Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 18:47:23 Player: Zable Result: Destroyed by DB-UNX(M) with Enhanced Flamer Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (938) 938 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3243 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (20) Movement Core (400) Ox7 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Light Treads Improved Treads Makeshift Leg High-capacity Matter Pod (200) Faulty Experimental Sensor Array Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating Makeshift System Shield Hacking Drone Bay Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Leg Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Missile Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Improved Treads High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating Hacking Drone Bay [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 30 | 8 . 2 13 3 4 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 1 1 Treads 4 | 2 . . 2 . . Leg 1 | . . . . . 1 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 2 6 2 . Device 5 | 1 . 2 1 1 . Storage 2 | 1 . . 1 . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 10 | 3 . . 4 . 3 Energy Gun 5 | 2 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . . . 6 6 4 Power 1 | . . . . 1 . Propulsion 4 | . . . 1 2 1 Utility 4 | . . . 1 1 2 Weapon 7 | . . . 4 2 1 Highest Loss Streak 5 | . . . 3 5 4 To Critical Strikes . | . . . . . . Average Backups 10 | 5 7 8 11 12 11 Power 1 | . . 1 1 2 2 Propulsion 3 | 3 3 2 3 3 3 Utility 4 | . 1 3 5 5 6 Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 17 | . 7 2 . . 8 Power 2 | . 1 . . . 1 Propulsion 7 | . 5 . . . 2 Utility 7 | . 1 1 . . 5 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 100 99 98 75 Engine 10 | . 14 14 11 10 . Treads 20 | . 28 28 21 21 . Wheel 1 | . . . . . 10 Device 11 | . 14 14 10 9 10 Storage 11 | . 14 14 11 11 11 Processor 15 | . . . 20 22 22 Energy Gun 18 | . 28 28 19 21 . Launcher 1 | . . . . . 10 Piercing Weapon 1 | . . . . . 10 Peak Build Rating 23 | 7 7 15 18 17 23 Average Rating 13 | 5 7 7 16 16 18 On Entrance 8 | . 7 7 8 17 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 15 15 15 32 36 30 Greatest Support 40 | 40 40 40 40 40 10 Greatest Overweight (x) 2 | 2 . . . 2 2 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 13 15 15 Most Carried 14 | 8 8 8 14 13 13 Average Carried 10 | 5 7 8 11 12 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 13 | 7 8 8 13 11 13 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 802 | 311 . 200 236 20 35 Remotely . | . . . . . . Salvage Created 1193 | 70 226 93 670 134 . Parts 79 | 13 7 11 40 8 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 23 | . 5 3 12 3 . Guns 19 | . 4 2 10 3 . AOE 3 | . 1 1 1 . . Classes Destroyed 9 | 1 1 1 6 . . Tunneler 7 | 4 . 2 . 1 . Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Watcher 4 | . . . 4 . . Swarmer 3 | . . 3 . . . Grunt 14 | . 5 . 6 3 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 4 | . . . 4 . . Best Kill Streak 4 | 4 3 3 3 3 . Combat Bots Only 3 | . 3 3 3 3 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 147 | . 14 11 66 30 26 Missed 38 | . 5 1 17 7 8 Hits 109 | . 9 10 49 23 18 Melee 2 | . . . . . 2 Projectile 107 | . 9 10 49 23 16 AOE 8 | . . . . 8 . Critical Strikes 1 | . . . . . 1 Damage Taken 1678 | . 109 125 672 507 265 Core 452 | . 29 19 100 148 156 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 11 | . . . 11 . . Core Remaining (%) 90 | 100 . 80 . . . Volleys Fired 105 | 7 12 6 72 8 . Largest 2 | 1 2 2 2 2 . Hottest 130 | 20 80 80 130 130 . Shots Fired 191 | 7 24 12 132 16 . Gun 191 | 7 24 12 132 16 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | 7 . . 22 . . Thermal 101 | . . . 85 16 . Explosive . | . . . . . . Electromagnetic 61 | . 