Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 23:34:35 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (151) 755 Value Destroyed (4140) 4140 Prototype IDs (109) 2180 Alien Tech Used (9) 1800 Bonus (6395) 6395 TOTAL SCORE: 26170 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 1162 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 260 MAIN.C Attacked Proxy Base 500 Win 3000 Friendly Fire -848 Cogmind --------- Core Integrity 1061/2100 Matter 106/300 Energy 147/150 System Corruption 0% +Membrane Temperature Cool (6) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Enhanced Optical Array Core Analyzer Advanced Transmission Jammer ECM Suite Centrium Medium Armor Plating Zionite Shade Armor Graphene Brace Advanced Point Defense System Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield Spacefold Activator > --- WEAPON (3) ------- Compact Linear Accelerator Molecular Scythe > --- INVENTORY (10) --- Cooled VTOL Module Impulse Thruster Array Cooled Q-thruster Zionite Biocell (600) Advanced Force Field Advanced System Shield Core Regenerator Omega Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Centrium Medium Armor Plating Zionite Shade Armor Graphene Brace Advanced Point Defense System Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield Spacefold Activator > --- WEAPON ----------- Compact Linear Accelerator Molecular Scythe > --- INVENTORY -------- Cooled VTOL Module Impulse Thruster Array Cooled Q-thruster Zionite Biocell Advanced Force Field Advanced System Shield Core Regenerator Omega Cannon [Rating: 201] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Compact Linear Accelerator Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Linear Accelerator Launcher Precision Grenade Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 15 | . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . 2 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 1 13 6 46 15 8 3 . 3 . 4 5 1 1 6 1 13 1 . 22 . 4 . 2 5 . 7 5 14 3 2 7 3 Power 23 | . 1 2 4 . 1 1 . . . 2 . . . 1 . 1 . . 1 . 1 . 1 2 . 1 . 3 . . 1 . Engine 6 | . 1 2 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 11 | . . . 3 . 1 1 . . . 1 . . . . . 1 . . 1 . 1 . . 1 . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . . 1 . Propulsion 48 | . 2 1 20 3 2 1 . 1 . 1 . . . 1 . 5 . . 2 . 1 . . 1 . 1 . 2 2 1 1 . Treads 19 | . 2 1 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 28 | . . . 4 3 2 1 . 1 . 1 . . . 1 . 5 . . 2 . 1 . . . . 1 . 2 2 1 1 . Utility 78 | 1 3 1 9 9 4 . . 1 . 1 3 . 1 4 . 3 1 . 13 . 2 . 1 2 . 3 2 7 . 1 3 3 Device 33 | 1 . . 3 4 1 . . . . . 2 . . 3 . 1 . . 7 . 1 . 1 1 . . . 5 . . 2 1 Storage 5 | . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Processor 12 | . . . 2 1 2 . . . . 1 . . 1 1 . . . . 2 . 1 . . . . . . . . . . 1 Hackware 13 | . . . . 4 1 . . . . . . . . . . . 1 . 3 . . . . 1 . 2 1 . . . . . Protection 14 | . 1 1 4 . . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 1 1 . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 52 | . 7 2 13 3 1 1 . 1 . . 2 1 . . 1 4 . . 6 . . . . . . 2 3 2 1 . 2 . Energy Gun 8 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . 2 . Energy Cannon 8 | . . 1 3 . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . Ballistic Gun 13 | . 3 1 4 1 . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Launcher 5 | . 1 . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Impact Weapon 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . 6 . 1 2 . 1 . . 1 . . 2 . 4 . . 16 . . . 2 4 . 3 3 5 2 7 3 . Parts Lost 23 | . 2 2 6 . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . 2 . 5 . 1 1 . Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Propulsion 6 | . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . Utility 8 | . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . Weapon 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 1 2 . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . 2 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 7 13 14 14 5 4 5 5 5 5 4 4 4 5 4 4 6 9 9 8 9 8 9 9 9 9 8 8 7 8 7 7 7 Power . | 1 1 . . 1 1 . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | 4 2 4 2 . . 1 1 1 1 . . . . . . 1 2 2 2 2 1 1 1 1 1 1 1 1 2 1 2 3 Utility 3 | . 4 4 6 2 2 2 3 3 3 3 3 3 4 3 3 2 3 3 3 3 2 3 3 2 2 2 4 3 2 2 2 2 Weapon 2 | 2 4 5 4 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | 5 13 1 10 1 . 2 . . . . . . . 1 1 3 . . . . . 1 . . . 5 . . 1 1 1 5 Power 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 11 | 2 4 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Utility 20 | 1 3 . 3 . . 1 . . . . . . . 1 1 3 . . . . . . . . . 3 . . 1 . 1 2 Weapon 15 | 1 6 1 4 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 95 | . 99 100 99 98 100 100 100 99 96 100 95 92 86 94 100 93 94 94 92 86 86 87 87 87 91 90 91 91 91 91 87 87 Engine 6 | . 14 14 8 . . . . . 7 7 6 6 6 9 12 5 5 5 4 4 4 4 4 3 4 3 . . . . . . Core 2 | . . . . 7 7 7 7 7 7 7 6 3 . . . 4 5 5 5 9 8 8 5 6 8 1 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 4 6 6 7 7 7 Treads 10 | . 16 28 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 29 30 30 30 29 28 28 31 28 25 28 31 27 27 27 26 27 29 29 29 28 29 27 28 26 25 26 24 23 Device 13 | . 13 11 8 14 15 15 15 14 14 14 13 12 11 11 12 13 11 11 14 9 11 12 12 11 12 15 14 17 19 16 17 14 Storage 5 | . 14 14 9 . . . . . . . . . . . . 2 5 5 4 4 4 4 4 4 4 3 4 3 3 3 3 3 Processor 9 | . . . 