Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 19:23:43 Player: Flerik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (59) 295 Value Destroyed (2793) 2793 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4763) 4763 TOTAL SCORE: 15451 Bonus ------- High Alert Combat Kills 182 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -419 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 15% Temperature Cool (1) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Medium Treads Armored Medium Treads Quantum Rifle Vortex Lance (31) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Target Analyzer Experimental Core Analyzer Layered Heavy Armor Plating Experimental Shock Absorption System Advanced Hacking Suite Improved System Shield Improved Component Analysis Suite Mini Drone Bay > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Armored Medium Treads Heavy Machine Gun Graviton Cannon Tiamat Missile Launcher Vortex Lance [Rating: 168] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Component Analysis Suite Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Heavy Machine Gun Ballistic Cannon Graviton Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . 2 . . . . . . . . . Utility 11 | . . 2 . 2 . 2 . . . . 2 1 2 . Weapon 2 | . . . . . . . . . . . . . . 2 Parts Attached 156 | 6 1 1 10 2 27 2 6 10 4 1 11 29 31 15 Power 15 | 1 . . 1 . 3 . 1 . . . 1 2 4 2 Engine 6 | 1 . . 1 . 1 . 1 . . . 1 . . 1 Core 2 | . . . . . 2 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 2 4 1 Propulsion 50 | 2 . . 6 . 7 . 1 1 . . 6 15 6 6 Treads 17 | . . . 6 . 3 . . . . . . . 5 3 Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 . 1 . Flight 29 | . . . . . 4 . 1 1 . . 5 15 . 3 Utility 50 | 1 1 1 1 2 10 1 1 4 1 1 4 7 13 2 Device 16 | . . 1 1 . 4 . 1 1 1 . 1 1 4 1 Storage 6 | 1 . . . . . . . . . . 1 2 1 1 Processor 17 | . 1 . . . 3 . . 2 . 1 1 4 5 . Hackware 9 | . . . . 2 3 1 . . . . 1 . 2 . Protection 2 | . . . . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 . . 2 . 7 1 3 5 3 . . 5 8 5 Energy Gun 7 | 1 . . 2 . . 1 . 1 . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . . . 3 . . 1 . . . 2 . 1 Ballistic Cannon 4 | . . . . . . . . . . . . 1 3 . Launcher 10 | . . . . . 2 . 1 . 1 . . . 3 3 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon 7 | . . . . . . . 1 2 2 . . 2 . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . . Unidentified Prototypes 11 | . . . . . 2 . . . 3 . . . 6 . Corrupted Parts 3 | . . . . . 2 . . 1 . . . . . . System Corruption 14 | . . . . . 7 . . 7 . . . . . . Parts Lost 82 | . . 5 . . 15 1 6 3 . . 8 18 6 20 Power 8 | . . 1 . . 1 . . . . . 1 2 1 2 Propulsion 34 | . . 2 . . 6 . 2 . . . 5 13 . 6 Utility 26 | . . . . . 6 . 3 2 . . 2 2 3 8 Weapon 14 | . . 2 . . 2 1 1 1 . . . 1 2 4 Highest Loss Streak 18 | . . 3 . . 12 1 6 1 . . 4 10 4 18 To Critical Strikes 3 | . . . . . 1 . . . . . . . . 2 Average Slot Usage (%) 63 | . 94 72 86 100 72 46 38 30 41 42 57 56 64 56 Engine 1 | . 14 9 7 7 1 . . . . . 1 . . 1 Reactor 2 | . . . . . . . . . . . . 1 6 4 Treads 10 | . . . 30 30 18 . . . . . . . 11 9 Leg 1 | . 28 19 . . . . . . . . . . . . Flight 2 | . . . . . 3 5 2 1 5 5 15 10 . . Device 7 | . . 4 17 15 13 . 2 . . . 2 1 8 4 Storage 2 | . 14 11 9 7 1 . . . . . . 3 . 3 Processor 15 | . 