Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.17 @ 22:59:08 Player: JackNine Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (4044) 4044 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1154) 1154 TOTAL SCORE: 11013 Bonus ------- High Alert Combat Kills 626 Follower Combat Kills 417 Met Imprinter 300 Friendly Fire -189 Cogmind --------- Core Integrity 1000/1000 Matter 220/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Advanced Beam Rifle Flak Cannon Gauss Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Makeshift Transmission Jammer Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Enhanced Autogun Bore Cannon > --- INVENTORY -------- Micro Nuclear Core Armored Wheel Armored Wheel Hardened Light Armor Plating Thermal Shield Long-range Tractor Beam Hacking Drone Bay Shock Rifle Advanced Beam Rifle Improved EM Pulse Cannon Proton Cannon Neutron Cannon Flak Cannon Gauss Cannon Slug Cannon Bore Cannon Bore Cannon Grenade Launcher Rocket Launcher CR-A16's Pointy Stick [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . 1 . . . . . 1 Utility 5 | . . . 1 . 1 1 . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 162 | 6 26 2 10 36 25 12 1 2 6 7 29 . Power 7 | 1 2 . 1 1 1 . . . . . 1 . Engine 6 | 1 2 . 1 1 1 . . . . . . . Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 9 . 1 9 5 6 . . . 1 8 . Treads 23 | . 3 . 1 7 4 2 . . . 1 5 . Leg . | . . . . . . . . . . . . . Wheel 18 | 2 6 . . 2 1 4 . . . . 3 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | 1 2 1 2 12 3 2 1 2 1 2 5 . Device 11 | . 1 . 1 5 . . . . . 1 3 . Storage 5 | 1 1 . . 3 . . . . . . . . Processor 5 | . . . . . 2 1 . . . 1 1 . Hackware . | . . . . . . . . . . . . . Protection 13 | . . 1 1 4 1 1 1 2 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 80 | 2 13 1 6 14 16 4 . . 5 4 15 . Energy Gun 33 | 2 8 1 4 6 12 . . . . . . . Energy Cannon 6 | . . . . 1 . 2 . . . 1 2 . Ballistic Gun 7 | . . . 1 . 2 2 . . 1 . 1 . Ballistic Cannon 9 | . . . . . . . . . 2 3 4 . Launcher 10 | . 1 . . 2 1 . . . 2 . 4 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . 4 . 1 5 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . . . . . . . Parts Lost 31 | . 3 1 1 . 5 . . . 1 1 19 . Power 2 | . . . . . 1 . . . . . 1 . Propulsion 11 | . 1 . . . 2 . . . . 1 7 . Utility 7 | . . 1 . . 1 . . . . . 5 . Weapon 11 | . 2 . 1 . 1 . . . 1 . 6 . Highest Loss Streak 19 | . 2 1 1 . 4 . . . 1 1 19 . Average Slot Usage (%) 99 | . 99 100 99 99 99 96 100 100 99 100 96 . Engine 9 | . 14 14 11 10 9 7 7 7 7 6 5 . Treads 10 | . . . 11 11 9 15 15 15 15 13 12 . Wheel 18 | . 27 28 22 21 18 15 15 15 15 13 12 . Device 9 | . 13 8 11 10 9 7 7 7 7 13 12 . Storage 9 | . 14 14 11 11 9 7 7 7 7 6 5 . Processor 8 | . . . . . 9 11 15 15 15 20 20 . Protection 6 | . . 5 11 11 9 7 7 7 7 6 5 . Energy Gun 13 | . 25 28 21 20 26 12 . . . . . . Energy Cannon 2 | . . . . . . 3 7 7 5 4 5 . Ballistic Gun 5 | . . . . . . 6 15 15 13 6 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 12 54 58 60 61 64 76 73 73 76 83 84 . Greatest Support 24 | 20 24 24 24 24 24 24 24 24 24 24 24 3 Greatest Overweight (x) 4 | . 4 2 2 4 2 3 3 3 3 3 3 . Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 2 3 2 . Largest Inventory Capacity 25 | 8 20 20 20 25 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 19 5 Most Carried 22 | 4 20 20 20 22 20 20 20 20 20 20 20 5 Average Carried 18 | 1 13 19 19 19 19 19 19 19 19 18 19 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 20 19 20 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 49% | Gunner 42% | Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Gunner | -6/Extension Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Matter Collected 2508 | 208 467 20 95 390 245 163 116 . 221 58 525 . Remotely 126 | . . . . . . . . . . . 126 . Salvage Created 5338 | . 600 108 463 1369 1580 262 106 . 335 52 463 . Parts 287 | . 37 1 18 89 86 15 5 . 12 6 18 . Haulers Intercepted 8 | . . . 3 4 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 5 . 22 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 106 | . 19 2 5 21 32 5 2 . 8 3 9 . Guns 67 | . 16 2 5 13 25 1 1 . 2 1 1 . Cannons 15 | . . . . . . 4 1 . 3 2 5 . AOE 19 | . 2 . . 6 6 . . . 3 . 2 . Classes Destroyed 16 | . 4 . 4 2 2 2 . . 1 . 1 . Worker 4 | . 1 . . 1 1 1 . . . . . . Builder 5 | . 2 . 2 . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 8 | . . . 3 4 1 . . . . . . . Recycler 3 | . . . 1 1 . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 30 | . 9 . 3 3 8 . . . . 3 4 . Grunt 41 | . 10 2 1 8 13 2 . . 5 . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 4 | . . . . . 2 . . . 2 . . . Sentry 24 | . . . 1 10 8 1 1 . . . 3 . Hunter 1 | . . . . . . 1 . . . . . . Programmer 2 | . . . . . . 1 1 . . . . . Behemoth 2 | . . . . . . . . . 1 . 1 . Wasp 1 | . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | . 6 2 4 8 5 5 1 . 4 3 3 . Combat Bots Only 6 | . 6 2 3 5 4 4 1 . 4 3 3 . Max Kills in Single Turn 4 | . 2 1 2 3 4 1 1 . 2 2 1 . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . 2 . . 3 4 . . . 2 . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Damage Taken 6626 | . 378 87 150 771 1196 258 91 . 452 281 2962 . Core 1130 | . 46 . 6 68 122 15 16 . 51 28 778 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 81 . 81 77 . . . 88 . 5 . Volleys Fired 231 | . 33 5 12 44 50 21 5 . 23 10 28 . Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 . Hottest 175 | . 90 90 90 90 151 140 140 . 140 159 175 . Shots Fired 530 | . 62 10 24 84 140 52 12 . 60 29 57 . Gun 419 | . 61 10 24 81 139 32 10 . 37 10 15 . Cannon 99 | . . . . . . 20 2 . 20 19 38 . Launcher 12 | . 1 . . 3 1 . . . 3 . 4 . Special . | . . . . . . . . . . . . . Kinetic 146 | . . . . . 4 32 10 . 42 25 33 . Thermal 116 | . 38 . . . 17 20 2 . 15 4 20 . Explosive 12 | . 1 . . 3 1 . . . 3 . 4 . Electromagnetic 256 | . 23 10 24 81 118 . . . . . . . Robot Hit Streak 33 | . 15 17 9 33 27 8 7 . 21 9 18 . Robot Miss Streak 5 | . 1 2 2 2 3 4 1 . 2 5 2 . Penetration Max 1 | . . . . . . . . . . 1 1 . Secondary Targets 4 | . . . . 1 3 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 402 | . 51 8 20 74 115 26 8 . 45 19 36 . Core Hits 275 | . 27 5 19 50 84 11 3 . 28 11 37 . Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed 6 | . 1 . . . . . . . . 3 2 . Critical Strikes 10 | . 1 . . . 1 . . . . 3 5 . Burn 1 | . . . . . 1 . . . . . . . Destroy 8 | . . . . . . . . . . 3 5 . Smash 1 | . 1 . . . . . . . . . . . Melee Attacks 34 | . 18 . 1 10 1 . . . . . 4 . Impact 30 | . 18 . 1 10 1 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . 4 . Sneak Attacks 2 | . 1 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10329 | . 902 170 564 1698 2639 686 220 . 1398 463 1589 . Guns 5876 | . 633 170 390 1218 2043 307 135 . 