Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 00:11:13 Player: Cash Money Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1496) 1496 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5776 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Target Analyzer Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite Long-range Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Target Analyzer Corruption Screen > --- WEAPON ----------- Slug Cannon Makeshift Sword > --- INVENTORY -------- Medium Storage Unit Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite Long-range Missile Launcher [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . Utility 5 | . . . 1 1 2 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 68 | 7 2 . 19 15 3 2 2 2 6 10 Power 8 | 1 . . 3 1 1 . 1 . . 1 Engine 6 | 1 . . 3 . 1 . 1 . . . Core 2 | . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 1 . 3 8 . 1 1 . . 3 Treads 5 | . . . . 2 . 1 1 . . 1 Leg 12 | 2 1 . 2 5 . . . . . 2 Wheel 2 | . . . 1 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 1 1 . 3 3 1 . . 2 6 2 Device 5 | . 1 . 1 1 . . . . 1 1 Storage 2 | 1 . . 1 . . . . . . . Processor 7 | . . . . . . . . 2 4 1 Hackware 2 | . . . . 2 . . . . . . Protection 3 | . . . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 22 | 3 . . 10 3 1 1 . . . 4 Energy Gun 4 | 2 . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 . . 3 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 1 | . . . 1 . . . . . . . Special Weapon 2 | . . . 1 . 1 . . . . . Impact Weapon 4 | . . . 2 1 . 1 . . . . Slashing Weapon 3 | . . . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . Parts Lost 35 | . . . 7 2 3 . 10 5 2 6 Power 4 | . . . . 1 . . 1 1 . 1 Propulsion 14 | . . . 4 1 2 . 4 1 . 2 Utility 7 | . . . 1 . 1 . 3 . 2 . Weapon 10 | . . . 2 . . . 2 3 . 3 Highest Loss Streak 7 | . . . 3 1 2 . 7 4 5 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | . 2 6 8 9 8 7 5 4 3 4 Power . | . . 2 2 . . 1 . . . . Propulsion . | . 1 2 1 . 1 1 . . . . Utility 2 | . . 1 3 4 2 2 2 3 3 3 Weapon 1 | . . 1 2 3 2 2 1 . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . . . 1 1 . . . . 2 4 Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . . 1 . . . . 2 2 Weapon 2 | . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 93 100 86 96 87 83 56 34 19 66 Engine 6 | . 14 14 11 5 6 7 6 5 . . Treads 3 | . . . . 6 . 6 5 5 . 2 Leg 16 | . 28 28 25 22 26 15 5 . . 8 Wheel 1 | . . . 1 4 . . 1 . . . Device 7 | . 7 14 12 9 7 7 7 5 2 . Storage 7 | . 14 14 11 9 7 7 7 3 . . Processor 4 | . . . . . . . . 1 16 43 Hackware 6 | . . . . 16 15 15 5 . . . Protection 2 | . . . 3 . 6 7 2 . . . Energy Gun 3 | . 28 28 9 . . . . . . . Ballistic Gun 4 | . . . 9 6 . . 3 9 . . Launcher 2 | . . . . 3 6 7 4 . . . Impact Weapon 3 | . . . 2 6 7 7 4 . . . Peak Build Rating 43 | 6 8 8 13 26 30 28 28 21 28 43 Average Rating 19 | 5 6 8 11 23 27 27 19 13 10 37 On Entrance 14 | . 6 8 8 12 26 24 28 15 9 25 Avg Prop Armor Cover (%) 11 | . . . . 10 . 9 16 . . 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 14 16 16 30 26 31 30 29 28 2 15 Greatest Support 57 | 20 20 20 30 57 57 27 27 20 3 30 Greatest Overweight (x) 9 | 4 . . 2 2 1 1 9 1 . 4 Average Overweight (x) . | . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 9 10 10 10 10 7 5 5 Most Carried 10 | 1 6 6 10 10 10 8 7 5 5 5 Average Carried 6 | . 2 6 8 9 8 7 5 4 3 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 Final Carried 10 | 1 6 6 10 10 8 7 3 4 5 5 Class Distribution -------------------- 51% | Mutant 39% | Hacker-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Matter Collected 1492 | 209 71 . 234 397 79 97 88 . 169 148 Remotely 47 | . . . . 47 . . . . . . Salvage Created 1528 | . 161 . 191 492 233 121 76 . . 254 Parts 86 | . 