8 11 9 7 6 11 7 5 11 12 19 23 26 21 Hackware 8 | . . . . 15 12 22 20 17 17 17 10 7 2 6 Energy Gun 3 | . 14 8 12 15 1 4 . . . . . . 1 1 Ballistic Gun 1 | . 14 8 . . 2 . . . . . . 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 94 | 14 14 15 25 25 25 4 8 12 4 4 20 40 83 94 Greatest Support 235 | 20 20 20 112 112 132 6 7 4 4 4 39 44 235 235 Greatest Overweight (x) 4 | 2 . 1 2 . 4 . 2 3 . . 1 3 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 5 5 5 5 5 10 10 15 20 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 5 5 5 7 6 15 Most Carried 16 | 5 6 6 8 7 7 5 5 5 5 5 5 8 13 16 Average Carried 5 | 2 5 6 6 6 3 4 4 4 3 5 4 4 5 12 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 5 5 15 5 Final Carried 13 | 5 6 6 8 7 5 5 4 3 5 5 5 5 13 5 Class Distribution -------------------- 37% | Hacker-Mutant 30% | Mutant 20% | Scavenger-Mutant 4% | Infiltrator-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 2235 | 225 16 . 114 . 187 . 306 109 . 43 . 261 693 281 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2335 | . 16 . 138 . 471 . 173 129 . . . 520 413 475 Parts 97 | . 2 . 13 . 16 . 2 5 . . . 25 8 26 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 17 . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 50 | . . . 2 . 11 . . 1 . . . 11 9 16 Melee 10 | . . . . . . . . 1 . . . 9 . . Guns 7 | . . . 2 . 1 . . . . . . . 1 3 Cannons 3 | . . . . . . . . . . . . 2 1 . AOE 23 | . . . . . 3 . . . . . . . 7 13 Classes Destroyed 16 | . 1 . 3 . 7 . 1 1 . . . . 2 1 Worker 2 | . . . . . 1 . . . . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 27 | . . . . . 3 . . . . . . 9 . 15 Grunt 10 | . . . . . 3 . . . . . . . 6 1 Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 3 | . . . 1 . . . . 1 . . . 1 . . Hunter 4 | . . . 1 . 1 . . . . . . . 2 . Programmer 4 | . . . . . 3 . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 1 . 1 . 4 . . 1 . . . 5 7 5 Combat Bots Only 6 | . . . 1 . 3 . . 1 . . . 5 6 5 Max Kills in Single Turn 5 | . 1 . 1 . 2 . 1 1 . . . 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . . . . . 3 5 Melee 1 | . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 16283 | . 42 726 116 556 1839 177 614 584 . . 684 2530 4179 4236 Core 6181 | . 10 254 40 70 396 115 436 422 . . 320 1190 1328 1600 Absorbed by Shields 38 | . . . . . . . . . . . 38 . . . Core Remaining (%) 55 | 100 96 36 92 90 53 . . . . 2 72 8 8 . Volleys Fired 93 | . 2 . 9 4 14 2 . . . . . 11 32 19 Largest 3 | . 2 . 2 2 2 1 . . . . . 2 2 3 Hottest 141 | . 70 . 110 110 110 55 . . . . . 99 135 141 Shots Fired 141 | . 4 . 18 8 18 2 . . . . . 12 39 40 Gun 98 | . 4 . 18 8 15 2 . . . . . 3 15 33 Cannon 20 | . . . . . . . . . . . . 9 11 . Launcher 20 | . . . . . 3 . . . . . . . 10 7 Special 3 | . . . . . . . . . . . . . 3 . Kinetic 50 | . 2 . . . 10 . . . . . . 12 11 15 Thermal 23 | . 2 . . . . . . . . . . . 3 18 Explosive 20 | . . . . . 3 . . . . . . . 10 7 Electromagnetic 48 | . . . 18 8 5 2 . . . . . . 15 . Robot Hit Streak 9 | . 2 . 7 9 4 1 . . . . . 5 7 9 Robot Miss Streak 4 | . 1 . 2 1 2 1 . . . . . 4 4 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 155 | . 2 . 12 6 46 1 4 9 . . . 26 23 26 Core Hits 108 | 1 1 3 7 3 9 . 1 3 . . . 12 35 33 Critical Kills 3 | . . . . . . . . . . . . 3 . . Critical Parts Destroyed 7 | . . . . . 5 . . . . . . 