Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:47:16 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1645) 1645 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3768 Bonus ------- Follower Combat Kills 54 Friendly Fire -41 Cogmind --------- Core Integrity 425/550 Matter 4/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Rifle Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Compact Matter Pod (150) Structural Scanner Advanced Targeting Computer ECM Suite Hacking Suite Makeshift System Restoration Module Dirty Datajack (20) Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Spiked Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Propulsion Shielding Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Compact Matter Pod Structural Scanner Advanced Targeting Computer ECM Suite Hacking Suite Makeshift System Restoration Module Battle Rifle Minigun Rocket Launcher Dirty Datajack Makeshift Spear [Rating: 30] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 45 | 6 6 2 20 11 Power 3 | 1 1 . 1 . Engine 2 | 1 1 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 6 | 2 . . 2 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 . 5 2 Device 2 | . . . 1 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 2 . 4 1 Artifact . | . . . . . Weapon 24 | 2 1 2 12 7 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . . . 2 1 Ballistic Gun 8 | 1 1 . 3 3 Ballistic Cannon 4 | . . 2 2 . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . 2 . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . 1 . 9 8 Power 2 | . . . 1 1 Propulsion 6 | . . . 2 4 Utility 6 | . 1 . 3 2 Weapon 4 | . . . 3 1 Highest Loss Streak 7 | . 1 . 5 7 To Critical Strikes 2 | . . . 2 . Average Slot Usage (%) 97 | . 99 100 98 85 Engine 10 | . 14 14 9 . Core 3 | . . . 4 8 Treads 28 | . 28 28 27 34 Device 1 | . . . 3 3 Storage 13 | . 14 14 14 9 Protection 11 | . 13 14 9 12 Energy Cannon 5 | . . . 9 5 Ballistic Gun 15 | . 26 13 11 8 Ballistic Cannon 6 | . . 14 5 . Naked Turns . | . . . . . Heaviest Build 68 | 12 59 63 68 63 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 Most Carried 20 | 4 16 20 20 19 Average Carried 15 | 1 10 18 16 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 1 16 19 16 15 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1332 | 217 247 76 533 259 Remotely . | . . . . . Salvage Created 1768 | . 519 105 523 621 Parts 118 | . 48 6 34 30 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 40 | . 9 2 16 13 Guns 15 | . 9 2 . 4 Cannons 19 | . . . 15 4 AOE 6 | . . . 1 5 Classes Destroyed 11 | . 7 . 2 2 Worker 5 | . 3 1 . 1 Builder 4 | . 1 . . 3 Hauler 4 | . 2 . . 2 Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 . 3 . Grunt 16 | . 6 2 . 8 Brawler 1 | . . . . 1 Sentry 3 | . . . 1 2 Specialist 2 | . . . . 2 Subdweller 12 | . . . 12 . Best Kill Streak 6 | . 3 3 3 6 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 210 | . 53 12 81 64 Missed 59 | . 17 4 23 15 Damage Taken 3096 | . 444 107 1339 1206 Core 357 | . 49 18 165 125 Absorbed by Shields . | . . . . . Redirected to Shielding 107 | . . . . 107 Core Remaining (%) 53 | 100 . . 7 . Volleys Fired 232 | . 85 14 99 34 Largest 2 | . 2 2 2 2 Hottest 115 | . 60 40 115 105 Shots Fired 445 | . 169 27 188 61 Gun 289 | . 169 27 56 37 Cannon 136 | . . . 128 8 Launcher 20 | . . . 4 16 Special . | . . . . . Kinetic 355 | . 164 27 127 37 Thermal 70 | . 5 . 57 8 Explosive 20 | . . . 4 16 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 9 10 10 10 Robot Miss Streak 7 | . 7 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 234 | . 110 22 63 39 Core Hits 104 | . 43 10 20 31 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 2 1 . . Critical Strikes 3 | . 2 1 . . Destroy 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4186 | . 929 165 1503 1589 Guns 1964 | . 910 165 468 421 Cannons 983 | . . . 813 170 Explosions 1220 | . . . 222 998 Melee . | . . . . . Ramming 19 | . 19 . . . Kinetic 2045 | . 864 165 595 421 Thermal 902 | . 46 . 686 170 Explosive 1220 | . . . 222 998 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 57 | . . 20 37 . Message Errors 23 | . . 9 14 . Matter Fused 8 | . . 2 6 . Heat Flow Errors 9 | . . 2 7 . Energy Discharges 5 | . . 4 1 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . 1 5 . Data Loss (major) 2 | . . 1 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 172 | . . . 37 135 Shots 4 | . . . 1 3 Rammed 2 | . 2 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 244 | . 186 157 239 244 Average Temperature 44 | . 39 50 39 62 Received Heat Transfer 816 | . 213 60 273 270 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1247 | . 100 . 925 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 255 | . 198 77 . 