Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 18:59:38 Player: Tiago Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (4969) 4969 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 10526 Bonus ------- High Alert Combat Kills 682 Follower Combat Kills 194 Friendly Fire -39 Cogmind --------- Core Integrity 0/1000 Matter 176/300 Energy 100/100 System Corruption 12% Temperature Cool (-100) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Particle Charger > --- WEAPON ----------- Variable Charge Gun Proton Cannon Cooled Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Force Rifle EM Pulse Cannon Heavy Ion Cannon Plasma Cannon Gauss Rifle Gauss Rifle Missile Launcher [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 1 . 2 . Utility 4 | . . . 2 . 1 . 1 Weapon 2 | . . . . 1 1 . . Parts Attached 158 | 5 2 10 15 19 30 41 36 Power 19 | 1 . 1 1 2 4 4 6 Engine 10 | 1 . 1 1 2 3 1 1 Core 7 | . . . . . 1 2 4 Reactor 2 | . . . . . . 1 1 Propulsion 35 | 2 . 2 . 5 5 13 8 Treads . | . . . . . . . . Leg 35 | 2 . 2 . 5 5 13 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | . 2 2 7 4 3 7 6 Device 16 | . 1 2 2 1 1 4 5 Storage 5 | . . . 1 . 2 2 . Processor 4 | . . . 1 2 . . 1 Hackware 1 | . . . . . . 1 . Protection 5 | . 1 . 3 1 . . . Artifact . | . . . . . . . . Weapon 73 | 2 . 5 7 8 18 17 16 Energy Gun 28 | 1 . 2 3 6 7 5 4 Energy Cannon 13 | . . . 1 . 1 6 5 Ballistic Gun 22 | 1 . 2 2 2 7 2 6 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 8 | . . 1 1 . 2 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 1 1 1 Parts Lost 56 | . . . 2 3 7 9 35 Power 7 | . . . . 1 . 1 5 Propulsion 16 | . . . . . 2 3 11 Utility 6 | . . . . 1 1 1 3 Weapon 27 | . . . 2 1 4 4 16 Highest Loss Streak 28 | . . . 1 1 5 2 28 Average Slot Usage (%) 97 | . 80 100 97 99 98 99 84 Engine 6 | . 14 14 11 9 6 . 3 Core 1 | . . . . . . 2 3 Leg 26 | . 28 28 22 26 22 32 23 Device 10 | . 4 14 17 9 12 6 10 Storage 8 | . . . 1 9 9 13 11 Processor 6 | . . . 4 9 7 6 8 Protection 7 | . 4 14 18 9 7 5 . Energy Gun 10 | . 14 14 4 19 17 5 2 Energy Cannon 5 | . . . 8 1 . 11 8 Ballistic Gun 7 | . 14 13 8 6 7 5 5 Ballistic Cannon 1 | . . . . . 3 3 . Naked Turns . | . . . . . . . . Heaviest Build 96 | 8 10 19 30 29 47 92 96 Greatest Support 100 | 20 20 30 30 45 48 95 100 Greatest Overweight (x) 20 | . . . . . 1 . 20 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 18 | 4 4 4 8 8 10 18 18 Average Capacity 10 | 4 4 4 4 8 8 15 17 Most Carried 18 | 2 3 4 8 8 10 18 18 Average Carried 9 | 1 2 3 3 7 8 13 12 Final Capacity 18 | 4 4 4 8 8 10 18 10 Final Carried 18 | 2 3 4 8 8 10 18 4 Class Distribution -------------------- 32% | Tank 31% | Scavenger-Tank 22% | Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2817 | 250 . 158 178 298 568 928 437 Remotely 23 | . . 23 . . . . . Salvage Created 5214 | . . 105 362 1245 803 1744 955 Parts 292 | . . 5 39 65 49 89 45 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 98 | . . 4 11 21 15 34 13 Guns 47 | . . 2 2 20 9 9 5 Cannons 29 | . . . 3 . 1 18 7 AOE 21 | . . 2 6 1 5 6 1 Classes Destroyed 10 | . . 2 4 2 2 . . Worker 8 | . . . . . 3 4 1 Builder 11 | . . . 1 . 2 4 4 Recycler 4 | . . . . 1 2 1 . Operator 2 | . . . 2 . . . . Watcher 9 | . . . 2 3 1 3 . Swarmer 26 | . . 2 7 . 7 10 . Grunt 35 | . . 2 . 11 3 13 6 Sentry 21 | . . . 4 7 3 5 2 Hunter 11 | . . . . 3 1 3 4 Programmer 5 | . . . . . 1 3 1 Best Kill Streak 15 | . . 2 8 10 13 15 9 Combat Bots Only 8 | . . 2 7 3 8 7 6 Max Kills in Single Turn 7 | . . 2 5 1 3 7 3 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 4 1 2 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 8467 | . . 134 527 795 1065 2031 3915 Core 1493 | . . 31 80 32 223 115 1012 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . 87 80 94 68 86 . Volleys Fired 254 | . 1 8 33 50 33 68 61 Largest 4 | . 2 2 2 3 4 4 4 Hottest 272 | . 70 75 115 183 225 272 263 Shots Fired 794 | . 2 16 64 148 129 266 169 Gun 523 | . 2 15 41 148 98 107 112 Cannon 256 | . . . 21 . 28 152 55 Launcher 15 | . . 1 2 . 3 7 2 Special . | . . . . . . . . Kinetic 284 | . 1 8 24 21 65 82 83 Thermal 410 | . 1 2 28 114 26 169 70 Explosive 15 | . . 1 2 . 3 7 2 Electromagnetic 85 | . . 5 10 13 35 8 14 Robot Hit Streak 21 | . 1 5 5 16 21 11 10 Robot Miss Streak 8 | . 1 3 8 2 6 6 4 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 4 | . . . . 3 . . 1 Max Gunslinging Chain 1 | . . . . 1 . . 1 Shots Hit Robots 469 | . 1 8 29 109 75 140 107 Core Hits 255 | . . 6 22 50 50 85 42 Critical Hits 9 | . . . . . . 