Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 20:50:14 Player: Minty Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (119) 595 Value Destroyed (5324) 5324 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (6503) 6503 TOTAL SCORE: 21142 Bonus ------- High Alert Combat Kills 614 Follower Combat Kills 1490 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -301 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 50/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Makeshift Terrain Scan Processor System Shield Relay Coupler [Swarmer] (4) Relay Coupler [Duelist] (4) Relay Coupler [Sentry] (8) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift System Shield Relay Coupler [NC] (30) Relay Coupler [Swarmer] (43) Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Relay Coupler [Sentry] > --- WEAPON ----------- Firepult > --- INVENTORY -------- Cooled Ion Engine Improved VTOL Module Xenon Bombardment Thruster Compact Matter Pod Makeshift Terrain Scanner Terrain Scan Processor Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Specialist] Improved Assault Rifle Enhanced Gauss Cannon Mini Grenade Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Slots Evolved 6 | . . 2 . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . 1 . . . . . Utility 3 | . . 2 . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 153 | 3 14 13 2 10 3 9 31 19 4 23 2 7 6 7 Power 7 | . . 2 . . . 1 1 1 . . . 1 1 . Engine 6 | . . 2 . . . 1 1 1 . . . . 1 . Core 1 | . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 43 | 2 3 1 . . . 7 13 6 . 6 1 2 2 . Treads 11 | . . . . . . 3 4 . . . . 2 2 . Leg 4 | . . . . . . . . 4 . . . . . . Wheel 9 | 2 3 1 . . . 1 1 . . . 1 . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . . . . . 3 8 2 . 6 . . . . Utility 34 | . 3 3 2 2 1 . 4 6 1 7 1 2 . 2 Device 7 | . 1 1 1 . 1 . 1 2 . . . . . . Storage 2 | . . . . 1 . . . 1 . . . . . . Processor 5 | . 1 . 1 . . . . . 1 1 . . . 1 Hackware 13 | . . . . 1 . . . 2 . 6 1 2 . 1 Protection 7 | . 1 2 . . . . 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 69 | 1 8 7 . 8 2 1 13 6 3 10 . 2 3 5 Energy Gun 8 | 1 . 3 . 4 . . . . . . . . . . Energy Cannon 12 | . 5 2 . 1 . . 1 . 1 . . . . 2 Ballistic Gun 13 | . . . . . 1 1 2 1 1 3 . . 2 2 Ballistic Cannon 9 | . . . . . . . . 2 1 4 . 1 1 . Launcher 9 | . 2 2 . . . . 4 1 . . . . . . Special Weapon 5 | . . . . . . . . . . 3 . 1 . 1 Impact Weapon 11 | . 1 . . 3 1 . 6 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 1 . 1 . . . . . . Corrupted Parts 5 | . 2 . 1 . 1 . 1 . . . . . . . System Corruption 27 | . 5 . 2 . 12 . 8 . . . . . . . Parts Lost 30 | . . . 1 . 2 . 6 5 2 5 . 3 4 2 Power 2 | . . . . . . . . . . . . 1 1 . Propulsion 16 | . . . . . . . 2 4 1 4 . 1 2 2 Utility 5 | . . . 1 . . . 1 1 1 . . 1 . . Weapon 7 | . . . . . 2 . 3 . . 1 . . 1 . Highest Loss Streak 4 | . . . 1 . 2 . 1 4 1 2 . 2 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 99 99 99 91 71 69 83 84 97 82 75 64 Engine 7 | . 14 11 11 11 11 9 4 6 7 7 7 3 3 6 Treads 4 | . . . . . . 15 10 . . . . 13 14 12 Leg 2 | . . . . . . . . 22 28 4 . . . . Wheel 9 | . 28 22 22 22 22 10 3 . . . 4 7 3 . Flight 8 | . . . . . . 2 15 6 . 22 30 3 . . Device 3 | . . 5 11 11 11 9 2 3 7 . . . . . Storage 9 | . 14 11 11 11 11 9 9 10 7 7 7 7 7 6 Processor 5 | . . 5 6 11 11 9 . . 6 7 7 7 7 7 Hackware 11 | . . . . 5 11 9 5 8 7 19 23 21 23 23 Protection 4 | . 13 22 14 5 . . 