Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.05 @ 00:31:26 Player: Some Pennies Result: Destroyed by as-15522 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (530) 530 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-1084) -1084 TOTAL SCORE: 21 Bonus ------- Friendly Fire -1084 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 194/250 System Corruption 0% Temperature Cool (60) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (20) --- Improved Deuterium Engine Wheel Compact Wheel Medium Storage Unit YI-UF0's Bottomless Matter Pit Structural Scanner Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Light Assault Rifle Rocket Launcher Rocket Launcher YI-UF0's Doublenader Datajack Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Improved Deuterium Engine Wheel Compact Wheel Heat Sink Medium Storage Unit YI-UF0's Bottomless Matter Pit Structural Scanner Signal Interpreter Seismic Detector ECM Suite Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Light Assault Rifle Rocket Launcher Rocket Launcher YI-UF0's Doublenader Datajack Flail [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 18 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 4 | 1 2 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 6 | 1 4 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 15 | 3 14 20 Power 1 | 1 1 1 Propulsion 1 | . 1 2 Utility 6 | . 6 8 Weapon 5 | 1 4 7 Tool/Special . | . . . Unused Backups 23 | . 6 17 Power 4 | . 2 2 Propulsion 1 | . . 1 Utility 10 | . 3 7 Weapon 7 | . 1 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 98 100 Engine 14 | . 14 14 Treads 22 | . 19 28 Wheel 4 | . 7 . Device 12 | . 11 14 Storage 14 | . 14 14 Protection 1 | . 2 . Energy Gun 17 | . 12 28 Ballistic Gun 9 | . 14 . Peak Build Rating 15 | 8 13 15 Average Rating 10 | 5 9 14 On Entrance 7 | . 8 13 Naked Turns . | . . . Heaviest Build 52 | 12 52 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 20 | 6 20 20 Average Carried 15 | 3 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 896 | 297 592 7 Remotely . | . . . Salvage Created 1123 | 157 727 239 Parts 82 | 11 53 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 14 6 Guns 20 | . 14 6 Classes Destroyed 11 | 2 8 1 Worker 3 | . 1 2 Builder 2 | . 2 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 8 | . 8 . Assembled 3 | . . 3 Best Kill Streak 6 | 2 6 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed 1 | . . 1 YI-UF0 (-10/Mines) Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 133 | . 112 21 Missed 29 | . 27 2 Damage Taken 1101 | . 873 228 Core 250 | . 160 90 Absorbed by Shields . | . . . Regen/Repaired (Parts) 97 | . 97 . Core Remaining (%) 100 | 100 . . Volleys Fired 117 | 9 85 23 Largest 2 | 2 2 2 Hottest 100 | 60 100 90 Shots Fired 220 | 18 156 46 Gun 212 | 18 148 46 Cannon . | . . . Launcher . | . . . Special 8 | . 8 . Kinetic 107 | 9 98 . Thermal 57 | 9 48 . Explosive . | . . . Electromagnetic 56 | . 10 46 Robot Hit Streak 16 | 6 16 8 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 134 | 12 100 22 Core Hits 59 | 6 41 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1610 | 151 1150 309 Guns 1579 | 151 1132 296 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 31 | . 18 13 Kinetic 728 | 63 665 . Thermal 429 | 88 341 . Explosive . | . . . Electromagnetic 422 | . 126 296 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 5 | . 4 1 Targets Rammed 5 | . 4 1 Kicked . | . . . Crushed . | . . . Highest Temperature 220 | . 211 220 Average Temperature 60 | . 54 71 Received Heat Transfer 372 | . 312 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 5 | . 2 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1007 | 200 807 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 120 | 10 120 100 Initial 40 | . . 40 Average 32 | 2 40 18 Influence Increases 636 | 25 497 114 Destroy 0b10 Robot/C 340 | . 280 60 Destroy 0b10 Robot/NC 85 | 25 50 10 Destroy Leader 76 | . 66 10 Successful Hack 49 | . 49 . Disable Machine 30 | . . 30 Destroy Structure 11 | . 7 4 Lose Combat Pursuer 45 | . 45 . Influence Decreases 571 | 25 392 154 Time Decay 541 | 25 362 154 Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 25 11 Peak Tracking Total 7 | . 7 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 18 | . 18 . Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 9 | . 9 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1605 | 71 908 626 Terrain 1228 | . 602 626 Seismic 377 | 71 306 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2493 | 140 1670 683 Spaces Moved 1083 | 71 762 250 Core 17 | 17 . . Treads 685 | 54 381 250 Legs . | . . . Wheels 381 | . 