Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.01.19 @ 20:10:14 Player: Jay Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (3101) 3101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 7133 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 47 Friendly Fire -141 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Heat Sink Compact Battery (200) Enhanced Optical Array Lightning Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Thermal Generator Improved Thermal Generator Small Storage Unit Advanced Targeting Computer Target Analyzer Improved Target Analyzer > --- WEAPON ----------- Phase Cannon Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Shock Rifle Lightning Gun Thermic Laser Remote Datajack Great Maul [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Medium Treads Treads Medium Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . . 1 2 . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 68 | 7 3 1 6 14 9 9 . 19 Power 9 | 1 . . . 2 1 1 . 4 Engine 9 | 1 . . . 2 1 1 . 4 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 1 . 2 4 2 2 . 3 Treads 16 | 2 1 . 2 4 2 2 . 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 . . 1 1 5 2 . 4 Device 8 | 1 . . 1 1 3 . . 2 Storage 3 | 1 . . . . 1 . . 1 Processor 3 | . . . . . 1 1 . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 1 3 7 1 4 . 8 Energy Gun 10 | 2 1 . 2 2 . 1 . 2 Energy Cannon 3 | . . . 1 . 1 . . 1 Ballistic Gun 7 | . . 1 . 2 . 3 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 3 . . . 1 Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 43 | . . . 1 5 4 7 . 26 Power 6 | . . . . 1 . . . 5 Propulsion 11 | . . . . 1 2 1 . 7 Utility 9 | . . . . . 2 2 . 5 Weapon 17 | . . . 1 3 . 4 . 9 Highest Loss Streak 12 | . . . 1 3 2 4 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 97 97 91 80 92 81 Engine 8 | . 14 14 11 8 6 7 7 8 Treads 23 | . 28 28 33 34 28 16 30 16 Device 13 | . 14 14 11 18 17 12 7 10 Storage 9 | . 14 14 11 9 13 7 7 5 Processor 6 | . . . . . . 10 15 16 Protection 1 | . . . . . . 2 7 2 Energy Gun 5 | . 26 15 18 9 2 . . . Energy Cannon 5 | . . . 1 9 11 4 . 3 Ballistic Gun 9 | . . 12 11 4 . 16 15 7 Launcher 2 | . . . . 3 7 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 15 15 15 19 32 35 35 26 61 Greatest Support 113 | 40 43 43 66 107 113 96 96 96 Greatest Overweight (x) 9 | 1 . . . . . . . 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 Most Carried 9 | 5 8 8 8 8 7 8 7 9 Average Carried 5 | 2 4 7 7 7 5 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 6 6 7 5 Class Distribution -------------------- 73% | Gunner 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Matter Collected 1732 | 245 25 40 62 514 145 370 . 331 Remotely . | . . . . . . . . . Salvage Created 3155 | 74 40 38 429 960 109 671 . 834 Parts 166 | 6 4 4 28 54 8 32 . 30 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 31 1 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 74 | . 3 3 8 25 3 17 . 15 Guns 44 | . 3 3 8 11 1 11 . 7 Cannons 16 | . . . . 8 . 2 . 6 AOE 12 | . . . . 6 2 4 . . Classes Destroyed 9 | 2 1 . 3 2 1 . . . Tunneler 2 | 1 . . . 1 . . . . Recycler 2 | 1 . . 1 . . . . . Watcher 5 | . . . 2 3 . . . . Swarmer 21 | . 3 3 2 7 . 6 . . Grunt 37 | . . . 4 12 . 9 . 12 Duelist 1 | . . . . 1 . . . . Sentry 10 | . . . 2 4 1 2 . 1 Hunter 2 | . . . . 1 1 . . . Programmer 3 | . . . . . 1 . . 2 Best Kill Streak 6 | 2 3 3 4 6 1 5 . 5 Combat Bots Only 5 | . 3 3 3 5 1 5 . 5 Max Kills in Single Turn 3 | 1 1 2 2 2 1 3 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . 1 1 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Damage Taken 6290 | . 46 56 366 1088 227 1356 . 3151 Core 1148 | . . . 38 58 6 186 . 860 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 . 100 90 89 . . 72 . Volleys Fired 165 | 6 6 3 17 47 5 32 . 49 Largest 3 | 2 2 2 3 3 3 3 . 3 Hottest 184 | 90 140 90 110 184 184 164 . 149 Shots Fired 412 | 12 12 6 44 135 15 95 . 93 Gun 268 | 12 11 6 44 71 4 65 . 55 Cannon 108 | . . . . 47 6 26 . 29 Launcher 31 | . . . . 17 5 4 . 5 Special 5 | . 1 . . . . . . 4 Kinetic 144 | . . . 17 24 . 64 . 39 Thermal 183 | 6 6 3 10 93 10 26 . 29 Explosive 31 | . . . . 17 5 4 . 5 Electromagnetic 50 | 6 6 3 17 1 . 1 . 16 Robot Hit Streak 17 | 4 3 2 6 15 17 9 . 15 Robot Miss Streak 7 | 1 1 2 4 7 1 7 . 2 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 7 | . 