8 . 19 28 18 1 2 . . 10 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 3 2 . . 7 Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 31 | . 3 . 6 11 5 . 4 . . 2 Melee 7 | . . . . 4 1 . 1 . . 1 Guns 9 | . 3 . 4 1 . . 1 . . . Cannons 1 | . . . . . . . . . . 1 AOE 9 | . . . 2 4 3 . . . . . Classes Destroyed 9 | . 2 . 3 3 . . 1 . . . Worker 2 | . . . 2 . . . . . . . Builder 8 | . . . . 3 5 . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 4 | . 1 . . 3 . . . . . . Watcher 2 | . . . . 2 . . . . . . Swarmer 16 | . . . 2 7 4 . 3 . . . Grunt 8 | . 3 . 3 2 . . . . . . Sentry 5 | . . . 1 2 1 . . . . 1 Hunter 2 | . . . . . . . 1 . . 1 Best Kill Streak 9 | . 2 . 3 4 9 . 2 . . 1 Combat Bots Only 4 | . 2 . 2 3 4 . 2 . . 1 Max Kills in Single Turn 4 | . 1 . 2 2 4 . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 2 2 . . . . . Melee 1 | . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 498 | . 15 . 117 61 32 . 86 81 39 67 Missed 165 | . 3 . 50 18 16 . 21 20 16 21 Hits 333 | . 12 . 67 43 16 . 65 61 23 46 Melee 2 | . . . 2 . . . . . . . Projectile 331 | . 12 . 65 43 16 . 65 61 23 46 Critical Strikes 4 | . . . . . . . 1 3 . . Damage Taken 5542 | . 160 . 1207 661 432 . 1042 918 431 691 Core 1521 | . 46 . 173 102 104 . 230 245 371 250 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 311 | . . . . 63 . . . 248 . . Core Remaining (%) 74 | 100 . 81 56 81 . . 52 . . . Volleys Fired 65 | . 11 . 21 12 5 . 5 7 . 4 Largest 2 | . 2 . 2 2 1 . 1 2 . 2 Hottest 100 | . 90 . 100 46 30 . 23 46 . 84 Shots Fired 105 | . 22 . 33 16 5 . 7 14 . 8 Gun 80 | . 22 . 26 12 . . 6 14 . . Cannon 8 | . . . . . . . . . . 8 Launcher 10 | . . . 3 4 2 . 1 . . . Special 7 | . . . 4 . 3 . . . . . Kinetic 62 | . . . 22 12 . . 6 14 . 8 Thermal 18 | . 11 . 4 . 3 . . . . . Explosive 10 | . . . 3 4 2 . 1 . . . Electromagnetic 15 | . 11 . 4 . . . . . . . Robot Hit Streak 13 | . 5 . 6 13 . . 3 8 . 3 Robot Miss Streak 2 | . 2 . 2 . . . 1 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 108 | . 14 . 18 34 3 3 14 12 . 10 Core Hits 62 | . 7 . 14 14 15 1 3 3 . 5 Critical Kills 2 | . . . . 2 . . . . . . Critical Parts Destroyed 8 | . . . . 4 1 . 2 . . 1 Critical Strikes 13 | . 1 . . 8 1 . 2 . . 1 Burn 1 | . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 Smash 9 | . . . . 6 1 . 2 . . . Sever 2 | . . . . 2 . . . . . . Melee Attacks 133 | . . . 4 66 33 3 21 . . 6 Impact 115 | . . . 4 54 33 3 21 . . . Slashing 18 | . . . . 12 . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 8 . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4216 | . 193 . 512 1685 543 235 508 186 . 354 Guns 855 | . 193 . 276 139 . . 61 186 . . Cannons 80 | . . . . . . . . . . 80 Explosions 938 | . . . 233 285 420 . . . . . Melee 2316 | . . . . 1261 116 235 433 . . 271 Ramming 27 | . . . 3 . 7 . 14 . . 3 Kinetic 682 | . . . 216 139 . . 61 186 . 80 Thermal 118 | . 50 . 68 . . . . . . . Explosive 628 | . . . 165 285 178 . . . . . Electromagnetic 445 | . 143 . 60 . 242 . . . . . Impact 1762 | . . . . 978 116 235 433 . . . Slashing 554 | . . . . 283 . . . . . 271 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . 1 . 8 8 8 2 2 2 Average Corruption 4 | . . . 1 . 6 8 8 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . Effects 70 | . . . 5 . 13 20 17 4 5 6 Message Errors 11 | . . . 1 . 2 3 3 1 . 1 Matter Fused 18 | . . . 2 . 5 6 4 1 . . Heat Flow Errors 3 | . . . . . . 2 . . 1 . Energy Discharges 10 | . . . 1 . 3 . 3 . 1 2 Parts Rejected 3 | . . . . . . . 1 1 1 . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 3 5 3 1 1 1 Data Loss (major) 5 | . . . . . . 2 1 . 1 1 Misfires 3 | . . . 1 . . . 2 . . . Alerts 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 877 | . . . 6 489 28 145 142 . . 