disabled. 03207_ System corrupted: Matter fused (-6). 03209_ Overheating: Plasma Cannon damaged (-41). 03209_ Imp. Terrain Scanner destroyed. 03210_ Overheating: Plasma Cannon damaged (-17). 03211_ Overheating: Energy bleed (-5). 03211_ Imp. Heat Sink fries itself beyond repair. 03212_ Overheating: Energy bleed (-7). 03215_ Overheating: System interference. 03215_ Plasma Cannon temporarily disabled. 03216_ Overheating: Med. Storage Unit damaged (-15). 03217_ Overheating: Matter decay (-40). 03218_ Imp. Aluminum Leg broken. 03218_ Overheating: Short circuit. 03218_ Particle Gun fries itself beyond repair. 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