Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 17:08:20 Player: C0-2MO Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6711) 6711 TOTAL SCORE: 12941 Bonus ------- Pacifist 5711 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 27/100 System Corruption 15% Temperature Cool (5) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor ECM Suite Graphene Brace System Shield Drone Bay > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Light Quantum Reactor Improved Plasma Cutter Scythe [Rating: 120] Favorites ----------- Power Neutrino Core Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility System Shield Device Graphene Brace Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Flail Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 8 | . . 1 1 1 1 . 1 1 . 1 1 Utility 7 | . . 1 1 1 1 . . 1 . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 34 | . 1 . 4 4 . 3 4 2 2 3 11 Power 4 | . . . . . . . 1 . 1 . 2 Engine . | . . . . . . . . . . . . Core 2 | . . . . . . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 15 | . 1 . 2 . . 2 2 2 . 1 5 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . 1 . 2 . . 2 2 2 . 1 5 Utility 14 | . . . 1 4 . 1 1 . 1 2 4 Device 4 | . . . . 1 . . . . . 1 2 Storage 1 | . . . . . . . . . 1 . . Processor 3 | . . . . 1 . . . . . 1 1 Hackware 2 | . . . 1 . . . . . . . 1 Protection 4 | . . . . 2 . 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 28 | . . 1 . . . . 4 . . 4 19 Power 3 | . . . . . . . . . . . 3 Propulsion 15 | . . 1 . . . . 1 . . 4 9 Utility 9 | . . . . . . . 3 . . . 6 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 16 | . . 1 . . . . 3 . . 4 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 2 | . . . . 1 2 2 2 1 3 4 3 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . 1 . 2 2 . Utility . | . . . . 1 2 2 1 . . . . Weapon . | . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 46 | . 7 8 13 31 40 48 60 56 64 64 53 Core 2 | . . . . . . . 3 5 7 9 2 Flight 18 | . 7 8 1 15 13 17 25 30 31 24 17 Device 2 | . . . . . 6 6 1 . . 3 5 Storage 1 | . . . . . . . . . 3 4 3 Processor 5 | . . . . . 6 6 5 5 5 6 10 Hackware 4 | . . . 7 7 6 6 5 5 5 4 4 Protection 3 | . . . . 1 . 4 10 5 5 4 . Impact Weapon 4 | . . . 4 5 6 6 5 5 5 4 3 Peak Build Rating 120 | . 1 1 12 18 18 47 61 65 72 94 120 Average Rating 53 | . . . 5 12 18 29 54 60 69 80 86 On Entrance 29 | . . 1 . 12 18 18 44 46 65 72 72 Avg Prop Armor Cover (%) 14 | . . . . . . 21 14 . . . . Naked Turns 32 | . 12 11 9 . . . . . . . . Heaviest Build 51 | . . . 3 9 4 6 23 20 35 36 51 Greatest Support 73 | 3 4 4 10 10 10 36 44 51 51 54 73 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 9 10 9 Most Carried 6 | . . . . 3 2 5 5 4 5 5 6 Average Carried 2 | . . . . 1 2 3 3 1 4 5 3 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 5 | . . . . 2 2 5 4 4 5 5 3 Class Distribution -------------------- 79% | Sprinter 16% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Matter Collected 465 | 200 . . . . . . . . . . 265 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Hostile Shots Fired 424 | . 11 18 13 1 6 5 97 . 1 62 210 Missed 213 | . 5 10 6 . 6 1 54 . 1 29 101 Hits 211 | . 6 8 7 1 . 4 43 . . 33 109 Melee 14 | . . . . . . . . . . . 14 Projectile 197 | . 6 8 7 1 . 4 43 . . 33 95 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 10 | . . 1 1 . . 1 . . . 1 6 Actively Blocked 7 | . . . . . . . . . . 1 6 Damage Taken 4868 | . 61 108 104 13 . 132 886 . . 736 2828 Core 2220 | . 50 94 76 13 . 132 187 . . 209 1459 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . . 110 . . . . Regen/Repaired (Parts) 123 | . . . . . . . . . . 79 44 Core Remaining (%) 87 | 100 80 76 86 98 . 84 81 . 100 83 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 22 | . . . . 3 . . 4 4 . 2 9 Impact 22 | . . . . 3 . . 4 4 . 2 9 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 3 15 Average Corruption 3 | . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 215 | . . 2 . . . . 10 54 . 105 215 Average Temperature 77 | . . 2 . . . . 2 23 . 55 115 Received Heat Transfer 348 | . 27 57 72 9 . . 72 . . 57 54 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Maximum Alert Level 1 | . . . . . . . . . . 