Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.10 @ 14:07:07 Player: Jefffff Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (3796) 3796 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 11316 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 222/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Heat Sink Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser Improved Core Shielding Enhanced Nova Cannon Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Advanced Heat Sink Quantum Capacitor Layered Medium Armor Plating Improved Hardlight Generator Advanced Point Defense System Improved System Guard Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Particle Reactor Advanced Remote Datajack Segregator [Rating: 171] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Layered Medium Armor Plating Device Advanced Heat Sink Storage Light Humpback Processor Improved System Guard Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Special Weapon Advanced Remote Datajack Slashing Weapon Segregator Piercing Weapon Kinetic Spear Build | -11 -10 -10 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Slots Evolved 16 | . . . . 10 . 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . . . 3 . 1 1 . Utility 8 | . . . . 4 . 1 1 2 Weapon 2 | . . . . 2 . . . . Parts Attached 129 | 7 10 2 9 6 19 17 16 43 Power 22 | 2 3 . 1 1 2 3 2 8 Engine 11 | 2 3 . 1 1 2 . 1 1 Core 2 | . . . . . . 2 . . Reactor 9 | . . . . . . 1 1 7 Propulsion 29 | 2 1 . 2 1 8 2 1 12 Treads 3 | . . . . . . 1 1 1 Leg 9 | 2 1 . . 1 5 . . . Wheel 2 | . . . 2 . . . . . Hover 13 | . . . . . 3 1 . 9 Flight 2 | . . . . . . . . 2 Utility 42 | 1 4 . 3 2 5 7 5 15 Device 22 | . . . 1 . 3 1 4 13 Storage 8 | 1 3 . 2 . . 1 . 1 Processor 3 | . 1 . . . 2 . . . Hackware . | . . . . . . . . . Protection 9 | . . . . 2 . 5 1 1 Artifact . | . . . . . . . . . Weapon 36 | 2 2 2 3 2 4 5 8 8 Energy Gun 11 | 1 . 2 1 . . 1 3 3 Energy Cannon 5 | . . . . . 2 2 1 . Ballistic Gun 8 | 1 . . . 2 1 . 3 1 Ballistic Cannon 9 | . 2 . 2 . 1 1 . 3 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 3 Parts Lost 44 | . 1 . . . 3 2 8 30 Power 7 | . 1 . . . . . 2 4 Propulsion 9 | . . . . . 1 . . 8 Utility 19 | . . . . . 1 1 5 12 Weapon 9 | . . . . . 1 1 1 6 Highest Loss Streak 27 | . 1 . . . 2 1 8 27 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 1 8 14 20 17 23 13 3 4 Power 2 | . 3 6 4 1 . . . . Propulsion 1 | . . 1 1 . . . 1 1 Utility 3 | . . 1 3 4 11 7 1 1 Weapon 6 | . 3 6 10 11 10 4 . . Tool/Special . | . . . . . . . . . Unused Backups 34 | . 1 1 7 . 4 12 1 8 Power 3 | . 1 . 2 . . . . . Propulsion 7 | . . . . . . 1 1 5 Utility 11 | . . . 2 . 2 5 . 2 Weapon 12 | . . 1 3 . 2 5 . 1 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 85 | . 94 97 91 73 84 83 80 73 Engine 9 | . 13 14 14 10 11 4 1 . Reactor 1 | . . . . . . . 3 6 Treads 1 | . . . . . . 2 4 3 Leg 11 | . 28 28 15 5 20 . . . Wheel 5 | . . . 12 11 3 . . . Hover 6 | . . . . . . 15 19 16 Device 9 | . . . 6 4 7 11 14 18 Storage 9 | . 21 14 14 5 5 4 1 . Processor 2 | . 3 11 . . 3 8 4 3 Protection 3 | . . . . 10 6 7 9 7 Energy Gun 8 | . 8 14 11 . . . 4 5 Energy Cannon 1 | . . . . . 7 7 2 . Ballistic Gun 2 | . 8 . . 10 3 . 4 6 Ballistic Cannon 10 | . 10 14 16 11 9 11 3 . Peak Build Rating 171 | 6 11 12 23 49 88 114 127 171 Average Rating 60 | 4 7 11 19 48 68 102 112 134 On Entrance 46 | . 6 10 10 21 49 88 112 124 Naked Turns 5 | . . . . . . . . 5 Heaviest Build 116 | 14 43 33 59 94 111 116 94 105 Greatest Support 85 | 20 20 20 20 20 85 63 63 76 Greatest Overweight (x) 5 | . 2 1 2 4 5 2 1 2 Average Overweight (x) 1 | . . 