255 Initial 36 | . . 15 . 36 Average 57 | . 70 38 . 78 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 . 95 Level 1 . | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . . 4 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 27 4 17 15 Peak Tracking Total 3 | . 3 2 3 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . . . 1 3 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 10 | . . . 1 9 Successful 6 | . . . 1 5 Failed 4 | . . . . 4 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Record 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 24 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 17 | . . 15 2 . Total Damage 196 | . . 183 13 . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5938 | 73 1347 1272 2761 485 Spaces Moved 2386 | 44 647 508 963 224 Core 8 | 8 . . . . Treads 2378 | 36 647 508 963 224 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 160 Average Speed 209 | 140 162 240 240 160 Slowest Speed 400 | 160 240 240 400 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 73 99 52 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 1 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 147 | . . . 28 119 Melee . | . . . . . Projectile 6 | . . . 4 2 AOE 141 | . . . 24 117 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2939 | 56 807 541 1228 307 Wait 184 | . 36 9 122 17 Move 2382 | 43 646 507 962 224 Hop . | . . . . . Pick Up 65 | 7 24 6 16 12 Fast Attach . | . . . . . Attach 40 | 6 4 2 17 11 Detach 2 | . . . . 2 Swap 5 | . 2 . 3 . Drop 26 | . 7 3 9 7 Fire 232 | . 85 14 99 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Discovered new exit (range 8) 1338 | -10/Materials | Discovered new exit (range 11) 1421 | -10/Materials | Entered Mines 1480 | -10/Mines | Discovered new exit (range 8) 1644 | -10/Mines | Learned location of Storage (-9) 1828 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1839 | -10/Mines | Discovered new exit (range 6) 1868 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1988 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2681 | -10/Mines | Discovered new exit (range 6) 2693 | -10/Mines | Entered Subcaves 2693 | -10/Subcaves | Accompanied by 2 allies 2727 | -10/Subcaves | Learned location of 1 exit from Materials 3510 | -10/Subcaves | Ambushed by Subdweller buried in earth 3512 | -10/Subcaves | Ambushed by Subdweller buried in earth 3554 | -10/Subcaves | Lost 5 parts (2n2u1w) 3815 | -10/Subcaves | Build established: Scavenger-Mutant 4318 | -10/Subcaves | Core integrity fell below 50% 4334 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4582 | -10/Subcaves | Visited Clippyterm 4767 | -10/Subcaves | Discovered new exit (range 11) 4791 | -10/Subcaves | Learned Materials terminal intel 4843 | -10/Subcaves | Disturbed a concealed Subdweller 4914 | -10/Subcaves | Learned location of Zion (-7) 4914 | -10/Subcaves | Met a Zionite searching for "candidates" 4970 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4971 | -10/Subcaves | Discovered new exit (range 9) 5005 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5012 | -10/Subcaves | Core integrity fell below 20% 5355 | -10/Subcaves | Build established: Mutant 5454 | -10/Subcaves | Entered Materials 5454 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5455 | -8/Materials | Identified exit to Factory 5456 | -8/Materials | Loaded intel: 12 terminal locations 5750 | -8/Materials | Build established: Scavenger-Mutant 5939 | -8/Materials | Self-destructed Last Messages --------------- 05919_ M-13 Machinist repairs X-62 Marksman. 05919_ U-05 Engineer lays Concrete. 05920_ Penetrated by Slug. 05920_ U-05 Engineer builds a Wall. 05923_ The unstable cave ceiling collapses. 05923_ Spk. Treads destroyed. 05923_ Minigun blasted off. 05923_ Penetrated by Slug. 05923_ Lgt. Treads destroyed. 05924_ U-05 Engineer builds a Wall. 05928_ U-05 Engineer lays Concrete. 05929_ Penetrated by Slug. 05930_ U-05 Engineer builds a Wall. 05931_ R-06 Scavenger collects Lgt. Ion Engine. 05932_ Destroyed Imp. Carbon-fiber Leg. 05933_ Knocked back. 05934_ The unstable cave ceiling collapses. 05934_ U-05 Engineer builds a Wall. 05934_ X-62 Marksman destroyed. 05937_ U-05 Engineer builds a Wall. 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[ [#?# #????????????????????????????? | | ??############## #????????????????????????????? | | ??# ## #?????????????????????????T??? | | ??# """ ## #????????????????????????????? | | ??# """ ## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyCatalystChip Manual? 0 Play Time 00:27:52 Cumulative 39.9 hours Start 2024.04.05 @ 16:20:53 End 2024.04.05 @ 16:47:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1830820c-4ff1-4327-b668-a80b21f388be