Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 10:02:49 Player: Zoe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1180) 1180 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3200 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 96/100 System Corruption 0% Temperature Cool (69) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (5) ---- Light Treads Light Treads Light Treads Light Treads Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Particle Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Medium Treads Small Storage Unit Field Laser Light Assault Rifle Flak Cannon Flak Cannon Grenade Launcher Datajack Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 42 | 6 8 2 6 20 Power 9 | . 4 . 1 4 Engine 9 | . 4 . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 . 2 4 Treads 7 | 2 1 . . 4 Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . . 2 1 Device 1 | 1 . . . . Storage 2 | 1 . . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 2 1 11 Energy Gun 6 | . 1 1 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . 1 . 3 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . . 1 2 21 Power 6 | . . . 1 5 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 12 | . . 1 1 10 Highest Loss Streak 17 | . . 1 1 17 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 7 7 7 8 11 Power 1 | 1 1 1 . . Propulsion 3 | 3 2 2 3 4 Utility . | . . . 1 1 Weapon 3 | 1 3 3 2 3 Tool/Special . | . . . . . Unused Backups 12 | . 4 . 1 7 Power . | . . . . . Propulsion 9 | . 4 . . 5 Utility . | . . . . . Weapon 2 | . . . 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 98 99 96 87 Engine 13 | . 13 14 10 16 Treads 13 | . 25 . . 22 Leg 10 | . 1 28 22 . Device 10 | . 13 14 11 4 Storage 11 | . 14 14 11 8 Processor 7 | . . . 11 12 Energy Gun 12 | . . 18 20 14 Ballistic Gun 13 | . 27 8 10 5 Peak Build Rating 27 | 8 9 10 14 27 Average Rating 13 | 4 8 9 12 22 On Entrance 8 | . 8 9 10 13 Naked Turns . | . . . . . Heaviest Build 42 | 9 14 16 33 42 Greatest Support 84 | 40 40 20 20 84 Greatest Overweight (x) 6 | 1 . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 14 14 Most Carried 15 | 8 8 8 10 15 Average Carried 8 | 7 7 7 8 11 Final Capacity 15 | 8 8 8 15 5 Final Carried 10 | 8 6 7 10 5 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Skirmisher 19% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 872 | 305 176 107 84 200 Remotely . | . . . . . Salvage Created 1200 | 137 225 92 228 518 Parts 86 | 15 14 6 12 39 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 7 2 4 18 Guns 24 | . 7 1 3 13 Cannons 4 | . . . . 4 AOE 2 | . . 1 . 1 Classes Destroyed 11 | 3 2 . 3 3 Worker 1 | 1 . . . . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 11 | . 3 . . 8 Grunt 14 | . 4 2 2 6 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 4 | . . . 2 2 Best Kill Streak 5 | 2 3 1 1 5 Combat Bots Only 5 | . 3 1 1 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 273 | . 26 8 47 192 Missed 45 | . 5 4 12 24 Hits 228 | . 21 4 35 168 Melee 2 | . . . . 2 Projectile 226 | . 21 4 35 166 Critical Strikes 6 | . . . . 6 Damage Taken 3377 | . 251 86 502 2538 Core 693 | . 28 12 102 551 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 84 74 . Volleys Fired 133 | 21 23 5 23 61 Largest 3 | 2 2 2 3 3 Hottest 178 | 40 40 105 150 178 Shots Fired 272 | 42 44 10 57 119 Gun 255 | 42 44 10 57 102 Cannon 16 | . . . . 16 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 156 | 42 44 3 19 48 Thermal 110 | . . 2 38 70 Explosive 1 | . . . . 1 Electromagnetic 5 | . . 5 . . Robot Hit Streak 11 | 5 11 7 9 10 Robot Miss Streak 8 | 3 3 1 5 8 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 165 | 27 28 7 33 70 Core Hits 91 | 8 17 4 12 50 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | 1 . . 5 3 Burn 7 | . . . 4 3 Destroy 2 | 1 . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2356 | 279 282 126 415 1254 Guns 1831 | 279 282 90 415 765 Cannons 321 | . . . . 321 Explosions 204 | . . 36 . 168 Melee . | . . . . . Ramming . | . . . . . Kinetic 1137 | 279 282 17 89 470 Thermal 996 | . . 54 326 616 Explosive 168 | . . . . 168 Electromagnetic 55 | . . 55 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles . | . . . . . Explosions 1 | . . 1 . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 37 | . . 37 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 599 | . 18 114 258 599 Average Temperature 180 | . 8 43 67 246 Received Heat Transfer 1596 | . 114 27 204 1251 Effects 47 | . . . 1 46 Shutdowns 12 | . . . . 12 Energy Bleed 7 | . . . . 7 Interference 10 | . . . 1 9 Matter Decay 6 | . . . . 6 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 9 | . . . . 