1 1 4 2 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 5 5 Average Capacity 15 | 6 11 15 22 25 25 13 5 5 Most Carried 25 | 2 15 15 25 24 25 25 5 5 Average Carried 14 | 1 8 14 21 17 24 13 4 4 Final Capacity 25 | 8 15 15 25 25 25 5 5 5 Final Carried 25 | 2 15 15 25 18 25 5 5 5 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Tank 3% | Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Scavenger-Gunner | -5/DSF Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -7 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Matter Collected 2954 | 95 290 63 162 . 563 369 460 952 Remotely 1084 | . . . . . . . 260 824 Salvage Created 3939 | . 354 73 . . 998 311 659 1544 Parts 151 | . 15 1 . . 34 13 11 77 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Combat Hostiles Destroyed 57 | . 3 2 . . 13 10 9 20 Guns 25 | . 3 2 . . 4 . 3 13 Cannons 28 | . . . . . 8 8 5 7 Classes Destroyed 12 | . 5 1 . . 2 1 2 1 Worker 2 | . 1 . . . . . . 1 Hauler 2 | . 2 . . . . . . . Recycler 2 | . 1 . . . . . . 1 Watcher 1 | . 1 . . . . . . . Swarmer 4 | . . . . . . 4 . . Grunt 24 | . 3 . . . 6 3 5 7 Sentry 4 | . . . . . . . 2 2 Specialist 8 | . . . . . 6 2 . . Hunter 2 | . . . . . . . 2 . Programmer 11 | . . . . . . . . 11 Heavy 2 | . . . . . 1 1 . . Subdweller 2 | . . 2 . . . . . . Best Kill Streak 6 | . 2 2 . . 6 4 5 4 Combat Bots Only 6 | . 2 2 . . 6 4 5 4 Max Kills in Single Turn 2 | . 1 1 . . 2 2 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Hostile Shots Fired 1067 | . 22 18 . . 109 122 264 532 Missed 323 | . 3 4 . . 40 41 72 163 Hits 744 | . 19 14 . . 69 81 192 369 Projectile 744 | . 19 14 . . 69 81 192 369 Critical Strikes 34 | . 3 . . . 5 1 8 17 Actively Blocked 2 | . . . . . . . . 2 Part Disruptions 3 | . . . . . 1 . . 2 Damage Taken 9975 | . 202 250 . . 1245 672 1972 5634 Core 1692 | . . 16 . . 17 34 167 1458 Absorbed by Shields 738 | . . . . . 30 . . 708 Redirected to Shielding 86 | . . . . . . . . 86 Ignored by Resistances 3599 | . 61 68 . . 365 310 1077 1718 Core Remaining (%) 95 | 100 . . 93 . 98 97 87 . Volleys Fired 171 | . 28 9 . . 28 17 32 57 Largest 4 | . 2 2 . . 4 4 4 4 Hottest 281 | . 70 95 . . 250 275 275 281 Shots Fired 463 | . 56 18 . . 98 66 79 146 Gun 228 | . 50 9 . . 15 . 35 119 Cannon 235 | . 6 9 . . 83 66 44 27 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 252 | . 31 9 . . 62 47 18 85 Thermal 211 | . 25 9 . . 36 19 61 61 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 9 17 . . 21 10 22 19 Robot Miss Streak 4 | . 4 . . . 3 1 3 3 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 3 | . 1 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 323 | . 36 16 . . 60 45 59 107 Core Hits 132 | . 15 4 . . 24 13 25 51 Critical Kills 6 | . . . . . 2 2 1 1 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 24 | . 1 2 . . 11 2 3 5 Burn 5 | . 1 2 . . . . 2 . Meltdown 3 | . . . . . 1 2 . . Destroy 5 | . . . . . 1 . 1 3 Blast 11 | . . . . . 9 . . 2 Melee Attacks 11 | . . . . . . . 5 6 Thermal 11 | . . . . . . . 5 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8991 | . 472 266 . . 1765 1549 1380 3559 Guns 3946 | . 433 141 . . 270 . 608 2494 Cannons 5036 | . 39 125 . . 1495 1549 772 1056 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 9 | . . . . . . . . 9 Kinetic 4804 | . 243 125 . . 997 1067 198 2174 Thermal 4178 | . 229 141 . . 768 482 1182 1376 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 2 . 1 15 Average Corruption 6 | . . . . . 1 . 1 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . 5 . . 10 Message Errors 6 | . . . . . 2 . . 4 Matter Fused 5 | . . . . . 2 . . 3 Data Loss (minor) 2 | . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 112 | . . . . . 33 61 5 13 Projectiles 112 | . . . . . 33 61 5 13 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 30 | . 1 1 . . 5 12 2 9 Impact . | . . . . . . . . . Kinetic 28 | . 1 1 . . 5 11 2 8 Secondary 2 | . . . . . . 1 . 1 Self-Inflicted Damage 4 | . . . . . . . . 4 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 778 | . 282 7 . . 778 435 606 541 Average Temperature 146 | . 92 5 . . 204 150 116 166 Received Heat Transfer 1874 | . 204 99 . . 231 54 479 807 Effects 43 | . . . . . 21 3 11 8 Shutdowns 16 | . . . . . 6 . 5 5 Energy Bleed 3 | . . . . . 2 . . 1 Interference 11 | . . . . . 4 3 3 1 Matter Decay 1 | . . . . . . . 1 . Short Circuit 3 | . . . . . 2 . . 1 Damage (minor) 2 | . . . . . 1 . 1 . Damage (major) 7 | . . . . . 6 . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . 3 2 1 . Combat Hostiles 4 | . . . . . 1 2 1 . Parts Melted 18 | . . . . . 6 . 10 2 Heat Transferred 7260 | . 740 481 . . 1200 750 2424 1665 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 91 | 100 100 . . 100 58 68 100 100 Level 1 8 | . . . . . 41 31 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 319 | . 50 . . . 319 240 178 90 Initial 144 | . . . . . . 144 100 15 Average 59 | . 8 . . . 174 170 101 14 Influence Increases 1728 | . 119 . . 10 349 286 252 712 Destroy 0b10 Robot/C 1100 | . 60 . . . 260 200 180 400 Destroy 0b10 Robot/NC 45 | . 25 . . . 10 . . 10 Destroy Leader 216 | . 16 . . . 40 40 40 80 Successful Hack 46 | . . . . 10 . 24 . 12 Disable Machine 36 | . 18 . . . 9 . 9 . Destroy Structure 45 | . . . . . . 22 8 15 Partial Spotted 30 | . . . . . . . 15 15 Lose Combat Pursuer 210 | . . . . . 30 . . 180 Influence Decreases 1648 | . 119 . . 10 30 385 440 664 Entered New Map 312 | . . . . . . 175 120 17 Time Decay 1027 | . 109 . . 10 . 190 240 478 Lost Part 309 | . 10 . . . 30 20 80 169 Squads Dispatched 16 | . . . . . 3 2 4 7 Investigation 2 | . . . . . . . 1 1 Extermination 6 | . . . . . . . 1 5 Reinforcement 6 | . . . . . 3 2 . 1 Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Distress Signals 2 | . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 8 2 . . 15 12 15 44 Peak Tracking Total 9 | . 4 2 . . 6 4 6 9 Tactical Retreats 8 | . . . . . 2 . . 6 Traps | -11 -10 -10 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Traps Triggered 6 | . 1 . . . 4 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Machines Disabled 4 | . 2 . . . 1 . 1 . Max in Single Turn 1 | . 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Machines Accessed 15 | . . . 7 2 . 3 1 2 Terminals 5 | . . . . 1 . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 41 | . . . 24 3 . 6 3 5 Successful 29 | . . . 24 2 . 2 . 1 Failed 12 | . . . . 1 . 4 3 4 Catastrophic 3 | . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . 1 1 1 Terminals 9 | . . . . 1 . 3 . 5 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 27 | . . . 24 1 . 1 . 1 Record 24 | . . . 23 . . 1 . . Prototype ID Bank 1 | . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . 1 . 3 1 2 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Active Infowar (turns) 2502 | . 109 269 1526 118 129 . 54 297 Optics 378 | . 109 269 . . . . . . Sensors 1773 | . . . 1526 118 129 . . . IFF 6 | . . . . . . . . 6 Terrain 345 | . . . . . . . 54 291 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Turns Passed 7410 | 76 484 326 3282 122 453 396 480 1791 Spaces Moved 4373 | 54 211 154 1942 82 164 222 343 1201 Core 60 | 11 . . . . . . . 49 Treads 1 | . . . . . . . 1 . Legs 1194 | 43 211 154 686 . 100 . . . Wheels 1389 | . . . 