Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 18:45:53 Player: David Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3023) 3023 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 8127 Bonus ------- Pacifist 200 High Alert Combat Kills 26 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 98/100 System Corruption 8% Temperature Cool (200) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Advanced Armor Integrity Analyzer System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Enhanced Fission Core Heavy Proton Missile Launcher Improved Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Recoil Stabilizer Weapon Cycler Improved Transmission Jammer Improved Light Armor Plating Force Field > --- WEAPON ----------- Gauss Rifle Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Carbon-fiber Leg Flexi-carbon Leg Improved Light Armor Plating System Backup Module Improved EM Pulse Cannon Heavy Rocket Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Improved Light Armor Plating Device Recoil Stabilizer Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Tesla Rifle Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . Utility 7 | . . 2 . 2 . 2 1 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 100 | 5 2 6 4 15 16 24 24 2 2 Power 14 | 1 . . 1 1 3 3 5 . . Engine 10 | 1 . . 1 . 2 2 4 . . Core 4 | . . . . 1 1 1 1 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 2 . 1 2 6 7 . . Treads . | . . . . . . . . . . Leg 16 | . . 2 . 1 2 6 5 . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 2 . . Utility 33 | . 2 3 1 4 5 6 9 1 2 Device 12 | . . . . 1 2 4 4 1 . Storage 5 | . 1 1 . . . . 3 . . Processor 6 | . . . 1 2 1 . . . 2 Hackware 2 | . . . . . . . 2 . . Protection 8 | . 1 2 . 1 2 2 . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 . 1 2 9 6 9 3 1 . Energy Gun 1 | . . . . . . . 1 . . Energy Cannon 4 | . . . . . . 3 1 . . Ballistic Gun 19 | 2 . 1 2 6 4 4 . . . Ballistic Cannon 3 | . . . . . 1 1 1 . . Launcher 5 | . . . . 3 . 1 . 1 . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 1 1 . Parts Lost 27 | . . . . 1 1 16 9 . . Power 2 | . . . . . . 1 1 . . Propulsion 8 | . . . . . . 4 4 . . Utility 11 | . . . . 1 1 6 3 . . Weapon 6 | . . . . . . 5 1 . . Highest Loss Streak 13 | . . . . 1 1 13 4 . . Average Slot Usage (%) 80 | . 88 83 98 90 94 95 26 3 13 Engine 5 | . 14 11 11 . 5 2 2 . . Core 1 | . . . . 8 1 2 . . . Leg 17 | . . 15 22 18 23 19 4 . . Device 5 | . . . . . 5 19 1 2 5 Storage 7 | . 4 11 11 9 7 6 8 . . Processor 10 | . . . 9 18 14 13 1 . 8 Protection 12 | . 12 18 22 18 12 9 . . . Ballistic Gun 15 | . 28 22 22 16 19 12 . . . Ballistic Cannon 1 | . . . . . 2 5 . . . Naked Turns 294 | . . . . . . . 56 238 . Heaviest Build 51 | 9 16 23 24 28 39 51 28 9 1 Greatest Support 52 | 26 26 34 34 34 47 52 33 3 3 Greatest Overweight (x) 8 | . . 1 . . . 2 8 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 4 6 8 8 8 8 8 8 4 4 Average Capacity 7 | 4 4 7 8 8 8 8 5 4 4 Most Carried 8 | 4 5 8 8 8 8 8 8 4 4 Average Carried 7 | 2 3 7 7 7 7 7 3 3 3 Final Capacity 8 | 4 6 8 8 8 8 8 4 4 4 Final Carried 8 | 3 5 8 8 8 8 5 4 4 4 Class Distribution -------------------- 59% | Mutant 18% | Gunner 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Matter Collected 3309 | 213 77 111 348 386 774 1185 . 215 . Remotely . | . . . . . . . . . . Salvage Created 3496 | . . 217 376 487 1021 1395 . . . Parts 197 | . . 16 40 35 46 60 . . . Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 5 | . . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 69 | . . 4 21 11 14 19 . . . Guns 50 | . . 4 21 5 12 8 . . . Cannons 10 | . . . . . 1 9 . . . AOE 9 | . . . . 6 1 2 . . . Classes Destroyed 13 | . . 3 2 3 4 1 . . . Worker 6 | . . . . . 1 5 . . . Builder 5 | . . . . 1 1 3 . . . Hauler 2 | . . . . 1 1 . . . . Recycler 6 | . . . . . 3 3 . . . Operator 1 | . . . . . 1 . . . . Watcher 11 | . . 2 . 3 2 4 . . . Swarmer 24 | . . . 18 3 . 3 . . . Grunt 22 | . . 3 2 2 6 9 . . . Brawler 1 | . . . . . . 1 . . . Duelist 4 | . . . 1 1 2 . . . . Sentry 9 | . . 1 . 4 2 2 . . . Hunter 5 | . . . . 1 2 2 . . . Programmer 4 | . . . . . 2 2 . . . Best Kill Streak 9 | . . 