Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 15:11:52 Player: Millea Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1693) 1693 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 4043 Bonus ------- High Alert Combat Kills 25 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 158/160 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Small Storage Unit Improved Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Heat Sink Relay Coupler [Grunt] (23) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (18) Beam Rifle Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- System Shield System Shield System Shield System Shield > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Treads Heat Sink Ion Cannon Ion Cannon Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility System Shield Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 48 | 6 3 21 1 17 Power 6 | 1 1 2 . 2 Engine 3 | 1 . 2 . . Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 8 | 2 . 2 . 4 Treads 7 | 2 . 2 . 3 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 6 1 2 Device 1 | . 1 . . . Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware 5 | . . 5 . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 23 | 2 1 11 . 9 Energy Gun 1 | . 1 . . . Energy Cannon 7 | . . 6 . 1 Ballistic Gun 6 | 2 . 1 . 3 Ballistic Cannon 2 | . . 2 . . Launcher 5 | . . 2 . 3 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 17 | . . 5 . 12 Power 3 | . . 1 . 2 Propulsion 6 | . . 2 . 4 Utility 3 | . . 1 . 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 8 | . . 4 . 8 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 93 | . 93 97 87 84 Engine 3 | . 6 2 9 1 Core 7 | . 7 7 . 6 Treads 19 | . 28 21 18 11 Leg 1 | . . . . 4 Device 1 | . 7 . . . Storage 6 | . 14 4 9 9 Processor 2 | . . . 6 9 Hackware 28 | . . 38 27 17 Protection 1 | . . . . 7 Energy Cannon 13 | . . 18 18 4 Ballistic Gun 3 | . 22 . . 4 Ballistic Cannon 1 | . . 1 . . Special Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 25 | 13 14 25 20 23 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 6 8 8 Most Carried 8 | 1 4 7 3 8 Average Carried 4 | . 1 5 3 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 4 3 3 8 Class Distribution -------------------- 65% | Hacker-Mutant 19% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 833 | 191 155 369 . 118 Remotely . | . . . . . Salvage Created 1881 | . 184 1378 . 319 Parts 121 | . 7 89 . 25 Haulers Intercepted 4 | . . 4 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 34 | . 2 23 . 9 Guns 4 | . 2 . . 2 Cannons 21 | . . 17 . 4 AOE 9 | . . 6 . 3 Classes Destroyed 12 | . 2 8 . 2 Worker 2 | . . 2 . . Builder 5 | . . 5 . . Hauler 4 | . . 4 . . Recycler 6 | . 1 5 . . Operator 2 | . . 2 . . Watcher 4 | . . 4 . . Swarmer 7 | . . 7 . . Grunt 16 | . 2 11 . 3 Duelist 1 | . . 1 . . Sentry 6 | . . 4 . 2 Specialist 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 17 | . 2 17 . 4 Combat Bots Only 10 | . 2 10 . 4 Max Kills in Single Turn 5 | . 1 5 . 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 293 | . 13 112 . 168 Missed 74 | . 5 27 . 42 Damage Taken 3003 | . 100 1133 . 1770 Core 796 | . . 244 . 552 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 100 39 . . Volleys Fired 141 | . 14 85 . 42 Largest 2 | . 2 2 . 2 Hottest 120 | . 40 120 . 120 Shots Fired 239 | . 28 148 . 63 Gun 59 | . 28 5 . 26 Cannon 168 | . . 137 . 31 Launcher 11 | . . 6 . 5 Special 1 | . . . . 1 Kinetic 77 | . 28 23 . 26 Thermal 150 | . . 119 . 31 Explosive 11 | . . 6 . 5 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 10 8 . 12 Robot Miss Streak 5 | . 2 5 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 147 | . 20 82 . 45 Core Hits 73 | . 7 49 . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4644 | . 220 3009 . 1415 Guns 556 | . 220 28 . 308 Cannons 2649 | . . 2037 . 612 Explosions 1417 | . . 922 . 495 Melee . | . . . . . Ramming 22 | . . 22 . . Kinetic 885 | . 220 357 . 308 Thermal 2810 | . . 2198 . 612 Explosive 927 | . . 432 . 495 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 344 | . . 280 . 64 Projectiles 63 | . . 33 . 30 Explosions 281 | . . 247 . 34 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 413 | . . 