Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 06:46:07 Player: Man Suit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (563) 563 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2223 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 294/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (2) -------- Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Shield Generator > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (10) --- Disposable Heat Sink Experimental Sensor Array Shield Generator Decoy Drone Bay Improved Medium Laser Light Cannon Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Shield Generator > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Shield Generator Light Assault Rifle Light Cannon Light Cannon Grenade Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 43 | 6 7 7 19 4 . Power 8 | 1 1 3 2 1 . Engine 8 | 1 1 3 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 2 . . Treads 2 | . . . 2 . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 1 10 . . Device 8 | . . 1 7 . . Storage 5 | 1 1 . 3 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 5 2 5 3 . Energy Gun 4 | 1 2 . 1 . . Energy Cannon 4 | . . . 2 2 . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 5 | . 2 1 2 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 2 | . 1 1 . . . Power 2 | . 1 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 89 99 97 100 100 Engine 17 | . 13 13 21 22 22 Treads 10 | . . . 21 22 22 Leg 14 | . 28 28 . . . Device 12 | . . 5 18 22 22 Storage 16 | . 18 22 11 11 11 Energy Gun 3 | . 7 . 3 9 . Energy Cannon 7 | . . . 11 12 22 Ballistic Gun 6 | . 9 14 2 . . Ballistic Cannon 7 | . 10 14 5 . . Naked Turns . | . . . . . . Heaviest Build 44 | 9 14 14 44 34 34 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 10 | 7 8 8 9 10 9 Average Carried 7 | 3 7 7 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 7 8 8 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 876 | 218 209 174 125 150 . Remotely . | . . . . . . Salvage Created 558 | . 179 140 94 145 . Parts 38 | . 13 12 5 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 20 | . 6 8 3 3 . Guns 5 | . 2 3 . . . Cannons 9 | . 3 2 1 3 . AOE 6 | . 1 3 2 . . Classes Destroyed 2 | . 2 . . . . Swarmer 8 | . 2 6 . . . Grunt 12 | . 4 2 3 3 . Best Kill Streak 3 | . 2 3 2 3 . Combat Bots Only 3 | . 2 3 2 3 . Max Kills in Single Turn 2 | . 1 2 2 1 . Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 77 | . 29 34 6 8 . Missed 19 | . 8 10 1 . . Damage Taken 738 | . 315 284 63 76 . Core 135 | . 80 55 . . . Absorbed by Shields 55 | . . . 26 29 . Regen/Repaired (Parts) 35 | . . . 35 . . Core Remaining (%) 73 | 100 . 46 . . . Volleys Fired 49 | 1 18 17 9 4 . Largest 2 | 2 2 2 2 2 . Hottest 112 | 60 80 55 112 112 . Shots Fired 96 | 2 36 32 18 8 . Gun 46 | 2 23 15 2 4 . Cannon 48 | . 13 15 16 4 . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 59 | 1 16 30 12 . . Thermal 4 | . . . . 4 . Explosive 2 | . . 2 . . . Electromagnetic 31 | 1 20 . 6 4 . Robot Hit Streak 10 | 2 7 5 5 10 . Robot Miss Streak 4 | . 2 2 4 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 67 | 2 27 19 12 7 . Core Hits 28 | . 10 10 4 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Blast 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1333 | 21 516 347 301 148 . Guns 389 | 21 225 85 6 52 . Cannons 589 | . 175 135 183 96 . Explosions 350 | . 116 122 112 . . Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 528 | 9 199 220 100 . . Thermal 280 | . 116 . 112 52 . Explosive 122 | . . 122 . . . Electromagnetic 398 | 12 201 . 89 96 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . 4 . . . . Projectiles 4 | . 4 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 2 2 4 . . Impact . | . . . . . . Kinetic 8 | . 2 2 4 . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . 51 30 35 . . Shots 3 | . 1 1 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 217 | 20 217 61 110 102 . Average Temperature 60 | 15 91 25 44 54 . Received Heat Transfer 286 | . 126 90 30 40 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 211 | . 50 . 50 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 284 | . 