381 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 240 Average Speed 171 | 133 152 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 4 92 68 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 12 | . 8 4 Melee . | . . . Projectile 8 | . 8 . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1496 | 97 1112 287 Wait 197 | . 192 5 Move 1081 | 70 761 250 Hop . | . . . Pick Up 42 | 11 28 3 Fast Attach 6 | 2 4 . Attach 8 | 5 3 . Detach . | . . . Swap 19 | . 17 2 Drop 21 | . 18 3 Fire 117 | 9 85 23 Melee . | . . . Ram 3 | . 3 . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 393 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Discovered new exit (range 9) 790 | -10/Materials | Discovered new exit (range 6) 961 | -10/Materials | Learned 2 Mines zone layouts 1002 | -10/Materials | Learned 2 Mines zone layouts 1052 | -10/Materials | Learned 4 Subcaves zone layouts 1062 | -10/Materials | Loaded intel: 2 recycling unit locations 1084 | -10/Materials | Learned 2 Mines zone layouts 1118 | -10/Materials | Identified exit to Subcaves 1118 | -10/Materials | Identified exit to Materials 1536 | -10/Materials | Core integrity fell below 50% 1695 | -10/Materials | Repaired Lgt. Treads 1811 | -10/Materials | Entered Mines 1833 | -10/Mines | Discovered exit to Materials (range 14) 1996 | -10/Mines | Murdered YI-UF0 2010 | -10/Mines | Found Corrupted Prototype Launcher 2017 | -10/Mines | Found Corrupted Prototype Storage 2055 | -10/Mines | Learned Materials trap positions 2326 | -10/Mines | Assembled infested the area 2331 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2394 | -10/Mines | Core integrity fell below 20% 2494 | -10/Mines | Destroyed by as-15522 with Assembled F-torch Last Messages --------------- decided the best way to defend their interests would be to start expanding in this direction." 02233_ Plasma Injector explodes. 02326_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02327_ K-01 Serf destroyed. 02331_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02393_ as-19474 destroyed. 02441_ as-59778 destroyed. 02447_ Acquired 6 matter. 02458_ U-05 Engineer destroyed. 02467_ as-27455 destroyed. 02477_ Slammed into T-07 Excavator. 02477_ T-07 Excavator knocked back. 02480_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ???#!% *[ #??????????# ^ #???? | | ???###%#####???????#### #???? | | ####?# ##????????### ##??? | | # ###%#????#???# ##?? | | ## #??###### ##? | | < # #### ### #? | | ##?# ## #? | | ##?## ## < ##? | | ###### ##?## ## ##?? | | ##????## ##?## ## ##??? | | ###??????#### #??# ## # ####??#? | | ???????#????## #??# ##### #??????? | | ?#?#?????????## #### #???# #??????? | | ????#?????????# ##?#?# #??????? | | ###???????????# ##????# #??????? | | ##???????????#### ## #######!%#??????? | | ##???????#???#?# ### ## !=%%! #??????? | | #####?????#?#?## #?#####%##### ##?#???? | | #????????## ##????# #???# ##????? | | #????#??## ##???# #???### #?????? | | ##### #??#???## ###?# #?????# #?????? | | #???# #???#???# #??# #?????# #?????? | | ????# #???????# ## #??# #????## ##????? | | ???## ##??????##### ##??#%#????## ##???? | | ???# ##????#????# #####a#???## #???? | | ???# ####??????## @ #??## ##??? | | ???## ######??# ######?## """ ##?? | | ????## #### ###????# """ ##? | | ?????##### ## ##????# """ #? | | ?????????## #?##?# #? | | ?????????### #????## ## #? | | ??????#????## ##?????###### #? | | ??##????????## #?????#???## ##? | | ?????????????# # ##?#?????## ##?? | | ????#?#????#?# ### ##?##?????# ##??? | | ?????????????# #?#####??????????????????? | | ?????????????# #?#??????????????????????? | | ????#????????# #???#??#?????????????????? | | ?????????????# #????????????????????????? | | ############## #????#???????????????????? | | # =!%* #????????????????????????? | | # ##########=####?#??????????????????????? | | # #?????#### #????#????#?????????????????? | | # ##????# #???????#???????????????????? | | # #????## ####???????#?#?????????????????? | | #?????# #??????????????????????????????? | | ###?????# #????????????#?????????????????? | | ######### #??????????????????????????????? | | #?#????????????????????????????? | | ###########?#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedVariableArticulator Manual? 0 Play Time 00:16:18 Cumulative 507.9 hours Start 2024.12.05 @ 00:17:19 End 2024.12.05 @ 00:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 326 Adventurer 5 Explorer 0 Win Type - Total 14 Types 6/0/6/0/0/0/2/0/0 Lore% 84 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d514e9b-e3d0-4336-9269-db62c11a360b