1 1 . Critical Strikes 16 | . . . . . 5 . . . . . . 10 1 . Destroy 5 | . . . . . . . . . . . . 4 1 . Smash 5 | . . . . . 5 . . . . . . . . . Sunder 6 | . . . . . . . . . . . . 6 . . Melee Attacks 96 | . . . . . 52 . 4 9 . 1 . 30 . . Impact 52 | . . . . . 52 . . . . . . . . . Slashing 4 | . . . . . . . 4 . . . . . . . Piercing 6 | . . . . . . . . 6 . . . . . . Entropic 31 | . . . . . . . . . . 1 . 30 . . Sneak Attacks 12 | . . . . . 3 . 3 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9658 | 1 26 35 148 60 2140 13 266 307 . . . 1885 2497 2280 Guns 1217 | . 26 . 148 60 194 13 . . . . . 72 135 569 Cannons 232 | . . . . . . . . . . . . 116 116 . Explosions 4361 | . . . . . 446 . . . . . . . 2236 1679 Melee 3765 | . . . . . 1500 . 266 307 . . . 1692 . . Ramming 73 | 1 . 35 . . . . . . . . . 5 . 32 Kinetic 651 | . 13 . . . 158 . . . . . . 188 116 176 Thermal 416 | . 13 . . . . . . . . . . . 10 393 Explosive 4361 | . . . . . 446 . . . . . . . 2236 1679 Electromagnetic 392 | . . . 148 60 36 13 . . . . . . 135 . Impact 1500 | . . . . . 1500 . . . . . . . . . Slashing 266 | . . . . . . . 266 . . . . . . . Piercing 307 | . . . . . . . . 307 . . . . . . Entropic 1692 | . . . . . . . . . . . . 1692 . . Highest Corruption 23 | . . . 2 2 23 . . 7 7 . . 1 . 15 Average Corruption 13 | . . . 1 1 19 . . 7 7 . . 1 . 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 39 | . . . . . . . . . . . . . 39 . Effects 79 | . . . 4 . 60 . . 7 . . . 2 . 6 Message Errors 11 | . . . . . 8 . . 2 . . . . . 1 Matter Fused 27 | . . . 2 . 22 . . 2 . . . . . 1 Heat Flow Errors 9 | . . . 1 . 6 . . 1 . . . . . 1 Energy Discharges 6 | . . . . . 5 . . 1 . . . . . . Parts Rejected 4 | . . . . . 2 . . . . . . 1 . 1 Data Loss (minor) 13 | . . . 1 . 10 . . 1 . . . 1 . . Data Loss (major) 3 | . . . . . 2 . . . . . . . . 1 Misfires 2 | . . . . . 2 . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Misdirections 3 | . . . . . 2 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1198 | . . . . . 478 . 149 41 . . . 298 188 44 Projectiles . | . . . . . . . . . . . . . . . Explosions 244 | . . . . . 14 . . . . . . . 188 42 Melee 954 | . . . . . 464 . 149 41 . . . 298 . 2 Knockbacks 14 | . . . . . 10 . . . . . . 3 1 . Impact 9 | . . . . . 9 . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 3 1 . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 184 | . . . . . 31 . . . . . . 2 29 122 Shots 7 | . . . . . 1 . . . . . . . 3 3 Rammed 6 | . . . . . 1 . . . . . . 1 2 2 Targets Rammed 23 | 1 . 16 . . 1 . . . . . . 1 2 2 Kicked 17 | 1 . 16 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 329 | . 18 . 165 150 259 . . 75 . . 4 13 329 108 Average Temperature 79 | . 10 . 66 76 85 . . 43 . . 3 6 129 19 Received Heat Transfer 1788 | . 24 396 9 144 360 72 27 96 . . 57 225 333 45 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . 1 . 8 . . . . . . . 1 . Impact Corruptions 24 | . . . . . 23 . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . 1 Heat Transferred 555 | . 37 . . . . . . . . . . . 37 481 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 657 | . 43 67 122 70 186 173 . . . . 153 657 585 595 Initial 336 | . . 17 27 55 34 86 . . . . . 72 336 113 Average 163 | . 22 26 59 56 39 98 . . . . 67 370 297 246 Maximum Alert Level 2 | . . . . . . . . . . . . 