8 9 15 15 15 14 14 14 12 12 12 12 12 11 11 11 11 13 12 12 12 12 12 11 12 11 11 11 7 7 Hackware 6 | . . . . 19 15 15 15 10 7 7 6 6 6 6 6 5 7 11 6 4 4 4 4 5 8 10 13 11 11 11 11 11 Protection 5 | . . 2 8 . . . . 3 7 7 7 11 12 12 12 10 8 5 4 4 4 4 4 4 4 3 4 3 3 2 3 6 Energy Cannon 1 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 24 16 10 7 7 6 7 7 3 6 4 . . . . 4 5 5 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 2 . . . . . . . . . . . . . . . . 4 4 4 4 4 4 3 3 3 3 3 3 3 Slashing Weapon 1 | . . . . 4 7 7 7 7 7 7 6 5 6 6 6 1 . . . . . . . . . . . . 2 3 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 5 5 4 4 4 4 4 4 4 3 3 3 . . . . Peak Build Rating 201 | 6 10 12 33 42 56 53 52 52 52 53 62 60 53 70 69 97 91 91 139 139 151 150 157 163 161 178 187 192 188 197 196 201 Average Rating 82 | 5 8 10 24 39 47 51 52 50 49 50 56 54 51 65 67 90 91 91 108 139 146 150 153 157 161 172 177 182 181 190 185 199 On Entrance 95 | 6 6 9 11 30 41 50 52 52 52 52 49 56 51 51 67 69 91 91 91 139 139 150 150 154 161 161 178 179 182 188 192 185 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . 3 3 3 . 1 . . . . 1 1 1 1 1 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 29 39 47 15 16 15 15 19 19 20 24 24 15 24 29 34 34 32 40 38 41 41 45 45 44 52 46 53 51 51 53 64 Greatest Support 83 | 20 40 40 83 18 18 18 18 20 20 22 25 25 16 28 28 47 37 37 46 46 67 51 46 51 46 67 54 67 71 70 74 74 Greatest Overweight (x) 2 | . 1 . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 8 13 15 15 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 7 15 15 15 8 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 7 13 14 14 4 4 4 5 5 5 4 4 4 5 4 4 7 10 10 9 10 9 10 10 9 10 9 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 7 15 15 8 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 9 10 10 10 7 10 10 Class Distribution -------------------- 33% | Hacker-Ninja 27% | Mutant 12% | Ninja 7% | Scavenger-Mutant 6% | Derelict-Scout 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Ninja | -7/Waste Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Data Miner Ninja | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 7408 | 264 286 361 2000 329 129 92 7 28 . 189 . 85 106 90 43 340 61 5 404 . 148 89 56 120 16 764 171 396 312 348 169 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7495 | 182 391 258 2453 363 103 147 . . . 80 . . . . . 738 . . 211 . 31 . . 342 84 711 163 196 357 348 300 37 Parts 338 | 14 19 18 122 21 5 12 . . . 12 . . . . . 25 . . 10 . 1 . . 5 1 23 5 10 12 12 10 1 Haulers Intercepted 24 | . 2 . 6 6 . 2 . . . . . . . . . 4 . . . . . . . . . 3 . . . . 1 . Recyclers Shooed 4 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . 13 . . . . 9 10 . 29 . . . . 2 . . 1 . . . 3 5 5 . . . . . . . . Prevented 49 | . . . . . . . 1 1 . 41 . . . . 4 . . 2 . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Broken 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 71 | . 8 7 42 . . . . . . 4 . . . . . . . . 2 . . . . . . 6 . 1 1 . . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Guns 40 | . 7 6 25 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Cannons 13 | . . 1 10 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . AOE 15 | . 1 . 7 . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Classes Destroyed 18 | 2 5 2 4 . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . . . Worker 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Builder 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hauler 24 | . 2 . 6 6 . 2 . . . . . . . . . 4 . . . . . . . . . 3 . . . . 1 . Recycler 14 | 1 . . 3 . . . . . . . . . . . . 2 . . . . . . . . . 1 1 1 2 2 1 . Operator 9 | . . . 3 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 16 | . 1 . 3 2 . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 1 . 2 . 1 Swarmer 19 | . 3 2 7 . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 31 | . 5 . 24 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 4 3 2 5 2 . 1 . . . 4 . . . . . 1 . . 1 . 1 . . . . 4 2 1 1 2 1 1 Combat Bots Only 4 | . 3 2 4 . . . . . . 4 . . . . . . . . 1 . . . . . . 4 . 1 1 . . . Max Kills in Single Turn 5 | 1 1 1 5 1 1 1 . . . 2 . . . . . 1 . . 1 . 1 . . . . 2 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 724 | . 28 60 228 21 . 6 . . . 25 14 12 . . 1 3 . . 4 6 18 . . . . 46 . 74 11 20 97 50 Missed 333 | . 10 18 59 13 . 5 . . . 11 5 8 . . . 2 . . 2 4 13 . . . . 29 . 47 3 10 61 33 Hits 391 | . 18 42 169 8 . 1 . . . 14 9 4 . . 1 1 . . 2 2 5 . . . . 17 . 27 8 10 36 17 Melee 14 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 12 . . . . Projectile 377 | . 18 42 168 8 . 1 . . . 14 8 4 . . 1 1 . . 2 2 5 . . . . 17 . 15 8 10 36 17 AOE 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 21 | . . . 5 . . . . . . . 3 1 . . . . . . . 1 2 . . . . . . 6 . 1 . 2 Actively Blocked 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 . 1 . 2 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Taken 8787 | . 226 876 2543 99 40 5 . . . 261 189 35 . . 38 94 . . 32 28 150 . 27 . . 473 . 825 182 873 1036 755 Core 2373 | . 32 117 210 18 5 5 . . . 93 57 . . . . . . . . . 5 . . . . 44 . 74 23 651 481 558 Absorbed by Shields 58 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 50 Redirected to Shielding 34 | . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Regen/Repaired (Parts) 588 | . . . . . 34 . . . . . . . . . . . . . 61 . . . . . . 352 22 . 119 . . . Core Remaining (%) 77 | 100 . 