3 4 7 5 9 . . . Combat Bots Only 6 | . . 3 4 6 4 4 . . . Max Kills in Single Turn 4 | . . 1 2 3 4 3 . . . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . 3 1 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Damage Taken 6232 | . . 111 629 394 747 2787 1231 164 169 Core 1770 | . . 22 140 75 70 445 685 164 169 Absorbed by Shields 138 | . . . . . . 138 . . . Core Remaining (%) 80 | 100 100 . 59 86 90 47 . . . Volleys Fired 258 | . 5 15 37 31 68 86 15 1 . Largest 3 | . 2 2 2 2 3 3 2 1 . Hottest 134 | . 40 40 43 58 101 134 113 40 . Shots Fired 601 | . 10 30 74 62 177 229 18 1 . Gun 468 | . 10 30 74 53 147 146 8 . . Cannon 106 | . . . . . 17 79 10 . . Launcher 14 | . . . . 9 . 4 . 1 . Special 13 | . . . . . 13 . . . . Kinetic 547 | . 10 30 74 53 164 213 3 . . Thermal 2 | . . . . . . 2 . . . Explosive 13 | . . . . 9 . 4 . . . Electromagnetic 26 | . . . . . . 10 15 1 . Robot Hit Streak 13 | . 3 13 7 10 11 12 9 . . Robot Miss Streak 9 | . 1 4 5 5 6 9 2 . . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 11 | . . . 9 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 349 | . 7 20 48 37 96 128 13 . . Core Hits 215 | . 1 9 25 33 53 88 6 . . Critical Hits 9 | . . . 2 2 1 4 . . . Critical Kills 3 | . . . 1 1 . 1 . . . Critical Parts Destroyed 5 | . . . 1 1 1 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8409 | . 85 245 577 1156 2148 4104 94 . . Guns 4525 | . 85 245 577 437 1403 1740 38 . . Cannons 1712 | . . . . . 161 1503 48 . . Explosions 2148 | . . . . 719 581 848 . . . Melee . | . . . . . . . . . . Ramming 24 | . . . . . 3 13 8 . . Kinetic 5910 | . 85 245 577 437 1564 2967 35 . . Thermal 28 | . . . . . . 28 . . . Explosive 1658 | . . . . 617 193 848 . . . Electromagnetic 789 | . . . . 102 388 248 51 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 2 . 3 1 11 12 9 Average Corruption 4 | . . . 2 . 1 1 6 11 8 Corruption Purged 7 | . . . . . 3 . . 3 1 Effects 60 | . . . 14 . 5 3 7 28 3 Message Errors 13 | . . . 4 . . . 1 8 . Matter Fused 10 | . . . . . . . 2 7 1 Heat Flow Errors 11 | . . . 5 . 2 . . 3 1 Energy Discharges 6 | . . . 3 . . . 2 1 . Data Loss (minor) 8 | . . . . . 1 1 1 4 1 Data Loss (major) 3 | . . . . . . . 1 2 . Alerts 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 . Targeting Errors 6 | . . . 2 . 2 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 157 | . . . . 14 6 137 . . . Projectiles 81 | . . . . . . 81 . . . Explosions 76 | . . . . 14 6 56 . . . Melee . | . . . . . . . . . . Knockbacks 15 | . . . . . 1 13 1 . . Impact . | . . . . . . . . . . Kinetic 15 | . . . . . 1 13 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 181 | . . . . 31 1 146 3 . . Shots 5 | . . . . 2 . 3 . . . Rammed 10 | . . . . . 1 3 6 . . Targets Rammed 11 | . . . . . 1 4 6 . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 284 | . . 3 231 59 273 284 112 180 222 Average Temperature 73 | . . 3 83 17 66 87 45 87 202 Received Heat Transfer 1445 | . . 63 69 126 234 893 . 24 36 Effects 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . 4 5 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 37 | . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Peak Influence 502 | . 15 138 233 325 502 370 144 . . Initial 144 | . . 5 53 53 109 138 144 . . Average 162 | . 12 45 80 157 285 170 110 . . Maximum Alert Level 2 | . . . 1 1 2 1 . . . Low Security (%) 64 | 100 100 100 85 67 22 63 100 . . Level 1 35 | . . . 14 32 74 36 . . . Level 2 . | . . . . . 2 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 5 8 2 . . Investigation 3 | . . . . . 2 . 1 . . Extermination 4 | . . . . . 2 1 1 . . Reinforcement 8 | . 1 . . . 1 6 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . 2 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Distress Signals 3 | . . . . . 2 1 . . . Communications Jammed 3 | . . . . . . 3 . . . Distress Signals 3 | . . . . . . 3 . . . Times Spotted 136 | . 1 9 22 17 23 38 7 2 17 Peak Tracking Total 14 | . 1 4 4 6 3 10 5 1 14 Tactical Retreats 7 | . . . . . . 2 2 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Traps Triggered 11 | . . 1 . . 4 1 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Disabled 16 | . . . . 2 11 3 . . . Max in Single Turn 4 | . . . . 