6 2 2 . . . . . Energy Gun 3 | . 2 4 22 16 20 . . . . . . . . . Energy Cannon 2 | . 21 15 . . . . . . . . . . . 1 Ballistic Gun 3 | . 2 . . . . 17 2 . 6 5 7 7 4 1 Launcher 1 | . . . . . . . 7 1 . . . . . . Special Weapon 2 | . . . . . . . . . . 4 7 6 6 4 Impact Weapon 1 | . . . . 5 . . 2 . . . . . . . Peak Build Rating 50 | 6 14 19 20 36 29 37 43 37 50 50 49 49 44 45 Average Rating 30 | 5 10 16 19 21 25 31 27 30 39 42 48 42 37 31 On Entrance 29 | 6 6 12 19 20 24 29 32 35 37 39 48 49 44 37 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 14 19 24 22 35 36 36 39 44 51 41 37 43 38 50 Greatest Support 59 | 26 26 24 24 24 24 42 40 59 59 49 17 50 50 40 Greatest Overweight (x) 7 | . . . . 1 1 7 3 4 . 3 3 4 3 1 Average Overweight (x) 1 | . . . . . 1 1 1 . . 1 2 2 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 5 7 7 8 8 13 14 14 14 14 14 15 13 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 8 10 14 15 15 15 15 15 15 14 14 4 Class Distribution -------------------- 49% | Bothacker-Mutant 44% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Matter Collected 3415 | 200 119 201 89 30 110 270 478 421 222 770 121 228 156 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4317 | . 608 660 340 51 540 378 601 233 235 212 59 70 61 269 Parts 236 | . 32 53 22 . 34 22 26 15 1 14 5 4 2 6 Haulers Intercepted 5 | . 1 3 . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . . 21 38 . Prevented 3 | . . . . . . . . . . . . 1 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 92 | . 11 17 8 . 6 7 18 6 6 6 1 1 2 3 Melee 2 | . 1 . . . . . 1 . . . . . . . Guns 28 | . . . 7 . 5 7 2 . 1 3 1 . 2 . Cannons 25 | . 7 8 . . . . . 5 2 2 . 1 . . AOE 24 | . 2 9 . . . . 9 1 2 1 . . . . Classes Destroyed 15 | . 6 3 1 . 2 . 2 . . 1 . . . . Worker 8 | . 1 3 . . 3 . . . . . 1 . . . Builder 2 | . . . 1 . 1 . . . . . . . . . Tunneler 2 | . 1 . . . 1 . . . . . . . . . Hauler 5 | . 1 3 . . . 1 . . . . . . . . Recycler 3 | . 1 1 . . 1 . . . . . . . . . Operator 3 | . 1 1 . . . . . 1 . . . . . . Watcher 3 | . . 1 . . . . 1 1 . . . . . . Swarmer 17 | . . 7 3 . . 1 3 . . 1 . 1 1 . Cutter 2 | . . . . . . . 2 . . . . . . . Grunt 58 | . 11 9 5 . 4 6 7 4 6 4 . 1 1 . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 5 | . . 1 . . . . 2 2 . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . 1 . 3 . . . . . . . Programmer 2 | . . . . . . . . . . 1 1 . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 Best Kill Streak 11 | . 4 11 3 . 4 6 4 2 3 3 1 1 1 3 Combat Bots Only 6 | . 4 6 3 . 3 5 3 2 3 3 1 1 1 3 Max Kills in Single Turn 5 | . 3 5 1 . 2 1 3 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . . . . 2 1 1 1 . . . . Melee 1 | . 1 . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Hostile Shots Fired 478 | . 27 37 29 . 22 34 81 56 45 82 4 11 31 19 Missed 170 | . 9 12 12 . 9 11 18 20 18 39 2 4 11 5 Damage Taken 5569 | . 202 237 213 . 205 315 1198 738 456 637 29 266 416 657 Core 1416 | . 53 24 10 . 95 96 229 206 76 108 . 85 77 357 Absorbed by Shields 67 | . . . . . . . 67 . . . . . . . Redirected to Shielding 71 | . 12 35 24 . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . 44 . . . . . . . . . . . . Core Remaining (%) 62 | 100 78 . . . 67 . . 3 . . . . . . Volleys Fired 323 | . 25 30 24 . 22 22 30 30 20 58 9 20 21 12 Largest 2 | . 2 2 2 . 2 2 2 1 2 2 1 2 1 2 Hottest 250 | . 112 112 90 . 90 53 250 57 250 80 35 92 57 250 Shots Fired 491 | . 48 55 48 1 41 44 41 30 38 77 9 23 21 15 Gun 252 | . 