40 61 . . . . . . 82 . . . . 93 . . . . 100 . . . . 99 . 96 . . 58 . 50 Volleys Fired 543 | 18 43 27 185 12 6 2 . . . 9 . 1 1 . 1 21 3 . 19 7 12 2 . . 2 89 7 29 15 14 2 16 Largest 2 | 1 2 2 2 1 1 1 . . . 1 . 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 Hottest 140 | 20 80 85 140 28 28 36 . . . 36 . 36 36 . 36 90 30 . 58 58 58 58 . . 58 58 58 58 58 58 58 58 Shots Fired 751 | 18 75 54 332 13 6 2 . 1 . 9 . 1 1 . 1 21 3 . 19 7 12 2 . . 2 89 7 29 15 14 2 16 Gun 451 | 18 74 41 260 13 6 . . 1 . 7 . . . . . 16 3 . 12 . . . . . . . . . . . . . Cannon 286 | . . 13 68 . . . . . . . . . . . . 5 . . 7 7 12 2 . . 2 87 7 29 15 14 2 16 Launcher 12 | . 1 . 4 . . 2 . . . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 667 | 18 60 41 290 13 6 . . 1 . 7 . . . . . 16 3 . 19 7 12 2 . . 2 87 7 29 15 14 2 16 Thermal 56 | . . 13 38 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Explosive 14 | . 1 . 4 . . 2 . . . 2 . 1 1 . 1 . . . . . . . . . . 2 . . . . . . Electromagnetic 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 8 10 11 13 4 3 . . . . 2 . . . . . . . . 3 . . . . . . 3 3 . . . . 2 Robot Miss Streak 6 | 3 5 3 4 3 4 . . . . 5 . . . . . . . . 5 . . . . . . 1 . 4 . . . 6 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 454 | 14 45 42 231 19 10 7 . . . 3 2 . . . . 10 . . 5 . 2 . . 5 1 25 5 8 7 5 3 5 Core Hits 205 | 7 20 14 100 5 3 2 . . . 8 . . . . . 7 . . 4 . 6 . . 3 . 11 2 3 3 3 3 1 Critical Kills 4 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 . 2 3 . 2 . . . 2 . . . . . 3 . . 1 . . . . . . 3 2 . . . . 2 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 Sever 6 | . . . . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . Melee Attacks 539 | . 1 34 16 36 6 10 . 1 . 9 7 8 7 . 6 53 1 . . 5 25 5 . 5 8 137 15 52 30 36 16 10 Impact 56 | . 1 34 16 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 189 | . . . . 31 6 10 . 1 . 9 7 8 7 . 6 14 . . . . . . . . . . . . 28 36 16 10 Piercing 294 | . . . . . . . . . . . . . . . . 39 1 . . 5 25 5 . 5 8 137 15 52 2 . . . Sneak Attacks 53 | . . . 3 7 6 2 . . . 1 . . . . . 6 . . . . 1 . . . . 7 2 7 5 3 2 1 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16217 | 171 559 499 5076 1022 495 420 . . . 624 105 . . . . 850 . . 234 . 173 . . 518 74 2466 324 854 673 449 317 314 Guns 4774 | 171 498 376 3308 103 71 . . . . 95 . . . . . . . . 152 . . . . . . . . . . . . . Cannons 1647 | . . 123 901 . . . . . . . . . . . . . . . 82 . . . . . . 259 84 . . . . 198 Explosions 2053 | . 61 . 677 . . . . . . 453 . . . . . . . . . . 36 . . . . 826 . . . . . . Melee 7727 | . . . 174 919 424 420 . . . 76 105 . . . . 850 . . . . 137 . . 518 74 1381 240 854 673 449 317 116 Ramming 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5605 | 171 368 376 3646 103 71 . . . . 95 . . . . . . . . 234 . . . . . . 259 84 . . . . 198 Thermal 747 | . 61 123 563 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1880 | . . . 677 . . . . . . 453 . . . . . . . . . . . . . . . 750 . . . . . . Electromagnetic 242 | . 130 . . . . . . . . . . . . . . . . . . . 36 . . . . 76 . . . . . . Impact 515 | . . . 174 341 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3411 | . . . . 578 424 420 . . . 76 105 . . . . 301 . . . . . . . . . . . . 625 449 317 116 Piercing 3801 | . . . . . . . . . . . . . . . . 549 . . . . 137 . . 518 74 1381 240 854 48 . . . Highest Corruption 4 | . . . 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . 2 4 4 . . Average Corruption 1 | . . . 2 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 2 4 . . Corruption Purged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . 60 11 1 3 2 2 . 5 . . . . . . . . . . . . . . . . . 1 9 13 . . Message Errors 23 | . . . 14 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . Matter Fused 28 | . . . 16 2 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 3 3 . . Heat Flow Errors 16 | . . . 9 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Energy Discharges 15 | . . . 8 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 4 . . Parts Fused 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . 7 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 3 . . Data Loss (major) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1636 | . 2 . 125 220 90 75 . . . . 5 . . . . 42 . . . . 7 . . 142 57 400 13 201 161 83 . 13 Projectiles 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 13 Explosions 135 | . 2 . 51 . . . . . . . . . . . . . . . . . . . . . . 82 . . . . . . Melee 1471 | . . . 74 220 90 75 . . . . 5 . . . . 42 . . . . 7 . . 142 57 301 13 201 161 83 . . Knockbacks 7 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 3 1 . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . 37 . . . . . . . . 16 . . . . . . . . . . 38 . . . . . . . . . . . Shots 4 | . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Rammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 72 24 329 187 4 2 215 1 1 26 193 92 . 79 . 119 4 4 9 . 168 7 4 4 . 97 150 342 140 141 147 . Average Temperature 34 | . 20 10 72 75 4 2 115 1 1 2 44 35 . 43 . 18 2 2 2 . 27 3 3 4 . 21 32 65 54 45 75 . Received Heat Transfer 1672 | . 84 87 1269 15 . . . . . 18 63 . . . 21 . . . 4 . 27 . 9 . . 21 . 18 . 18 18 . Effects 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1284 | . 100 259 925 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Low Security (%) 85 | 100 100 . 46 98 100 100 . . . . 100 . . . . 100 . . . . 