190 284 242 164 . Initial 94 | . . 73 32 94 . Average 140 | . 123 154 165 145 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 79 | 100 100 75 47 100 . Level 1 20 | . . 24 52 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 14 8 6 3 . Peak Tracking Total 4 | . 4 3 3 3 . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 5 | . 2 . 2 1 . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 4 . 11 1 . Successful 13 | . 4 . 8 1 . Failed 3 | . . . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 3 1 . Record 1 | . 1 . . . . Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 70 | . . . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 1943 | 94 365 554 398 306 226 Spaces Moved 1147 | 70 222 388 148 178 141 Core 14 | 14 . . . . . Treads 462 | . . . 143 178 141 Legs 671 | 56 222 388 5 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 135 | 106 120 120 159 160 160 Slowest Speed 240 | 120 120 120 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 36 55 16 43 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . 2 16 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . 2 16 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1444 | 85 287 448 292 191 141 Wait 144 | 2 23 25 94 . . Move 1142 | 69 221 387 147 177 141 Hop . | . . . . . . Pick Up 31 | 6 10 4 9 2 . Fast Attach 15 | 6 1 . 8 . . Attach 6 | . 4 2 . . . Detach 4 | 1 1 . 2 . . Swap 22 | . 2 5 11 4 . Drop 29 | . 7 6 12 4 . Fire 49 | 1 18 17 9 4 . Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: Mat / [*Zio]) -7/Zion History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Entered Mines 464 | -10/Mines | Discovered new exit (range 10) 724 | -10/Mines | Core integrity fell below 50% 779 | -10/Mines | Discovered new exit (range 7) 793 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 796 | -10/Mines | Found Prototype Device 798 | -10/Mines | Identified Exp. Sensor Array 917 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1265 | -9/Materials | Discovered new exit (range 14) 1312 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Repaired Imp. Heat Sink 1388 | -9/Materials | Repaired Shield Generator 1412 | -9/Materials | Entered Mines 1425 | -9/Mines | Identified exit to Materials 1575 | -9/Mines | Found the Drone Emporium 1582 | -9/Mines | Found Prototype Device 1657 | -9/Mines | Learned location of 1 exit from Proximity Caves 1701 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1718 | -9/Mines | Entered Zion 1790 | -7/Zion | Learned location of Warlord (-5) 1944 | -7/Zion | Self-destructed Last Messages --------------- 01770_ System quarantine in progress... 01770_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. FA-O4U(z): Warlord is pissed about MAIN.C's expansion into Complex 0b10. He's set up a new base deeper in the caves, as if the distance hides him from MAIN.C's spies. Ha! I think he's scared, too, and probably getting ready to attack as soon as God Mode is ready. World map updated: -5/Warlord. 01877_ QX-M5R(z) searches inside the Twisted Machinery. 01882_ XI-4EA(z) scatters some of the Twisted Machinery. 01883_ QX-M5R(z) examines a few pieces of the Twisted Machinery. 17-GMF(z): I'm pretty sure the "cloak generators" don't actually do anything. They're just here to make us feel better. 01939_ Extracted schematic archive: L-31 Rogue. 7Y-7W3(c): You can borrow any of these you like, just promise to bring back two different archives in return. Some schematics sure are hard to get, especially the newer 0b10 combat variants, but one day I'll have seen them all! 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"" """ """"""" ""??????????????? | | ??????"""""" # # ##"#"""" ""??????????????? | | ???????"#""??## ## ###"#"#""""""#??????????????? | | ????????#?#" $ #??###"#"#"""???????????????? | | ??????????#"##########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 19 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedSupersonicOptics Manual? 0 Play Time 00:51:51 Cumulative 126.0 hours Start 2024.05.06 @ 05:46:24 End 2024.05.06 @ 06:46:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d856e5b7-ba84-4bf0-ad95-a799984c6ad3