2 2 . . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 Shots Hit Robots 262 | 7 6 3 23 90 12 49 . 72 Core Hits 159 | 3 3 3 18 58 9 32 . 33 Critical Kills 3 | . . . . . . 1 . 2 Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 10 | . . . 1 . . 4 . 5 Burn 1 | . . . 1 . . . . . Meltdown 2 | . . . . . . . . 2 Destroy 4 | . . . . . . 3 . 1 Corrupt 3 | . . . . . . 1 . 2 Melee Attacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6758 | 92 68 35 606 2307 375 1353 . 1922 Guns 3078 | 92 68 35 360 986 111 614 . 812 Cannons 1744 | . . . . 512 92 332 . 808 Explosions 1843 | . . . 246 809 172 407 . 209 Melee 93 | . . . . . . . . 93 Ramming . | . . . . . . . . . Kinetic 1439 | . . . 85 105 . 599 . 650 Thermal 3154 | 37 24 12 345 1393 203 332 . 808 Explosive 1597 | . . . . 809 172 407 . 209 Electromagnetic 475 | 55 44 23 176 . . 15 . 162 Impact 93 | . . . . . . . . 93 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 Average Corruption 1 | . . . . . 1 2 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . . 1 19 1 3 Message Errors 9 | . . . . . . 7 1 1 Matter Fused 2 | . . . . . . 1 . 1 Heat Flow Errors 3 | . . . . . 1 2 . . Energy Discharges 3 | . . . . . . 2 . 1 Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 4 | . . . . . . 4 . . Overload Shots . | . . . . . . . . . Overflow Damage 181 | . . . 111 32 9 . . 29 Projectiles 3 | . . . . . . . . 3 Explosions 169 | . . . 111 32 9 . . 17 Melee 9 | . . . . . . . . 9 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 670 | . . . 181 230 112 75 . 72 Shots 17 | . . . 2 7 2 3 . 3 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 578 | 120 150 90 117 120 314 287 . 578 Average Temperature 100 | 51 64 47 37 40 125 91 . 244 Received Heat Transfer 1746 | . . . 111 306 24 351 . 954 Effects 12 | . . . . . 1 . . 11 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 4 | . . . . . 1 . . 3 Damage (minor) 3 | . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 10 | . . . 3 4 1 . . 2 Heat Transferred 5632 | 111 74 37 570 2925 398 555 . 962 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Peak Influence 725 | 10 77 100 365 725 421 . . 208 Initial 329 | . 6 30 . 69 329 . . 11 Average 179 | 5 39 98 110 338 322 . . 59 Maximum Alert Level 3 | . . . 1 3 2 . . 1 Low Security (%) 61 | 100 100 100 80 31 . . . 96 Level 1 22 | . . . 19 26 65 . . 3 Level 2 14 | . . . . 36 34 . . . Level 3 1 | . . . . 6 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 3 5 2 . . 6 Investigation 6 | . 1 . 2 1 1 . . 1 Extermination 3 | . . . . . 1 . . 2 Reinforcement 5 | . . . 1 4 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Distress Signals 8 | . . . 4 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 4 3 13 36 2 16 . 20 Peak Tracking Total 5 | . 4 3 4 5 1 5 . 5 Tactical Retreats 3 | . . . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Traps Triggered 4 | . 1 . 1 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Machines Disabled 8 | . . . 2 1 . 2 . 3 Max in Single Turn 2 | . . . 2 1 . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Machines Accessed 10 | . . 1 2 2 2 1 . 2 Terminals 6 | . . . 1 2 . 1 . 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . . 1 4 8 5 5 . 9 Successful 22 | . . 1 3 6 3 5 . 4 Failed 10 | . . . 1 2 2 . . 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 25 | . . . 3 8 . 5 . 9 Fabricators 2 | . . . . . 2 . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . . 1 2 6 . 5 . 4 Record 10 | . . . 1 4 . 5 . . Part Schematic 1 | . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 Alert Level 1 | . . . . . . . . 1 Locate Traps 2 | . . . 1 . . . . 1 Dispatch Records 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Monitor 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . 2 2 2 1 . 2 Full Trace Events 5 | . . . 1 2 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 95 | . . . . . 95 . . . Total Part Build Rating 5 | . . . . . 5 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 1 | . . . . . . . . 1 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . 4 parse_system 2 | . . . . . . . . 2 find_recycling 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 38 | . . 38 38 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . Total Damage 192 | . . . 192 . . . . . Kills 4 | . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Turns Passed 5190 | 150 143 400 454 674 709 1805 48 807 Spaces Moved 2584 | 83 64 235 236 278 294 1044 29 321 Core 20 | 16 . . . . . . . 4 Treads 2564 | 67 64 235 236 278 294 1044 29 317 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 165 160 Average Speed 162 | 139 160 160 160 160 160 160 165 186 Slowest Speed 500 | 160 160 160 160 160 160 165 165 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 16 57 31 32 7 87 4 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . 3 1 . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 349 | . 1 . 62 165 44 18 . 59 Melee . | . . . . . . . . . Projectile 4 | . 1 . . 1 . 1 . 1 AOE 345 | . . . 62 164 44 17 . 58 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Total 3225 | 105 90 254 278 398 520 1111 29 440 Wait 330 | . 12 12 16 34 206 18 . 32 Move 2576 | 82 63 234 235 277 293 1043 28 321 Hop . | . . . . . . . . . Pick Up 66 | 10 4 2 3 15 7 8 1 16 Fast Attach 5 | 1 . . 1 3 . . . . Attach 50 | 6 . . 3 7 9 8 . 17 Detach . | . . . . . . . . . Swap 13 | . 3 1 2 4 . 1 . 2 Drop 17 | . 1 2 1 11 . 1 . 1 Fire 165 | 6 6 3 17 47 5 32 . 49 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 151 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 5) 294 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 575 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 685 | -10/Mines | Discovered new exit (range 6) 694 | -10/Mines | Entered Materials 694 | -9/Materials | Accompanied by 2 allies 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 699 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 977 | -9/Materials | Build established: Gunner 1103 | -9/Materials | Discovered new exit (range 16) 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -8/Materials | Lost 3 parts (1n2w) 1771 | -8/Materials | Discovered new exit (range 8) 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Utility x2 2426 | -7/Factory | Fabricated Imp. Target Analyzer (x1) 2523 | -7/Factory | Discovered new exit (range 5) 2531 | -7/Factory | Entered Lower Caves 2681 | -7/Lower Caves | Attracted the attention of an 0b10 base 2727 | -7/Lower Caves | Lost 4 parts (1n1u2w) 2760 | -7/Lower Caves | Learned location of 1 exit from Factory 2760 | -7/Lower Caves | Learned location of 1 exit from Research 4101 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4173 | -7/Lower Caves | Learned Factory terminal intel 4326 | -7/Lower Caves | Discovered new exit (range 5) 4336 | -7/Lower Caves | Entered another Lower Caves area 4370 | -7/Lower Caves | Discovered new exit (range 7) 4384 | -7/Lower Caves | Entered Factory 4384 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4385 | -6/Factory | Identified exit to Factory 4386 | -6/Factory | Loaded intel: 23 terminal locations 4539 | -6/Factory | Build established: Mutant 4707 | -6/Factory | Lost 9 parts (2p4n1u2w) 4965 | -6/Factory | Build established: Gunner 5112 | -6/Factory | Lost 3 parts (1p2w) 5153 | -6/Factory | Core integrity fell below 50% 5184 | -6/Factory | Core integrity fell below 20% 5191 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05156_ U-05 Engineer lays Concrete. 05160_ Y-54 Guardian misfires. 05161_ A4DO YDLRJ|:XYMT61NVCOK>J=OYNP7BOG7RKA 05161_ U-05 Engineer lays Concrete. 05162_ U-05 Engineer builds a Wall. 05162_ U-05 Engineer lays Concrete. 05165_ R-10 Processor collects Carbon-fiber Leg. 05166_ Jacked R-10 Processor... >>find_recycling Pinpointed nearest Recycling Unit: (104,30) (already known). 05167_ U-05 Engineer lays Concrete. 05169_ U-05 Engineer builds a Wall. 05170_ Remote Datajack destroyed. 05170_ Thermic Laser destroyed. 05173_ U-05 Engineer lays Concrete. 05174_ U-05 Engineer builds a Wall. 05178_ Y-54 Guardian misfires. 05182_ Great Maul destroyed. 05186_ K-01 Serf cleans the Garrison Access. 05188_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# #! 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Gravmag System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Target Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumResetNanosword Manual? 0 Play Time 00:58:47 Cumulative 29.0 hours Start 2023.01.19 @ 18:45:26 End 2023.01.19 @ 20:10:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 34 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af491296-0634-4fc3-a64a-cfce0e876675