Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 12:56:32 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (651) 651 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1966 Bonus ------- None Cogmind --------- Core Integrity 144/400 Matter 169/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1100) Ox21 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Hover Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Visual Processing Unit Experimental Sensor Array Signal Interpreter Terrain Scanner ECM Suite Light Armor Plating Tractor Beam Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Sensor Array Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Hover Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Experimental Sensor Array Signal Interpreter Terrain Scanner ECM Suite Light Armor Plating Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 3 23 3 6 Power 4 | . 4 . . Engine 3 | . 3 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 4 3 . Treads 3 | . 2 1 . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . 2 . . Utility 6 | 1 3 . 2 Device 2 | 1 . . 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 16 | . 12 . 4 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 8 | . 6 . 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon 4 | . 3 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 3 1 9 Power 1 | . . . 1 Propulsion 5 | . 2 1 2 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Highest Loss Streak 9 | . 2 1 9 Average Slot Usage (%) 98 | . 98 99 85 Engine 2 | . 3 . . Core 10 | . 9 14 6 Treads 17 | . 18 18 . Leg 4 | . . 9 17 Wheel 1 | . 2 . . Flight 3 | . 6 . . Device 1 | . 2 . 9 Storage 24 | . 23 28 22 Protection 2 | . 2 . 8 Energy Gun 3 | . 5 . . Ballistic Gun 19 | . 15 28 19 Ballistic Cannon 3 | . 4 . . Special Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 77 | 12 75 75 77 Greatest Support 40 | 32 40 40 20 Greatest Overweight (x) 23 | 3 3 7 23 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 17 | 6 15 20 20 Most Carried 20 | 6 20 20 19 Average Carried 16 | 6 14 19 17 Final Capacity 20 | 6 20 20 20 Final Carried 20 | 6 20 20 15 Class Distribution -------------------- 79% | Hauler-Mutant 11% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 901 | 230 574 97 . Remotely 102 | 30 72 . . Salvage Created 1012 | 84 654 139 135 Parts 86 | 4 64 9 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | . 12 2 4 Guns 14 | . 10 2 2 Cannons 1 | . 1 . . AOE 3 | . 1 . 2 Classes Destroyed 7 | 1 6 . . Worker 7 | . 4 2 1 Builder 3 | . 3 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 12 | . 6 2 4 Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1944 | . 645 199 1100 Core 390 | . 122 12 256 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 127 | 2 97 12 16 Largest 2 | 2 2 2 2 Hottest 100 | 80 100 46 46 Shots Fired 233 | 4 181 24 24 Gun 193 | 4 146 24 19 Cannon 22 | . 22 . . Launcher 5 | . . . 5 Special 13 | . 13 . . Kinetic 181 | . 138 24 19 Thermal 13 | . 13 . . Explosive 5 | . . . 5 Electromagnetic 34 | 4 30 . . Robot Hit Streak 17 | 3 17 11 6 Robot Miss Streak 6 | . 6 3 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 119 | 3 81 18 17 Core Hits 65 | 2 43 7 13 Critical Hits 2 | . 2 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1855 | 40 953 264 598 Guns 1216 | 40 675 264 237 Cannons 206 | . 206 . . Explosions 433 | . 72 . 361 Melee . | . . . . Ramming . | . . . . Kinetic 1197 | . 696 264 237 Thermal 72 | . 72 . . Explosive 361 | . . . 361 Electromagnetic 225 | 40 185 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 200 | . 179 . 21 Shots 5 | . 2 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 105 | 36 105 9 3 Average Temperature 20 | 20 21 5 2 Received Heat Transfer 567 | . 165 108 294 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 262 | 5 262 52 75 Initial 36 | . 3 36 . Average 105 | 4 157 26 17 Maximum Alert Level 1 | . 1 . . Low Security (%) 82 | 100 71 100 100 Level 1 17 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 33 2 7 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 3 | . 3 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 1 . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 17 3 . Successful 14 | . 12 2 . Failed 6 | . 