93 . . . . 99 100 100 100 100 100 100 Level 1 8 | . . . 31 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Level 2 6 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 678 | 15 70 . 678 320 14 109 . . . . 20 . . . . 37 . . . . 214 . . . . 202 150 104 160 112 81 59 Initial 305 | . 3 . . 305 . . . . . . . . . . . . . . . . . . . . . . 113 33 58 13 66 . Average 95 | 4 8 . 230 9 . 33 . . . . 3 . . . . 5 . . . . 55 . . . . 132 101 12 67 46 33 32 Influence Increases 6090 | 30 233 75 1301 218 25 318 20 33 . 90 68 15 . . 343 248 . . 192 . 354 27 37 10 . 840 126 580 295 354 104 154 Destroy 0b10 Robot/C 1880 | . 160 60 840 . . 120 20 20 . 80 . . . . 100 . . . 140 . 60 20 20 . . 140 . 80 20 . . . Destroy 0b10 Robot/NC 425 | 30 20 . 105 45 . 20 . . . . . . . . 10 40 . . . . 5 . . 10 . 50 10 30 10 20 15 5 Destroy Leader 442 | . 26 . 218 16 . 34 . 10 . . . . . . 10 10 . . . . 22 . 10 . . 34 2 32 10 4 2 2 Allied During Kill 224 | . . . . . . 35 . 3 . 10 . . . . 43 . . . 52 . 29 7 7 . . 8 . 30 . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 175 | . . . 6 36 . 37 . . . . 19 . . . . 10 . . . . 18 . . . . 14 2 . 33 . . . Disable Machine 435 | . . . 15 30 . 30 . . . . . . . . . 30 . . . . 45 . . . . 45 60 15 15 120 15 15 Destroy Structure 1239 | . 12 . 62 16 25 12 . . . . 4 . . . . 98 . . . . 70 . . . . 444 22 198 102 75 42 57 Partial Spotted 945 | . . . 15 45 . 30 . . . . 45 . . . . 60 . . . . 105 . . . . 90 30 195 90 135 30 75 Lose Combat Pursuer 315 | . 15 15 30 30 . . . . . . . 15 . . 180 . . . . . . . . . . 15 . . 15 . . . Influence Decreases 6056 | 25 216 97 629 890 25 281 57 33 . 90 68 15 . . 343 235 13 . 76 116 150 167 73 38 . 638 269 535 374 268 215 120 Entered New Map 852 | . 2 11 . 367 . . 15 . . . . . . . . . 5 . . 116 . 77 13 28 . . 89 26 46 12 45 . Time Decay 4213 | 25 194 86 569 196 3 148 42 33 . 60 68 15 . . 263 235 8 . 56 . 140 90 40 10 . 568 180 363 328 246 127 120 Lost Part 174 | . 20 . 60 . 8 . . . . . . . . . . . . . . . 10 . . . . 20 . 46 . 10 . . Lost Ally 401 | . . . . . 14 44 . . . 30 . . . . 80 . . . 20 . . . 20 . . 50 . 100 . . 43 . Purge Threat 416 | . . . . 327 . 89 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . 6 3 . . . . . . 2 . . . . 4 . . . . 3 . . . . 13 2 11 5 2 3 3 Investigation 10 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 2 1 . . 1 Extermination 32 | . . . . 3 . . . . . . 1 . . . . 3 . . . . 2 . . . . 7 1 5 4 2 2 2 Reinforcement 16 | . 1 . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . 4 . 4 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 18 | . 3 . 4 1 . . . . . . 1 . . . . . . . . . 1 . . . . 3 . 4 . 1 . . Communications Jammed 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 5 28 Distress Signals 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 5 28 Times Spotted 424 | . 20 9 57 30 8 5 . . . 20 14 1 . . 11 9 . . 22 1 11 . 1 . . 48 3 68 14 18 24 30 Peak Tracking Total 18 | . 3 3 4 5 4 2 . . . 10 7 1 . . 9 5 . . 8 1 5 . 1 . . 12 1 12 5 7 18 8 Tactical Retreats 82 | . 1 1 2 10 1 1 . . . 5 3 1 . . 4 1 . . . . 1 . . . . 12 . 17 3 7 6 6 ECM-based Alert Blocks 212 | . . . . 27 . 2 . . . 18 8 . . . . 5 . . . . 3 . . . . 41 . 51 4 15 21 17 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 20 | . . 2 2 3 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 31 | . . 1 1 2 . 2 . . . . . . . . . 2 . . . . 3 1 . . . 3 4 1 1 8 1 1 Max in Single Turn 2 | . . 1 1 1 . 1 . . . . . . . . . 1 . . . . 2 1 . . . 2 1 1 1 1 . 1 Garrison Access 11 | . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . 4 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 69 | . . 1 4 7 . 8 . 2 3 1 5 . . . . 3 3 . 5 . 3 . 2 4 . 9 2 2 4 1 . . Terminals 17 | . . . 2 5 . 6 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 9 | . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . 1 1 1 . . Garrison Access 13 | . . . 1 2 . 2 . . . . 1 . . . . . . . . . . . . . . 4 1 1 1 . . . Total Hacks 195 | . . 9 11 18 . 28 . 8 26 1 13 . . . . 8 8 . 10 . 5 . 2 17 . 17 3 2 7 2 . . Successful 144 | . . 9 5 11 . 9 . 8 26 1 8 . . . . 5 8 . 10 . 2 . 2 17 . 11 3 1 6 2 . . Failed 50 | . . . 6 7 . 19 . . . . 5 . . . . 3 . . . . 3 . . . . 5 . 1 1 . . . Catastrophic 5 | . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 201 | . . . 7 3 . 5 . . . . 3 . . . . 27 . . 1 . 13 . . . . 20 11 23 29 29 18 12 Terminals 55 | . . . 8 14 . 26 . . . 1 5 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 9 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . 3 . . . . . . Repair Stations 18 | . . . 2 . . . . . . . . . . . . 2 . . . . 3 . . . . 5 2 . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . 4 . 1 2 2 . . Garrison Access 16 | . . . 1 4 . 2 . . . . 1 . . . . . . . . . . . . . . 5 1 1 1 . . . Terminal Hacks 101 | . . 9 3 9 . 6 . 8 26 1 2 . . . . . 8 . 10 . . . 2 17 . . . . . . . . Record 41 | . . 8 . . . . . 7 6 . . . . . . . 6 . 8 . . . 1 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . . . 1 . 1 . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . . . . . . . 1 . 1 . . . . . . 2 . 2 . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 13 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 4 2 . 4 . . . Scan Component 8 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . 2 . . . Repair 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 2 . . 2 2 . . Insert Component 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 2 . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . 2 . . . Garrison Access Hacks 11 | . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . 4 1 1 . . . . Seal Access 11 | . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . 4 1 1 . . . . Unauthorized Hacks 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . 3 6 . 6 . . . . 3 . . . . 3 . . . . 3 . . . . 5 1 1 3 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 28 | . . . . . . . . . 6 . . . . . . . . . . . 3 . . . . . . 3 3 9 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 96 | . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . 22 12 . 32 15 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . 2 . . . Parts Repaired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . Time 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . 89 31 . 104 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 5 . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 55 | . . . . 1 20 1 . . . 6 1 . . 4 . . . . 5 . 4 . . . . 3 . 7 . . 3 . Largest Group 20 | . . . . 1 20 8 5 3 1 6 1 . . 4 4 . . . 5 . 4 3 2 . . 2 . 3 . . 3 . Highest-Rated Group 506 | . . . . 26 506 227 134 78 27 129 26 . . 159 159 . . . 246 . 315 267 171 . . 192 . 275 . . 271 . Highest-Rated Ally 122 | . . . . 26 35 31 31 27 27 30 26 . . 42 42 . . . 64 . 96 96 96 . . 96 . 122 . . 122 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 5 . . 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Zionite Resupply 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Total Orders 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 9 . . 1 . STAY 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 6 . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 . Ally Attacks 242 | . . . . . 82 38 3 1 . 9 . . . . 35 . . . 21 . 8 10 4 . . 18 . 11 . . 2 . Total Damage 8925 | . . . . . 3357 631 104 37 . 152 . . . . 1052 . . . 690 . 346 345 143 . . 656 . 1051 . . 361 . Kills 46 | . . . . . 14 6 1 1 . . . . . . 7 . . . 5 . 3 1 1 . . 2 . 5 . . . . Allies Corrupted 7 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 19993 | 18 1578 1320 3446 1174 222 358 213 400 27 617 355 259 138 512 1045 922 150 133 641 119 355 196 92 71 136 1958 361 1247 785 534 367 244 Optics 13315 | . . . 437 421 222 358 213 400 27 617 355 259 138 512 1045 922 150 133 641 119 355 196 92 71 136 1958 361 1247 785 534 367 244 Sensors 13174 | . . . 5 1168 222 358 213 400 27 617 337 259 138 508 1045 922 150 133 641 119 267 196 92 71 136 1958 330 1176 785 534 367 . Seismic 6357 | 18 1578 1320 3441 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jamming 2195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513 537 534 367 244 ECM 5738 | . . . . 542 4 39 . 76 27 617 355 128 1 . . 37 . . 3 . 122 14 2 9 . 776 340 1202 358 475 367 244 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . 1 1 . 2 . 1 . 1 . . 1 . . 2 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 45 | . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . 4 3 3 9 9 4 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Prototype Stockpiles 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 1 1 Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Unaware Schematics 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 21000 | 86 1599 1685 3999 1174 222 358 213 400 27 617 355 259 138 512 1045 922 150 133 641 119 355 196 92 71 136 1958 361 1247 785 534 367 244 Spaces Moved 31719 | 26 817 800 1591 2556 342 1047 393 682 82 957 997 553 380 986 850 1935 564 368 1321 443 916 456 338 177 515 4058 690 2334 1274 1371 1201 699 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2909 | . 519 800 1590 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 324 | 26 298 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28407 | . . . 1 2556 342 1047 393 682 82 957 997 553 380 986 850 1935 564 368 1321 443 916 456 338 177 515 4058 690 2334 1274 1332 1187 673 Fastest Speed 5 | 120 120 160 155 26 23 23 23 23 23 21 23 23 29 24 24 11 24 24 20 20 5 17 20 17 20 5 17 5 6 6 12 22 Average Speed 35 | 120 158 160 161 26 23 23 23 23 23 24 23 25 29 26 24 23 24 24 23 20 18 19 20 19 20 17 17 17 17 17 19 22 Slowest Speed 190 | 120 190 160 162 29 26 23 23 23 23 26 23 29 29 29 99 27 24 24 98 20 24 20 20 20 20 90 17 18 19 88 92 22 Overloaded Moves 219 | . . . . . . . . . . 10 . . . . . 18 . . . . 29 . . . . 6 . 55 21 8 72 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 178 | . . . . 38 . 7 . . . 4 9 2 . . . 9 1 . 11 . 7 . . . . 29 10 29 8 2 6 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 9 Exploration Rate (%) 66 | 3 99 50 90 63 90 29 66 72 72 93 27 63 68 90 93 46 80 72 94 66 31 79 64 61 67 86 60 59 94 83 33 38 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 27 | . . 1 . . . . 1 . 1 1 . . . 1 . 14 . . . 1 . . 2 3 . . . . . 2 . . Known Exits Taken 27 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 50 | . . 7 . . . . 4 4 . 4 . 6 3 5 4 . 3 2 . 1 . 3 . . 4 . . . . . . . Spaces Dug 404 | . 1 2 9 16 . . . 1 . 8 3 8 7 . 6 42 1 . 4 6 24 4 . . 6 137 9 44 27 17 13 9 Terrain Destroyed 731 | . 12 2 61 16 . 18 . 1 . 33 3 21 21 . 20 50 5 . 9 12 33 6 . . 8 224 12 66 37 26 15 20 Melee 351 | . 1 2 9 16 . . . 1 . 8 3 8 7 . 6 35 1 . . 5 23 4 . . 6 115 7 37 22 13 13 9 Projectile 217 | . . . 11 . . . . . . 1 . . . . . 15 4 . 9 7 10 2 . . 2 81 5 29 15 13 2 11 AOE 163 | . 11 . 41 . . 18 . . . 24 . 13 14 . 14 . . . . . . . . . . 