6 12 48 1 41 44 22 . 18 31 5 8 10 6 Cannon 154 | . 40 37 . . . . 1 20 20 24 . 3 3 6 Launcher 36 | . 2 6 . . . . 18 10 . . . . . . Special 49 | . . . . . . . . . . 22 4 12 8 3 Kinetic 215 | . 3 . . . . 44 22 20 36 55 5 11 13 6 Thermal 9 | . . . . . . . 1 . 2 . . . . 6 Explosive 36 | . 2 6 . . . . 18 10 . . . . . . Electromagnetic 182 | . 43 49 48 1 41 . . . . . . . . . Robot Hit Streak 15 | . 3 15 10 7 9 5 8 4 8 8 3 8 8 6 Robot Miss Streak 10 | . 2 8 4 . 2 4 3 2 3 2 1 3 4 10 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 320 | . 31 33 33 2 28 27 34 21 26 39 6 16 14 10 Core Hits 202 | . 18 36 10 . 17 14 38 23 12 13 2 3 4 12 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 1 3 . . . . . . . Critical Strikes 13 | . 1 . 1 . 3 1 3 2 1 . . . 1 . Destroy 1 | . . . . . . 1 . . . . . . . . Blast 4 | . . . . . . . . 2 1 . . . 1 . Corrupt 3 | . . . 1 . 2 . . . . . . . . . Smash 5 | . 1 . . . 1 . 3 . . . . . . . Melee Attacks 40 | . 3 . . 1 2 . 30 4 . . . . . . Impact 36 | . 3 . . 1 2 . 30 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9221 | . 1025 1481 509 85 496 533 1908 1127 696 471 81 243 295 271 Guns 2775 | . 68 51 509 3 438 533 255 . 187 236 81 136 231 47 Cannons 2575 | . 584 713 . . . . 13 471 358 235 . 107 59 35 Explosions 3019 | . 204 717 . . . . 1110 656 151 . . . . 181 Melee 839 | . 169 . . 82 58 . 530 . . . . . . . Ramming 13 | . . . . . . . . . . . . . 5 8 Kinetic 2940 | . 37 . . . . 533 255 471 512 471 81 243 290 47 Thermal 594 | . 73 38 . . . . 83 . 184 . . . . 216 Explosive 2506 | . 131 679 . . . . 1040 656 . . . . . . Electromagnetic 2329 | . 615 764 509 3 438 . . . . . . . . . Impact 839 | . 169 . . 82 58 . 530 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . 5 . 2 2 14 . 9 10 . 1 1 1 1 1 Average Corruption 3 | . 4 . 2 2 2 . 8 9 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 67 | . . . 3 11 3 . 31 10 . 4 . 1 4 . Message Errors 22 | . . . 1 5 1 . 7 5 . . . 1 2 . Matter Fused 14 | . . . . 2 1 . 6 3 . 2 . . . . Heat Flow Errors 10 | . . . . . 1 . 7 1 . . . . 1 . Energy Discharges 6 | . . . . 2 . . 3 1 . . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . 1 . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . 1 1 . . 5 . . 1 . . . . Misfires 2 | . . . . 1 . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 337 | . 48 . . 40 58 . 189 2 . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 40 | . . . . . . . 38 2 . . . . . . Melee 297 | . 48 . . 40 58 . 151 . . . . . . . Knockbacks 13 | . 1 . . 1 . . . 4 2 4 . . 1 . Impact 2 | . 1 . . 1 . . . . . . . . . . Kinetic 11 | . . . . . . . . 4 2 4 . . 1 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . . . 233 137 26 . . . . . Shots 16 | . . . . . . . 7 5 4 . . . . . Rammed 4 | . . . . . . . 2 . . . . . 1 1 Targets Rammed 4 | . . . . . . . 2 . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 952 | . 189 189 21 . 133 . 239 289 418 12 . . 133 952 Average Temperature 145 | . 70 76 13 . 74 . 96 153 85 4 . . 73 557 Received Heat Transfer 1698 | . 111 51 114 . 54 153 333 297 261 195 . 21 108 . Effects 20 | . . . . . . . . 1 2 . . . . 17 Shutdowns 3 | . . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . 1 1 . . . . 2 Interference 3 | . . . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . 1 . . . . 2 Damage (minor) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . 2 . 1 1 1 . 5 . . . . . . . Combat Hostiles 9 | . 1 . 1 1 1 . 