Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 23:41:55

Player: DuckBoy

Result: Destroyed by Z6-YMZ(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (19)      95
Value Destroyed (254)      254
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 789

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     256/300
Energy                     105/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (340) Ox2
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
      Spiked Treads
>            --- UTILITY (2) ------
             Huge Storage Unit
>            --- WEAPON (2) -------
  Subdweller Laser
       Light Cannon
>            --- INVENTORY (25) ---
       Light Treads
       Light Treads
       Light Treads
             Wheel
             Wheel
             Wheel
             Wheel
     Compact Wheel
  Subdweller Monowheel
       Small Storage Unit
             Sensor Array
             Signal Interpreter
             Terrain Scanner
   Makeshift System Shield
       Small Laser
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
      Spiked Treads
>            --- UTILITY ----------
             Huge Storage Unit
             Structural Scanner
>            --- WEAPON -----------
             EM Pulse Gun
      Medium Laser
>            --- INVENTORY --------
       Light Ion Engine
       Light Treads
       Light Treads
       Light Treads
       Light Treads
             Wheel
             Wheel
             Wheel
             Wheel
     Compact Wheel
  Subdweller Monowheel
       Small Storage Unit
             Sensor Array
             Signal Interpreter
             Terrain Scanner
       Small Laser
       Light Cannon
             Mining Laser
             Flamer
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Huge Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             29   | 6   9   14  
  Power                    6    | 1   2   3   
    Engine                 6    | 1   2   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 2   4   5   
    Treads                 7    | 1   3   3   
    Leg                    .    | .   .   .   
    Wheel                  4    | 1   1   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   1   6   
    Energy Gun             6    | 2   1   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    2    | .   .   2   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  98  
  Engine                   13   | .   14  13  
  Treads                   19   | .   13  26  
  Wheel                    8    | .   14  1   
  Device                   13   | .   13  13  
  Storage                  14   | .   14  14  
  Energy Gun               25   | .   28  22  
  Special Weapon           2    | .   .   4   
Peak Build Rating          11   | 6   8   11  
  Average Rating           8    | 4   7   9   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             90   | 11  89  90  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  5    | .   5   5   
  Average Overweight (x)   2    | .   2   2   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         20   | 6   18  25  
  Most Carried             19   | 4   16  19  
  Average Carried          13   | 2   11  17  
  Final Capacity           25   | 8   25  25  
  Final Carried            16   | 4   16  16  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           415  | 225 108 82  
  Remotely                 .    | .   .   .   
Salvage Created            534  | .   373 161 
  Parts                    38   | .   31  7   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      7    | .   .   7   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  12   | .   9   3   
  Guns                     11   | .   9   2   
Classes Destroyed          6    | .   5   1   
  Worker                   2    | .   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   9   .   
  Subdweller               3    | .   .   3   
Best Kill Streak           3    | .   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        89   | .    35   54   
  Missed                   26   | .    10   16   
Damage Taken               1077 | .    190  887  
  Core                     263  | .    14   249  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   51   | .    51   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              69   | .    37   32   
  Largest                  2    | .    2    2    
  Hottest                  140  | .    90   140  
Shots Fired                129  | .    74   55   
  Gun                      122  | .    74   48   
  Cannon                   1    | .    .    1    
  Launcher                 .    | .    .    .    
  Special                  6    | .    .    6    
  Kinetic                  1    | .    .    1    
  Thermal                  101  | .    74   27   
  Explosive                .    | .    .    .    
  Electromagnetic          27   | .    .    27   
  Robot Hit Streak         15   | .    5    15   
  Robot Miss Streak        4    | .    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    2    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           86   | .    42   44   
  Core Hits                27   | .    20   7    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    2    1    
    Burn                   3    | .    2    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1060 | .    520  540  
  Guns                     983  | .    520  463  
  Cannons                  19   | .    .    19   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  19   | .    .    19   
  Thermal                  770  | .    520  250  
  Explosive                .    | .    .    .    
  Electromagnetic          271  | .    .    271  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        180  | .    180  4    
  Average Temperature      54   | .    56   3    
  Received Heat Transfer   90   | .    .    90   
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Fried              5    | .    .    5    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | .    3    1    
  Heat Transferred         2540 | .    1523 1017 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             311  | .   311 .   
  Initial                  .    | .   .   .   
  Average                  107  | .   114 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         81   | 100 80  .   
  Level 1                  18   | .   19  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              23   | .   15  8   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        3    | .   2   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             6    | .   6   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   10  .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                34   | .   34  .   
  Successful               16   | .   16  .   
  Failed                   18   | .   18  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   22   | .   22  .   
  Terminals                25   | .   25  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          7    | .   7   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   9   .   
  Prototype ID Bank        1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Reprogram Traps          1    | .   1   .   
  Dispatch Records         2    | .   2   .   
  Surveillance Status      1    | .   1   .   
  Patrol Status            1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         5    | .   5   .   
  Terminals                4    | .   4   .   
    Track                  1    | .   1   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Mask                   1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               1837 | 56  991 790 
Spaces Moved               811  | 43  548 220 
  Core                     1    | 1   .   .   
  Treads                   206  | 2   35  169 
  Legs                     .    | .   .   .   
  Wheels                   604  | 40  513 51  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  100 175 
  Average Speed            184  | 101 146 296 
  Slowest Speed            480  | 160 480 340 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       37   | 3   92  18  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             2    | .   .   2   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1006 | 52  660 294 
  Wait                     75   | .   54  21  
  Move                     809  | 42  547 220 
  Hop                      .    | .   .   .   
  Pick Up                  22   | 4   12  6   
  Fast Attach              10   | 6   4   .   
  Attach                   7    | .   1   6   
  Detach                   .    | .   .   .   
  Swap                     12   | .   4   8   
  Drop                     2    | .   1   1   
  Fire                     69   | .   37  32  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 16)
   57 | -11/Scrapyard | Entered Materials
  247 | -10/Materials | Discovered new exit (range 12)
  300 | -10/Materials | Build established: Mutant
  333 | -10/Materials | Repaired Lgt. Treads
  688 | -10/Materials | Discovered new exit (range 3)
  817 | -10/Materials | Discovered new exit (range 12)
  948 | -10/Materials | Discovered new exit (range 10)
 1048 | -10/Materials | Entered Subcaves
 1242 | -10/Subcaves  | Discovered new exit (range 15)
 1501 | -10/Subcaves  | Shifting Twisted Machinery released Mak. System Shield
 1503 | -10/Subcaves  | Discovered new exit (range 4)
 1509 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 1820 | -10/Subcaves  | Core integrity fell below 50%
 1830 | -10/Subcaves  | Core integrity fell below 20%
 1838 | -10/Subcaves  | Destroyed by Z6-YMZ(R) with Subdweller Machine Gun