28 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 39620 | 62 1050 1085 2706 2953 470 1139 514 922 89 1310 1101 651 394 1235 1678 2282 571 411 1619 458 1043 553 361 203 533 4972 891 3032 1760 1553 1287 732 Wait 6157 | 17 133 187 735 348 92 74 122 232 6 311 82 83 1 230 817 206 4 44 204 4 75 89 16 . 9 679 158 583 441 114 59 2 Move 31303 | 25 816 799 1590 2484 341 1032 392 681 81 950 978 548 379 985 849 1916 561 367 1302 442 903 455 337 176 514 4000 670 2280 1259 1342 1180 669 Hop 157 | . . . . 34 . 7 . . . 2 9 2 . . . 9 1 . 7 . 5 . . . . 28 9 24 6 2 6 6 Pick Up 128 | . 24 5 30 2 4 2 . . . 2 1 1 . 3 . 17 . . 7 . 4 1 . 1 . 9 3 3 1 2 4 2 Fast Attach 168 | 1 1 1 14 14 6 3 . 3 1 1 2 1 2 6 1 14 . . 22 . 5 . 4 10 . 7 11 12 4 14 6 2 Attach 60 | . 4 3 11 2 3 . . . . 1 2 . . 1 . 2 . . 4 . 3 . . 1 . 4 1 5 . 10 . 3 Detach 41 | 1 . . 3 2 3 1 . 1 . . . . 1 1 1 2 . . 8 . 1 . . . . 1 . 4 . 6 3 2 Swap 171 | . 12 23 63 3 2 3 . 2 . 6 2 6 2 2 2 16 1 . 4 . 1 . . 1 . 7 4 5 1 1 2 . Drop 244 | . 16 6 54 16 7 5 . 2 1 3 3 1 1 7 1 26 . . 22 . 4 1 4 9 . 11 13 12 3 5 9 2 Fire 543 | 18 43 27 185 12 6 2 . . . 9 . 1 1 . 1 21 3 . 19 7 12 2 . . 2 89 7 29 15 14 2 16 Melee 539 | . 1 34 16 36 6 10 . 1 . 9 7 8 7 . 6 53 1 . . 5 25 5 . 5 8 137 15 52 30 36 16 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . 15 . . . . . . . . . 5 . . . . . . 23 . 7 . 18 Rewire 36 | . . . . . . . . . . 16 . . . . . . . . 20 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 623 | -10/Materials | Discovered new exit (range 4) 793 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Derelicts attacked the area 1103 | -10/Materials | Discovered new exit (range 12) 1509 | -10/Materials | Discovered new exit (range 6) 1670 | -10/Materials | Discovered new exit (range 11) 1686 | -10/Materials | Entered Subcaves 2028 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2386 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2386 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2442 | -10/Subcaves | Learned Materials stockpile data 2617 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2792 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2911 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2965 | -10/Subcaves | Core integrity fell below 50% 3093 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3099 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3166 | -10/Subcaves | Learned location of Zion (-6) 3270 | -10/Subcaves | Discovered new exit (range 14) 3316 | -10/Subcaves | Visited 4L-MR0's lab 3332 | -10/Subcaves | Found Rainbow Chip 3371 | -10/Subcaves | Entered Materials 3371 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3817 | -8/Materials | Discovered new exit (range 8) 3830 | -8/Materials | Identified exit to Factory 4279 | -8/Materials | Discovered exit to Factory (range 7) 6376 | -8/Materials | Build established: Scavenger-Mutant 6477 | -8/Materials | Garrison activated, responded to threat 7370 | -8/Materials | Entered Factory 7370 | -7/Factory | Evolved 2 slots: Utility x2 7385 | -7/Factory | Identified exit to Lower Caves 7658 | -7/Factory | Build established: Hacker-Sprinter 8087 | -7/Factory | Discovered new exit (range 15) 8153 | -7/Factory | Discovered new exit (range 4) 8156 | -7/Factory | Identified exit to Factory 8230 | -7/Factory | Discovered exit to Factory (range 13) 8425 | -7/Factory | Build established: Hacker-Ninja 8544 | -7/Factory | Manually triggered Chute Trap 8544 | -7/Factory | Sucked down chute 8544 | -7/Factory | Entered Waste 8545 | -7/Waste | Met a frightened Derelict 8564 | -7/Waste | Spotted C-40 Crusher 8568 | -7/Waste | Spotted C-40 Crusher 8576 | -7/Waste | Spotted C-40 Crusher 8581 | -7/Waste | Warlord forces began an assault 8621 | -7/Waste | Allies destroyed C-40 Crusher 8622 | -7/Waste | Allies destroyed C-40 Crusher 8624 | -7/Waste | Allies destroyed C-40 Crusher 8624 | -7/Waste | Spotted C-40 Crusher 8625 | -7/Waste | Spotted C-40 Crusher 8625 | -7/Waste | Spotted C-40 Crusher 8627 | -7/Waste | Allies destroyed C-40 Crusher 8635 | -7/Waste | Allies destroyed C-40 Crusher 8639 | -7/Waste | Allies destroyed C-40 Crusher 8670 | -7/Waste | Lost 10 allies 8677 | -7/Waste | Discovered new exit (range 18) 8681 | -7/Waste | Identified exit to Factory 8766 | -7/Waste | Entered Factory 8766 | -7/Factory | Accompanied by 7 allies 8779 | -7/Factory | Discovered exit to Factory (range 13) 8904 | -7/Factory | Discovered exit to Lower Caves (range 12) 9124 | -7/Factory | Entered Lower Caves 9124 | -7/Lower Caves | Accompanied by 5 allies 9243 | -7/Lower Caves | Discovered new exit (range 8) 9250 | -7/Lower Caves | Identified exit to Lower Caves 9337 | -7/Lower Caves | Entered another Lower Caves area 9337 | -7/Lower Caves | Accompanied by 3 allies 9363 | -7/Lower Caves | Discovered exit to Factory (range 17) 9518 | -7/Lower Caves | Entered an active Warlord outpost 9524 | -7/Lower Caves | Learned Research trap positions 9524 | -7/Lower Caves | Learned Research emergency access door positions 9524 | -7/Lower Caves | Learned Research garrison access intel 9659 | -7/Lower Caves | Found Alien Artifact 9659 | -7/Lower Caves | Identified Core Expander 9659 | -7/Lower Caves | Installed Core Expander, added new Power slot 9707 | -7/Lower Caves | Discovered new exit (range 15) 9716 | -7/Lower Caves | Identified exit to Data Miner 9737 | -7/Lower Caves | Entered Data Miner 9737 | -7/Data Miner | Accompanied by 1 ally 9737 | -7/Data Miner | Discovered