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . . . 5 2 Heat Transferred 2815 | . . 87 1073 1655 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 78 Level 1 5 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 269 | 5 68 35 50 269 Initial 9 | . . 4 1 9 Average 30 | 1 19 6 7 85 Influence Increases 1036 | 25 173 70 175 593 Destroy 0b10 Robot/C 600 | . 140 40 80 340 Destroy 0b10 Robot/NC 50 | 25 . . 15 10 Destroy Leader 134 | . 30 10 44 50 Successful Hack 8 | . 3 . 5 . Disable Machine 30 | . . . 30 . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 19 | . . 5 1 13 Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 871 | 25 161 77 158 450 Entered New Map 25 | . . 8 4 13 Time Decay 626 | 25 161 59 154 227 Lost Part 220 | . . 10 . 210 Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 9 3 13 29 Peak Tracking Total 8 | . 3 2 3 8 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 . 2 . Successful 5 | . 3 . 2 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 4 . 2 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Track 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1892 | 23 630 252 708 279 Terrain 1892 | 23 630 252 708 279 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2419 | 195 641 252 708 623 Spaces Moved 1039 | 87 234 188 304 226 Core 30 | 22 . . . 8 Treads 486 | 65 211 . . 210 Legs 523 | . 23 188 304 8 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 156 | 135 156 120 184 158 Slowest Speed 350 | 160 160 120 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 30 41 24 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . 5 . 8 Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . 5 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1594 | 125 469 205 404 391 Wait 306 | . 178 8 64 56 Move 1035 | 86 233 187 303 226 Hop . | . . . . . Pick Up 51 | 12 11 2 7 19 Fast Attach 10 | 2 6 1 . 1 Attach 27 | 4 4 1 3 15 Detach . | . . . . . Swap 15 | . 5 . 3 7 Drop 17 | . 9 1 1 6 Fire 133 | 21 23 5 23 61 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 12) 837 | -10/Materials | Entered Mines 914 | -10/Mines | Met a Derelict bent on vengeance 949 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1484 | -9/Materials | Build established: Scavenger-Skirmisher 1724 | -9/Materials | Discovered new exit (range 15) 1797 | -9/Materials | Entered another Materials area 1797 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2107 | -8/Materials | Lost 3 parts (1p1u1w) 2212 | -8/Materials | Garrison activated, responded to threat 2392 | -8/Materials | Core integrity fell below 50% 2411 | -8/Materials | Core integrity fell below 20% 2420 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Power failure, Imp. Ion Engine shutdown. Imp. Ion Engine destroyed. G-50 Soldier destroyed. Overheating: Matter decay (-10). Flak Cannon destroyed. Hvy. Particle Gun destroyed. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Overheating: Energy bleed (-9). K-01 Serf collects debris. Lrg. Storage Unit destroyed. Sml. Storage Unit crushed and broken. Overheating: Energy bleed (-20). U-05 Engineer builds a Door. K-01 Serf collects debris. M-28 Smith repairs G-47 Trooper. Acquired Mni. Grenade Launcher. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ??????????????????????????????????????##?????? | | ???????????????????????#######???????????????? | | ???????????????????????#]@ ##?#??????????#?? | | ???????????????????????#]!m[ #??????????????? | | ???????????????????#### !g== ##????########??? | | ??????????########## [% %"g"=#?????? #??? | | ?????????# + # % G"!#???? ? #??? | | ?????????# """ """ # % "*=#??????? #??? | | ???????????""" """ # # * g!#??#? ?? #??? | | ????????????"" """ # ### k## +???? ##?? | | ????????????"" """ + u!%=% #????? #??# | | ????????????"" """ # w% #?????? ???? | | ???????????? # ###########?? ??? ???? | | ?????????? # ## ! ![]#########+#???? | | ??????????###???#### ## ![]# * #?#?? | | ???????????????????#"%## ! ]]# =#?#?? | | ??????????????????## ## # #???? | | ???????????????#### ##+###### #???? | | ???????????????+ #####+########???# | | ???????????????#### #????? | | ??????????????????# ###+####### #????? | | ??????????????????##+### # #????? | | ????????????????????? ?# += #????? | | ????????????????????? ?# # #????? | | ???????????????????????# # #? ??? | | ???????????????????????# + #?? ?? | | ???????????????????????# ### # ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastLayeredChainsaw Manual? 0 Play Time 00:26:20 Cumulative 17.2 hours Start 2025.07.29 @ 09:36:13 End 2025.07.29 @ 10:02:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 30 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 799f341f-1840-49c8-a1de-7abee69cb8a8