5 . . . . . . . Parts Fried 21 | . 5 4 6 . 1 . 5 . . . . . . . Impact Corruptions 11 | . 2 . . 2 1 . 6 . . . . . . . Robots Melted 5 | . . . . . . . 1 . 1 . . . . 3 Combat Hostiles 5 | . . . . . . . 1 . 1 . . . . 3 Parts Melted 28 | . . . . . 1 . 5 . 4 . . . . 18 Heat Transferred 3370 | . 150 100 . . . . 400 . 880 . . . . 1840 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Peak Influence 1448 | . 400 709 499 . 152 292 1448 1015 552 938 732 . . . Initial 705 | . . 127 276 . . 59 189 705 393 386 492 . . . Average 576 | . 180 356 427 . 59 167 822 868 464 729 556 . . . Maximum Alert Level 4 | . 2 3 2 . . 1 4 3 2 3 3 . . . Low Security (%) 14 | 100 47 6 . . 100 43 4 . . . . . . . Level 1 19 | . 48 57 36 . . 56 17 . 35 1 . . . . Level 2 23 | . 3 30 63 . . . 10 . 64 34 87 . . . Level 3 37 | . . 5 . . . . 51 100 . 63 12 . . . Level 4 4 | . . . . . . . 17 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 5 . . . 2 . 3 2 . 4 . 1 . Investigation 11 | . 2 3 . . . . . 2 2 . 2 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . 1 2 . . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . 2 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Distress Signals 8 | . 3 . . . . 2 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 21 19 8 . 7 11 28 19 6 27 6 14 18 3 Peak Tracking Total 10 | . 5 6 3 . 3 4 7 4 3 7 3 6 10 3 Tactical Retreats 13 | . 3 . 1 . . . 5 . . 3 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Traps Triggered 8 | . 1 . . . . . 2 . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Machines Disabled 22 | . 1 6 . . . . 7 1 2 3 . 1 1 . Max in Single Turn 3 | . 1 3 . . . . 1 1 1 1 . . . . Garrison Relay 7 | . . . . . . . 4 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Machines Accessed 29 | . 6 5 . 1 . 1 4 3 3 1 1 . . 4 Terminals 16 | . 4 3 . . . . 4 3 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . 1 . . . Total Hacks 106 | . 17 21 . 1 . 3 10 12 7 2 3 . . 30 Successful 70 | . 8 17 . 1 . 1 3 5 2 1 2 . . 30 Failed 36 | . 9 4 . . . 2 7 7 5 1 1 . . . Catastrophic 9 | . 1 1 . . . . 2 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 11 7 . 1 . . 2 6 2 . 3 . . . Terminals 49 | . 14 8 . . . . 10 12 3 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . 3 . . . . . Scanalyzers 11 | . . 11 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . 1 . 3 . . . Terminal Hacks 45 | . 3 2 . 1 . . 3 5 . 1 . . . 30 Record 12 | . . . . 1 . . . . . . . . . 11 Part Schematic 11 | . . . . . . . . . . . . . . 11 Robot Schematic 5 | . . . . . . . . . . . . . . 5 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 1 . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 3 | . . 1 . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . . Report Inventory 3 | . 2 . . . . . . . 1 . . . . . Scanalyzer 11 | . . 11 . . . . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . . . . Analyze 6 | . . 6 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 7 | . 3 2 . . . . . . . . 2 . . . Terminals 4 | . 2 2 . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . Restock 1 | . . . . . . . . . . . 1 . . . Redirect 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 5 . . . 1 3 3 3 1 1 . . . Full Trace Events 16 | . 2 4 . . . . 3 3 2 1 1 . . . Feedback Events 3 | . . . . . . . 2 1 . . . . . . Corruption 2 | . . . . . . . 1 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 5 . . . . . . . . . . . 11 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Used RIF Installer 2 | . . . . . . . 