new exit (range 6) 9738 | -7/Data Miner | Identified exit to Proximity Caves 9742 | -7/Data Miner | Met Data Miner 9747 | -7/Data Miner | Learned location of Section 7 (-2) 9747 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9750 | -7/Data Miner | Received God Mode back door access code from Data Miner 9764 | -7/Data Miner | Entered Proximity Caves 9764 | -6/Proximity Caves | Accompanied by 1 ally 9765 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9801 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 9900 | -6/Proximity Caves | Lost 3 allies 10056 | -6/Proximity Caves | Lost 3 allies 10155 | -6/Proximity Caves | Build established: Ninja 10164 | -6/Proximity Caves | 0b10 base defense nominally successful 10350 | -6/Proximity Caves | Learned location of 1 exit from Factory 10381 | -6/Proximity Caves | Entered Factory 10381 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10382 | -6/Factory | Identified exit to Factory 10382 | -6/Factory | Identified exit to Lower Caves 10448 | -6/Factory | Spotted B-75 Beast 10689 | -6/Factory | Discovered exit to Factory (range 18) 10736 | -6/Factory | Entered Lower Caves 10857 | -6/Lower Caves | Spotted B-75 Beast 10896 | -6/Lower Caves | Learned Factory security intel 10994 | -6/Lower Caves | Discovered new exit (range 5) 10995 | -6/Lower Caves | Identified exit to Lower Caves 10995 | -6/Lower Caves | Entered another Lower Caves area 11107 | -6/Lower Caves | Encountered a Warlord checkpoint 11130 | -6/Lower Caves | Discovered new exit (range 9) 11133 | -6/Lower Caves | Identified exit to Zion 11133 | -6/Lower Caves | Entered Zion 11137 | -6/Zion | Given the Hacking Drone Bay 11138 | -6/Zion | Found Prototype Device 11139 | -6/Zion | Identified Hacking Drone Bay 11146 | -6/Zion | Discovered new exit (range 17) 11169 | -6/Zion | Given A8's code to call for help 11237 | -6/Zion | Found Prototype Device 11237 | -6/Zion | Identified Bomb Factory No. 2 11270 | -6/Zion | Learned location of Warlord (-5) 11278 | -6/Zion | Identified exit to Deep Caves 11312 | -6/Zion | Learned 12 Factory zone layouts 11355 | -6/Zion | Met Imprinter 11359 | -6/Zion | Imprinted 11361 | -6/Zion | Declared Zion's savior 11420 | -6/Zion | Identified exit to Proximity Caves 11619 | -6/Zion | Build established: Derelict-Scout 11645 | -6/Zion | Entered Proximity Caves 11645 | -5/Proximity Caves | Accompanied by 4 allies 11646 | -5/Proximity Caves | Spotted B-75 Beast 11732 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12671 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12690 | -5/Proximity Caves | Entered Factory 12690 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12691 | -5/Factory | Identified exit to Factory 12813 | -5/Factory | Discovered new exit (range 15) 12821 | -5/Factory | Retrieved Zion intel report: Active Terminals 12822 | -5/Factory | Discovered new exit (range 16) 12829 | -5/Factory | Identified exit to Upper Caves 12925 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12961 | -5/Factory | Build established: Ninja 13118 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13291 | -5/Factory | Discovered exit to Factory (range 10) 13444 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13450 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13483 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13518 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13612 | -5/Factory | Entered Upper Caves 13654 | -5/Upper Caves | Entered an active Warlord outpost 13656 | -5/Upper Caves | Learned 8 Research zone layouts 13656 | -5/Upper Caves | Learned Factory security intel 13656 | -5/Upper Caves | Learned Factory garrison access intel 13667 | -5/Upper Caves | Learned Factory security intel 13721 | -5/Upper Caves | Discovered new exit (range 18) 13725 | -5/Upper Caves | Identified exit to Upper Caves 13762 | -5/Upper Caves | Entered another Upper Caves area 13769 | -5/Upper Caves | Discovered exit to Factory (range 8) 13889 | -5/Upper Caves | Discovered new exit (range 15) 13894 | -5/Upper Caves | Identified exit to Warlord 13895 | -5/Upper Caves | Entered Warlord 13944 | -5/Warlord | Found Prototype Device 13944 | -5/Warlord | Identified Minesniffer Drone Bay 13953 | -5/Warlord | Learned Quarantine trap positions 13953 | -5/Warlord | Learned Research emergency access door positions 13953 | -5/Warlord | Learned 4 Armory zone layouts 13953 | -5/Warlord | Learned 4 Access zone layouts 13953 | -5/Warlord | Learned 4 Quarantine zone layouts 13953 | -5/Warlord | Learned Factory terminal intel 13953 | -5/Warlord | Learned Armory scanalyzer intel 14005 | -5/Warlord | Build established: Hacker-Ninja 14029 | -5/Warlord | Rebuked by Warlord 14030 | -5/Warlord | Opened Warlord's prototype stash 14041 | -5/Warlord | Found Prototype Device 14041 | -5/Warlord | Identified Exp. Cloaking Device 14049 | -5/Warlord | Found Prototype Processor 14049 | -5/Warlord | Identified Exp. Target Analyzer 14051 | -5/Warlord | Found Prototype Device 14051 | -5/Warlord | Identified System Purifier 14054 | -5/Warlord | Warlord's base attacked by MAIN.C 14054 | -5/Warlord | Found Prototype Hackware 14054 | -5/Warlord | Identified System Mapper 14071 | -5/Warlord | Found Prototype Special Weapon 14071 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14073 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14113 | -5/Warlord | Found Prototype Energy Gun 