1256 82 51 . . . Hover 1511 | . . . . . 13 222 342 934 Flight 218 | . . . . . . . . 218 Fastest Speed 37 | 50 120 190 110 140 101 100 70 37 Average Speed 142 | 105 173 190 162 140 165 125 88 117 Slowest Speed 310 | 120 260 190 260 140 310 167 225 265 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 46 11 91 2 82 6 7 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . 4 . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 25 | . . . . . . 15 6 4 Melee . | . . . . . . . . . Projectile 25 | . . . . . . 15 6 4 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Res Total 5190 | 71 276 171 2080 89 286 296 459 1462 Wait 251 | 7 7 . 72 . 19 20 38 88 Move 4361 | 53 210 153 1941 81 163 221 342 1197 Hop 2 | . . . . . . . . 2 Pick Up 110 | 4 14 3 40 1 16 4 10 18 Fast Attach 35 | 3 3 . 1 . 8 6 3 11 Attach 38 | 3 . 1 1 7 4 . 12 10 Detach 4 | . . . . . . . 3 1 Swap 86 | 1 7 1 7 . 10 15 7 38 Drop 100 | . 7 4 18 . 18 13 7 33 Fire 171 | . 28 9 . . 28 17 32 57 Melee 11 | . . . . . . . 5 6 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 17) 561 | -10/Materials | Entered Subcaves 562 | -10/Subcaves | Approached by a straggling Scientist 678 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 811 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 820 | -10/Subcaves | Discovered new exit (range 13) 887 | -10/Subcaves | Entered Scraptown 1358 | -7/Scraptown | Visited Symbiants 1447 | -7/Scraptown | Visited Fellowship of the Rings 1538 | -7/Scraptown | Visited Cyclists 1608 | -7/Scraptown | Visited SPCMW 1678 | -7/Scraptown | Visited Assassins FH 1759 | -7/Scraptown | Visited Awakened 1865 | -7/Scraptown | Visited CR-KLE's Repair Center 1998 | -7/Scraptown | Visited UFD Registry 1998 | -7/Scraptown | Registered with UFD as "Protopod" 2206 | -7/Scraptown | Discovered new exit (range 13) 2717 | -7/Scraptown | Visited Supply Room 2779 | -7/Scraptown | Visited Curators Association 2822 | -7/Scraptown | Visited Abandonware Association 2834 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2834 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 2857 | -7/Scraptown | Visited Scrapoid Pod Storage 2871 | -7/Scraptown | Visited Derelict Rescue Squad 3047 | -7/Scraptown | Visited Junk Repository 3079 | -7/Scraptown | Visited LU-1G1's Boring Crew 3101 | -7/Scraptown | Visited Science Guys 3807 | -7/Scraptown | Entered Cyclist Reading Room 4098 | -7/Scraptown | Met Optimus 4098 | -7/Scraptown | Accepted into 0bPrime 4165 | -7/Scraptown | Discovered new exit (range 3) 4169 | -7/Scraptown | Entered Factory 4169 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 4291 | -5/Factory | Identified exit to DSF 4291 | -5/Factory | Entered DSF 4349 | -5/DSF | Additional patrols routed to DSF 4558 | -5/DSF | Sterilization system engaged 4578 | -5/DSF | Ambient heat levels rising (+10) 4593 | -5/DSF | Ambient heat levels rising (+10) 4608 | -5/DSF | Ambient heat levels rising (+10) 4623 | -5/DSF | Ambient heat levels rising (+10) 4638 | -5/DSF | Ambient heat levels rising (+10) 4653 | -5/DSF | Ambient heat levels rising (+10) 4668 | -5/DSF | Ambient heat levels rising (+10) 4683 | -5/DSF | Ambient heat levels rising (+10) 4683 | -5/DSF | Discovered new exit (range 16) 4698 | -5/DSF | Ambient heat levels rising (+10) 4713 | -5/DSF | Ambient heat levels rising (+10) 4728 | -5/DSF | Ambient heat levels rising (+10) 4743 | -5/DSF | Ambient heat levels rising (+10) 4744 | -5/DSF | Entered Factory 4744 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5126 | -4/Factory | Discovered new exit (range 6) 5140 | -4/Factory | Entered Research 5140 