Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 22:53:23 Player: LJ Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (22) 110 Value Destroyed (648) 648 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 6006 Bonus ------- Pacifist 200 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Gauss Rifle [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . . . Power 3 | . . . . . 1 . . 1 1 . . . . Propulsion 4 | . . 1 . 2 . . . 1 . . . . . Utility 2 | . . 1 . . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 44 | 7 1 3 1 2 4 1 5 15 . 1 . . 4 Power 4 | 1 . . . . . 1 . 2 . . . . . Engine 1 | 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 17 | 2 . 2 . 2 1 . 1 9 . . . . . Treads . | . . . . . . . . . . . . . . Leg 13 | 2 . 2 . 2 1 . . 6 . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . 1 3 . . . . . Utility 7 | 1 1 1 1 . 1 . 1 1 . . . . . Device 3 | . 1 1 . . 1 . . . . . . . . Storage 2 | 1 . . 1 . . . . . . . . . . Processor 2 | . . . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 3 . . . . 2 . 3 3 . 1 . . 4 Energy Gun 4 | 1 . . . . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 9 | 2 . . . . 2 . . 3 . 1 . . 1 Ballistic Cannon 2 | . . . . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 34 | . . . . 5 . 4 2 2 . 9 1 . 11 Power 3 | . . . . . . 1 . . . 2 . . . Propulsion 14 | . . . . 2 . 1 1 1 . 3 . . 6 Utility 5 | . . . . 2 . 1 . . . . 1 . 1 Weapon 12 | . . . . 1 . 1 1 1 . 4 . . 4 Highest Loss Streak 9 | . . . . 5 . 4 2 1 . 9 1 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 2 | . . 1 3 3 3 4 5 6 3 2 . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . 1 1 1 1 1 1 3 2 . . . Utility 1 | . . . 1 1 1 2 3 2 . . . . . Weapon . | . . . 1 1 1 1 1 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . 3 . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 2 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 94 78 90 45 54 53 40 62 82 76 51 47 32 Engine 4 | . 14 11 11 9 7 4 . . . . . . . Core 1 | . . . . . . . . 5 11 9 . . . Leg 19 | . 28 23 33 13 26 19 8 4 17 19 35 35 17 Flight 4 | . . . . . . . . 18 17 13 . . . Device 2 | . 9 11 11 1 3 3 . . . . . . . Storage 7 | . 14 11 13 10 7 7 7 6 5 5 4 . . Processor 4 | . . . . . . . 5 7 11 11 11 11 10 Ballistic Gun 11 | . 28 22 22 10 7 16 4 14 17 14 . . 1 Ballistic Cannon 1 | . . . . . . . 9 3 . . . . . Peak Build Rating 63 | 6 7 9 10 10 19 27 20 61 61 63 39 38 38 Average Rating 21 | 4 6 7 9 5 9 14 14 37 61 57 38 38 25 On Entrance 22 | . 6 7 9 10 6 19 6 14 57 61 39 38 38 Avg Prop Armor Cover (%) 25 | . . . . . 14 . . 6 6 6 39 42 40 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 12 13 21 15 15 18 34 21 30 30 31 5 . 9 Greatest Support 90 | 20 20 33 33 33 42 42 20 30 45 90 3 3 3 Greatest Overweight (x) 2 | 1 . 1 . 1 1 . 2 1 . 1 1 . 2 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | . . 3 3 3 3 5 6 8 3 4 . . . Average Carried 2 | . . 1 3 3 3 4 5 6 3 2 . . . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 6 | . . 3 3 3 3 5 6 4 3 . . . . Class Distribution -------------------- 72% | Mutant 22% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1136 | 177 . 122 35 13 53 127 100 381 . 80 15 . 33 Remotely . | . . . . . . . . . . . . . . Salvage Created 774 | . . 135 35 54 . 225 78 74 . 80 . . 93 Parts 43 | . . 12 5 2 . 4 10 4 . 2 . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 1 . . 3 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 17 | . . 3 2 1 . 1 4 1 . 1 . . 4 Guns 13 | . . 3 2 1 . 1 . 1 . 1 . . 4 Cannons 2 | . . . . . . . 2 . . . . . . AOE 2 | . . . . . . . 2 . . . . . . Classes Destroyed 8 | . . 2 1 . . 1 2 2 . . . . . Worker 2 | . . 1 . . . . . 1 . . . . . Builder 2 | . . . . . . . 2 . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 9 | . . . 2 . . . 3 . . . . . 4 Grunt 4 | . . 3 . 1 . . . . . . . . . Sentry 2 | . . . . . . . . 1 . 1 . . . Hunter 1 | . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | . . 3 2 1 . 1 6 2 . 1 . . 2 Combat Bots Only 4 | . . 3 2 1 . 1 4 1 . 1 . . 2 Max Kills in Single Turn 3 | . . 1 1 1 . 