Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.10 @ 07:46:28 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (157) 785 Value Destroyed (6359) 6359 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (1057) 1057 TOTAL SCORE: 16581 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 204 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -59 Cogmind --------- Core Integrity 215/1150 Matter 208/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads Heavy Siege Treads Centrium Wheel > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (4) ---- High-capacity Storage Unit Long-range Sensor Array Vibroblade Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Spiked Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Cloaking Device Improved Medium Armor Plating Force Field Makeshift Hacking Suite > --- WEAPON ----------- Tesla Rifle Hypervelocity Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Light Treads Light Treads Armored Treads Heavy Treads High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Long-range Sensor Array Long-range Sensor Array Advanced Terrain Scan Processor Improved Weapon Cycler Makeshift Armor Plating Focal Shield Experimental Thermal Shield Transdimensional Reconstructor Tesla Rifle Scythe Lance [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 7 | . . 1 2 1 . . . . 1 . . . . . . 1 . . . . 1 Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Attached 305 | 3 4 17 25 56 7 9 10 9 13 1 32 15 . 4 21 23 2 4 10 20 20 Power 17 | . 2 3 1 1 1 1 . . 1 . 4 . . . 1 . . . . 1 1 Engine 10 | . 2 3 . . . 1 . . 1 . 3 . . . . . . . . . . Core 5 | . . . 1 1 1 . . . . . 1 . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 41 | 2 . 3 4 1 2 . 1 . 1 1 7 2 . . 1 2 1 . . 5 8 Treads 28 | 1 . 2 3 . . . . . 1 . 5 2 . . 1 2 1 . . 5 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 Wheel 11 | 1 . 1 1 1 2 . 1 . . 1 2 . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 148 | 1 2 3 11 30 3 7 3 5 8 . 10 7 . 1 16 16 1 3 5 11 5 Device 96 | . . 1 4 15 3 6 2 2 3 . 8 7 . 1 12 15 1 2 3 8 3 Storage 14 | 1 2 . 3 3 . . . 1 . . . . . . 1 . . . 1 1 1 Processor 7 | . . . 2 1 . 1 . . 1 . . . . . . . . . . 1 1 Hackware 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . Protection 27 | . . 2 2 9 . . 1 2 2 . 2 . . . 3 1 . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | . . 8 9 24 1 1 6 4 3 . 11 6 . 3 3 5 . 1 5 3 6 Energy Gun 19 | . . 3 4 5 . . 2 . . . . 2 . . 1 . . . 1 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 49 | . . 3 3 11 . 1 3 3 2 . 8 2 . 3 1 4 . 1 4 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . 1 2 6 . . 1 1 1 . 3 . . . 1 1 . . . 1 5 Piercing Weapon 4 | . . . . . . . . . . . . 2 . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 3 . . 2 . . . 1 . . . 2 . . . 4 1 2 Parts Lost 68 | . . 8 5 2 1 2 . 3 1 . 12 5 . . 3 . . . . 21 5 Power 5 | . . 1 . . . . . . . . 2 . . . . . . . . 2 . Propulsion 20 | . . 2 1 . . . . . . . 5 2 . . 1 . . . . 6 3 Utility 22 | . . 1 2 1 1 2 . 2 . . 2 1 . . 1 . . . . 8 1 Weapon 21 | . . 4 2 1 . . . 1 1 . 3 2 . . 1 . . . . 5 1 Highest Loss Streak 15 | . . 3 2 2 1 1 . 3 1 . 6 2 . . 2 . . . . 15 2 Average Slot Usage (%) 91 | . 100 99 99 91 98 98 93 91 92 93 94 99 100 81 99 98 95 93 73 74 11 Engine 3 | . 14 10 8 . . 4 7 7 6 6 5 . . . . . . . . . . Core 2 | . . . . 7 7 2 . . . . . 6 6 6 1 . . . . 2 . Treads 9 | . 14 11 9 . . . . . 6 . 10 20 20 20 20 23 18 17 17 11 3 Wheel 5 | . 14 11 9 7 14 15 10 7 6 13 4 . . . . . . . . . . Device 9 | . . . 7 7 13 14 15 14 6 6 5 9 13 13 12 15 13 17 14 13 . Storage 14 | . 28 22 19 15 15 15 15 19 17 13 13 13 13 13 13 11 11 11 11 13 . Processor 5 | . . . 9 7 7 6 7 3 3 6 6 6 6 6 6 5 5 5 5 4 . Hackware 4 | . . . . 2 . . . . 11 13 13 9 6 6 6 5 5 5 5 4 . Protection 6 | . . 