67 Projectiles . | . . . . . . . . . . . Explosions 19 | . . . 6 13 . . . . . . Melee 858 | . . . . 476 28 145 142 . . 67 Knockbacks 8 | . . . . 2 . . 5 . . 1 Impact 7 | . . . . 2 . . 5 . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 168 | . . . 11 63 48 . 46 . . . Shots 6 | . . . 1 2 2 . 1 . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 13 | . . . 1 . 1 . 7 . . 4 Kicked 9 | . . . 1 . 1 . 7 . . . Crushed . | . . . . . . . . . . . Highest Temperature 228 | . 228 . 63 . . 176 . 3 178 . Average Temperature 62 | . 84 . 20 . . 80 . 3 104 . Received Heat Transfer 960 | . 87 . 279 234 30 . . 207 111 12 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . 5 1 . 2 . . . Combat Hostiles 5 | . . . . 2 1 . 2 . . . Parts Fried 15 | . . . . 8 3 . 4 . . . Impact Corruptions 26 | . . . . 16 1 5 4 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 272 | . 222 . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 95 | 100 100 100 100 95 79 . . 100 . . Level 1 4 | . . . . 4 20 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 342 | . 50 . 82 213 342 . . 150 . . Initial 31 | . . . . 31 15 . . . . . Average 37 | . 9 . 4 59 107 . . 3 . . Influence Increases 1780 | . 114 . 201 454 553 5 100 158 135 60 Destroy 0b10 Robot/C 620 | . 60 . 120 220 100 . 80 . . 40 Destroy 0b10 Robot/NC 100 | . 5 . 10 45 25 5 . . . 10 Destroy Leader 134 | . 20 . 20 44 20 . 20 . . 10 Successful Hack 51 | . 14 . 18 11 . . . 8 . . Disable Machine 120 | . . . . 45 75 . . . . . Anti-Garrison Action 450 | . . . . . 300 . . 150 . . Destroy Structure 140 | . . . 33 74 33 . . . . . Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 150 | . 15 . . . . . . . 135 . Influence Decreases 1780 | . 112 2 125 496 269 323 100 56 202 95 Entered New Map 232 | . . 2 . 45 19 119 . . 39 8 Time Decay 1250 | . 112 . 100 298 220 204 60 16 153 87 Lost Part 159 | . . . 19 20 30 . 40 40 10 . Purge Threat 139 | . . . 6 133 . . . . . . Squads Dispatched 17 | . 1 . 2 2 6 . . 6 . . Investigation 2 | . . . 1 . . . . 1 . . Extermination 2 | . . . . . 1 . . 1 . . Reinforcement 7 | . 1 . 1 2 1 . . 2 . . Assault 6 | . . . . . 4 . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Distress Signals 8 | . 1 . 2 5 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 9 . 35 49 7 . 5 8 22 3 Peak Tracking Total 9 | . 3 . 9 7 4 . 4 3 9 1 Tactical Retreats 30 | . 2 . 12 9 . . . 1 6 . ECM-based Alert Blocks 63 | . 1 . 26 20 . . . 3 13 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Traps Triggered 2 | . . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Machines Disabled 11 | . . . . 3 7 . . 1 . . Max in Single Turn 3 | . . . . 1 3 . . 1 . . Garrison Access 3 | . . . . . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . 2 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Machines Accessed 19 | . 1 . 6 7 1 . . 3 1 . Terminals 14 | . 1 . 5 5 1 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 56 | . 2 . 17 25 1 . . 10 1 . Successful 30 | . 1 . 8 14 . . . 6 1 . Failed 25 | . 1 . 9 10 1 . . 4 . . Catastrophic 8 | . . . 2 4 . . . 2 . . Database Lockouts 1 | . . . . 1 . . . . . . Manual 38 | . 2 . 13 16 1 . . 6 . . Terminals 40 | . 2 . 15 16 1 . . 6 . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . 5 . . . 4 . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . 6 4 . . . 1 1 . Robot Analysis 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . Terminal Index 2 | . . . . 1 . . . 1 . . Unreport Threat 2 | . . . 1 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . 5 . . . 4 . . Scan Component 5 | . . . . 3 . . . 2 . . Repair 4 | . . . . 2 . . . 2 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 2 . . . 1 . . Terminals 5 | . 1 . 1 2 . . . 1 . . Botnet 5 | . 1 . 1 2 . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . 5 6 . . . 3 . . Full Trace Events 2 | . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . Parts Repaired 4 | . . . . 2 . . . 2 . . Time 110 | . . . . 58 . . . 52 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . 4 . . Machine Destruction 5 | . . . . . 1 . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Active Infowar (turns) 4677 | . 234 42 1065 763 652 594 632 569 126 . Seismic 262 | . . . 113 110 39 . . . . . ECM 4677 | . 234 42 1065 763 652 594 632 569 126 . Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Turns Passed 6158 | 72 414 42 1065 1192 652 594 645 595 385 502 Spaces Moved 3561 | 39 231 32 589 591 334 312 302 248 574 309 Core 710 | 8 . . . . . . 21 15 574 92 Treads 481 | . . . . 35 . . 77 233 . 136 Legs 2076 | 31 231 32 460 513 334 312 82 . . 81 Wheels 294 | . . . 129 43 . . 122 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 113 113 187 120 50 50 50 Average Speed 129 | 131 120 120 120 132 116 187 184 196 50 140 Slowest Speed 500 | 250 120 120 190 240 187 187 500 250 50 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 19 | . . . 2 7 10 . . . . . Cave-ins Triggered 2 | . . . 1 . 1 . . . . . Exploration Rate (%) 31 | 5 30 11 48 51 10 55 35 7 60 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 2 1 . . 7 Spaces Dug 77 | . . . 7 40 30 . . . . . Terrain Destroyed 169 | . . . 35 84 42 . 5 . . 3 Melee 73 | . . . 3 40 30 . . . . . Projectile 7 | . . . 4 . . . . . . 3 AOE 89 | . . . 28 44 12 . 5 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Total 4708 | 57 345 35 898 852 497 317 358 322 669 358 Wait 770 | 10 98 4 238 147 100 . 18 52 83 20 Move 3551 | 38 230 31 588 590 333 311 301 247 573 309 Hop . | . . . . . . . . . . . Pick Up 25 | 1 4 . 9 4 2 . . 1 3 1 Fast Attach 51 | 7 1 . 6 13 . 1 2 5 6 10 Attach 16 | . . . 4 3 2 1 4 1 1 . Detach 6 | . . . 1 3 . . . 1 1 . Swap 27 | . 1 . 16 5 5 . . . . . Drop 30 | 1 . . 10 9 3 1 . . 2 4 Fire 65 | . 11 . 21 12 5 . 5 7 . 4 Melee 133 | . . . 4 66 33 3 21 . . 6 Ram . | . . . . . . . . . . . Kick 9 | . . . 1 . 1 . 7 . . . Crush 4 | . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 21 | . . . . . 13 . . 8 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Entered Mines 505 | -10/Mines | Discovered new exit (range 6) 529 | -10/Mines | Entered Materials 529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -9/Materials | Crushed by falling debris 1147 | -9/Materials | Identified exit to Mines 1454 | -9/Materials | Lost 3 parts (3n) 1568 | -9/Materials | Discovered new exit (range 16) 1594 | -9/Materials | Entered another Materials area 1594 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -8/Materials | Build established: Hacker-Mutant 2065 | -8/Materials | Repaired ECM Suite 2098 | -8/Materials | Repaired Imp. Ion Engine 2174 | -8/Materials | Central database locked down 2388 | -8/Materials | Identified exit to Factory 2786 | -8/Materials | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Utility x2 3089 | -7/Factory | Crushed by falling debris 3423 | -7/Factory | Discovered new exit (range 3) 3438 | -7/Factory | Entered Lower Caves 3693 | -7/Lower Caves | Encountered a Warlord checkpoint 4006 | -7/Lower Caves | Discovered new exit (range 13) 4032 | -7/Lower Caves | Entered another Lower Caves area 4418 | -7/Lower Caves | Build established: Mutant 4455 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 4531 | -7/Lower Caves | Discovered new exit (range 6) 4677 | -7/Lower Caves | Entered Factory 4677 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4934 | -6/Factory | Repaired Med. Storage Unit 4961 | -6/Factory | Repaired ECM Suite 5167 | -6/Factory | Discovered new exit (range 8) 5272 | -6/Factory | Entered Lower Caves 5305 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 5384 | -6/Lower Caves | Core integrity fell below 50% 5528 | -6/Lower Caves | Encountered a Warlord checkpoint 5650 | -6/Lower Caves | Discovered new exit (range 7) 5657 | -6/Lower Caves | Entered another Lower Caves area 5663 | -6/Lower Caves | Core integrity fell below 20% 5888 | -6/Lower Caves | Build established: Derelict-Mutant 5898 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6159 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06130_ Searching scrap... 