230 . 183 Shots 8 | . . 4 . 4 Rammed 4 | . . 4 . . Targets Rammed 5 | . . 5 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 361 | . 37 361 . 330 Average Temperature 114 | . 10 102 . 182 Received Heat Transfer 471 | . 75 270 . 126 Effects 5 | . . 4 . 1 Energy Bleed 2 | . . 1 . 1 Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 . 2 Heat Transferred 3643 | . . 2927 . 716 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 487 | . 82 487 160 316 Initial 160 | . . 34 160 104 Average 173 | . 57 183 160 226 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 61 | 100 100 65 100 27 Level 1 32 | . . 25 . 72 Level 2 5 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 2 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 3 35 . 16 Peak Tracking Total 7 | . 3 6 . 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 9 | . . 8 . 1 Max in Single Turn 3 | . . 3 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 1 2 1 2 Terminals 5 | . 1 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 5 10 2 4 Successful 5 | . 2 2 1 . Failed 16 | . 3 8 1 4 Catastrophic 5 | . 1 3 . 1 Database Lockouts . | . . . . . Manual 15 | . 5 10 . . Terminals 19 | . 5 10 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 4 | . 2 2 . . Robot Analysis 3 | . 2 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 1 2 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2183 | 84 231 1292 34 542 Spaces Moved 1016 | 52 116 604 20 224 Core 18 | 7 . . . 11 Treads 970 | 45 116 604 20 185 Legs 28 | . . . . 28 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 162 | 145 160 160 160 176 Slowest Speed 260 | 160 160 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 25 56 2 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . . 62 . 47 Melee . | . . . . . Projectile 15 | . . 15 . . AOE 94 | . . 47 . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1296 | 58 135 779 21 303 Wait 44 | . . 37 . 7 Move 1013 | 51 115 603 20 224 Hop . | . . . . . Pick Up 26 | 1 3 12 . 10 Fast Attach 25 | 6 1 10 1 7 Attach 9 | . . 4 . 5 Detach 1 | . . . . 1 Swap 15 | . 2 7 . 6 Drop 17 | . . 16 . 1 Fire 141 | . 14 85 . 42 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 5 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Utility x2 554 | -9/Materials | Discovered new exit (range 15) 641 | -9/Materials | Build established: Hacker-Mutant 1295 | -9/Materials | Discovered new exit (range 15) 1428 | -9/Materials | Core integrity fell below 50% 1430 | -9/Materials | Destroyed 10 combat bots 1451 | -9/Materials | Lost 4 parts (2n1u1w) 1608 | -9/Materials | Entered another Materials area 1608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -8/Materials | Identified exit to Garrison 1642 | -8/Materials | Entered Garrison 1788 | -8/Garrison | Core integrity fell below 50% 1804 | -8/Garrison | Triggered checkpoint 1823 | -8/Garrison | Lost 8 parts (2p2n4w) 1949 | -8/Garrison | Garrison Relay disabled 2059 | -8/Garrison | Build established: Scavenger-Mutant 2152 | -8/Garrison | Triggered checkpoint 2160 | -8/Garrison | Triggered checkpoint 2164 | -8/Garrison | Core integrity fell below 20% 2184 | -8/Garrison | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02067_ Acquired Lgt. Armor Plating. 02070_ Acquired Lgt. Treads. 02078_ Acquired Heat Sink. 02083_ Acquired Beam Rifle. 02085_ Dropped Aluminum Leg. 02086_ Acquired Lgt. Treads. 02144_ >JU75DLTGRL1LZ1HLU MT 02152_ Beams of light sweep through the air. An alarm sounds. 02160_ Critical hit (Destroy). 02160_ Lgt. Armor Plating destroyed. 02166_ S-10 Pest destroyed. 02172_ X-57 Shotgunner destroyed. 02172_ Switching to secondary target: X-57 Shotgunner. 02175_ System corrupted: Hvy. Assault Rifle jammed. 02176_ ALERT: Dispatching investigation squad to Materials. 02178_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????## ?#""""#?????????????????????? | | ?????????????????# ? ?? ?????????????????? | | ????????????????? ? ?? #????????????????? | | ????????????????? ? ?? #????????????????? | | ?????????????????# ?# #? #????????????????? | | ?????????????????# ## ## #????????????????? | | ?????????????????" 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