541 117 322 . Cannons 2132 | . . . . . . 379 85 . 523 346 799 . Explosions 2055 | . 146 . 174 371 596 . . . 334 . 434 . Melee 266 | . 123 . . 109 . . . . . . 34 . Ramming . | . . . . . . . . . . . . . Kinetic 2265 | . . . . . 51 307 135 . 680 392 700 . Thermal 2627 | . 339 . 174 253 521 379 85 . 384 71 421 . Explosive 1278 | . 146 . . 118 246 . . . 334 . 434 . Electromagnetic 3893 | . 294 170 390 1218 1821 . . . . . . . Impact 232 | . 123 . . 109 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . 34 . Highest Corruption 2 | . . . . 1 . . 2 2 . . . . Average Corruption 1 | . . . . 1 . . 1 2 . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 3 | . . . . 1 . . 1 1 . . . . Message Errors 1 | . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 114 | . 25 . . . . . 13 . 4 . 72 . Projectiles 82 | . . . . . . . 13 . 4 . 65 . Explosions 7 | . . . . . . . . . . . 7 . Melee 25 | . 25 . . . . . . . . . . . Knockbacks 9 | . 2 . . . . . . . 5 1 1 . Impact 2 | . 2 . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 5 1 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . 29 34 169 49 . . . 38 . . . Shots 9 | . . 1 2 4 1 . . . 1 . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 343 | . 210 276 48 75 90 343 138 . 119 76 51 . Average Temperature 51 | . 59 142 13 21 25 141 47 . 50 23 20 . Received Heat Transfer 1692 | . 102 33 6 252 450 75 . . 171 . 603 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 2 1 . . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . . Parts Fried 22 | . . 1 4 4 13 . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 3123 | . 854 . 250 300 844 250 50 . 250 50 275 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 15 | . . 1 4 5 5 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Peak Influence 887 | . 369 179 220 644 876 887 . . . 211 399 2 Initial 279 | . . 124 69 33 271 279 . . . 77 102 2 Average 327 | . 217 145 117 423 632 406 . . . 143 194 2 Maximum Alert Level 3 | . 1 . 1 2 3 3 . . . 1 1 . Low Security (%) 33 | 100 33 100 90 10 . . . . . 60 50 100 Level 1 35 | . 66 . 9 25 9 76 . . . 39 49 . Level 2 23 | . . . . 64 57 6 . . . . . . Level 3 7 | . . . . . 32 17 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 5 . . 6 3 2 . . . 2 2 . Investigation 8 | . 3 . . 4 . 1 . . . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 9 | . 2 . . 1 2 1 . . . 1 2 . Assault 1 | . . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Distress Signals 14 | . 2 . 1 4 4 1 . . . . 2 . Communications Jammed 235 | . . . . . . . . . . 54 181 . Distress Signals 235 | . . . . . . . . . . 54 181 . Times Spotted 191 | . 33 2 12 33 53 7 2 . 16 9 24 . Peak Tracking Total 6 | . 5 2 4 5 6 3 1 . 4 5 6 . Tactical Retreats 8 | . 1 . . 1 3 . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Traps Triggered 6 | . . . 1 2 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Machines Disabled 9 | . . . . 6 . . . . . . 3 . Max in Single Turn 2 | . . . . 2 . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Machines Accessed 45 | . 5 . 4 10 5 7 1 1 . 3 9 . Terminals 29 | . 3 . 2 6 4 4 . . . 1 9 . Fabricators 3 | . . . . . . 2 . . . 1 . . Repair Stations 4 | . . . 1 2 . . . . . 1 . . Recycling Units 4 | . 2 . . 2 . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 123 | . 18 . 15 26 12 20 1 7 . 3 21 . Successful 64 | . 12 . 11 15 3 6 1 7 . 1 8 . Failed 59 | . 6 . 4 11 9 14 . . . 2 13 . Catastrophic 9 | . 1 . . . 