Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.07 @ 22:55:09 Player: Acedrin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1291) 1291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 4274 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Shock Bomb Launcher Remote Datajack > --- INVENTORY -------- Enhanced Optical Array Improved Weapon Shielding Reflective Plating Relay Coupler [NC] [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Rocket Launcher Energy Gun Electrolaser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 52 | 7 6 2 2 7 9 19 Power 9 | 1 1 1 1 1 2 2 Engine 8 | 1 1 1 1 1 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 3 1 . . 2 . 2 Treads . | . . . . . . . Leg 5 | 3 1 . . . . 1 Wheel 3 | . . . . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 . 1 2 3 7 Device 5 | . 1 . . . 1 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 8 | . . . 1 2 2 3 Artifact . | . . . . . . . Weapon 19 | 2 2 1 . 2 4 8 Energy Gun 2 | . . . . . 1 1 Energy Cannon 5 | . . . . . 3 2 Ballistic Gun 8 | 2 2 1 . 1 . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 1 . . 2 1 23 Power 5 | . . . . 1 . 4 Propulsion 3 | . . . . . . 3 Utility 7 | . . . . 1 . 6 Weapon 12 | . 1 . . . 1 10 Highest Loss Streak 9 | . 1 . . 1 1 9 Average Slot Usage (%) 83 | . 87 100 84 87 89 64 Engine 12 | . 14 14 11 11 18 9 Leg 12 | . 28 28 22 11 . . Wheel 8 | . . . . 10 18 11 Device 6 | . 5 14 11 4 . 5 Storage 10 | . 14 14 11 11 9 5 Protection 9 | . . . 7 16 17 10 Energy Gun 1 | . . . . . 5 . Energy Cannon 4 | . . . . . 12 8 Ballistic Gun 12 | . 24 28 22 11 . . Launcher 4 | . . . . 10 9 3 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 16 20 23 27 40 44 Greatest Support 40 | 20 20 20 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 7 Most Carried 8 | 4 5 8 8 8 8 8 Average Carried 5 | 2 2 7 7 5 6 5 Final Capacity 8 | 6 8 8 8 8 8 4 Final Carried 8 | 2 5 7 8 6 8 . Class Distribution -------------------- 75% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 926 | 195 165 107 60 131 114 154 Remotely . | . . . . . . . Salvage Created 1046 | . 172 19 166 99 228 362 Parts 58 | . 8 . 9 9 13 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 4 1 3 9 8 11 Melee 1 | . . . . . . 1 Guns 8 | . 2 1 3 1 1 . Cannons 8 | . . . . . 5 3 AOE 19 | . 2 . . 8 2 7 Classes Destroyed 7 | . 3 1 1 1 . 1 Worker 1 | . . . . . . 1 Builder 2 | . 1 . . . 1 . Operator 1 | . 1 . . . . . Swarmer 18 | . . . . 7 4 7 Grunt 11 | . 4 . . 2 1 4 Sentry 6 | . . . 3 . 3 . Assembled 1 | . . 1 . . . . Best Kill Streak 6 | . 4 1 1 4 4 6 Combat Bots Only 5 | . 3 1 1 4 4 5 Max Kills in Single Turn 3 | . 3 1 1 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . 3 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3933 | . 447 54 137 185 391 2719 Core 911 | . 103 19 32 18 39 700 Absorbed by Shields 40 | . . . . . . 40 Core Remaining (%) 82 | 100 . 51 . 87 92 . Volleys Fired 102 | . 19 3 10 23 15 32 Largest 3 | . 2 2 2 2 3 3 Hottest 205 | . 40 43 43 56 166 205 Shots Fired 183 | . 38 6 20 24 34 61 Gun 102 | . 38 6 20 17 7 14 Cannon 56 | . . . . . 21 35 Launcher 23 | . . . . 7 6 10 Special 2 | . . . . . . 2 Kinetic 84 | . 38 6 20 17 . 3 Thermal 63 | . . . . . 28 35 Explosive 16 | . . . . 7 6 3 Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 11 | . 4 3 10 7 11 4 Robot Miss Streak 6 | . 5 3 2 6 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 79 | . 13 3 15 11 10 27 Core Hits 68 | . 8 2 6 14 14 24 Critical Hits 2 | . 1 . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Melee Attacks 8 | . . . . . . 8 Impact 8 | . . . . . . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2808 | . 319 20 171 558 421 1319 Guns 597 | . 153 20 171 119 87 47 Cannons 415 | . . . . . 150 265 Explosions 1679 | . 166 . . 439 184 890 Melee 98 | . . . . . . 98 Ramming 19 | . . . . . . 19 Kinetic 498 | . 153 20 171 119 . 35 Thermal 953 | . 166 . . . 237 550 Explosive 799 | . . . . 439 184 176 Electromagnetic 441 | . . . . . . 441 Impact 98 | . . . . . . 98 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 220 | . . . . 16 22 182 Projectiles . | . . . . . . . Explosions 220 | . . . . 16 22 182 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 452 | . 17 . . 79 146 210 Shots 14 | . 1 . . 3 4 6 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . 15 4 13 . 408 256 Average Temperature 105 | . 7 3 3 . 133 114 Received Heat Transfer 834 | . 240 . 63 . 54 477 Effects 2 | . . . . . 1 1 Shutdowns 1 | . . . . . 1 . Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1164 | . 150 . . . 407 607 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 1017 | . 205 94 177 264 376 1017 Initial 79 | . . 79 36 69 24 79 Average 211 | . 116 93 103 186 159 452 Maximum Alert Level 3 | . 1 . . 1 1 3 Low Security (%) 69 | 100 75 100 100 49 66 47 Level 1 19 | . 24 . . 50 33 4 Level 2 . | . . . . . . 2 Level 3 11 | . . . . . . 45 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . . 1 2 6 Investigation 4 | . . . . 1 1 2 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 1 1 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . 2 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 9 4 3 7 10 35 Peak Tracking Total 8 | . 4 3 2 4 6 8 Tactical Retreats 10 | . 1 1 . . . 8 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 14 | . 4 . . 1 1 8 Max in Single Turn 3 | . 3 . . 1 1 3 Garrison Access 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 13 | . 1 . 2 1 4 5 Terminals 4 | . 1 . 1 . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 1 1 Recycling Units 4 | . . . 1 . 2 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 28 | . 2 . 4 1 8 13 Successful 21 | . 2 . 4 1 7 7 Failed 7 | . . . . . 1 6 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 2 . 3 . 1 4 Fabricators 3 | . . . . . . 3 Repair Stations 7 | . . . . . 4 3 Recycling Units 6 | . . . 1 . 3 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 9 | . 2 . 3 1 1 2 Record 3 | . . . 3 . . . Open Door 1 | . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . . . . . 3 2 Scan Component 3 | . . . . . 2 1 Repair 2 | . . . . . 1 1 Recycling Unit Hacks 4 | . . . 1 . 3 . Report Inventory 3 | . . . 1 . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 8 | . 1 . 1 . 2 4 Full Trace Events 4 | . . . 1 . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Matter 234 | . . . . . . 234 Time 117 | . . . . . . 117 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 2 | . . . . . 1 1 Time 29 | . . . . . 13 16 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 15 | . . . . 15 15 . Highest-Rated Ally 15 | . . . . 15 15 . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage 14 | . . . . . 14 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2345 | 47 273 312 291 433 421 568 Spaces Moved 1721 | 30 148 233 186 343 346 435 Core 134 | 5 . . . . . 129 Treads . | . . . . . . . Legs 656 | 25 148 233 186 50 . 14 Wheels 931 | . . . . 293 346 292 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 95 95 50 Average Speed 103 | 108 120 120 125 104 95 82 Slowest Speed 150 | 120 120 120 150 150 95 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 26 52 23 76 31 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 194 | . 13 . . 75 80 26 Melee . | . . . . . . . Projectile 7 | . . . . . 5 2 AOE 187 | . 13 . . 75 75 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2117 | 45 205 262 224 395 407 579 Wait 137 | . 22 11 25 7 22 50 Move 1715 | 29 147 232 185 342 345 435 Hop . | . . . . . . . Pick Up 63 | 8 8 8 2 8 11 18 Fast Attach . | . . . . . . . Attach 37 | 7 2 . 1 5 4 18 Detach 1 | 1 . . . . . . Swap 16 | . 4 2 1 2 5 2 Drop 31 | . 3 6 . 8 5 9 Fire 102 | . 19 3 10 23 15 32 Melee 8 | . . . . . . 8 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Met 8R-AWN 294 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Entered Mines 324 | -10/Mines | Followed 8R-AWN into the Mines 326 | -10/Mines | Build established: Mutant 333 | -10/Mines | Assembled infested the area 338 | -10/Mines | Assisted by a Guerilla fighting off Assembled 354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 518 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 616 | -10/Mines | Discovered new exit (range 9) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Identified exit to Storage 786 | -9/Materials | Discovered new exit (range 16) 830 | -9/Materials | Build established: Scavenger-Mutant 924 | -9/Materials | Entered Mines 1004 | -9/Mines | Met a Derelict shopkeep closing up shop 1210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1326 | -9/Mines | Discovered new exit (range 8) 1338 | -9/Mines | Build established: Mutant 1357 | -9/Mines | Entered Materials 1357 | -8/Materials | Accompanied by 1 ally 1357 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1358 | -8/Materials | Identified exit to Factory 1646 | -8/Materials | Repaired Propulsion Shielding 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -7/Factory | Fabricated Antimatter Reactor (x2) 2022 | -7/Factory | Garrison activated, responded to threat 2032 | -7/Factory | Repaired Arm. Wheel 2087 | -7/Factory | Local fabrication network quarantined 2147 | -7/Factory | Lost 9 parts (3p2u4w) 2178 | -7/Factory | First assault squad dispatched 2269 | -7/Factory | Core integrity fell below 50% 2277 | -7/Factory | Lost 8 parts (3n2u3w) 2334 | -7/Factory | Core integrity fell below 20% 2346 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Investigation squad. U-05 Engineer lays Concrete. Shield Generator destroyed. Acquired Hvy. Ion Cannon. Hvy. Ion Cannon destroyed. Reflective Plating destroyed. Slammed into G-47 Trooper. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 73. P-60 Hacker resets B-48 Gladiator, system corruption cleaned. Field strength at 67. Field strength at 56. 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