9 8 10 8 7 6 6 5 6 5 6 6 6 6 5 8 4 5 2 . Energy Gun 4 | . 14 9 9 6 7 7 6 2 . . . 6 . . 4 3 . . 2 2 . Ballistic Gun 16 | . 14 18 15 20 16 21 17 23 21 20 22 15 20 1 14 12 23 23 2 6 . Slashing Weapon 2 | . . . 1 2 . . 4 2 4 6 2 1 . . 1 4 . . . 4 1 Piercing Weapon 1 | . . . . . . . . . . . . 2 6 6 4 . . . . 2 3 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . 20 . Heaviest Build 117 | 17 41 50 67 98 93 96 97 98 99 99 105 104 99 104 115 114 114 116 117 112 9 Greatest Support 121 | 20 10 20 20 28 28 24 28 28 28 40 70 70 70 70 70 98 121 121 121 121 56 Greatest Overweight (x) 8 | 1 4 4 4 3 7 3 7 3 3 2 8 1 1 1 1 1 1 . . 4 2 Average Overweight (x) 1 | . 1 3 2 2 3 3 3 3 3 2 2 1 1 1 1 . . . . 1 . Largest Inventory Capacity 22 | 8 16 16 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Capacity 18 | 6 10 16 16 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 4 Most Carried 20 | 7 12 16 16 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Carried 17 | 6 8 13 15 19 19 18 19 19 19 20 18 19 19 20 19 18 19 20 19 10 3 Final Capacity 20 | 8 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Final Carried 20 | 7 12 16 16 20 19 19 20 20 20 20 20 17 20 20 18 20 20 20 20 4 4 Class Distribution -------------------- 19% | Hauler-Mutant 11% | Hauler-Tank 10% | Hauler-Skirmisher 10% | Hauler-Gunner 9% | Mutant 6% | Hacker-Skirmisher 6% | Scavenger-Tank 4% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Derelict-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 7305 | 236 68 505 345 1089 283 216 100 246 280 . 1043 603 99 . 584 431 . 292 230 562 93 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8079 | 80 265 982 408 1366 102 325 . 300 280 . 866 473 . . 562 681 . 308 130 694 257 Parts 404 | 3 15 60 25 70 11 12 . 13 9 . 38 23 . . 32 36 . 13 5 28 11 Haulers Intercepted 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . 5 6 . 12 . . . 31 . . 32 . . 11 . 26 . Prevented 13 | . . . . . 1 5 . 1 . . . . . . . . . . 4 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 139 | . 6 23 11 25 6 6 . 4 4 . 12 9 . . 14 6 . 3 . 10 . Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 . Guns 124 | . 6 19 10 23 3 5 . 4 4 . 12 9 . . 14 6 . 3 . 6 . Cannons 4 | . . 4 . . . . . . . . . . . . . . . . . . . AOE 7 | . . . 1 2 3 1 . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 2 4 1 3 . . . . . . . 2 . . . . . . . . . Worker 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Hauler 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 Recycler 6 | 1 . . . 1 . . . . . . 1 . . . . 2 . . . . 1 Watcher 5 | . 1 1 . 2 . . . . 1 . . . . . . . . . . . . Swarmer 36 | . . 4 7 6 6 . . . . . . 3 . . 10 . . . . . . Grunt 63 | . 6 15 2 11 . 3 . 3 3 . 7 4 . . 2 . . . . 7 . Brawler 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Duelist 6 | . . 1 . 1 . 1 . . 1 . . . . . . . . 2 . . . Sentry 15 | . . 3 2 4 . 1 . . . . 2 . . . . 2 . 1 . . . Hunter 4 | . . . . 1 . 1 . . . . . . . . . . . . . 2 . Programmer 12 | . . . . 2 . . . 1 . . 3 . . . 1 4 . . . 1 . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 2 5 5 8 3 4 . 3 4 . 2 4 . . 5 2 . 3 . 4 2 Combat Bots Only 6 | . 2 5 4 6 3 4 . 3 3 . 2 4 . . 5 2 . 3 . 4 . Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 . 1 1 . 1 1 . . 1 1 . 1 . 1 1 Gunslinging 1 | . . 1 1 . 1 1 . . . . . . . . . . . . . . . Exploded 2 | . . . 1 1 2 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 14395 | . 224 1099 529 1485 143 245 . 582 450 . 2097 876 . . 797 289 47 345 . 3182 2005 Core 2398 | . 36 181 64 123 17 5 . 122 55 . 180 60 . . 17 50 . 23 . 530 935 Absorbed by Shields 682 | . . . . . . . . . . . 205 81 . . 84 160 . 60 . 54 38 Reduced by Siege Mode 136 | . . . . . . . . . . . . . . . . . . . . 136 . Core Remaining (%) 69 | 100 85 54 88 . . . . 