1 4 1 . . . Garrison Access 2 | . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Accessed 21 | . . 3 . 3 8 2 4 . 1 Terminals 8 | . . 1 . 2 4 . 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . . . . . 2 . 1 . . Scanalyzers 4 | . . 2 . . 1 1 . . . Garrison Access 3 | . . . . 1 . 1 1 . . Total Hacks 53 | . . 14 . 5 21 3 9 . 1 Successful 27 | . . 13 . 3 7 1 2 . 1 Failed 26 | . . 1 . 2 14 2 7 . . Catastrophic 3 | . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 21 | . . 4 . 3 12 . 2 . . Fabricators 4 | . . . . . . . 4 . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 6 | . . . . . 5 . 1 . . Scanalyzers 13 | . . 10 . . 2 1 . . . Garrison Access 6 | . . . . 2 . 2 2 . . Terminal Hacks 9 | . . 3 . 2 3 . . . 1 Part Schematic 1 | . . . . . 1 . . . . Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 2 . 1 . . Retrieve Matter 1 | . . . . . 1 . . . . Retrieve Components 2 | . . . . . 1 . 1 . . Scanalyzer 11 | . . 10 . . 1 . . . . Insert Component 6 | . . 5 . . 1 . . . . Analyze 5 | . . 5 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Seal Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . . 2 . 2 8 2 4 . . Full Trace Events 3 | . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 5 . . 1 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed 6 | . . 5 . . 1 . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 34 | . . . . . 34 . . . . Highest-Rated Ally 34 | . . . . . 34 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . Total Damage 214 | . . . . . 214 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Turns Passed 7625 | 57 164 391 1491 920 1763 1574 494 659 112 Spaces Moved 5746 | 54 159 261 993 584 1223 954 454 852 212 Core 1301 | 11 . . . . . 3 223 852 212 Treads . | . . . . . . . . . . Legs 4024 | . . 142 993 584 1223 951 131 . . Wheels 321 | 43 159 119 . . . . . . . Hover . | . . . . . . . . . . Flight 100 | . . . . . . . 100 . . Fastest Speed 40 | 50 90 90 130 125 126 120 40 50 50 Average Speed 106 | 81 90 111 130 126 126 124 72 52 50 Slowest Speed 450 | 90 90 130 130 130 126 155 450 150 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 30 32 99 51 32 22 13 69 32 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . Scrap Searched 5 | . . . 1 . . . . 4 . Spaces Dug 7 | . . . . 7 . . . . . Terrain Destroyed 133 | . . . . 68 17 48 . . . Melee . | . . . . . . . . . . Projectile 23 | . . . . . 6 17 . . . AOE 110 | . . . . 68 11 31 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Total 6828 | 66 169 333 1119 713 1354 1195 600 1061 218 Wait 581 | . . 34 81 69 18 103 71 205 . Move 5737 | 53 158 260 992 583 1222 953 453 851 212 Hop . | . . . . . . . . . . Pick Up 70 | 8 4 11 2 5 10 8 19 1 2 Fast Attach 28 | . . . 1 6 7 7 5 . 2 Attach 51 | 5 2 5 . 2 7 9 19 2 . Detach 10 | . . 1 . 2 2 1 3 1 . Swap 21 | . . 1 3 7 2 8 . . . Drop 51 | . . 6 3 8 12 11 9 . 2 Fire 258 | . 5 15 37 31 68 86 15 1 . Melee . | . . . . . . . . . . Ram 6 | . . . . . . . 6 . . Kick 5 | . . . . . 1 4 . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . 5 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 557 | -9/Materials | Discovered new exit (range 13) 613 | -9/Materials | Entered Mines 634 | -9/Mines | Identified exit to Materials 758 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1034 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1034 | -9/Mines | Discovered new exit (range 5) 1147 | -9/Mines | Discovered exit to Materials (range 9) 1286 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1515 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2104 | -9/Mines | Entered Materials 2104 | -8/Materials | Evolved 2 slots: Utility x2 2675 | -8/Materials | Garrison activated, responded to threat 3019 | -8/Materials | Discovered new exit (range 4) 3024 | -8/Materials | Entered Factory 3024 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3684 | -7/Factory | Build established: Gunner 3974 | -7/Factory | Discovered new exit (range 11) 4055 | -7/Factory | Identified exit to Lower Caves 4116 | -7/Factory | Build established: Tank 4733 | -7/Factory | Discovered new exit (range 9) 4773 | -7/Factory | Identified exit to Factory 4787 | -7/Factory | Entered another Factory area 4787 | -6/Factory | Evolved 2 slots: Utility x2 4853 | -6/Factory | Garrison activated, responded to threat 5075 | -6/Factory | Build established: Gunner 6348 | -6/Factory | Discovered new exit (range 11) 6359 | -6/Factory | Identified exit to Factory 6361 | -6/Factory | Core integrity fell below 50% 6361 | -6/Factory | Entered another Factory area 6361 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6388 | -5/Factory | Lost 13 parts (1p4n3u5w) 6613 | -5/Factory | Lost 4 parts (2n1u1w) 6626 | -5/Factory | Build established: Mutant 6776 | -5/Factory | Lost 3 parts (1p2u) 6797 | -5/Factory | Core integrity fell below 50% 6819 | -5/Factory | System corruption reached 10% 6838 | -5/Factory | Discovered new exit (range 11) 6855 | -5/Factory | Entered Upper Caves 6958 | -5/Upper Caves | Encountered a Warlord checkpoint 6961 | -5/Upper Caves | Learned Factory stockpile data 7000 | -5/Upper Caves | Spotted B-75 Beast 7216 | -5/Upper Caves | Core integrity fell below 20% 7244 | -5/Upper Caves | Learned location of Armory (-3) 7271 | -5/Upper Caves | Discovered new exit (range 12) 7514 | -5/Upper Caves | Entered another Upper Caves area 7624 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7626 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 07535_ System Backup Module purges 1% of system corruption (8%). 07535_ System corrupted: Component data lost. 07539_ Connecting with WAR.Sys... 07539_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 07540_ Acquired Adv. Target Analyzer. 07542_ Acquired Adv. Armor Integrity Analyzer. 07543_ Dropped Lrn. Proton Cannon. 07545_ Acquired Dispersion Rifle. 07547_ Dropped Dispersion Rifle. 07548_ Acquired Phasing Sabre. 07559_ 9L-JO8(k) breaks down the debris. 07591_ M-22 Extractor extracted Fire Trap. 07595_ OX-ORS(k) breaks down the debris. 07609_ System corrupted: Matter fused (-6). 07624_ System corrupted: Heat flow error (+262). 07624_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????? #?????????######################????? | | ??????????? #????????# #????? | | ???????????# ##??????# #????? | | ???????????# #??????# ########++###### #????? | | ???????????# #??????# #??????????????# #????? | | ???????????# #??????# #??? ?? ?????# #????? | | ???????????# #????### #??" ?? ????# #????? | | ??????????## #???## # "? ???# #????? | | ?????????##% % #??## # "" #???# #????? | | ?????????# #### + " ##### #????? | | ?????????# + "" # #????? | | ?????????# ## %% # " / #????? | | ?????????# #?## #### #" / #????? | | ?????????# ?### ##??## #" # #????? | | ?????????#?##& ###### #" ####### #????? | | ???????????# #" # #????? | | ?????????# #"" ?# #????? | | ???? ####### #??"T ""????# #????? | | ?? ##?????# @######//######## #????? | | ?? ### ##????### #????? | | ????# ##??????# Y #????? | | ??????## ???????## #####################????? | | ????????# ???????## ###??????????????????????? | | ????????# ???##### ##?????????????????????? | | ????????#???## ## #?????????????????????? | | ????????????# g ## #?????????????????????? | | ????????????## ##?????????????????????? | | ?????????????### ##??????????????????????? | | ??????????###### ###???????????????????????? | | ????????### ###?#####?????????????????? | | ???????## ### ##????????????????? | | ???????# # ## #####????????????? | | ??????## ## ##### #????????????? | | ?????## ### #???## ###### #????????????? | | ????## #????# ##????# #????????????? | | ???## # #????########?????# #????????????? | | ???# ## ######?????????????????# #????????????? | | ??# ## #?????????????????????## #????###???### | | ## #???????????????####??# #???## ##??# | | # #??????????????## ##?# ##?## ##?# | | # #??????????????#] !#### ### #?# | | ## ??????????????###[## ### ### | | ## ???????????????#X ### #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. ECM Suite | -9/Materials | Scanalyzed Recalibrator | -7/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseOverloadLog Manual? 0 Play Time 01:32:46 Cumulative 75.0 hours Start 2021.02.09 @ 17:12:47 End 2021.02.09 @ 18:45:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ad3f9bb-c216-4c05-bac5-14864d8a3d76