4 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 16 . 5 12 10 11 . . . . 2 . Terminals 82 | . 13 . 7 17 11 12 . . . 1 21 . Fabricators 7 | . . . . . . 6 . . . 1 . . Repair Stations 12 | . . . 4 7 . . . . . 1 . . Recycling Units 7 | . 5 . . 2 . . . . . . . . Scanalyzers 5 | . . . 4 . 1 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 31 | . 4 . 3 5 2 2 1 7 . . 7 . Part Schematic 7 | . . . . . . . . 7 . . . . Robot Analysis 4 | . 2 . 1 . . 1 . . . . . . Prototype ID Bank 4 | . 1 . . 2 . . . . . . 1 . Open Door 7 | . . . . 2 . . 1 . . . 4 . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . 2 . . . . . 2 . Locate Traps 3 | . 1 . 1 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . 1 . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 3 | . . . . . . 2 . . . 1 . . Repair Station Hacks 10 | . . . 4 6 . . . . . . . . Scan Component 5 | . . . 2 3 . . . . . . . . Repair 5 | . . . 2 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 15 | . 8 . . 4 1 1 . . . . 1 . Terminals 8 | . 4 . . 2 1 . . . . . 1 . Botnet 5 | . 1 . . 2 1 . . . . . 1 . Disrupt 1 | . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 4 . . 2 . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Tunnel 4 | . 2 . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 3 5 5 7 . . . 3 7 . Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . Matter 285 | . . . . . . . . . . 285 . . Time 50 | . . . . . . . . . . 50 . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . Part Schematics Acquired 9 | . . . 2 . . . . 7 . . . . Parts Built 4 | . . . . . . 4 . . . . . . Matter 336 | . . . . . . 336 . . . . . . Time 168 | . . . . . . 168 . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . Parts Repaired 5 | . . . 2 3 . . . . . . . . Time 179 | . . . 83 96 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 1 . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Total Allies 23 | . . . . . 1 . . 5 . 2 15 . Largest Group 7 | . . . . . 1 . . 5 5 2 7 . Highest-Rated Group 197 | . . . . . 16 . . 130 130 28 197 . Highest-Rated Ally 37 | . . . . . 16 . . 37 37 14 37 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 106 | . . . . . 3 . . . 39 . 64 . Total Damage 1933 | . . . . . 26 . . . 489 . 1418 . Kills 17 | . . . . . . . . . 7 . 10 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Robot Analysis Total 4 | . 2 . 1 . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Turns Passed 7218 | 45 1002 318 535 957 969 482 363 1247 438 292 565 5 Spaces Moved 4639 | 41 648 249 370 556 547 331 266 891 262 185 284 9 Core 19 | 3 . . . . . . . . . . 7 9 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 4620 | 38 648 249 370 556 547 331 266 891 262 185 277 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 120 120 120 135 50 50 Average Speed 124 | 77 112 120 120 120 120 120 128 134 134 135 132 50 Slowest Speed 150 | 80 140 120 120 150 120 135 135 135 135 135 135 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 96 53 30 76 55 7 46 85 50 7 45 . Regions Visited 12 Branch Regions 6 Pre-discovered Areas 6 | . 2 1 . 2 . . . 1 . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 7 | . . 1 . . . . 2 1 3 . . . Spaces Dug 43 | . 6 . 1 17 1 5 . . 13 . . . Terrain Destroyed 196 | . 13 8 14 52 30 8 . . 38 2 31 . Melee 8 | . 6 . 1 . 1 . . . . . . . Projectile 25 | . . . . . . 8 . . 6 2 9 . AOE 163 | . 7 8 13 52 29 . . . 32 . 