61 . . . . . . 63 . . . . 35 . Volleys Fired 363 | 2 16 60 23 53 4 13 . 16 17 . 43 24 . . 27 15 . 14 8 28 . Largest 4 | 2 2 3 3 4 4 4 . 4 4 . 4 4 . . 3 4 . 4 1 4 . Hottest 219 | 70 70 121 129 151 139 144 . 149 117 . 121 219 . . 142 142 . 127 65 164 . Shots Fired 1106 | 4 32 173 62 190 10 48 . 55 68 . 154 64 4 . 79 45 . 44 8 66 . Gun 1085 | 4 32 156 62 188 8 48 . 55 68 . 154 64 4 . 79 45 . 44 8 66 . Cannon 17 | . . 17 . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 2 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 866 | 2 16 118 35 140 6 35 . 49 68 . 154 44 4 . 53 41 . 44 . 57 . Thermal 126 | 2 16 53 5 . . . . . . . . 20 . . 26 4 . . . . . Explosive 4 | . . . . 2 2 . . . . . . . . . . . . . . . . Electromagnetic 110 | . . 2 22 48 2 13 . 6 . . . . . . . . . . 8 9 . Robot Hit Streak 43 | 4 18 28 12 21 15 19 . 11 12 . 20 13 4 . 10 22 . 12 18 43 . Robot Miss Streak 6 | . 2 4 2 6 2 3 . 5 5 . 6 6 2 . 6 2 . 2 . 2 . Penetration Max 1 | . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Secondary Targets 31 | . 2 1 4 4 2 1 . 2 3 . 1 3 . . 4 . . 2 . 2 . Max Gunslinging Chain 2 | . 1 1 1 1 2 1 . 1 1 . 1 1 . . 1 . . 1 . 1 . Shots Hit Robots 841 | 4 24 109 42 130 6 36 . 42 54 . 126 47 2 . 55 38 . 37 8 65 16 Core Hits 398 | 2 15 38 23 58 7 14 . 15 25 . 56 34 . . 22 41 . 17 1 25 5 Critical Hits 31 | . . 2 . 3 . 1 . 1 . . 1 2 1 . 6 4 . 1 . 8 1 Critical Kills 11 | . . . . 1 . . . . . . . . . . 3 1 . 1 . 4 1 Critical Parts Destroyed 19 | . . 2 . 2 . 1 . 1 . . 1 2 1 . 3 2 . . . 4 . Melee Attacks 181 | . . 3 9 26 . . . 4 21 . 14 2 8 . 10 13 . . . 26 45 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 128 | . . 3 9 26 . . . 4 21 . 14 . . . . 13 . . . 6 32 Piercing 53 | . . . . . . . . . . . . 2 8 . 10 . . . . 20 13 Sneak Attacks 8 | . . . . . . . . . . . . . . . . 1 . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 16101 | 53 312 1384 774 2737 370 827 . 859 717 . 1969 873 30 . 781 944 . 466 106 1671 1228 Guns 13241 | 53 312 1121 714 2420 119 699 . 859 667 . 1969 873 30 . 781 828 . 466 106 1224 . Cannons 263 | . . 263 . . . . . . . . . . . . . . . . . . . Explosions 866 | . . . 60 287 251 128 . . . . . . . . . . . . . 140 . Melee 1730 | . . . . 30 . . . . 50 . . . . . . 116 . . . 307 1227 Ramming 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 10286 | 28 123 745 406 1788 85 494 . 745 667 . 1969 561 30 . 349 730 . 466 . 1100 . Thermal 2082 | 25 189 623 103 32 . 128 . . . . . 312 . . 432 98 . . . 140 . Explosive 506 | . . . . 255 251 . . . . . . . . . . . . . . . . Electromagnetic 1496 | . . 16 265 632 34 205 . 114 . . . . . . . . . . 106 124 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1139 | . . . . 30 . . . . 50 . . . . . . 116 . . . 62 881 Piercing 591 | . . . . . . . . . . . . . . . . . . . . 245 346 Highest Corruption 13 | . . . . . . . . . 1 1 8 12 12 12 13 4 4 4 4 5 8 Average Corruption 7 | . . . . . . . . . 1 1 3 10 12 12 12 3 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . . . . . . . . . . 2 29 63 44 9 60 3 5 12 6 26 11 Message Errors 63 | . . . . . . . . . . . 2 17 9 5 13 . 2 3 1 8 3 Matter Fused 50 | . . . . . . . . . . . 8 9 10 3 11 1 1 2 2 3 . Heat Flow Errors 28 | . . . . . . . . . . . 2 4 5 1 6 1 . 2 1 3 3 Energy Discharges 33 | . . . . . . . . . . . 3 8 5 . 10 1 1 . 1 3 1 Parts Rejected 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 Data Loss (minor) 24 | . . . . . . . . . . 2 1 7 3 . 3 . 1 2 1 2 2 Data Loss (major) 7 | . . . . . . . . . . . . 3 . . 1 . . . . 3 . Misfires 8 | . . . . . . . . . . . 1 3 4 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 17 | . . . . . . . . . . . . 5 8 . 4 . . . . . . Targeting Errors 30 | . . . . . . . . . . . 10 5 . . 8 . . 2 . 