Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 14:18:05 Player: skye Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (1880) 1880 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 5567 Bonus ------- High Alert Combat Kills 168 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Improved Weapon Shielding > --- WEAPON (2) ------- Flak Cannon Great Maul > --- INVENTORY (15) --- Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Experimental Sensor Array Cloak of Protection EM Shotgun Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Shotgun Datajack Improved Datajack Great Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Cloak of Protection Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Improved Datajack > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Wheel Experimental Sensor Array Light Armor Plating EM Pulse Gun Beam Rifle Heavy Assault Rifle Shotgun Improved Light Cannon Grenade Launcher Rocket Launcher Datajack Great Maul [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 75 | . 15 7 9 1 1 . 42 Power 13 | . 2 1 2 1 . . 7 Engine 13 | . 2 1 2 1 . . 7 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | . 4 3 2 . 1 . 6 Treads 14 | . 4 3 2 . 1 . 4 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 4 . 3 . . . 8 Device 6 | . . . 1 . . . 5 Storage 1 | . 1 . . . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . 1 . . . . Protection 6 | . 2 . 1 . . . 3 Artifact . | . . . . . . . . Weapon 31 | . 5 3 2 . . . 21 Energy Gun 3 | . . . . . . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | . 4 3 . . . . 1 Ballistic Cannon 4 | . . . 1 . . . 3 Launcher 5 | . . . 1 . . . 4 Special Weapon . | . . . . . . . . Impact Weapon 6 | . 1 . . . . . 5 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . . . . 4 Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 24 | . 1 . . . . . 23 Power 6 | . . . . . . . 6 Propulsion 6 | . . . . . . . 6 Utility 8 | . 1 . . . . . 7 Weapon 4 | . . . . . . . 4 Highest Loss Streak 5 | . 1 . . . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 100 98 100 100 100 86 Engine 13 | . 14 14 11 11 11 11 14 Treads 20 | . 28 28 22 22 22 22 11 Wheel 1 | . . . . . . . 4 Device 2 | . . . 2 . . . 7 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . 3 14 11 11 11 11 8 Hackware 5 | . . . 11 11 11 11 5 Protection 6 | . 4 . 8 11 11 11 7 Energy Gun 1 | . . . . . . . 3 Ballistic Gun 13 | . 26 28 11 11 11 11 1 Ballistic Cannon 1 | . . . 6 . . . 2 Launcher 3 | . . . 4 11 11 11 2 Impact Weapon 1 | . 1 . . . . . 3 Peak Build Rating 35 | 6 10 13 18 19 19 19 35 Average Rating 17 | 6 7 11 17 18 19 19 23 On Entrance 13 | 6 6 9 13 18 19 19 19 Naked Turns . | . . . . . . . . Heaviest Build 62 | 14 32 30 35 35 35 35 62 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 9 | . . . . . . . 9 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 13 | 6 10 15 14 15 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 14 Class Distribution -------------------- 66% | Scavenger-Mutant 23% | Mutant 3% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1625 | 200 218 247 226 . . . 734 Remotely 15 | . . . 15 . . . . Salvage Created 1878 | . 266 105 419 25 . . 1063 Parts 116 | . 25 13 33 . . . 45 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 56 | . 11 5 8 2 . . 30 Melee 2 | . 1 . . . . . 1 Guns 22 | . 10 5 1 1 . . 5 Cannons 7 | . . . 2 . . . 5 AOE 19 | . . . 5 1 . . 13 Classes Destroyed 13 | . 4 1 3 1 . . 4 Worker 5 | . . 1 2 . . . 2 Builder 2 | . . . . . . . 2 Tunneler 1 | . . . . . . . 1 Hauler 3 | . . . 2 . . . 1 Recycler 3 | . . . 1 . . . 2 Operator 3 | . 1 . 1 . . . 1 Watcher 5 | . 2 . 2 . . . 1 Swarmer 24 | . 9 5 2 . . . 8 Grunt 22 | . 2 . 4 . . . 16 Duelist 1 | . . . . . . . 1 Sentry 6 | . . . 2 . . . 4 Hunter 1 | . . . . . . . 1 Assembled 2 | . . . . 2 . . . Best Kill Streak 8 | . 3 3 5 1 . . 8 Combat Bots Only 4 | . 3 3 3 1 . . 4 Max Kills in Single Turn 4 | . 1 1 4 1 . . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 1 . . 3 Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 418 | . 90 32 50 5 . . 241 Missed 121 | . 23 10 16 . . . 72 Damage Taken 3987 | . 596 208 317 103 . . 2763 Core 818 | . 122 51 75 10 . . 560 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 85 | . . . . . . . 85 Core Remaining (%) 69 | 100 . 30 . . . 78 . Volleys Fired 197 | . 47 13 22 6 . . 109 Largest 2 | . 2 2 2 1 . . 2 Hottest 100 | . 40 40 59 33 . . 100 Shots Fired 263 | . 78 26 38 6 . . 115 Gun 187 | . 78 26 16 5 . . 62 Cannon 41 | . . . 16 . . . 25 Launcher 35 | . . . 6 1 . . 28 Special . | . . . . . . . . Kinetic 188 | . 