22 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Total 5621 | 50 832 257 437 751 750 387 282 938 310 206 412 9 Wait 337 | . 63 2 22 66 105 5 6 34 15 2 17 . Move 4627 | 40 647 248 369 555 546 330 265 890 261 184 283 9 Hop . | . . . . . . . . . . . . . Pick Up 89 | 4 28 . 13 11 12 7 2 5 3 3 1 . Fast Attach 30 | 6 3 . 2 7 3 3 . 2 1 . 3 . Attach 40 | . 4 1 5 5 7 1 . . 2 3 12 . Detach 7 | . 2 . 1 2 . . . . . . 2 . Swap 92 | . 19 1 3 24 15 8 1 . 3 4 14 . Drop 92 | . 15 . 9 27 9 12 3 7 2 . 8 . Fire 231 | . 33 5 12 44 50 21 5 . 23 10 28 . Melee 34 | . 18 . 1 10 1 . . . . . 4 . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . Rewire 33 | . . . . . 2 . . . . . 31 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low / *Ext x2) -6/Extension -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Discovered new exit (range 3) 932 | -10/Materials | Discovered new exit (range 4) 1048 | -10/Materials | Entered Mines 1133 | -10/Mines | Discovered new exit (range 10) 1313 | -10/Mines | Assembled infested the area 1318 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1322 | -10/Mines | Learned location of Storage (-9) 1366 | -10/Mines | Entered Materials 1366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -9/Materials | Discovered new exit (range 6) 1688 | -9/Materials | Repaired Hrd. Light Armor Plating? 1747 | -9/Materials | Repaired Imp. EM Shotgun 1812 | -9/Materials | Discovered new exit (range 13) 1892 | -9/Materials | Identified exit to Mines 1892 | -9/Materials | Identified exit to Storage 1901 | -9/Materials | Entered Storage 2009 | -9/Storage | Garrison activated, responded to threat 2252 | -9/Storage | Repaired Hrd. Light Armor Plating? 2449 | -9/Storage | Repaired Arm. Wheel? 2518 | -9/Storage | Repaired Hrd. Light Armor Plating? 2665 | -9/Storage | Discovered new exit (range 15) 2858 | -9/Storage | Entered Materials 2858 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3170 | -8/Materials | Build established: Gunner 3258 | -8/Materials | First assault squad dispatched 3424 | -8/Materials | Lost 4 parts (1p1n1u1w) 3765 | -8/Materials | Discovered new exit (range 10) 3827 | -8/Materials | Entered Factory 3827 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3938 | -7/Factory | Fabricated Arm. Wheel (x2) 4032 | -7/Factory | Fabricated Neutron Cannon? 4226 | -7/Factory | Local fabrication network quarantined 4239 | -7/Factory | Discovered new exit (range 16) 4296 | -7/Factory | Identified exit to Lower Caves 4309 | -7/Factory | Entered Lower Caves 4415 | -7/Lower Caves | Learned 12 Factory zone layouts 4451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4597 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4604 | -7/Lower Caves | Identified exit to Zion 4629 | -7/Lower Caves | Spotted B-75 Beast 4672 | -7/Lower Caves | Entered Zion 4702 | -7/Zion | Given the Hacking Drone Bay 4705 | -7/Zion | Found Prototype Device 4773 | -7/Zion | Given A8's code to call for help 4774 | -7/Zion | Discovered new exit (range 9) 4836 | -7/Zion | System corruption cleaned by Quarantine Array 4887 | -7/Zion | Gained Derelict followers 5010 | -7/Zion | Learned location of 1 exit from Proximity Caves 5104 | -7/Zion | Found CR-A16's Pointy Stick 5198 | -7/Zion | Learned Factory fabricator intel 5267 | -7/Zion | Learned location of Data Miner (-6) 5884 | -7/Zion | Identified exit to Proximity Caves 5919 | -7/Zion | Entered