4 1 Weapon Failures 6 | . . . . . . . . . . . 1 2 . . 2 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 381 | . . . . . . . . . 15 . . . . . . 57 . . . 34 275 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 34 | . . . . . . . . . . . . . . . . . . . . 34 . Melee 347 | . . . . . . . . . 15 . . . . . . 57 . . . . 275 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . 46 44 . . . . . . . . . . . 84 . . . 9 . Shots 4 | . . . 1 1 . . . . . . . . . . . 1 . . . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 18 75 420 262 372 60 156 . 184 432 . 414 214 242 134 419 99 . 173 145 193 95 Average Temperature 109 | 10 27 134 63 107 33 61 . 98 197 . 138 58 98 81 127 33 . 39 88 98 56 Received Heat Transfer 3462 | . 120 495 153 480 . 99 . 249 171 . 513 173 . . 72 30 9 31 . 603 264 Effects 14 | . . 4 2 2 . . . . 2 . 3 . . . 1 . . . . . . Shutdowns 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 2 . . . . . . 1 . . . . . 1 . . . . . . Interference 5 | . . . 2 . . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 84 | . . . . . . . . . . . . . . . . . . . . 84 . Longest Duration 66 | . . . . . . . . . . . . . . . . . . . . 66 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 1 . . . . . . . . . 1 . . . . . . . . . Heat Transferred 3852 | 74 555 1517 111 50 . 150 . . . . . 481 . . 666 148 . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . 1 . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 452 | 5 227 350 239 258 . . . . 452 173 177 . . . . 182 . . . . 69 Average Influence 110 | 3 113 175 118 116 . . . . 187 165 66 . . . . 89 . . . . 25 Maximum Alert Level 2 | . 1 1 1 1 . . . . 2 . . . . . . . . . . . . Low Security (%) 86 | 100 74 59 93 85 . . . . 63 100 100 . . . . 100 . . . . 100 Level 1 10 | . 25 40 6 14 . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . 36 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 3 2 7 . . . . . . 4 . . . . 2 . . . . 3 Investigation 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . 2 . . . . . . 4 . . . . 1 . . . . 1 Reinforcement 7 | . 1 3 1 . . . . . . . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . 1 4 . 1 . . . . 1 . . . . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 10 46 17 41 6 7 . 6 8 4 16 15 . . 20 13 1 3 . 18 37 Peak Tracking Total 18 | . 4 9 5 6 3 4 . 5 6 4 6 7 . . 5 7 1 3 . 6 18 Tactical Retreats 29 | . . 5 2 3 . . . 2 2 . 1 . . . 3 . . . . 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . . . . 1 . . . . 2 . 4 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . 1 1 . . . . . . . 2 . . . . 8 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 8 | . . 1 1 2 . . . . . . . 1 . . . 2 . . 1 . . Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 54 | . 4 6 2 7 . . 1 . 3 . 7 1 1 4 . 1 . . 9 . 8 Terminals 23 | . 4 6 2 2 . . . . 1 . 3 . . . . . . . . . 5 Fabricators 8 | . . . . 3 . . . . 1 . 1 . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . Total Hacks 198 | . 18 18 3 21 . . 4 . 16 . 19 1 1 26 . 2 . . 48 . 21 Successful 150 | . 11 12 1 15 . . 4 . 9 . 9 1 1 26 . . . . 48 . 13 Failed 47 | . 7 6 2 5 . . . . 7 . 10 . . . . 2 . . . . 8 Catastrophic 8 | . . 1 1 1 . . . . 1 . 3 . . . . . . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 65 | . 13 15 2 8 . . . . 8 . 7 . . . . . . . . . 12 Terminals 80 | . 18 18 3 7 . . . . 10 . 10 . . . . . . . . . 14 Fabricators 25 | . . . . 12 . . . . 4 . 2 . . . . . . . . . 7 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . . . . 2 . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . 5 . . . . . . . . . . Terminal Hacks 108 | . 9 5 1 3 . . 4 . 3 . 4 1 1 26 . . . . 48 . 3 Record 47 | . . . . . . . . . . . . . . 11 . . . . 36 . . Part Schematic 19 | . 2 . . 1 . . 4 . 2 . . . . 6 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 3 . . . . . . . . . 