2 2 2 Low Security (%) 64 | 100 100 100 100 100 100 100 . . . . 100 17 17 52 Level 1 27 | . . . . . . . . . . . . 30 72 22 Level 2 8 | . . . . . . . . . . . . 51 10 25 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 2 1 1 4 . . 1 . . 2 4 5 4 Investigation 7 | . . . . . . . . . . . 1 1 3 2 Extermination 3 | . . . . . 2 . . . . . 1 . . . Reinforcement 14 | . 1 2 1 1 2 . . . . . . 3 2 2 Assault 1 | . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 11 | . 1 2 . . 1 . . . . . . . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 3 11 4 3 24 4 8 16 . 2 14 54 28 26 Peak Tracking Total 19 | . 2 8 1 2 5 3 8 7 . 4 13 19 10 11 Tactical Retreats 28 | . . 1 . . 1 1 3 5 . . 3 11 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 5 | . . . 2 . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 3 | . . . . . 1 . . . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 35 | . 1 3 2 . 13 4 . . 2 1 2 3 2 2 Terminals 26 | . 1 3 2 . 9 3 . . . 1 1 2 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . Total Hacks 110 | . 4 9 6 . 43 15 . . 2 2 10 6 8 5 Successful 62 | . 3 4 3 . 22 11 . . 2 2 7 2 6 . Failed 47 | . 1 5 3 . 20 4 . . . . 3 4 2 5 Catastrophic 14 | . 1 2 1 . 4 . . . . . . 2 1 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 28 | . 4 2 3 . 3 4 . . . . . 4 3 5 Terminals 97 | . 4 9 6 . 39 14 . . . 2 5 5 8 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . . . . . 5 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . Terminal Hacks 53 | . 1 3 3 . 20 9 . . 2 2 5 2 6 . Record 28 | . . 2 . . 13 3 . . . 2 5 1 2 . Robot Schematic 2 | . . . . . 1 . . . . . . . 1 . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . Level Access Points 3 | . . 1 . . . . . . . . . 1 1 . Branch Access Points 3 | . . . 1 . . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 5 | . 2 1 . . . 2 . . . . . . . . Terminals 5 | . 2 1 . . . 2 . . . . . . . . Botnet 4 | . 1 1 . . . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 3 1 . 12 4 . . . . 2 3 2 2 Full Trace Events 5 | . . . . . . . . . . . . 1 2 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 2 | . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . Highest-Rated Group 60 | . . . . . . . . 60 . . . . . . Highest-Rated Ally 30 | . . . . . . . . 30 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . Total Damage 159 | . . . . . . . . 159 . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 3 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 200 | . . . . . . . . . . . 21 25 120 34 Items 200 | . . . . . . . . . . . 21 25 120 34 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 7064 | 84 81 298 364 348 1492 314 262 469 190 106 269 327 1982 478 Spaces Moved 6751 | 59 61 176 200 182 1162 402 423 736 517 292 393 440 1302 406 Core 1101 | 14 . 31 17 . 69 . 127 408 . . 76 84 127 148 Treads 1895 | . . . 183 182 339 . . . . . . . 1008 183 Legs 251 | 45 61 145 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 217 | . . . . . . . . . . . 17 33 167 . Flight 3287 | . . . . . 754 402 296 328 517 292 300 323 . 75 Fastest Speed 24 | 50 120 100 100 160 30 40 40 35 35 35 24 28 50 40 Average Speed 80 | 113 120 116 156 160 79 40 55 56 35 35 40 40 134 95 Slowest Speed 250 | 150 120 120 160 160 250 40 150 200 35 35 100 200 161 163 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . 19 3 3 . 1 . 7 14 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 19 30 21 6 37 17 63 77 70 57 15 22 22 17 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 . . . . . 1 1 . Unknown Exits Taken 7 | 1 . . . . 1 . 1 1 1 1 1 . . . Scrap Searched 10 | . . . . . . . 5 3 . 2 . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . Terrain Destroyed 149 | . . . . . 21 . . . . 1 . . 60 67 Melee 1 | . . . . . . . . . . 1 . . . . Projectile 5 | . . . . . . . . . . . . . 5 . AOE 143 | . . . . . 21 . . . . . . . 55 67 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 8012 | 73 64 265 232 231 1607 550 440 777 524 293 494 526 1481 455 Wait 825 | 3 . 73 4 43 351 144 9 17 . . 70 16 90 5 Move 6642 | 58 60 175 199 181 1125 396 416 735 514 291 379 412 1301 400 Hop 46 | . . . . . 18 2 3 . 1 . 6 13 . 3 Pick Up 36 | 5 1 . 6 1 2 2 . . 1 . . 6 10 2 Fast Attach 107 | 6 1 1 6 . 17 . 3 7 4 1 10 19 26 6 Attach 41 | . . . 2 2 9 2 3 3 . . 1 9 3 7 Detach 21 | . . . . . 9 . 2 3 1 . 2 3 1 . Swap 8 | . . . 2 . 1 . . . . . . 1 2 2 Drop 51 | . . . 4 . 9 2 . 3 3 . 2 5 14 9 Fire 93 | . 2 . 9 4 14 2 . . . . . 11 32 19 Melee 96 | . . . . . 52 . 4 9 . 1 . 30 . . Ram 2 | . . . . . . . . . . . . 1 . 1 Kick 17 | 1 . 16 . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 2 1 Escape Stasis 24 | . . . . . . . . . . . 24 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 17) 165 | -10/Materials | Identified exit to Materials 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Utility x2 212 | -9/Materials | Identified exit to Materials 311 | -9/Materials | Build established: Mutant 459 | -9/Materials | Core integrity fell below 50% 464 | -9/Materials | Entered another Materials area 464 | -8/Materials | Evolved 2 slots: Propulsion x2 465 | -8/Materials | Lost 3 parts (1p2n) 714 | -8/Materials | Discovered new exit (range 16) 741 | -8/Materials | Identified exit to Storage 776 | -8/Materials | Build established: Infiltrator-Mutant 825 | -8/Materials | Discovered new exit (range 3) 827 | -8/Materials | Identified exit to Factory 828 | -8/Materials | Entered Factory 828 | -7/Factory | Evolved 2 slots: Utility x2 1135 | -7/Factory | Build established: Hacker-Mutant 1140 | -7/Factory | Discovered new exit (range 16) 1174 | -7/Factory | Identified exit to Factory 1176 | -7/Factory | Entered another Factory area 1176 | -6/Factory | Evolved 2 slots: Propulsion x2 1407 | -6/Factory | System corruption reached 10% 1472 | -6/Factory | Lost 12 parts (1p3n6u2w) 1705 | -6/Factory | Build established: Mutant 2142 | -6/Factory | Build established: Hacker-Mutant 2396 | -6/Factory | Central database locked down 2530 | -6/Factory | Spotted B-75 Beast 2666 | -6/Factory | Discovered new exit (range 8) 2668 | -6/Factory | Entered another Factory area 2668 | -5/Factory | Evolved 2 slots: Utility x2 2865 | -5/Factory | Identified exit to Upper Caves 2982 | -5/Factory | Entered Upper Caves 3108 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3113 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3125 | -5/Upper Caves | Learned 4 Factory zone layouts 3156 | -5/Upper Caves | Core integrity fell below 50% 3182 | -5/Upper Caves | Lost 6 parts (2n3u1w) 3209 | -5/Upper Caves | Discovered new exit (range 19) 3244 | -5/Upper Caves | Entered another Upper Caves