2 7 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . . . 1 6 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14440 | . 7 316 1163 1978 2174 5503 3299 Guns 6659 | . 7 147 395 1876 1065 1336 1833 Cannons 3992 | . . . 207 . 277 2457 1051 Explosions 3789 | . . 169 561 102 832 1710 415 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3530 | . 7 77 189 222 721 1008 1306 Thermal 6601 | . . 13 399 1587 376 2861 1365 Explosive 3045 | . . 169 415 . 505 1541 415 Electromagnetic 1264 | . . 57 160 169 572 93 213 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 3 12 Average Corruption 2 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Effects 22 | . . . . . . 17 5 Message Errors 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 . Targeting Errors 8 | . . . . . . 5 3 Weapon Failures 4 | . . . . . . 3 1 Overload Shots . | . . . . . . . . Overflow Damage 536 | . . 40 40 . 132 280 44 Projectiles 124 | . . . 1 . . 79 44 Explosions 412 | . . 40 39 . 132 201 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 394 | . . . . 21 222 151 . Shots 10 | . . . . 1 5 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 554 | . 30 66 30 267 554 515 318 Average Temperature 105 | . 18 22 10 85 167 123 87 Received Heat Transfer 1506 | . . 51 138 261 132 417 507 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 2 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 25 | . . . . 4 1 10 10 Heat Transferred 10881 | . . 37 631 3319 657 4410 1827 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 2 2 1 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 935 | . 15 140 471 590 458 935 580 Average Influence 312 | . 1 21 354 427 226 351 468 Maximum Alert Level 3 | . . . 2 2 2 3 2 Low Security (%) 34 | 100 100 100 3 13 40 38 . Level 1 27 | . . . 74 17 42 26 7 Level 2 35 | . . . 22 69 16 25 92 Level 3 2 | . . . . . . 9 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . . . 2 4 3 10 3 Investigation 5 | . . . . 1 1 2 1 Extermination 4 | . . . . . 1 3 . Reinforcement 10 | . . . 2 2 1 4 1 Assault . | . . . . . . . . Garrison 3 | . . . . 1 . 1 1 Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 1 3 . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 5 | . . . 2 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 164 | . 2 8 27 32 16 48 31 Peak Tracking Total 9 | . 1 3 9 5 4 5 7 Tactical Retreats 19 | . . 1 . 2 1 6 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 4 | . . 1 . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 27 | . . . 1 3 10 10 3 Max in Single Turn 4 | . . . 1 1 4 4 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 24 | . . 1 2 6 3 9 3 Terminals 13 | . . . 2 3 1 5 2 Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . . . . 1 1 1 1 Recycling Units 3 | . . . . 2 . 1 . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 65 | . . 1 8 19 5 24 8 Successful 44 | . . 1 5 17 1 14 6 Failed 21 | . . . 3 2 4 10 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 42 | . . . 8 12 2 16 4 Fabricators 3 | . . . . . . 3 . Repair Stations 11 | . . . . 4 2 1 4 Recycling Units 4 | . . . . 3 . 1 . Scanalyzers 4 | . . . . . 1 3 . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . . 1 5 10 . 9 4 Record 12 | . . . 4 2 . 3 3 Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 5 | . . . 1 4 . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 1 | . . . . . . 1 . Maintenance Status 1 | . . . . . . 1 . Investigation Status 1 | . . . . . . 1 . Reinforcement Status 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . 4 1 . 2 Scan Component 5 | . . . . 2 1 . 2 Repair 2 | . . . . 2 . . . Recycling Unit Hacks 4 | . . . . 3 . 1 . Process 1 | . . . . 1 . . . Report Inventory 3 | . . . . 2 . 1 . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used 1 | . . . 1 . . . . Hacking Detections 15 | . . . 2 3 2 6 2 Full Trace Events 4 | . . . . 1 . 2 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 76 | . . . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 1 . . . Highest-Rated Group 45 | . . 45 31 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 43 | . . 7 28 8 . . . Total Damage 571 | . . 107 339 125 . . . Kills 11 | . . 2 8 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 6864 | 60 150 620 691 1152 1429 1936 826 Spaces Moved 4442 | 43 109 480 464 719 1007 1257 363 Core 8 | 2 . . . . . . 6 Treads . | . . . . . . . . Legs 4434 | 41 109 480 464 719 1007 1257 357 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 123 | 116 120 120 120 120 121 121 152 Slowest Speed 1050 | 120 120 120 120 120 150 122 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 14 86 47 63 27 28 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 255 | . . 