1 . . 3 . . . . 4 . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 1 . 1 . . . . . . . . . . . . . . . . 2 Locate Traps 4 | . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . 9 . . . . 4 . 2 . . . . . . . . . 5 Load Schematic 10 | . . . . 4 . . . . 2 . 1 . . . . . . . . . 3 Build 10 | . . . . 5 . . . . 2 . 1 . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 46 | . 6 15 1 6 . . . . 2 . 4 . . . . . . . . . 12 Terminals 18 | . 2 7 . 1 . . . . 1 . 2 . . . . . . . . . 5 Track 6 | . 1 3 . . . . . . . . . . . . . . . . . . 2 Assimilate 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 Botnet 9 | . 1 2 . 1 . . . . 1 . 2 . . . . . . . . . 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 6 2 5 . . . . 2 . 6 . . . . 1 . . . . 6 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . 1 . . 4 . 2 . . . . 6 . . . . 4 . . Parts Built 12 | . . . . 5 . . . . 3 . 1 . . . . . . . . . 3 Matter 1467 | . . . . 554 . . . . 314 . 168 . . . . . . . . . 431 Time 612 | . . . . 188 . . . . 157 . 42 . . . . . . . . . 225 Total Part Build Rating 32 | . . . . 7 . . . . 10 . 4 . . . . . . . . . 11 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 8 | . . 2 . . . . . . . . . 4 . . 1 . . . . . 1 Largest Group 4 | . . 1 . . . . . . . . . 4 1 1 1 . . . . . 1 Highest-Rated Group 118 | . . 10 . . . . . . . . . 118 31 31 94 . . . . . 10 Highest-Rated Ally 94 | . . 10 . . . . . . . . . 31 31 31 94 . . . . . 10 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . . . . . 36 . . 8 . . . . . . Total Damage 827 | . . . . . . . . . . . . 604 . . 223 . . . . . . Kills 8 | . . . . . . . . . . . . 8 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 14 | . . . . . 2 1 2 1 . . . 1 2 . 2 . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 16817 | 29 460 942 967 1933 629 514 1293 874 633 108 1306 1389 942 169 1203 709 268 513 322 909 705 Spaces Moved 10025 | 16 377 466 439 1168 487 374 1003 536 357 88 715 683 497 89 453 296 157 283 175 373 993 Core 1014 | . . . . . . . . . . . . . . . . . . . . 34 980 Treads 3461 | . . 46 191 . . . . . . . 239 683 497 89 453 296 157 283 175 339 13 Legs 8 | 8 . . . . . . . . . . . . . . . . . . . . . Wheels 5542 | 8 377 420 248 1168 487 374 1003 536 357 88 476 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 90 90 120 130 120 120 120 120 130 130 115 115 180 183 183 183 165 160 160 160 50 50 Average Speed 136 | 105 99 130 160 128 121 120 125 130 130 115 145 181 183 183 183 189 166 160 160 174 54 Slowest Speed 260 | 120 120 200 200 130 160 120 160 130 130 115 260 183 183 183 186 190 190 160 160 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 66 47 31 26 66 64 85 63 7 70 22 80 69 70 49 11 42 46 62 57 39 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . 1 . . . . . 2 1 . . . . 3 1 . Known Exits Taken 15 | . 1 . 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 3 2 4 1 . . . 2 3 . 1 . . 1 . 1 . Spaces Dug 130 | . . 3 9 25 . . . 4 19 . 14 3 8 . 6 10 . . . 8 21 Terrain Destroyed 232 | . . 3 19 36 11 9 . 11 20 . 18 4 8 . 6 43 . 4 . 19 21 Melee 129 | . . 3 9 25 . . . 4 19 . 14 2 8 . 6 10 . . . 8 21 Projectile 29 | . . . 2 1 . . . 7 1 . 4 2 . . . 3 . 4 . 5 . AOE 74 | . . . 8 10 11 9 . . . . . . . . . 30 . . . 6 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 12066 | 23 434 670 633 1428 516 404 1036 668 444 94 863 783 519 95 747 388 165 314 210 543 1089 Wait 915 | 1 23 91 118 77 17 7 4 102 30 6 25 34 6 . 230 28 3 11 1 91 10 Move 10004 | 15 376 465 438 1167 486 373 1002 535 357 87 714 682 496 88 452 295 156 282 174 372 992 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 1 8 22 10 20 . 1 4 1 3 . 20 5 6 . 1 8 2 1 4 5 2 Fast Attach 73 | 1 . 3 3 9 2 2 9 2 1 . 6 1 . 3 6 2 . 1 8 1 13 Attach 81 | 1 . 