1 . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . Robots Hacked 27 | . . . . . . . . 4 . 14 2 4 2 1 Non-combat 1 | . . . . . . . . . . . 1 . . . Combat 26 | . . . . . . . . 4 . 14 1 4 2 1 Robot Hacks Applied 32 | . . . . . . . . 4 . 16 3 4 4 1 parse_system 2 | . . . . . . . . . . . . . 1 1 find_fabricator 1 | . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . 1 . . . scatter_targeting 1 | . . . . . . . . . . 1 . . . . spike_heat 1 | . . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . amplify_resonance 6 | . . . . . . . . . . 4 . 1 1 . reboot_system 2 | . . . . . . . . . . 2 . . . . overwrite_iff 6 | . . . . . . . . . . 4 . 1 1 . formatsys_high 11 | . . . . . . . . 3 . 4 1 2 1 . Relay Couplers Released 32 | . . . . . . . 15 . . 13 4 . . . Machine Destruction 28 | . . . . . . . 15 . . 13 . . . . Programmers 4 | . . . . . . . . . . . 4 . . . Attached 11 | . . . . . . . . 2 . 6 1 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 3 . . . . . 6 . 2 2 . Allies Hacked 2 | . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Total Allies 34 | . . . 2 3 . . 3 3 . 14 1 5 3 . Largest Group 8 | . . . 2 3 3 1 3 3 . 8 7 6 7 . Highest-Rated Group 209 | . . . 51 51 37 8 209 60 . 194 167 170 182 . Highest-Rated Ally 179 | . . . 31 31 21 8 179 29 . 32 32 49 49 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 226 | . . . 3 . 16 18 9 20 . 44 10 35 71 . Total Damage 4556 | . . . . . 195 123 236 301 . 818 421 935 1527 . Kills 48 | . . . . . 1 2 5 4 . 10 4 9 13 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Robot Analysis Total 146 | . 1 . . . . . . . . . . . . 145 Derelict Logs Recovered 2 | . . . 1 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Turns Passed 6472 | 9 445 376 260 671 310 173 1130 342 191 1178 158 493 551 185 Spaces Moved 3974 | 5 347 238 183 612 207 71 653 181 96 544 96 337 306 98 Core 23 | . . . . . . . . . . . . . . 23 Treads 241 | . . . . . . 8 12 . . . . 3 143 75 Legs 363 | 3 . . . . . . . 129 96 135 . . . . Wheels 2485 | 2 347 238 183 612 207 61 270 . . . 68 334 163 . Hover . | . . . . . . . . . . . . . . . Flight 862 | . . . . . . 2 371 52 . 409 28 . . . Fastest Speed 50 | 90 85 90 90 90 105 105 88 103 125 101 125 110 110 50 Average Speed 117 | 108 89 90 90 95 105 126 112 125 125 159 141 121 143 135 Slowest Speed 565 | 120 90 90 90 105 105 565 240 315 126 270 180 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 57 32 59 90 59 9 84 25 2 64 3 54 51 78 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 31 | . 1 . . 1 . . . . . . . . . 29 Known Exits Taken 3 | . . 1 . . . 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 9 | . . . 2 . 1 . . . . . . 1 5 . Spaces Dug 1 | . . . . . . . 1 . . . . . . . Terrain Destroyed 249 | . 16 28 . . . . 106 80 7 7 2 1 2 . Melee 1 | . . . . . . . 1 . . . . . . . Projectile 25 | . . . . . . . . 6 7 7 2 1 2 . AOE 223 | . 16 28 . . . . 105 74 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Total 5313 | 9 427 348 230 701 255 115 994 263 130 786 110 401 402 142 Wait 421 | . 13 43 21 30 18 . 178 20 . 16 4 33 35 10 Move 3962 | 4 346 237 182 611 206 71 652 180 96 543 95 336 305 98 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | . 13 12 . 4 4 4 15 3 5 8 . 1 3 2 Fast Attach 57 | . 3 3 1 3 1 6 13 9 1 9 1 3 3 1 Attach 48 | 2 . 3 . 1 1 1 14 8 3 5 . 2 2 6 Detach 33 | . . 1 . . . 3 13 5 . 4 . . 1 6 Swap 48 | 1 11 7 1 6 1 2 4 2 . 