area 3329 | -5/Upper Caves | Discovered new exit (range 4) 3361 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3450 | -5/Upper Caves | Spotted B-75 Beast 3470 | -5/Upper Caves | Core integrity fell below 20% 3554 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3557 | -5/Upper Caves | Learned location of Warlord (-5) 3709 | -5/Upper Caves | Discovered new exit (range 13) 3713 | -5/Upper Caves | Entered Warlord 3725 | -5/Warlord | System corruption cleaned by Quarantine Array 3775 | -5/Warlord | Met Warlord 3785 | -5/Warlord | Found Prototype Device 3785 | -5/Warlord | Identified Minesniffer Drone Bay 3800 | -5/Warlord | Warlord's base attacked by MAIN.C 3815 | -5/Warlord | Found Prototype Piercing Weapon 3815 | -5/Warlord | Identified Vortex Lance 3822 | -5/Warlord | Found Vortex Lance 3833 | -5/Warlord | Found Prototype Launcher 3833 | -5/Warlord | Identified Vortex Catalyst Activator 3894 | -5/Warlord | Opened side exit 3901 | -5/Warlord | Discovered new exit (range 9) 3903 | -5/Warlord | Entered Proximity Caves 4008 | -4/Proximity Caves | Discovered new exit (range 3) 4009 | -4/Proximity Caves | Entered Factory 4009 | -4/Factory | Evolved 2 slots: Utility x2 4010 | -4/Factory | Identified exit to Upper Caves 4161 | -4/Factory | Lost 4 parts (1p3n) 4268 | -4/Factory | Lost 3 parts (2n1u) 4273 | -4/Factory | Discovered new exit (range 8) 4278 | -4/Factory | Entered Research 4278 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4441 | -3/Research | Spotted B-86 Titan 4467 | -3/Research | Core integrity fell below 50% 4490 | -3/Research | Lost 7 parts (1p6n) 4528 | -3/Research | Search patrols dispatched 4566 | -3/Research | Core integrity fell below 20% 4593 | -3/Research | Lost 10 parts (1p6n2u1w) 4599 | -3/Research | Identified exit to Research 4605 | -3/Research | Entered another Research area 4605 | -2/Research | Warlord forces began assault on 0b10 4605 | -2/Research | Evolved 2 slots: Utility x2 4697 | -2/Research | Identified exit to Quarantine 4697 | -2/Research | Identified exit to Access 4715 | -2/Research | Research machine network offline 4787 | -2/Research | Core integrity fell below 50% 4797 | -2/Research | Build established: Mutant 4816 | -2/Research | Lost 4 parts (3u1w) 4834 | -2/Research | Met up with Warlord 4892 | -2/Research | Spotted Executioner 5160 | -2/Research | Borebot progress halted 5217 | -2/Research | Borebot progress halted 5344 | -2/Research | Found Prototype Device 5344 | -2/Research | Identified Exp. Shock Absorption System 5612 | -2/Research | Spotted Executioner 5667 | -2/Research | Core integrity fell below 20% 5847 | -2/Research | Build established: Scavenger-Mutant 5910 | -2/Research | Warlord invited to help at Command 5932 | -2/Research | Found Prototype Processor 5932 | -2/Research | Identified Exp. Core Analyzer 6016 | -2/Research | Found Prototype Launcher 6016 | -2/Research | Identified Gui. Micro-nuke Launcher 6176 | -2/Research | Borebot progress halted 6269 | -2/Research | Spotted B-90 Cyclops 6404 | -2/Research | Spotted Striker 6442 | -2/Research | Destroyed Striker 6453 | -2/Research | Spotted Executioner 6463 | -2/Research | Spotted Striker 6481 | -2/Research | Spotted Striker 6587 | -2/Research | Entered Access 6587 | -1/Access | Evolved 2 slots: Weapon x2 6919 | -1/Access | Spotted B-99 Colossus 6949 | -1/Access | System corruption reached 10% 6957 | -1/Access | Core integrity fell below 50% 6990 | -1/Access | Lost 18 parts (1p6n7u4w) 6998 | -1/Access | Core integrity fell below 20% 7065 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07005_ P-80 Master resets P-80 Master, system corruption cleaned. 