10 20 10 55 130 30 Melee . | . . . . . . . . Projectile 64 | . . . . 1 5 38 20 AOE 191 | . . 10 20 9 50 92 10 Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 5262 | 50 125 512 532 897 1133 1494 519 Wait 289 | 1 13 1 . 92 37 98 47 Move 4435 | 42 108 479 463 718 1006 1256 363 Hop . | . . . . . . . . Pick Up 57 | 2 1 4 11 9 11 15 4 Fast Attach 29 | 5 2 2 5 1 5 3 6 Attach 49 | . . 1 2 7 7 11 21 Detach . | . . . . . . . . Swap 81 | . . 7 8 11 18 27 10 Drop 68 | . . 10 10 9 16 16 7 Fire 254 | . 1 8 33 50 33 68 61 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Met 8R-AWN 211 | -10/Materials | Entered Mines 214 | -10/Mines | Followed 8R-AWN into the Mines 297 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 398 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 640 | -10/Mines | Learned location of 1 exit from Materials 726 | -10/Mines | Found a hidden stash of uninstalled traps 804 | -10/Mines | Learned Materials trap positions 818 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Entered Materials 831 | -9/Materials | Accompanied by 1 ally 831 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Identified exit to Materials 833 | -9/Materials | Loaded intel: 21 trap records 836 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 890 | -9/Materials | Destroyed 7 combat bots 1234 | -9/Materials | Discovered new exit (range 15) 1276 | -9/Materials | Identified exit to Mines 1464 | -9/Materials | Discovered exit to Materials (range 15) 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Accompanied by 1 ally 1522 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1579 | -8/Materials | Repaired Carbon-fiber Leg 1619 | -8/Materials | Repaired Carbon-fiber Leg 1745 | -8/Materials | Garrison activated, responded to threat 1781 | -8/Materials | Build established: Tank 2173 | -8/Materials | Discovered new exit (range 13) 2197 | -8/Materials | Identified exit to Factory 2617 | -8/Materials | Discovered exit to Factory (range 11) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2675 | -7/Factory | Identified exit to Storage 3660 | -7/Factory | Destroyed 8 combat bots 3660 | -7/Factory | Lost 5 parts (2n1u2w) 3921 | -7/Factory | Build established: Scavenger-Tank 4002 | -7/Factory | Discovered new exit (range 14) 4101 | -7/Factory | Identified exit to Factory 4103 | -7/Factory | Entered another Factory area 4103 | -6/Factory | Evolved 2 slots: Propulsion x2 5340 | -6/Factory | Garrison activated, responded to threat 5399 | -6/Factory | Destroyed 7 combat bots 6023 | -6/Factory | Discovered new exit (range 9) 6038 | -6/Factory | Identified exit to Factory 6039 | -6/Factory | Entered another Factory area 6039 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6176 | -5/Factory | Build established: Scavenger-Gunner 6346 | -5/Factory | Lost 3 parts (1n2w) 6611 | -5/Factory | Garrison activated, responded to threat 6794 | -5/Factory | Lost 28 parts (4p9n3u12w) 6797 | -5/Factory | Core integrity fell below 50% 6838 | -5/Factory | Core integrity fell below 20% 6859 | -5/Factory | System corruption reached 10% 6865 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06799_ Penetrated by Slug. 06800_ U-05 Engineer lays Concrete. 06803_ Acquired 63 matter. 06804_ U-05 Engineer lays Concrete. 06811_ Slug penetrates K-01 Serf. 06811_ K-01 Serf destroyed. 06814_ K-01 Serf collects debris. 06816_ Penetrated by Slug. 06817_ System corrupted: Imp. Weapon Cycler rejected. 06817_ K-01 Serf collects debris. 06818_ Penetrated by Slug. 06822_ K-01 Serf collects debris. 06826_ Slug penetrates Subcomponent Replicator. 06826_ K-01 Serf collects debris. 06829_ Flexi-carbon Leg destroyed. 06837_ Slug penetrates Wall. 06857_ Penetrated by Slug. 06864_ Discarded Adv. Signal Interpreter. 06864_ Dropped Hcp. Storage Unit. 06865_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###???+##???????????????????????? | | ?????????????????# ??? ???????????????????????? | | ?????????????????# ?? ???????????????????????? | | ?????????????????# ?"" 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Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Challenges ------------ None Game ------ Seed SpectralLinearDerivative Manual? 0 Play Time 01:43:09 Cumulative 11.2 hours Start 2020.04.21 @ 18:04:30 End 2020.04.25 @ 18:59:38 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13a922c4-14dc-474b-9d49-a59aa99fd9db