1 1 Low Security (%) 74 | 100 100 100 100 100 100 100 100 100 100 62 26 Level 1 25 | . . . . . . . . . . 37 73 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 363 | . 6 7 45 51 24 9 188 82 66 363 339 Initial 198 | . . 1 . 20 24 9 4 67 51 36 198 Average 110 | . 2 1 6 21 23 9 104 70 52 163 215 Influence Increases 1360 | . 6 6 75 71 . . 248 26 15 397 516 Successful Hack 137 | . 6 6 30 9 . . . 5 . 18 63 Disable Machine 15 | . . . . 15 . . . . . . . Destroy Structure 38 | . . . . 2 . . 8 6 . 4 18 Partial Spotted 45 | . . . . 15 . . . 15 . 15 . Lose Combat Pursuer 1125 | . . . 45 30 . . 240 . 15 360 435 Influence Decreases 1016 | . . 12 30 65 37 5 119 91 22 110 525 Entered New Map 345 | . . 5 . 25 27 5 5 71 22 30 155 Time Decay 364 | . . . 30 40 10 . 74 20 . 40 150 Lost Part 277 | . . 7 . . . . 40 . . 40 190 Lost Ally 30 | . . . . . . . . . . . 30 Squads Dispatched 17 | . . . 2 . . . 1 . . 6 8 Investigation 9 | . . . 1 . . . 1 . . 4 3 Extermination 4 | . . . . . . . . . . 1 3 Reinforcement 4 | . . . 1 . . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Distress Signals 4 | . . 1 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 7 6 11 4 1 1 35 . 1 39 64 Peak Tracking Total 25 | . 7 7 9 3 2 1 17 . 1 18 25 Tactical Retreats 17 | . . . 1 1 . . 4 . 1 3 7 ECM-based Alert Blocks 3 | . . . . . . . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Traps Triggered 5 | . . . . 1 . . 1 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Machines Accessed 22 | . 1 1 2 4 1 . 1 2 . 5 5 Terminals 19 | . 1 1 2 4 1 . 1 2 . 3 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . 2 4 8 9 2 . 2 4 . 8 13 Successful 19 | . 1 1 3 3 1 . 1 1 . 4 4 Failed 33 | . 1 3 5 6 1 . 1 3 . 4 9 Catastrophic 9 | . 1 . 2 2 . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 2 4 5 9 . . . 2 . 4 5 Terminals 48 | . 2 4 8 9 2 . 2 4 . 6 11 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 2 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 1 . 2 1 1 . 1 1 . 2 1 Open DSF 3 | . . . . . 1 . 1 1 . . . Level Access Points 2 | . . . . 1 . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 1 2 . . . . . 2 3 Terminals 6 | . . 1 1 2 . . . . . . 2 Assimilate 2 | . . 1 . . . . . . . . 1 Botnet 4 | . . . 1 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 2 1 Patch 3 | . . . . . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 1 1 2 1 . . 1 . 2 5 Full Trace Events 6 | . 1 . 1 . . . . . . 2 2 Feedback Events 2 | . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . 45 Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Active Infowar (turns) 258 | . . . . 8 21 27 19 . . . 183 Optics 173 | . . . . . . . . . . . 173 Sensors 75 | . . . . 8 21 27 19 . . . . ECM 104 | . . . . . . . . . . . 104 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Turns Passed 994 | 10 37 30 95 97 21 27 199 54 31 87 306 Spaces Moved 2730 | 20 84 69 183 223 65 64 631 163 63 276 889 Core 258 | 20 22 21 161 . . . . . . . 34 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2472 | . 62 48 22 223 65 64 631 163 63 276 855 Fastest Speed 16 | 50 40 40 32 32 32 28 27 24 25 25 16 Average Speed 31 | 50 42 43 47 32 32 31 28 24 25 28 29 Slowest Speed 50 | 50 50 50 50 32 32 32 32 25 25 37 50 Overloaded Moves 39 | . . . . . . . . . . . 39 Propulsion Burnouts 1 | . . . . . . . . . . . 1 Robots Hopped 60 | . 6 4 2 6 . 2 10 1 . 9 20 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 26 10 30 12 4 84 18 9 70 14 35 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 18 | . . . . 2 . . 4 3 . 2 7 Terrain Destroyed 18 | . . . . 2 . . 4 3 . 2 7 Melee 18 | . . . . 2 . . 4 3 . 2 7 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Total 2754 | 19 78 64 185 236 64 66 631 169 76 271 895 Wait 2 | . . . 1 . . . . . 1 . . Move 2614 | 19 73 61 178 211 64 59 612 160 62 259 856 Hop 45 | . 4 3 2 5 . 2 8 1 . 7 13 Pick Up 6 | . . . . . . 2 1 1 1 . 1 Fast Attach 27 | . 1 . 4 4 . 3 2 . 2 3 8 Attach 10 | . . . . 1 . . 3 2 . . 4 Detach 3 | . . . . 3 . . . . . . . Swap 4 | . . . . . . . 1 1 . . 2 Drop 2 | . . . . . . . . . . . 2 Fire . | . . . . . . . . . . . . Melee 22 | . . . . 3 . . 4 4 . 2 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . 9 . . . . 