07006_ Dropped Neutrino Core. 07006_ Acquired Quantum Rifle. 07007_ System corrupted: Q-thruster rejected. 07012_ Connecting with Terminal... 07012_ ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. 07015_ Acquired 10 matter. 07018_ >> DECODED: Imp. Component Analysis Suite location. 07019_ P-80 Master resets P-80 Master, system corruption cleaned. 07024_ System corrupted: Matter fused (-6). 07028_ >> DECODED: Matter Filter location. 07028_ Acquired 6 matter. 07039_ >> DECODED: Adv. Force Field location. 07041_ System corrupted: Heat flow error (+160). 07042_ Slammed into R-10 Processor. 07042_ Destabilizing: Core damaged (-48). 07050_ >> DECODED: Nanoactuators location. 07055_ Acquired Field Propulsion Drive. 07063_ >> DECODED: Matter Neutralizer location. Map ----- +----------------------------------------------------+ | ??????????????????????????????? # ???#???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# # " #???? | | ??????????????????????????????# # """" #???? | | ??????????????????????????????# # """"" #???? | | ??????????????????????????????# # """"" #???? | | ??????????????????????????????# # ! """" #???? | | ??????????????????????????????# # " #???? | | ????????????????############### #] #???# | | ????????????????? %# #???# | | ????????????????????????# # #???# | | ????????????????????????# ##+##+############ | | ????????????????????????# % | | ????????????????????????# #######/###### | | ????????????????????????## #### #???? ???# | | ?????????????????#########/#??# + ? ??# | | ?????????????????# ! #??# ##### """"" ?# | | ?????????????????# != #??# #???? """"" # | | ?????????????????# =! #??# #???# """"" # | | ?????????????????# =! #??# #???# """"" + | | ?????????????????# [ #### ##### """"" # | | ?????????????????# + + """"" # | | ?????????????????# # ######## ? # | | ?????????????????###########p#??????# ]??? ? # | | ?????????????????????# @ p #??????#??????? # | | ?????????????????????#+##### #??????????????? # | | ???????????????????? ??# #????????????????#### | | ???????????????????# ## #???????????????????# | | ???????????????????# ## #???????????????????# | | ???????????????????# ## #???????????????????# | | ???????????????????# ## #??????????????????? | | ???????????????????# ## #??????????????????? | | ???????????????????######### #??????????????????? | | ???????????????????????????# #??????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? +???????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Resistance: TH 10 Resistance: EX 75 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked E-15 Imp | -2/Research | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceMetafiberAutocannon Manual? 0 Play Time 01:20:16 Cumulative 47.1 hours Start 2022.10.02 @ 20:19:16 End 2022.10.03 @ 19:23:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 74 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 920719b5-60e4-45dc-84a1-a710a9e09f17