Proximity Caves 5919 | -6/Proximity Caves | Accompanied by 5 allies 5920 | -6/Proximity Caves | Identified exit to Factory 6031 | -6/Proximity Caves | Spotted B-75 Beast 6048 | -6/Proximity Caves | Destroyed B-75 Beast 6246 | -6/Proximity Caves | Learned location of 1 exit from Factory 6357 | -6/Proximity Caves | Entered Factory 6357 | -6/Factory | Evolved 2 slots: Utility x2 6358 | -6/Factory | Identified exit to Factory 6359 | -6/Factory | Identified exit to Lower Caves 6359 | -6/Factory | Identified exit to Extension 6360 | -6/Factory | Loaded intel: 6 fabricator locations 6547 | -6/Factory | Fabricated E-15 Imp? 6584 | -6/Factory | Discovered exit to Extension (range 20) 6649 | -6/Factory | Entered Extension 6649 | -6/Extension | Accompanied by 2 allies 6710 | -6/Extension | Rescued a captive Derelict 6714 | -6/Extension | Rescued a captive Derelict 6737 | -6/Extension | Rescued a captive Derelict 6738 | -6/Extension | Rescued a captive Derelict 6817 | -6/Extension | Rescued a captive Derelict 6949 | -6/Extension | Disrupted transfer network 6960 | -6/Extension | Rescued a captive Derelict 7119 | -6/Extension | Rescued a captive Derelict 7120 | -6/Extension | Rescued a captive Derelict 7121 | -6/Extension | Spotted B-75 Beast 7148 | -6/Extension | Spotted B-75 Beast 7175 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 7178 | -6/Extension | Destroyed B-75 Beast 7199 | -6/Extension | Core integrity fell below 50% 7212 | -6/Extension | Core integrity fell below 20% 7213 | -6/Extension | Discovered exit to Factory (range 3) 7214 | -6/Extension | Entered Factory 7214 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7219 | -5/Factory | Self-destructed Last Messages --------------- 07206_ CR-A16's Behemoth Slayer blasted off. 07206_ Knocked back. 07208_ Slug penetrates Wall. 07208_ Dropped Hcp. Storage Unit. 07209_ Dropped Mic. Nuclear Core. 07209_ Bore Cannon destroyed. 07209_ Knocked back. 07209_ Dropped Bore Cannon. 07211_ Acquired CR-A16's Behemoth Slayer. 07211_ Penetrated by Slug. 07211_ CR-A16's Behemoth Slayer destroyed. 07212_ Knocked back. 07213_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 07213_ EXIT=FOUND: FACTORY 07213_ Critical hit (Burn: +37). PARAMETERS=POWER+1,PROPULSION+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????#########???????? | | ?????????????????????? #???????? | | ?????????????????????? #???????? | | ?????????????????????? #???????? | | ??????????????????????? #???????? | | ??????????????????????? #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# ######### | | ???????????????????????# # # | | ???????????????????????# @ # # | | ???????????????????????# # # | | ???????????????????????# # """ # | | ???????????????????????# # """ # | | ???????????????????????# + """ # | | ???????????????????????# # # | | ???????????????????????# # """ # | | ???????????????????????# # """ # | | ???????????????????????####### """ # | | ?????????????????????????????# # | | ?????????????????????????????######### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Neutron Cannon | x2 | -7/Factory | Preloaded E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetImpulseReconfigurator Manual? 0 Play Time 01:43:39 Cumulative 247.8 hours Start 2021.05.16 @ 23:50:17 End 2021.05.17 @ 22:59:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ddd74d-716e-4065-8710-4583c18d1792