78 26 32 5 . . 47 Thermal 40 | . . . . . . . 40 Explosive 35 | . . . 6 1 . . 28 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 5 4 4 5 . . 12 Robot Miss Streak 4 | . 4 4 4 1 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 185 | . 41 11 19 5 . . 109 Core Hits 112 | . 20 6 17 5 . . 64 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . 4 Critical Strikes 6 | . 1 . . . . . 5 Burn 1 | . . . . . . . 1 Smash 5 | . 1 . . . . . 4 Melee Attacks 50 | . 3 . . . . . 47 Impact 41 | . 3 . . . . . 38 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . . . 12 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5588 | . 576 119 1076 86 . . 3731 Guns 1304 | . 483 119 73 34 . . 595 Cannons 777 | . . . 287 . . . 490 Explosions 2408 | . . . 716 52 . . 1640 Melee 1090 | . 93 . . . . . 997 Ramming 9 | . . . . . . . 9 Kinetic 1680 | . 483 119 360 34 . . 684 Thermal 831 | . . . 430 . . . 401 Explosive 1978 | . . . 286 52 . . 1640 Electromagnetic . | . . . . . . . . Impact 1090 | . 93 . . . . . 997 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 610 | . 51 . 71 . . . 488 Projectiles 31 | . . . . . . . 31 Explosions 71 | . . . 71 . . . . Melee 508 | . 51 . . . . . 457 Knockbacks 10 | . . . 3 . . . 7 Impact 3 | . . . . . . . 3 Kinetic 7 | . . . 3 . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . 64 Shots 2 | . . . . . . . 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 159 | . 2 4 105 3 . . 159 Average Temperature 33 | . 2 1 34 1 . . 39 Received Heat Transfer 1240 | . 63 18 66 40 . . 1053 Siege Activations . | . . . . . . . . Robots Corrupted 8 | . 1 . . . . . 7 Combat Hostiles 5 | . . . . . . . 5 Parts Fried 7 | . . . . . . . 7 Impact Corruptions 16 | . 3 . . . . . 13 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . . . . . . 3 Heat Transferred 1336 | . . . 300 . . . 1036 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 590 | . 232 70 387 112 . . 590 Initial 99 | . . 7 . 99 . . . Average 229 | . 89 13 146 104 . . 462 Maximum Alert Level 2 | . 1 . 1 . . . 2 Low Security (%) 55 | 100 93 100 55 100 . 100 7 Level 1 8 | . 6 . 44 . . . 4 Level 2 35 | . . . . . . . 88 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 1 . . . 8 Investigation 4 | . . 1 . . . . 3 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 2 . 3 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 20 7 17 2 . . 50 Peak Tracking Total 7 | . 5 3 6 2 . . 7 Tactical Retreats 4 | . 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 11 | . 1 . 4 . . . 6 Max in Single Turn 4 | . 1 . 4 . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 3 1 3 . 2 . 5 Terminals 8 | . 3 . 2 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 38 | . 5 1 14 . 5 . 13 Successful 26 | . 4 1 10 . 5 . 6 Failed 12 | . 1 . 4 . . . 7 Catastrophic 4 | . 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 29 | . 5 . 14 . 1 . 9 Terminals 28 | . 5 . 13 . . . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 18 | . 2 1 7 . 5 . 3 Record 4 | . . . . . 4 . . Open Door 1 | . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 Terminal Index 1 | . . . 1 . . . . Dispatch Records 3 | . . . 2 . . . 1 Recall Investigation 1 | . . . . . . . 1 Recall Reinforcements 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 6 | . 2 . 2 . . . 2 Terminals 5 | . 2 . 2 . . . 1 Botnet 5 | . 2 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Tunnel 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 2 . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . . 4 Non-combat 4 | . . . . . . . 4 Combat . | . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 parse_system 1 | . . . . . . . 1 no_distress 3 | . . . . . . . 3 check_alert 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5371 | 10 825 1112 585 135 806 38 1860 Spaces Moved 2705 | 9 399 644 310 74 487 24 758 Core 7 | . . . . . . . 7 Treads 2317 | . 399 644 310 74 487 24 379 Legs 9 | 9 . . . . . . . Wheels 372 | . . . . . . . 372 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 115 | 120 160 160 165 165 165 165 115 Average Speed 167 | 120 160 160 165 165 165 165 179 Slowest Speed 500 | 120 160 165 165 165 165 165 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 65 96 30 16 91 11 51 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 1 . 1 Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 29 | . . . . . . . 29 Terrain Destroyed 261 | . . . 49 13 . . 199 Melee 12 | . . . . . . . 12 Projectile 1 | . . . . . . . 1 AOE 248 | . . . 49 13 . . 186 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3222 | 8 506 704 352 82 490 23 1057 Wait 126 | . 