Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 22:01:16 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2394) 2394 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 4844 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 63 Friendly Fire -143 Cogmind --------- Core Integrity 288/550 Matter 181/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Medium Matter Pod (100) Large Matter Pod (150) Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Weapon Cycler Light Armor Plating Light Armor Plating Medium Armor Plating Heavy Armor Plating Hacking Suite Grenade Launcher Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Medium Matter Pod Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Weapon Cycler Light Armor Plating Light Armor Plating Medium Armor Plating Heavy Armor Plating Hacking Suite Grenade Launcher Mini Grenade Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Heavy Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 94 | 7 10 3 16 58 Power 6 | 1 1 . 1 3 Engine 4 | 1 1 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 28 | 2 . . 9 17 Treads 2 | 2 . . . . Leg 25 | . . . 9 16 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | 1 4 1 1 5 Device 1 | . . . . 1 Storage 7 | 1 3 1 . 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 48 | 3 5 2 5 33 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 31 | 1 4 1 3 22 Ballistic Cannon 1 | . 1 . . . Launcher 13 | . . 1 2 10 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 23 | . . 1 2 20 Power 1 | . . . . 1 Propulsion 10 | . . . . 10 Utility 4 | . . 1 . 3 Weapon 8 | . . . 2 6 Highest Loss Streak 5 | . . 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 93 96 98 Engine 8 | . 14 14 11 4 Core 2 | . . . . 4 Treads 6 | . 28 28 . . Leg 29 | . . . 43 35 Storage 10 | . 17 14 11 9 Protection 8 | . 6 7 9 8 Ballistic Gun 27 | . 27 28 16 33 Launcher 2 | . . . 4 2 Peak Build Rating 34 | 6 10 11 16 34 Average Rating 17 | 4 7 10 14 23 On Entrance 8 | . 6 10 11 15 Naked Turns . | . . . . . Heaviest Build 110 | 13 33 94 96 110 Greatest Support 62 | 40 40 40 40 62 Greatest Overweight (x) 9 | . . 2 2 9 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 23 | 6 10 24 25 25 Most Carried 25 | 6 15 23 25 25 Average Carried 21 | 3 9 18 23 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 6 15 23 25 25 Class Distribution -------------------- 48% | Tank 27% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 3129 | 237 200 497 493 1702 Remotely . | . . . . . Salvage Created 2774 | . 143 220 711 1700 Parts 187 | . 10 16 51 110 Haulers Intercepted 5 | . 1 . . 4 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 72 | . 6 6 25 35 Guns 49 | . 6 5 14 24 AOE 23 | . . 1 11 11 Classes Destroyed 13 | . 2 3 4 4 Worker 3 | . . 2 . 1 Builder 6 | . . . 1 5 Tunneler 2 | . . 1 . 1 Hauler 5 | . 1 . . 4 Recycler 3 | . . . . 3 Mechanic 1 | . . . . 1 Watcher 4 | . . . 2 2 Swarmer 30 | . 6 3 13 8 Grunt 26 | . . 3 6 17 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 14 | . . . 6 8 Heavy 1 | . . . . 1 Best Kill Streak 11 | . 3 3 11 10 Combat Bots Only 10 | . 3 2 10 6 Max Kills in Single Turn 4 | . 1 3 4 4 Gunslinging 1 | . . . 1 . Exploded 3 | . . 1 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 382 | . 48 41 89 204 Missed 106 | . 10 9 30 57 Damage Taken 3987 | . 331 364 871 2421 Core 483 | . 45 41 135 262 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 89 | . . . . 89 Core Remaining (%) 77 | 100 . 65 66 . Volleys Fired 199 | . 21 22 43 113 Largest 4 | . 2 2 2 4 Hottest 134 | . 43 46 60 134 Shots Fired 557 | . 42 43 78 394 Gun 520 | . 42 42 67 369 Cannon . | . . . . . Launcher 37 | . . 1 11 25 Special . | . . . . . Kinetic 511 | . 42 42 67 360 Thermal 9 | . . . . 9 Explosive 37 | . . 1 11 25 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 7 8 11 9 Robot Miss Streak 19 | . 4 5 6 19 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 278 | . 25 22 45 186 Core Hits 175 | . 9 16 40 110 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6513 | . 355 463 1353 4342 Guns 4027 | . 355 365 607 2700 Cannons . | . . . . . Explosions 2486 | . . 98 746 1642 Melee . | . . . . . Ramming . | . . . . . Kinetic 3932 | . 355 365 607 2605 Thermal 95 | . . . . 95 Explosive 2486 | . . 98 746 1642 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 . Average Corruption 1 | . 1 1 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 8 16 . Message Errors 9 | . . 3 6 . Matter Fused 3 | . . . 3 . Heat Flow Errors 4 | . . 1 3 . Energy Discharges 3 | . . 2 1 . Data Loss (major) 2 | . . 1 1 . Misfires 2 | . . 1 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 79 | . . . 51 28 Projectiles . | . . . . . Explosions 79 | . . . 51 28 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 324 | . . . 