10 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 11 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 10) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 73 | -9/Materials | Discovered new exit (range 10) 78 | -9/Materials | Entered another Materials area 78 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 158 | -8/Materials | Discovered new exit (range 11) 173 | -8/Materials | Entered Factory 173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 175 | -7/Factory | Identified exit to Factory 270 | -7/Factory | Entered another Factory area 270 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 291 | -6/Factory | Identified exit to DSF 291 | -6/Factory | Entered DSF 313 | -6/DSF | Discovered new exit (range 15) 317 | -6/DSF | Identified exit to Factory 318 | -6/DSF | Entered Factory 318 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 366 | -5/Factory | Discovered new exit (range 15) 374 | -5/Factory | Identified exit to Upper Caves 457 | -5/Factory | Build established: Sprinter 511 | -5/Factory | Discovered new exit (range 15) 517 | -5/Factory | Identified exit to Factory 517 | -5/Factory | Entered another Factory area 517 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 547 | -4/Factory | Spotted B-86 Titan 548 | -4/Factory | Lost 3 parts (1n2u) 571 | -4/Factory | Identified exit to DSF 571 | -4/Factory | Entered DSF 586 | -4/DSF | Discovered new exit (range 13) 588 | -4/DSF | Additional patrols routed to DSF 602 | -4/DSF | Identified exit to Research 602 | -4/DSF | Entered Research 602 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 670 | -3/Research | Identified exit to Research 689 | -3/Research | Entered another Research area 689 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 716 | -2/Research | Lost 4 parts (4n) 786 | -2/Research | Lost 3 parts (1p1n1u) 872 | -2/Research | Spotted B-90 Cyclops 961 | -2/Research | System corruption reached 10% 969 | -2/Research | Core integrity fell below 50% 983 | -2/Research | Core integrity fell below 20% 995 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 00979_ W-44 Eye sends out distress signal. 00980_ K-01 Serf collects debris. 00980_ C-57 Dissector destroyed. 00981_ Acquired Adv. Surge Thruster. 00982_ System corrupted: Energy discharge (-25). 00982_ K-01 Serf collects debris. 00983_ Acquired Adv. Surge Thruster. 00983_ K-01 Serf collects debris. 00986_ Adv. Surge Thruster destroyed. 00986_ Adv. Surge Thruster burned out. 00993_ K-01 Serf destroyed. 00993_ K-01 Serf knocked back. 00994_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2U. 00994_ K-01 Serf collects debris. 00995_ Penetrated by Slug. 00995_ Slug penetrates R-10 Processor. 00995_ R-10 Processor collects Wheel. 00995_ Adv. Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | ?? ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ??????????????????## ########### #???????????? | | ?????###########??# t #???????????? | | ????? ??# @ #???????????? | | ????? ??# c #???????????? | | ????? ??# kh #???????????? | | ????? ??# h k###+###########???????????? | | ????? = ### % k#?????????????????????????? | | ####+####### R #?????????????????????????? | | #?????????????????????????? | | c #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ###### ###### # ##?????????????????????????? | | ######+#????##### ?????????????????????????? | | #????????# #???????????????????????? | | #????????# #???????????????????????? | | #????????# ! #???????????????????????? | | #????????# """#???????????????????????? | | #????????# """#???????????????????????? | | #????????# """????????????????????????? | | #????????# ?????????????????????????? | | ########????????# ????????????????????????? | | #??????????########?????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """#???????????????????????????????????????????? | | Y"#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstHypertargetingCyclogen Manual? 0 Play Time 00:30:06 Cumulative 551.4 hours Start 2025.10.23 @ 16:39:53 End 2025.10.23 @ 17:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 39 Types 18/2/6/2/5/1/0/2/0/3 Lore% 96 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1edadb9b-02b7-401e-8231-d8e8c02b3ad0