06130_ Found Lgt. Nuclear Core. 06130_ Found 31 Matter. 06133_ System corrupted: Component data lost. 06133_ Acquired Lgt. Nuclear Core. 06134_ Acquired 10 matter. 06141_ Slug penetrates Wall. 06141_ Carbon-fiber Leg destroyed. 06141_ Slug penetrates Wall. 06141_ Slug Cannon destroyed. 06145_ Penetrated by Slug. 06145_ Lgt. Nuclear Core destroyed. 06149_ Penetrated by Slug. 06152_ Slug penetrates Wall. 06152_ Penetrated by Slug. 06152_ Scythe destroyed. 06153_ Slammed into H-66 Slayer. 06156_ Penetrated by Slug. 06156_ Slammed into H-66 Slayer. 06159_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ## %#### | | ????????????????????????????????# ## #??? | | ????????????????????????????????# ##????? | | ??????????????????????????????### ##????? | | ??????????????????????????????# ##???? | | ??????????????????????????????## ##### | | ???????????????????????????????# | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# | | ???????????????###???????????# # | | ??????????????## #?????????# ## | | ??????????????# #????????## ## | | ???????????????? ####?????##### ## | | ?????????????????? ####??????# ### | | ???????????????????? ##?????# #### | | ?????????????????????# #????# ####### | | ?????????????????????##% ###????## ### #??## | | ??????????????????????#! #?????##??###???# | | ??????????????????????# % #??????###??????# # | | ??????????????????????### #??????# ##?????## # | | ????????????????????????# #????### #??????## # | | ????????????????????????# #???## #?###???# # | | ????????????????????????# %#???# ### #??# ## | | ????????????????????????#%%#???# ######### | | ????????????????????????#@h#????# ##??## | | ????????????????????????# #????# #### | | ???????????????????###### #????# ## | | ???????????????????# #????## | | ?????????????????# #### #?????### #### | | ????????????????????????# #???????## ##??##### | | ????????????????????????# #????????## #???????## | | ????????????????????????# #???####??# #????????? | | ????????????????????????# ##### #### #????????? | | ??????????????????# ## %" ##???????? | | ??????????????????# ####????? | | ??????????????????# ## ##???? | | ??????????????????## ### " """ #???? | | ???????????????????##### ###?# """"""" #???? | | ???????????????????????###????# """"""" #???? | | ??????????????????????????????# " """ $?? | | ??????????????????????????????# | | ??????????????????????????????# # #### | | ??????????????????????????????### ## #??? | | ????????????????????????????????# #?# ###??? | | ????????????????????????????????# ### ##??##????? | | ????????????????????????????????###?###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Corruption Block 8 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 16 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 15% | -8/Materials Imp. Ion Engine | 34% | -8/Materials Med. Storage Unit | 3% | -6/Factory ECM Suite | 65% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedVortexEngine Manual? 0 Play Time 00:56:40 Cumulative 112.8 hours Start 2025.11.16 @ 23:07:49 End 2025.11.17 @ 00:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 33 Adventurer 9 Explorer 15 Win Type - Total 7 Types 4/1/0/0/0/0/0/0/2/0 Lore% 42 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 670ddf42-2c06-4556-a4f1-40a98f39603b