198 126 Shots 11 | . . . 6 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | . 16 250 220 468 Average Temperature 63 | . 7 55 63 67 Received Heat Transfer 1467 | . . 165 195 1107 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 799 | . 128 278 440 799 Initial 185 | . . 30 52 185 Average 187 | . 50 109 164 248 Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 64 | 100 100 82 75 47 Level 1 26 | . . 17 12 41 Level 2 5 | . . . 12 5 Level 3 3 | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . . 2 9 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . . . 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 9 12 34 67 Peak Tracking Total 7 | . 3 3 7 7 Tactical Retreats 9 | . 1 1 2 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 2 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 2 1 4 8 Terminals 13 | . 2 1 4 6 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 10 2 11 27 Successful 25 | . 5 . 5 15 Failed 25 | . 5 2 6 12 Catastrophic 5 | . . 2 2 1 Database Lockouts . | . . . . . Manual 43 | . 11 2 11 19 Terminals 42 | . 10 2 11 19 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 2 3 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 4 . 3 8 Terminals 15 | . 4 . 3 8 Track 4 | . 2 . . 2 Botnet 11 | . 2 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 1 2 6 Full Trace Events 6 | . 1 1 1 3 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter 461 | . . . . 461 Retrieved Matter 737 | . . . . 737 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 8 . Highest-Rated Ally 16 | . . 16 8 . Total Orders 1 | . . . 1 . GUARD 1 | . . . 1 . Ally Attacks 31 | . . 28 3 . Total Damage 222 | . . 190 32 . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6456 | 96 707 702 1577 3374 Spaces Moved 2275 | 55 369 213 530 1108 Core 13 | 13 . . . . Treads 624 | 42 369 213 . . Legs 1638 | . . . 530 1108 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 260 192 Average Speed 241 | 134 160 295 260 254 Slowest Speed 750 | 160 160 320 260 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 46 51 63 72 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 266 | . . 11 80 175 Melee . | . . . . . Projectile . | . . . . . AOE 266 | . . 11 80 175 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2849 | 77 453 250 658 1411 Wait 125 | 4 2 4 41 74 Move 2271 | 54 368 212 529 1108 Hop . | . . . . . Pick Up 88 | 12 20 8 16 32 Fast Attach 7 | . 3 . 1 3 Attach 31 | 6 1 . 7 17 Detach 2 | . 1 . . 1 Swap 57 | 1 6 3 9 38 Drop 54 | . 16 1 12 25 Fire 199 | . 21 22 43 113 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 15 | . 15 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 5) 593 | -10/Materials | Discovered new exit (range 13) 804 | -10/Materials | Entered Mines 808 | -10/Mines | Learned location of Zion (-6) 1006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1428 | -10/Mines | Learned location of Storage (-9) 1431 | -10/Mines | Discovered new exit (range 10) 1437 | -10/Mines | Discovered new exit (range 10) 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Accompanied by 1 ally 1506 | -9/Materials | Evolved 2 slots: Propulsion x2 1639 | -9/Materials | Discovered new exit (range 7) 2053 | -9/Materials | Build established: Scavenger-Mutant 2796 | -9/Materials | Destroyed 10 combat bots 2963 | -9/Materials | Identified exit to Materials 3083 | -9/Materials | Entered another Materials area 3083 | -8/Materials | Evolved 2 slots: Weapon x2 3194 | -8/Materials | Lost 4 parts (3n1u) 3599 | -8/Materials | Build established: Tank 3833 | -8/Materials | Discovered new exit (range 11) 5393 | -8/Materials | Repaired Imp. Aluminum Leg 5851 | -8/Materials | Discovered new exit (range 7) 5879 | -8/Materials | Garrison activated, responded to threat 6059 | -8/Materials | Garrison activated, responded to threat 6115 | -8/Materials | Discovered new exit (range 15) 6457 | -8/Materials | Self-destructed Last Messages --------------- 06413_ Overheating: Imp. Aluminum Leg damaged (-17). 06413_ Overheating: Deuterium Engine damaged (-31). 06413_ Overheating: Carbon-fiber Leg damaged (-26). 06413_ U-05 Engineer builds a Wall. 06414_ K-01 Serf collects debris. 06416_ Power failure, Deuterium Engine shutdown. 06417_ U-05 Engineer builds a Wall. 06417_ Acquired 45 matter. 06421_ Acquired Aluminum Leg. 06421_ U-05 Engineer builds a Wall. 06430_ Acquired Hvy. Assault Rifle. 06431_ Dropped Broken Hvy. Laser. 06435_ Imp. Aluminum Leg destroyed. 06443_ U-05 Engineer lays Concrete. 06448_ Assault Rifle destroyed. 06451_ Carbon-fiber Leg destroyed. 06451_ Minigun destroyed. 06457_ C-30 ARC bursts open, deploying its payload. 06457_ S-10 Pest unfolds itself. 06457_ Hrd. Medium Armor Plating destroyed. 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