 Last Messages 
---------------
01429_ Sub. Power Source destroyed.
01443_ Med. Laser destroyed.
01449_ 36-031(R) misfires.
01453_ 36-031(R) system terminally corrupted.
01453_ Disposable Heat Sink fried.
01453_ Sub. Monowheel fried.
01453_ Sub. Power Source fried.
01454_ Acquired 10 matter.
01464_ Subatomizers dissect the Corrupted Sub. Machine Gun. <x3>
Mak. System Shield falls loose from the Twisted Machinery.
01503_ EXIT=FOUND
Sub. Laser falls loose from the Twisted Machinery.
01534_ Acquired Mak. System Shield.
01564_ Acquired Sub. Laser.
01823_ EM Pulse Gun destroyed.
01824_ Structural Scanner destroyed.
01827_ K8-CHY(R) misfires.
01828_ Lgt. Treads destroyed.
01831_ K8-CHY(R) misfires.
01832_ Flamer destroyed.

 Map 
-----
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| ?????????????????????????????????   ?????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              KineticStorageStick
  Manual?         0
Play Time         00:14:04
  Cumulative      465.8 hours
  Start           2025.05.02 @ 23:28:39
  End             2025.05.02 @ 23:41:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          297
  Rogue           294
  Adventurer      3
  Explorer        0
Win Type          -
  Total           8
  Types           7/0/1/0/0/0/0/0/0
Lore%             69
Gallery%          75
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f45af4d1-50c5-475a-a9e7-56d4757abc3a