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5379 | -3/Research | Lost 8 parts (2p5u1w) 5463 | -3/Research | Found Quantum Capacitor 5545 | -3/Research | Discovered new exit (range 9) 5620 | -3/Research | Entered another Research area 5620 | -2/Research | Evolved 2 slots: Utility x2 5679 | -2/Research | Build established: Scavenger-Tank 6032 | -2/Research | Spotted B-90 Cyclops 6845 | -2/Research | Spotted B-90 Cyclops 7222 | -2/Research | Core integrity fell below 50% 7244 | -2/Research | System corruption reached 10% 7261 | -2/Research | Core integrity fell below 20% 7291 | -2/Research | Lost 27 parts (4p7n11u5w) 7411 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07318_ Acquired Adv. Point Defense System. 07319_ :IRD MNNA9LR6|NLQ4/WEK1CL7CV&WKO3&IYHK3S 07319_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1P. 07320_ Dropped Adv. Point Defense System. 07321_ Acquired Prototype Device. 07321_ Identified Exp. Heat Sink. 07325_ Acquired IFF Parser. 07335_ Acquired Hardcell Cannon. 07338_ Dropped IFF Parser. 07339_ System corrupted: Matter fused (-9). 07349_ Acquired IFF Parser. 07354_ GHY/ %SO OHT K|RB8|NDI, 07370_ System corrupted: Component data lost. 07386_ System corrupted: Matter fused (-9). 07389_ Door malfunctions. 07389_ Impulse Thruster destroyed. 07393_ Adv. Remote Datajack destroyed. 07394_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####+###+##?????????????????????????????????????? | | ????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###+########?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #??????????????#??????????????????????? | | # #????????????? #??????????????????????? | | # #??????????### ###????????????????????? | | # #??????????# #????????????????????? | | # #????####### #????????????????????? | | # #????+ +????????????????????? | | # #????# #????????????????????? | | ########+######## #????????????????????? | | #?????????????????????? | | #?????????????????????? | | +?????????????????????? | | #?????????????????????? | | ########### #####+###### #?????????????????????? | | ??????????# #?# #?# #?????????????????????? | | ??????????# #?# #?# #?????????????????????? | | ???######## #?# #?# +?????????????????????? | | ???# # #?# #?# @ #?????????????????????? | | ???# # #?# #?# #?????????????????????? | | ???# # #?# #?## ##?????????????????????? | | ???# # ########"#??# #??????????????????????? | | ???? # #??# #??????????????????????? | | ?????? # ##### #??# #??????????????????????? | | ########+## #???# #??# #??????????????????????? | | / #?###/####p##?????????????????????? | | ######## #?# #?????????????????????? | | ######?# #?# #?????????????????????? | | # #?# #?# #?????????????????????? | | + ###/##/##+#?# #?????????????????????? | | # # #?# #?????????????????????? | | # # #?# """ #?????????????????????? | | # # #?# """ #?????????????????????? | | # # #?# """ #?????????????????????? | | # ####################+##?????????????????????? | | # ?????????????????????????????? | | + ????????????????????????????? | | # ????????????????????????????? | | # ????????????????????????????? | | ####+###########+##??????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 700 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Corruption Containment 24 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreEtherialBoomstick Manual? 0 Play Time 01:08:08 Cumulative 238.8 hours Start 2025.05.10 @ 12:54:36 End 2025.05.10 @ 14:07:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 271 Rogue 0 Adventurer 271 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18dff510-9875-4466-9377-2250c35b5311