5 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 7 3 . Terminals 19 | . 16 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 2 | . 2 . . Terminal Index 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Track 2 | . 1 1 . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3056 | 31 1848 1010 167 Spaces Moved 1529 | 13 1015 457 44 Core 8 | 1 5 . 2 Treads 928 | . 592 336 . Legs 167 | 4 . 121 42 Wheels 142 | 8 134 . . Hover . | . . . . Flight 284 | . 284 . . Fastest Speed 37 | 100 37 180 210 Average Speed 159 | 113 142 188 259 Slowest Speed 1200 | 200 200 330 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 94 83 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . 13 . . Terrain Destroyed 65 | . 44 . 21 Melee . | . . . . Projectile 13 | . 13 . . AOE 52 | . 31 . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1921 | 24 1241 584 72 Wait 149 | 5 35 103 6 Move 1526 | 12 1014 456 44 Hop . | . . . . Pick Up 43 | . 39 4 . Fast Attach 15 | 3 9 3 . Attach 9 | . 4 . 5 Detach 2 | . 2 . . Swap 11 | . 10 . 1 Drop 39 | 2 31 6 . Fire 127 | 2 97 12 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 10) 215 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Build established: Scavenger-Mutant 932 | -10/Materials | Build established: Hauler-Mutant 1880 | -10/Materials | Entered Mines 1904 | -10/Mines | Learned location of Zion (-6) 1982 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1982 | -10/Mines | Discovered new exit (range 5) 2462 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2470 | -10/Mines | Found Prototype Device 2511 | -10/Mines | Core integrity fell below 50% 2589 | -10/Mines | Discovered new exit (range 11) 2669 | -10/Mines | Discovered new exit (range 9) 2707 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2890 | -10/Mines | Entered Materials 2890 | -9/Materials | Evolved 2 slots: Utility x2 2892 | -9/Materials | Discovered new exit (range 7) 3033 | -9/Materials | System corruption reached 10% 3039 | -9/Materials | Core integrity fell below 50% 3057 | -9/Materials | Self-destructed Last Messages --------------- 03028_ U-05 Engineer lays Concrete. 03029_ U-05 Engineer builds a Wall. 03029_ U-05 Engineer lays Concrete. 03030_ System corrupted: Hvy. Assault Rifle rejected. 03030_ U-05 Engineer builds a Wall. 03032_ Sensor Array destroyed. 03032_ System corrupted by crushing effect (+3). 03033_ U-05 Engineer lays Concrete. 03034_ Knocked back. 03034_ U-05 Engineer lays Concrete. 03036_ U-05 Engineer builds a Wall. 03041_ Mining Laser destroyed. 03042_ System corrupted: Hvy. Assault Rifle targeting data glitched. 03042_ U-05 Engineer lays Concrete. 03044_ U-05 Engineer builds a Wall. 03045_ U-05 Engineer lays Concrete. 03046_ Knocked back. 03047_ U-05 Engineer lays Concrete. 03052_ Hvy. Assault Rifle destroyed. 03053_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? /??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????? ?# #??????????????????? | | ??????????????????????" # #??????????????????? | | ????????????????????""" # #??????????????????? | | ?????????????????????"" # #??????????????????? | | ????????????????????? # #??????????????????? | | ??????????????????????" ####???????????????? | | ??????????????????????? *## #???????????????? | | ????????????????????????! # #???????????????? | | ????????????????????????? # ???#????????????? | | ?????????????????????????## ##### ##???????????? | | ?????????????????????????# ! #???????????? | | ?????????????????????????# %%= =+%"""???????? | | ?????????????????????????# = %#="""???????? | | ??????????????????????????# #### #???????????? | | ??????????????????????????# #??? #???????????? | | ??????????#######?????????# #???? #???????????? | | ??????????# ###########YY #????? #???????????? | | ??????????# #??????#???????????? | | ??????????# < @b #??????????????????? | | ??????????# #??????????????????? | | ??????????# ###############??????????????????? | | ??????????## ##????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledUtilityBlade Manual? 0 Play Time 00:39:26 Cumulative 34.9 hours Start 2021.02.26 @ 16:52:15 End 2021.02.27 @ 12:56:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 37 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb0ee975-0e48-490c-ad56-b05045e09170