1 3 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 510 | . . 23 42 21 1 2 32 102 . 106 18 . 163 Missed 206 | . . 6 17 2 . . 7 51 . 50 6 . 67 Hits 304 | . . 17 25 19 1 2 25 51 . 56 12 . 96 Melee 2 | . . . . . . 2 . . . . . . . Projectile 302 | . . 17 25 19 1 . 25 51 . 56 12 . 96 Critical Strikes 3 | . . . . . . . . . . . 1 . 2 Damage Taken 4444 | . . 344 190 301 15 91 468 362 . 976 110 . 1587 Core 1280 | . . 72 51 81 15 . 44 5 . 164 33 . 815 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 . 69 85 . . 91 99 . . . . . Volleys Fired 83 | . . 9 3 14 3 16 8 13 . 6 . . 11 Largest 3 | . . 2 2 2 1 3 3 3 . 3 . . 2 Hottest 150 | . . 40 40 40 20 70 102 96 . 91 . . 150 Shots Fired 178 | . . 18 6 16 3 48 20 37 . 17 . . 13 Gun 156 | . . 18 6 16 3 48 4 31 . 17 . . 13 Cannon 22 | . . . . . . . 16 6 . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 165 | . . 18 6 16 3 48 20 37 . 17 . . . Thermal 13 | . . . . . . . . . . . . . 13 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 13 | . . 5 1 2 1 13 4 7 . 10 . . 2 Robot Miss Streak 4 | . . 4 2 2 1 2 4 4 . 4 . . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 110 | . . 12 2 9 2 37 9 23 . 11 . . 5 Core Hits 46 | . . 7 2 4 . 8 7 6 . 3 . . 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . 1 . 1 . . . Critical Strikes 5 | . . . . 1 . . . 1 . 1 . . 2 Burn 2 | . . . . . . . . . . . . . 2 Destroy 3 | . . . . 1 . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2367 | . . 180 19 75 12 615 504 580 . 209 . . 173 Guns 1622 | . . 97 19 74 12 615 13 445 . 209 . . 138 Cannons 281 | . . . . . . . 146 135 . . . . . Explosions 413 | . . 83 . . . . 330 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 51 | . . . . 1 . . 15 . . . . . 35 Kinetic 1765 | . . 97 19 74 12 615 159 580 . 209 . . . Thermal 138 | . . . . . . . . . . . . . 138 Explosive 413 | . . 83 . . . . 330 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . 7 Average Corruption 6 | . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . 6 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 45 | . . . . . . . 45 . . . . . . Projectiles 12 | . . . . . . . 12 . . . . . . Explosions 33 | . . . . . . . 33 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . 119 . . . . 87 . . . . . 13 Shots 3 | . . 2 . . . . 1 . . . . . . Rammed 14 | . . . . . . . . . . . . . 14 Targets Rammed 18 | . . . . 2 . . 2 . . . . . 14 Kicked 4 | . . . . 2 . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 165 | . . 9 . 12 . 30 . 78 . 36 . . 165 Average Temperature 29 | . . 6 . 4 . 14 . 41 . 18 . . 43 Received Heat Transfer 414 | . . 81 . 135 . . . 90 . 90 . . 18 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 370 | . . . . . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 129 | . . 70 65 30 . . 129 43 2 . . . . Initial 43 | . . . 23 13 . . . 43 2 . . . . Average 8 | . . 21 16 1 . . 41 6 1 . . . . Influence Increases 686 | . . 139 65 45 . . 149 58 . 125 . . 105 Destroy 0b10 Robot/C 320 | . . 60 40 20 . . 80 20 . 20 . . 80 Destroy 0b10 Robot/NC 25 | . . 5 . . . . 10 10 . . . . . Destroy Leader 72 | . . 10 10 10 . . 20 12 . . . . 10 Disable Machine 60 | . . 45 . . . . 15 . . . . . . Destroy Structure 44 | . . 19 . . . . 24 1 . . . . . Partial Spotted 30 | . . . . 15 . . . 15 . . . . . Lose Combat Pursuer 135 | . . . 15 . . . . . . 105 . . 15 Influence Decreases 686 | . . 79 90 80 . . 60 140 7 125 . . 105 Entered New Map 110 | . . . 37 22 . . . 46 5 . . . . Time Decay 461 | . . 79 53 48 . . 50 94 2 65 . . 70 Lost Part 115 | . . . . 10 . . 10 . . 60 . . 35 Squads Dispatched 11 | . . 1 1 3 4 . . 2 . . . . . Investigation 3 | . . . 1 1 . . . 1 . . . . . Extermination 2 | . . . . . 1 . . 1 . . . . . Reinforcement 3 | . . 1 . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . 1 1 . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 81 | . 4 10 4 10 4 6 4 6 . 19 1 . 13 Peak Tracking Total 11 | . 4 6 3 2 3 5 4 2 . 11 1 . 8 Tactical Retreats 4 | . . . 1 . . . . . . 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 4 | . . 3 . . . . 1 . . . . . . Max in Single Turn 3 | . . 