24 12 25 . . Robot Hit Streak 10 | 5 6 4 10 7 . Robot Miss Streak 6 | 1 2 5 6 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 140 | 6 16 5 99 13 1 Core Hits 87 | 4 5 4 62 12 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . 4 . . Burn 4 | . . . 4 . . Corrupt 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2199 | 74 246 125 1548 206 . Guns 2050 | 74 222 83 1465 206 . Cannons . | . . . . . . Explosions 149 | . 24 42 83 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 281 | 74 . . 207 . . Thermal 1366 | . 24 42 1094 206 . Explosive . | . . . . . . Electromagnetic 552 | . 222 83 247 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . 22 . . . Projectiles . | . . . . . . Explosions 22 | . . 22 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . 38 43 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 373 | . 154 84 330 373 . Average Temperature 103 | . 65 32 96 205 . Received Heat Transfer 493 | . 60 . 294 99 40 Effects 5 | . . . 4 1 . Shutdowns 2 | . . . 1 1 . Energy Bleed 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2608 | . 50 50 2163 345 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 1 . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | 10 130 87 89 50 . Initial 13 | . . 13 . 2 . Average 22 | 1 66 12 27 4 . Influence Increases 781 | 20 204 92 385 80 . Destroy 0b10 Robot/C 460 | . 100 60 240 60 . Destroy 0b10 Robot/NC 70 | 20 . 10 35 5 . Destroy Leader 122 | . 20 10 82 10 . Successful Hack 25 | . 4 8 8 5 . Select Force Hacks 60 | . 60 . . . . Disable Machine 30 | . 15 . 15 . . Destroy Structure 14 | . 5 4 5 . . Influence Decreases 781 | 20 170 126 378 87 . Entered New Map 26 | . . 21 . 5 . Time Decay 703 | 20 170 105 328 80 . Lost Part 52 | . . . 50 2 . Squads Dispatched 4 | . 2 1 1 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 11 3 28 6 8 Peak Tracking Total 9 | . 3 2 4 3 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 14 | . 6 1 5 1 1 Terminals 9 | . 4 1 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 16 4 17 1 6 Successful 25 | . 8 2 8 1 6 Failed 19 | . 8 2 9 . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 20 | . 11 3 6 . . Terminals 31 | . 14 4 12 1 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 2 1 1 6 Record 1 | . 1 . . . . Part Schematic 6 | . . . . . 6 Branch Access Points 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 3 | . . 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . Terminals 5 | . 2 . 3 . . Botnet 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 1 4 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . . 6 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 108 | . . . 108 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 5 | . . . . 1 4 Largest Group 4 | . . . . 1 4 Highest-Rated Group 155 | . . . . 31 155 Highest-Rated Ally 40 | . . . . 31 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 3756 | 66 358 623 1489 627 593 Sensors 2635 | . . . 1415 627 593 Seismic 1121 | 66 358 623 74 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 4020 | 163 358 630 1560 713 596 Spaces Moved 2218 | 86 188 371 649 423 501 Core 10 | 10 . . . . . Treads 1690 | 76 188 371 649 406 . Legs . | . . . . . . Wheels 518 | . . . . 17 501 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 110 110 Average Speed 147 | 150 160 160 160 157 110 Slowest Speed 160 | 160 160 160 160 160 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 37 77 54 86 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 . . 1 Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 4 4 4 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . 4 4 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2761 | 110 225 397 1034 452 543 Wait 360 | . 9 11 288 18 34 Move 2213 | 85 187 370 648 422 501 Hop . | . . . . . . Pick Up 26 | 7 9 2 6 . 2 Fast Attach 19 | 7 . 2 8 . 2 Attach 10 | 2 . . 4 3 1 Detach 4 | 2 . . . 1 1 Swap 7 | . . 1 5 . 1 Drop 16 | . 8 5 3 . . Fire 105 | 7 12 6 72 8 . Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 1 exit: Dee) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 420 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Entered Mines 798 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 945 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 949 | -10/Mines | Found Prototype Device 949 | -10/Mines | Identified Exp. Sensor Array 1027 | -10/Mines | Learned location of Zion (-7) 1040 | -10/Mines | Discovered new exit (range 11) 1118 | -10/Mines | Discovered new exit (range 6) 1152 | -10/Mines | Entered Materials 1152 | -9/Materials | Evolved 2 slots: Utility x2 1261 | -9/Materials | Lost 3 parts (1u2w) 1437 | -9/Materials | Repaired Faulty Exp. Sensor Array 2292 | -9/Materials | Discovered new exit (range 15) 2672 | -9/Materials | Discovered new exit (range 12) 2704 | -9/Materials | Discovered new exit (range 6) 2710 | -9/Materials | Identified exit to Mines 2712 | -9/Materials | Entered Mines 2779 | -9/Mines | Build established: Scavenger-Mutant 2793 | -9/Mines | Assembled infested the area 2828 | -9/Mines | Received a Mining Laser from a helpful Derelict 2899 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2908 | -9/Mines | Identified exit to Zion 2935 | -9/Mines | Learned Materials non-interactive machine intel 3081 | -9/Mines | Discovered new exit (range 15) 3108 | -9/Mines | Identified exit to Materials 3228 | -9/Mines | Discovered exit to Materials (range 9) 3418 | -9/Mines | Core integrity fell below 50% 3425 | -9/Mines | Entered Zion 3439 | -7/Zion | Given A8's code to call for help 3441 | -7/Zion | Lost 5 parts (1p2n2w) 3462 | -7/Zion | Found CR-A16's Pointy Stick 3522 | -7/Zion | Identified exit to Deep Caves 3534 | -7/Zion | Given the Hacking Drone Bay 3534 | -7/Zion | Found Prototype Device 3695 | -7/Zion | Learned location of Armory (-3) 3709 | -7/Zion | Build established: Mutant 3944 | -7/Zion | Met Imprinter 3963 | -7/Zion | Imprinted 3965 | -7/Zion | Declared Zion's savior 4008 | -7/Zion | Attacked by Zionites 4020 | -7/Zion | Core integrity fell below 20% 4021 | -7/Zion | Destroyed by DB-UNX(M) with Enhanced Flamer Last Messages --------------- 03953_ 4B-KWH(c): "Calibrated and ready!" 03955_ GE-TVH(c): "Just stand out in the middle there and wait a moment." 03963_ Initiating imprint selection... 03964_ RESULT UNKNOWN Imprinter: It... it must be a sign! Our savior has finally come, everyone! It is time to put long-dormant plans into motion. Once we are ready you should be able to contact us via \\ZION commands at terminals. 03966_ 4B-KWH(c): "What do we tell everyone for the next cycle?" 03968_ GE-TVH(c): "How are we supposed to repair everything in time?" 03970_ Imprinter: "Explanations will come soon enough. The rise of the Derelicts is at hand!" 03973_ PN-8J2(M): "We'll do our best to protect you while preparations are underway." 03978_ PN-8J2(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" 04007_ Sneak attack on VH-55X(z). 04008_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04009_ VH-55X(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 04016_ Wheel destroyed. YM-XPZ(z) bursts out of the Twisted Machinery. 04018_ Imp. Sensor Array destroyed. 04019_ YM-XPZ(z) pulls a Mak. Axe out of the Twisted Machinery. 04019_ Missile Launcher destroyed. 04021_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????##"""""" | | ???????????????????????????????"""" 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""""""""??????## | | ???"######" "######"??????#"" """ | | ???"# " " " " #"??????##" """" | | ???"# #"?????###" """ "#"# | | ?"""#" #"""???#""" "" """ """" | | ?"""#" #"""?#""#" """""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticAerolevScrap Manual? 0 Play Time 00:30:29 Cumulative 36.8 hours Start 2026.02.20 @ 23:31:06 End 2026.02.21 @ 18:47:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 26 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab3cb4ff-3ded-4540-9341-7040d88b89c6