10 7 6 1 2 1 2 3 . 12 7 . . 3 3 1 . 1 16 5 Detach 18 | 1 . . . 4 . 1 3 1 1 . . 1 . . 1 . . . . . 5 Swap 154 | 1 4 4 15 41 4 5 . 5 9 1 15 7 . 1 12 18 1 3 2 4 2 Drop 128 | . 7 12 10 25 2 . 13 . 2 . 14 3 3 3 5 6 2 2 12 2 5 Fire 363 | 2 16 60 23 53 4 13 . 16 17 . 43 24 . . 27 15 . 14 8 28 . Melee 178 | . . 3 9 26 . . . 4 21 . 14 2 8 . 10 13 . . . 24 44 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . 10 Rewire 17 | . . . . . . . . . . . . 17 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / [*Ext] / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 13) 263 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 426 | -10/Materials | Identified exit to Materials 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 876 | -9/Materials | Build established: Tank 920 | -9/Materials | Lost 3 parts (1p1n1w) 1071 | -9/Materials | Identified exit to Mines 1402 | -9/Materials | Discovered new exit (range 15) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Utility x2 2327 | -8/Materials | Discovered new exit (range 6) 2363 | -8/Materials | Identified exit to Factory 2399 | -8/Materials | Entered Factory 2399 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2727 | -7/Factory | Fabricated Hcp. Storage Unit? 2837 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3076 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3108 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3160 | -7/Factory | Discovered new exit (range 16) 3231 | -7/Factory | Identified exit to Factory 3815 | -7/Factory | Identified exit to Storage 3815 | -7/Factory | Identified exit to Lower Caves 3815 | -7/Factory | Central database locked down 3901 | -7/Factory | Garrison activated, responded to threat 4096 | -7/Factory | Fabricated Adv. Sensor Array? 4332 | -7/Factory | Entered Lower Caves 4368 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4771 | -7/Lower Caves | Build established: Hauler-Mutant 4813 | -7/Lower Caves | Identified exit to Lower Caves 4961 | -7/Lower Caves | Entered another Lower Caves area 4968 | -7/Lower Caves | Imp. Grenade Launcher stolen by Master Thief 4982 | -7/Lower Caves | Discovered exit to Factory (range 9) 5142 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5259 | -7/Lower Caves | Learned Factory stockpile data 5367 | -7/Lower Caves | Discovered new exit (range 5) 5373 | -7/Lower Caves | Encountered a Warlord checkpoint 5475 | -7/Lower Caves | Entered Zion 5535 | -7/Zion | Discovered new exit (range 15) 5560 | -7/Zion | Build established: Hauler-Gunner 5738 | -7/Zion | Learned Factory stockpile data 5834 | -7/Zion | Found Prototype Energy Gun 5834 | -7/Zion | Identified Storm Laser 6017 | -7/Zion | Learned location of Warlord (-4) 6207 | -7/Zion | Learned Factory machine intel 6335 | -7/Zion | Found Prototype Device 6335 | -7/Zion | Identified Bomb Factory No. 2 6768 | -7/Zion | Entered Proximity Caves 7187 | -6/Proximity Caves | Lost 3 parts (2u1w) 7219 | -6/Proximity Caves | Learned Factory emergency access door positions 7539 | -6/Proximity Caves | Build established: Hauler-Tank 7642 | -6/Proximity Caves | Entered Factory 7642 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7645 | -6/Factory | Loaded intel: 245 machine locations 7817 | -6/Factory | Fabricated Adv. Signal Interpreter? 8011 | -6/Factory | Fabricated Lrn. Sensor Array? 8044 | -6/Factory | Local fabrication network quarantined 8275 | -6/Factory | Sucked down chute 8275 | -6/Factory | Entered Waste 8312 | -6/Waste | Spotted C-40 Crusher 8323 | -6/Waste | Spotted C-40 Crusher 8327 | -6/Waste | Spotted C-40 Crusher 8349 | -6/Waste | Spotted C-40 Crusher 8357 | -6/Waste | Spotted C-40 Crusher 8372 | -6/Waste | Discovered new exit (range 11) 8382 | -6/Waste | Identified exit to Factory 8383 | -6/Waste | Entered Factory 8596 | -6/Factory | Identified exit to Factory 8947 | -6/Factory | Identified exit to Lower Caves 8956 | -6/Factory | Spotted B-75 Beast 9046 | -6/Factory | Fabricated Lrn. Sensor Array? 