3 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 5 | . . 1 1 1 . . . 1 . . . . 1 Terminals 4 | . . 1 1 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 15 | . . 3 3 4 . . . 4 . . . . 1 Successful 5 | . . 2 . 1 . . . 1 . . . . 1 Failed 10 | . . 1 3 3 . . . 3 . . . . . Catastrophic 2 | . . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . 1 4 . . . . . . . . . . Terminals 11 | . . 3 3 4 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . . 2 . 1 . . . . . . . . 1 Record 3 | . . 1 . 1 . . . . . . . . 1 Investigation Status 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 1 1 . . . 1 . . . . 1 Full Trace Events 3 | . . . 1 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . . . . . Total Damage 147 | . . . . . . 147 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2073 | . 90 277 202 71 . . 204 573 37 270 296 2 51 Optics 1433 | . . . . . . . 204 573 37 270 296 2 51 Seismic 640 | . 90 277 202 71 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . 2 . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Turns Passed 3729 | 56 125 277 202 421 570 254 251 573 37 270 296 2 395 Spaces Moved 3058 | 43 99 205 144 214 384 179 110 452 40 273 342 5 568 Core 930 | 10 . . . . . . . . . 5 342 5 568 Treads . | . . . . . . . . . . . . . . Legs 1794 | 33 99 205 144 214 384 179 110 118 40 268 . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 334 | . . . . . . . . 334 . . . . . Fastest Speed 29 | 50 120 120 120 120 112 112 120 29 90 90 50 50 50 Average Speed 105 | 107 120 121 120 169 126 116 193 100 90 90 86 50 59 Slowest Speed 260 | 120 120 190 120 190 190 120 260 190 90 100 100 50 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 26 32 54 26 9 79 2 14 1 62 47 7 71 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 45 | . . 18 . . . . 26 1 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 4 | . . . . . . . 3 1 . . . . . AOE 41 | . . 18 . . . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total 3405 | 49 104 218 168 259 463 197 129 539 40 284 341 4 610 Wait 175 | . 5 . 21 28 72 . . 39 . . . . 10 Move 3046 | 42 98 204 143 213 384 178 109 451 39 272 341 4 568 Hop . | . . . . . . . . . . . . . . Pick Up 10 | . . 1 . . . 2 . 7 . . . . . Fast Attach 34 | 6 1 2 1 2 4 1 4 8 . 1 . . 4 Attach 11 | . . . . . . . 2 4 1 4 . . . Detach 6 | . . 1 . . . . 2 2 . 1 . . . Swap 12 | 1 . 1 . . . . 2 8 . . . . . Drop 7 | . . . . . . . . 7 . . . . . Fire 83 | . . 9 3 14 3 16 8 13 . 6 . . 11 Melee . | . . . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . . . 14 Kick 4 | . . . . 2 . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 12) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 9) 459 | -9/Materials | Entered Mines 482 | -9/Mines | Learned Materials non-interactive machine intel 554 | -9/Mines | Learned location of Storage (-9) 649 | -9/Mines | Discovered new exit (range 7) 655 | -9/Mines | Learned Materials emergency access door positions 661 | -9/Mines | Entered Materials 661 | -8/Materials | Evolved 2 slots: Propulsion x2 663 | -8/Materials | Loaded intel: 24 non-interactive machine locations 762 | -8/Materials | Met 7R-MNS 769 | -8/Materials | Lost 5 parts (2n2u1w) 1076 | -8/Materials | Discovered new exit (range 8) 1082 | -8/Materials | Entered Factory 1082 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1083 | -7/Factory | Caught up to 7R-MNS 1117 | -7/Factory | Garrison activated, responded to threat 1179 | -7/Factory | Discovered new exit (range 14) 1652 | -7/Factory | Sucked down chute 1652 | -7/Factory | Entered Waste 1653 | -7/Waste | Met a frightened Derelict 1687 | -7/Waste | Spotted C-40 Crusher 1744 | -7/Waste | Spotted C-40 Crusher 1747 | -7/Waste | Destroyed C-40 Crusher 1751 | -7/Waste | Spotted C-40 Crusher 1788 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1794 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1814 | -7/Waste | Spotted C-40 Crusher 1819 | -7/Waste | Spotted C-40 Crusher 1825 | -7/Waste | Lost 4 parts (1p1n1u1w) 1867 | -7/Waste | Spotted C-40 Crusher 1895 | -7/Waste | Discovered new exit (range 10) 1906 | -7/Waste | Entered Factory 2123 | -7/Factory | Discovered new exit (range 17) 2157 | -7/Factory | Entered another Factory area 2157 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2498 | -6/Factory | Allied Derelicts emerged from ambush trap array 2625 | -6/Factory | Discovered new exit (range 17) 2712 | -6/Factory | Build established: Skirmisher 2726 | -6/Factory | Identified exit to Factory 2730 | -6/Factory | Entered another Factory area 2730 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2755 | -5/Factory | Discovered new exit (range 11) 2764 | -5/Factory | Identified exit to Upper Caves 2767 | -5/Factory | Entered Upper Caves 2803 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2994 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3002 | -5/Upper Caves | Learned Factory non-interactive machine intel 3009 | -5/Upper Caves | Identified exit to Upper Caves 3037 | -5/Upper Caves | Entered another Upper Caves area 3056 | -5/Upper Caves | Lost 9 parts (2p3n4w) 3266 | -5/Upper Caves | Build established: Mutant 3324 | -5/Upper Caves | Discovered new exit (range 19) 3332 | -5/Upper Caves | Identified exit to Zhirov 3333 | -5/Upper Caves | Entered Zhirov 3333 | -5/Zhirov | Discovered new exit (range 3) 3335 | -5/Zhirov | Identified exit to Proximity Caves 3335 | -5/Zhirov | Entered Proximity Caves 3377 | -4/Proximity Caves | Learned Research trap positions 3415 | -4/Proximity Caves | Learned location of Testing (-3) 3592 | -4/Proximity Caves | Lost 7 parts (5n2w) 3710 | -4/Proximity Caves | Core integrity fell below 50% 3715 | -4/Proximity Caves | Spotted B-86 Titan 3726 | -4/Proximity Caves | Core integrity fell below 20% 3730 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- S-27 Virus destroyed. Destroyed VTOL Module. S-27 Virus suffers critical hit (Burn). VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. S-27 Virus destroyed. Acquired 17 matter. Acquired Autogun. Acquired 10 matter. System corrupted: Matter fused (-6). Acquired 6 matter. Wave Gun destroyed. System corrupted: Heat flow error (+138). Autogun destroyed. Knocked back. Penetrated by Slug. Slug penetrates Wall. B-86 Titan activates siege mode. Adv. Signal Interpreter destroyed. Knocked back. Map ----- +----------------------------------------------------+ | #??# % #???????????? | | ##### ## #### #?????????????????? | | ### ## ## ### ##### ##?????????????????? | | ## # ### ###?# ## #??????????????????? | | # ### ##### ## #?????????????????? | | "# ### #?????????????????? | | ## "%" ## #????????????????? | | " ##### #?# #????????????????? | | ## ####???## ##? #????????????????? | | ### ## ##???????# ##? #????????????????? | | ??## ### #????????# # #????????????????? | | ???###?# #????????# #????????????????? | | ???????# ###??????## ### #????????????? | | #####??# ##??????## #?## #???????????? | | #??# #???????# # #?## % #???????????? | | ##?# #???????# #"#???###"" ;????????????? | | ### #?????### "##???###;%;#???????????? | | ##????## #### ;#???????????? | | #?????# #???????????? | | ### #?????# ????????????? | | ####### ##????# ;#?????????????? | | #????## ##??## % BB ;##?????????????? | | #?????### ##?# " BB ;;#??????????????? | | #??????## #?# #### ;##??????????????? | | ######## #?# ###;; #####????????????? | | #?# ##; @ ????????? | | #?# sss % ????????? | | ## #?# s #####;##;#;#; ????????? | | #### ##?# ##???? ?????????????????? | | ##?? #?## ##???????????????????????? | | ##??# #### % #???????????????????????? | | ##??# ### ##???????????????????????? | | #??## ##?# ######????????????????????????? | | #???######??#; ##?????????????????????????????? | | ###???????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 475 Matter Stores 315 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Spot Them First Sprinter Challenges ------------ None Game ------ Seed IntegrityStorageWeb Manual? 0 Play Time 01:09:26 Cumulative 9.1 hours Start 2026.08.02 @ 21:36:32 End 2026.08.02 @ 22:53:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdd72f58-cd29-4a7f-b241-f22e00884ec2