9 1 2 1 . Drop 91 | 2 13 12 1 8 . 6 26 1 5 6 . 3 2 6 Fire 323 | . 25 30 24 . 22 22 30 30 20 58 9 20 21 12 Melee 40 | . 3 . . 1 2 . 30 4 . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . . . . 1 1 Escape Stasis 88 | . . . . . . . 16 . . 72 . . . . Rewire 124 | . . . . 37 . . 1 1 . 56 . 1 28 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 556 | -9/Materials | Repaired Lgt. EM Pulse Cannon 728 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Entered Mines 978 | -9/Mines | Learned location of 1 exit from Proximity Caves 1072 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1073 | -9/Mines | Discovered new exit (range 5) 1091 | -9/Mines | Entered Exiles 1091 | -9/Exiles | Found Exiles lab destroyed 1091 | -9/Exiles | Accompanied by 2 allies 1121 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1235 | -9/Exiles | Learned location of Zion (-6) 1433 | -9/Exiles | Opened EX-Vault 1436 | -9/Exiles | Found Prototype Energy Cannon 1436 | -9/Exiles | Identified Firepult 1741 | -9/Exiles | Discovered new exit (range 10) 1762 | -9/Exiles | Entered Mines 1762 | -8/Mines | Accompanied by 3 allies 2038 | -8/Mines | Discovered new exit (range 12) 2066 | -8/Mines | System corruption reached 10% 2072 | -8/Mines | Entered Materials 2072 | -8/Materials | Accompanied by 1 ally 2072 | -8/Materials | Evolved 2 slots: Propulsion x2 2116 | -8/Materials | Garrison activated, responded to threat 2245 | -8/Materials | Identified exit to Garrison 2245 | -8/Materials | Entered Garrison 2245 | -8/Garrison | Accompanied by 1 ally 2273 | -8/Garrison | Triggered checkpoint 2328 | -8/Garrison | Garrison Relay disabled 2447 | -8/Garrison | Build established: Scavenger-Mutant 2460 | -8/Garrison | Triggered checkpoint 2600 | -8/Garrison | Garrison Relay disabled 2637 | -8/Garrison | Garrison Relay disabled 2689 | -8/Garrison | Triggered checkpoint 2727 | -8/Garrison | Core integrity fell below 50% 2745 | -8/Garrison | Rescued AZ-K3N 2746 | -8/Garrison | AZ-K3N assimilated hostile Y-45 Defender 2818 | -8/Garrison | Build established: Mutant 2909 | -8/Garrison | Discovered new exit (range 3) 2971 | -8/Garrison | Hacking Suite fried by hacking feedback 3025 | -8/Garrison | Triggered checkpoint 3067 | -8/Garrison | Triggered checkpoint 3182 | -8/Garrison | Learned Materials security intel 3207 | -8/Garrison | AZ-K3N assimilated hostile Y-45 Defender 3227 | -8/Garrison | Installed Relay Interface Framework 3233 | -8/Garrison | Discovered new exit (range 12) 3245 | -8/Garrison | Garrison Relay disabled 3375 | -8/Garrison | Entered Materials 3493 | -8/Materials | Lost 4 parts (4n) 3532 | -8/Materials | Core integrity fell below 20% 3571 | -8/Materials | Build established: Bothacker-Mutant 3694 | -8/Materials | System corruption reached 10% 3708 | -8/Materials | Discovered new exit (range 8) 3717 | -8/Materials | Entered Factory 3717 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3908 | -7/Factory | Identified exit to Garrison 3908 | -7/Factory | Entered Garrison 4006 | -7/Garrison | Garrison Relay disabled 4072 | -7/Garrison | Triggered checkpoint 4094 | -7/Garrison | Triggered checkpoint 4117 | -7/Garrison | Lost 4 allies 4284 | -7/Garrison | Garrison Relay disabled 4366 | -7/Garrison | Discovered new exit (range 10) 4470 | -7/Garrison | Triggered checkpoint 4472 | -7/Garrison | Triggered checkpoint 4755 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 4788 | -7/Garrison | Triggered checkpoint 4879 | -7/Garrison | Garrison Relay disabled 4963 | -7/Garrison | Discovered new exit (range 14) 5086 | -7/Garrison | Entered Factory 5086 | -7/Factory | Accompanied by 6 allies 5157 | -7/Factory | Discovered new exit (range 16) 5244 | -7/Factory | Entered Lower Caves 5244 | -7/Lower Caves | Accompanied by 6 allies 5267 | -7/Lower Caves | Spotted B-75 Beast 5285 | -7/Lower Caves | Allies destroyed B-75 Beast 5322 | -7/Lower Caves | Lost 3 allies 5394 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5703 | -7/Lower Caves | Discovered new exit (range 8) 5737 | -7/Lower Caves | Entered another Lower Caves area 5737 | -7/Lower Caves | Accompanied by 6 allies 5959 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6025 | -7/Lower Caves | Lost 5 allies 6029 | -7/Lower Caves | Lost 3 parts (1p2n) 6269 | -7/Lower Caves | Discovered new exit (range 12) 6273 | -7/Lower Caves | Lost 4 allies 6288 | -7/Lower Caves | Entered Data Miner 6290 | -7/Data Miner | Discovered new exit (range 6) 6321 | -7/Data Miner | Met Data Miner 6380 | -7/Data Miner | Learned location of Section 7 (-2) 6380 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6404 | -7/Data Miner | Received God Mode back door access code from Data Miner 6415 | -7/Data Miner | Interfaced with the Data Conduit 6425 | -7/Data Miner | Core integrity fell below 50% 6463 | -7/Data Miner | Core integrity fell below 20% 6473 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06445_ Overheating: Matter decay (-35). 06447_ Power failure, Cld. Ion Engine shutdown. 06447_ Overheating: Matter decay (-35). 06450_ Overheating: Energy bleed (-6). 06452_ Overheating: Flak Gun damaged (-34). 06452_ Slug penetrates Enhanced Grunt. 06453_ Overheating: Relay Coupler [Swarmer] damaged (-3). 06454_ Overheating: System interference. 06454_ Railgun temporarily disabled. 06454_ Flak Gun temporarily disabled. 06454_ Railgun temporarily disabled. 06454_ Lgt. Treads destroyed. 06456_ Overheating: Relay Coupler [Swarmer] damaged (-1). 06457_ Core Analyzer broken. 06457_ Overheating: Short circuit. 06457_ Dropped Railgun. 06457_ Dropped Flak Gun. 06458_ Dropped Lrg. Storage Unit. 06459_ Discarded Broken Core Analyzer. 06461_ Acquired Remote Datajack. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????####????????? | | ###############????#######?#?### #????????? | | """"""""""""" ###### # # # ### #????????? | | """"""" # #=# # ## < ##????????? | | """"""" = ]!%= @ ######???? | | "" !!! g% * #???? | | """"][! #???? | | """![!* #???? | | """"! ##???? | | """" " """"""""""#####????? | | """"" """"###;###########????????? | | """" """""###?###??????????????????? | | """"""" "#####????????????????????????? | | ######"## "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ???????## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#?## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 135 Armor Coverage 450 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 71 Item Schematics ----------------- Maul | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedCoordinationCharger Manual? 0 Play Time 00:49:24 Cumulative 882.3 hours Start 2024.08.22 @ 20:02:45 End 2024.08.22 @ 20:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1069 Rogue 790 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 77 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e36c25c4-4f01-49c0-a975-46a1db5601c8