17 26 2 . . . 81 Move 2698 | 8 398 643 309 73 486 23 758 Hop . | . . . . . . . . Pick Up 36 | . 15 4 3 1 1 . 12 Fast Attach 13 | . 2 . 2 . . . 9 Attach 13 | . . . 1 . . . 12 Detach 1 | . . . . . . . 1 Swap 49 | . 13 7 6 1 1 . 21 Drop 37 | . 11 11 7 1 1 . 6 Fire 197 | . 47 13 22 6 . . 109 Melee 50 | . 3 . . . . . 47 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Discovered new exit (range 9) 836 | -10/Materials | Entered Mines 913 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 919 | -10/Mines | Core integrity fell below 50% 934 | -10/Mines | Met a Derelict bent on vengeance 1230 | -10/Mines | Build established: Scavenger-Mutant 1765 | -10/Mines | Met a Derelict shopkeep closing up shop 1933 | -10/Mines | Discovered new exit (range 9) 1948 | -10/Mines | Entered Materials 1948 | -9/Materials | Evolved 2 slots: Utility x2 1949 | -9/Materials | Identified exit to Mines 2533 | -9/Materials | Entered Mines 2534 | -9/Mines | Assembled infested the area 2627 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2632 | -9/Mines | Found Prototype Device 2646 | -9/Mines | Learned location of Storage (-7) 2660 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2661 | -9/Mines | Discovered new exit (range 5) 2668 | -9/Mines | Entered Exiles 2669 | -9/Exiles | Identified exit to Mines 2718 | -9/Exiles | Met 8R-AWN 2746 | -9/Exiles | Met EX-HEX 2828 | -9/Exiles | Met EX-DEC 2873 | -9/Exiles | Visited The Gauntlet 3047 | -9/Exiles | Learned location of Zion (-7) 3220 | -9/Exiles | Met EX-BIN 3242 | -9/Exiles | Aligned with FarCom system 3244 | -9/Exiles | Given EX-Vault access code 3291 | -9/Exiles | Opened EX-Vault 3307 | -9/Exiles | Found Cloak of Protection 3341 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3474 | -9/Exiles | Left Exiles lab with Cloak of Protection 3474 | -9/Exiles | Entered Mines 3499 | -8/Mines | Discovered new exit (range 5) 3512 | -8/Mines | Entered Materials 3512 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4593 | -8/Materials | Identified Exp. Sensor Array 4601 | -8/Materials | Lost 3 parts (2p1u) 4688 | -8/Materials | Core integrity fell below 50% 4732 | -8/Materials | Lost 3 parts (1n1u1w) 4779 | -8/Materials | Lost 3 parts (2n1w) 5090 | -8/Materials | Discovered new exit (range 6) 5361 | -8/Materials | Core integrity fell below 20% 5372 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- dispatching Specialist reinforcements to area. U-05 Engineer builds a Wall. Penetrated by Slug. Critical hit (Burn: +37). Lgt. Deuterium Engine destroyed. Slug penetrates Wall. Critical hit (Burn: +37). Cooling System destroyed. Knocked back. Acquired 5 matter. Ion Engine destroyed. Slug penetrates Wall. Imp. Terrain Scanner destroyed. Knocked back. Penetrated by Slug. Slug penetrates Wall. X-62 Marksman knocked back. Penetrated by Slug. Com. Wheel destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#??????##?????????????????????#?????????#??? | | ?????#?????????????#?????????????????????????????? | | ??????????????#????#???????#???????????##??????#?? | | ?################################################# | | ?################################################# | | ?## x x | | ?##!<% %x | | ?##[%! r @ x | | ?######### ################; ##########+######+# | | ########## ################# % ## """ ## ## | | ??#?????## ##??### # ## """ ## ##""" | | ????????## ###?### " "# """ ## ##""" | | ???????### ####?## # #" ## ##""" | | ????#???## ##???##! # H ## ! ## ##""" | | ???#????## ################# ## "# ##""" | | ?######### ################ ###"##### ## | | ?######### Y #######""" | | ?## # = #######""" | | ?## # Y ##???##""" | | ?## """ + ########### #### ##???##""" | | ?## """ # # ####/###### ##?#?##""" | | ?## """ # # ????? ?# ?? ##???## | | ?## # + ? ????????? ????? ##???###### | | ########## # ?????#??? ?T??? ##?#?###### | | ########## # ?? ?? ????? ##????????? | | ########????? ? ?# ##????????? | | ##############+#########?#???""?????? #??#????#? | | ########## ##????? ????? ???? ?????????? | | #?????#?## """" + ?????? ????????? ??????#??? | | ########## """" ##???????????????? ???????????? | | ########## """" ##????????????????????????????? | | T + ##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 375 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayStorageDeflector Manual? 0 Play Time 00:41:59 Cumulative 45.8 hours Start 2024.11.20 @ 13:36:07 End 2024.11.20 @ 14:18:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 7 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55d8326c-c583-4aaf-b17c-0c5196f54bb9