9190 | -6/Factory | Lost 6 parts (1p2n2u1w) 9689 | -6/Factory | Entered Lower Caves 9761 | -6/Lower Caves | Learned 8 Factory zone layouts 9793 | -6/Lower Caves | Encountered a Warlord checkpoint 9997 | -6/Lower Caves | Build established: Hacker-Skirmisher 10292 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10307 | -6/Lower Caves | System corruption reached 10% 10950 | -6/Lower Caves | Discovered new exit (range 15) 11069 | -6/Lower Caves | Identified exit to Lower Caves 11078 | -6/Lower Caves | Entered another Lower Caves area 11078 | -6/Lower Caves | Accompanied by 1 ally 11156 | -6/Lower Caves | Discovered exit to Factory (range 8) 11232 | -6/Lower Caves | Build established: Hauler-Skirmisher 11902 | -6/Lower Caves | Build established: Hauler-Mutant 11982 | -6/Lower Caves | Encountered a Warlord checkpoint 11996 | -6/Lower Caves | Discovered new exit (range 9) 12018 | -6/Lower Caves | Identified exit to Data Miner 12020 | -6/Lower Caves | Entered Data Miner 12020 | -6/Data Miner | Accompanied by 1 ally 12020 | -6/Data Miner | Discovered new exit (range 6) 12057 | -6/Data Miner | Met Data Miner 12097 | -6/Data Miner | Learned location of Section 7 (-2) 12097 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12128 | -6/Data Miner | Received God Mode back door access code from Data Miner 12186 | -6/Data Miner | Identified exit to Proximity Caves 12189 | -6/Data Miner | Entered Proximity Caves 12189 | -5/Proximity Caves | Accompanied by 1 ally 12442 | -5/Proximity Caves | Escorted by Enhanced Grunt 12515 | -5/Proximity Caves | Found Prototype Device 12515 | -5/Proximity Caves | Identified Exp. Thermal Shield 12891 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13009 | -5/Proximity Caves | Learned Factory emergency access door positions 13262 | -5/Proximity Caves | Build established: Hauler-Skirmisher 13368 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13392 | -5/Proximity Caves | Entered Factory 13392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14015 | -5/Factory | Discovered new exit (range 10) 14060 | -5/Factory | Identified exit to Upper Caves 14101 | -5/Factory | Entered Upper Caves 14102 | -5/Upper Caves | Identified exit to Upper Caves 14344 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14369 | -5/Upper Caves | Entered another Upper Caves area 14405 | -5/Upper Caves | Discovered new exit (range 10) 14417 | -5/Upper Caves | Identified exit to Factory 14466 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14528 | -5/Upper Caves | Learned Factory non-interactive machine intel 14545 | -5/Upper Caves | Encountered a Warlord checkpoint 14800 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14817 | -5/Upper Caves | Discovered new exit (range 16) 14839 | -5/Upper Caves | Identified exit to Zhirov 14882 | -5/Upper Caves | Entered Zhirov 14882 | -5/Zhirov | Discovered new exit (range 3) 14886 | -5/Zhirov | Identified exit to Proximity Caves 14913 | -5/Zhirov | Met Zhirov 14942 | -5/Zhirov | Learned location of Quarantine (-2) 14942 | -5/Zhirov | Learned location of Testing (-3) 14942 | -5/Zhirov | Learned location of Command (-1) 14979 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15005 | -5/Zhirov | Found Alien Artifact 15005 | -5/Zhirov | Identified Integrated Dissipator 15005 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15132 | -5/Zhirov | Found Alien Artifact 15204 | -5/Zhirov | Entered Proximity Caves 15346 | -4/Proximity Caves | Lost 6 parts (1p3u2w) 15750 | -4/Proximity Caves | Lost 15 parts (1p6n5u3w) 15782 | -4/Proximity Caves | Identified Transdimensional Reconstructor 15782 | -4/Proximity Caves | Warped through subspace 15928 | -4/Proximity Caves | Build established: Hauler-Mutant 16093 | -4/Proximity Caves | Released all parts (10) 16097 | -4/Proximity Caves | Core integrity fell below 50% 16112 | -4/Proximity Caves | Discovered exit to Factory (range 3) 16113 | -4/Proximity Caves | Entered Factory 16113 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16114 | -4/Factory | Identified exit to Armory 16115 | -4/Factory | Loaded intel: 207 non-interactive machine locations 16194 | -4/Factory | Found Prototype Slashing Weapon 16194 | -4/Factory | Identified Vibroblade 16313 | -4/Factory | Spotted B-86 Titan 16418 | -4/Factory | Discovered new exit (range 10) 16426 | -4/Factory | Core integrity fell below 50% 16429 | -4/Factory | Build established: Mutant 16507 | -4/Factory | Fabricated Lgt. Regenerative Plating? 16564 | -4/Factory | Crushed by falling debris 16603 | -4/Factory | Discovered new exit (range 5) 16774 | -4/Factory | Core integrity fell below 20% 16807 | -4/Factory | Fabricated Adv. Signal Interpreter? 16818 | -4/Factory | Self-destructed Last Messages --------------- Rating: 3 Time: 73 Matter: 146 Initiate build sequence. >>Build Building Adv. Signal Interpreter... ETC: 73 16738_ ALERT: Rogue bot located, Programmers report to Factory Zone 7K. 16755_ Drone sends a signal. 16768_ Penetrated by Slug. 16773_ System corrupted: Hvy. Siege Treads rejected. 16774_ Acquired Hvy. Siege Treads. 16775_ Slug penetrates U-05 Engineer. 16779_ Penetrated by Slug. 16781_ Slug penetrates Wall. 16796_ Dropped Adv. Myomer Leg. 16797_ System corrupted: Energy discharge (-31). 16797_ Acquired Unknown Wheel. 16797_ Identified Centrium Wheel. 16807_ >> FABRICATOR: Completed Adv. Signal Interpreter? Map ----- +----------------------------------------------------+ | ???????# #??????????????????###??????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ?????### ###?????????######??????????????????????? | | ?????# ########## #??????????????????????? | | ##+### ##/##?????????"""??????? | | ???????"""?!!???? | | ###### ???????""" !!! ?? | | "##??# ##+####### =! ?????????? # | | #"######+### ## =! ??????????? | | ## # #? #???????????????# | | ##= # """ #? #???????????????# | | ## """ """ # """ +? #???????????????# | | ## """ """ # / """ #?# #???????????????# | | ## """ """ # #?# #???????????????##### | | ?# "" "" # ]! #?# "" ########???????###### | | ?# "" "" # ]! ### "" ## #???????# | | ?# # ] + """ ## ! ######### | | ?#########?# ### """ ## + """ | | ???????????# #?# """ ## ######### """ | | ???????????#########?# ## #???????# """ | | ?????????????????????+ ### ##???????# | | ?????????????????????# #?# ?????????# | | ?????????????????????# #?# ?????????# | | | ?????????????????????# *@ #?# ?????????###### | | ?????????????????????# ** #?# ??????????????? | | ?????????????????????# */ w" ??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# #?????????????? | | ?????????????????????## ############?????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????????????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 900 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Adv. Signal Interpreter | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -4/Factory Adv. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PhasingRocketCharger Manual? 0 Play Time 04:33:47 Cumulative 622.9 hours Start 2020.01.07 @ 11:57:09 End 2020.01.10 @ 07:46:28 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 24 Types 17/1/3/3/0/0/0 Lore% 65 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 19bbca3f-1818-44e7-bc91-2780303ced9e