14113 | -5/Warlord | Identified Vortex Rifle 14116 | -5/Warlord | Found Prototype Energy Cannon 14116 | -5/Warlord | Identified Vortex Cannon 14119 | -5/Warlord | Found Prototype Launcher 14119 | -5/Warlord | Identified Vortex Catalyst Activator 14176 | -5/Warlord | Opened side exit 14404 | -5/Warlord | Warlord forces counterattacked 14439 | -5/Warlord | Spotted Striker 14475 | -5/Warlord | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 14488 | -5/Warlord | Lost 4 allies 14527 | -5/Warlord | Spotted Striker 14533 | -5/Warlord | Discovered new exit (range 13) 14535 | -5/Warlord | Identified exit to Proximity Caves 14536 | -5/Warlord | Entered Proximity Caves 14550 | -4/Proximity Caves | Learned location of Armory (-3) 14554 | -4/Proximity Caves | Learned Research terminal intel 14565 | -4/Proximity Caves | Lost 6 allies 14602 | -4/Proximity Caves | Spotted B-86 Titan 14650 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14655 | -4/Proximity Caves | Entered Factory 14655 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14656 | -4/Factory | Identified exit to Research 14658 | -4/Factory | Loaded intel: 28 terminal locations 14659 | -4/Factory | Loaded intel: 4 garrison access locations 14714 | -4/Factory | Retrieved Zion intel report: Branch Access 14714 | -4/Factory | Identified exit to Upper Caves 14714 | -4/Factory | Identified exit to Extension 14792 | -4/Factory | Fabricated Nova Cannon (x2) 14888 | -4/Factory | Retrieved Zion intel report: Emergency Access 14889 | -4/Factory | Zion Hacking Resupply teleported in 14910 | -4/Factory | Spotted B-86 Titan 14943 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 14944 | -4/Factory | Zion Light squad teleported in 15010 | -4/Factory | Entered Upper Caves 15010 | -4/Upper Caves | Accompanied by 3 allies 15017 | -4/Upper Caves | Entered a destroyed Warlord outpost 15028 | -4/Upper Caves | Encountered a Warlord checkpoint 15036 | -4/Upper Caves | Learned Research terminal intel 15165 | -4/Upper Caves | Found Alien Artifact 15178 | -4/Upper Caves | Discovered new exit (range 19) 15182 | -4/Upper Caves | Identified exit to Upper Caves 15206 | -4/Upper Caves | Entered another Upper Caves area 15206 | -4/Upper Caves | Accompanied by 3 allies 15246 | -4/Upper Caves | Build established: Scavenger-Ninja 15278 | -4/Upper Caves | Discovered new exit (range 8) 15296 | -4/Upper Caves | Identified exit to Zhirov 15298 | -4/Upper Caves | Entered Zhirov 15298 | -4/Zhirov | Discovered new exit (range 3) 15302 | -4/Zhirov | Met Zhirov 15307 | -4/Zhirov | Learned location of Quarantine (-2) 15307 | -4/Zhirov | Learned location of Testing (-3) 15307 | -4/Zhirov | Learned location of Command (-1) 15308 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15311 | -4/Zhirov | Found Alien Artifact 15311 | -4/Zhirov | Identified Integrated Dissipator 15311 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15321 | -4/Zhirov | Found Alien Artifact 15369 | -4/Zhirov | Identified exit to Proximity Caves 15369 | -4/Zhirov | Entered Proximity Caves 15442 | -3/Proximity Caves | Spotted B-86 Titan 15474 | -3/Proximity Caves | Discovered exit to Research (range 18) 15505 | -3/Proximity Caves | Entered Research 15505 | -3/Research | Evolved 2 slots: Utility x2 15506 | -3/Research | Identified exit to Research 15507 | -3/Research | Loaded intel: 79 trap records 15509 | -3/Research | Loaded intel: 22 terminal locations 15510 | -3/Research | Loaded intel: 4 garrison access locations 15571 | -3/Research | Watched by a mysterious "MATRIX" hacker 15637 | -3/Research | Build established: Hacker-Ninja 15651 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15654 | -3/Research | Enhanced Grunt warped into view, answering call for help 15656 | -3/Research | Enhanced Grunt warped into view, answering call for help 15861 | -3/Research | Repaired Centrium Light Armor Plating 15912 | -3/Research | Retrieved Zion intel report: Prototype Schematics 15913 | -3/Research | Zion Hacking Resupply teleported in 15926 | -3/Research | Found Prototype Hackware 16040 | -3/Research | Spotted B-86 Titan 16146 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16714 | -3/Research | Repaired Cld. VTOL Module 16718 | -3/Research | Retrieved Zion intel report: Component Schematics 16733 | -3/Research | Terminal network hard line cut 16750 | -3/Research | Identified Exp. System Shield 16750 | -3/Research | Central database locked down 17203 | -3/Research | Discovered exit to Research (range 10) 17425 | -3/Research | Discovered new exit (range 14) 17427 | -3/Research | Identified exit to Testing 17463 | -3/Research | Entered Testing 17480 | -3/Testing | Found Prototype Energy Gun 17480 | -3/Testing | Identified Tachyon Dispersion Ray 17488 | -3/Testing | Spotted Superbehemoth 17509 | -3/Testing | Found Prototype Energy Cannon 17509 | -3/Testing | Identified Hpw. Disruptor Cannon 17558 | -3/Testing | Repaired Lrn. Sensor Array 17708 | -3/Testing | Found Prototype Ballistic Cannon 17708 | -3/Testing | Identified Omega Cannon 17738 | -3/Testing | Retrieved Zion intel report: Component Schematics 17740 | -3/Testing | Discovered exit to Research (range 10) 17741 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 17746 | -3/Testing | Retrieved Zion intel report: Active Garrisons 17824 | -3/Testing | Temporary slot became permanent: Utility 17824 | -3/Testing | Entered Research 17824 | -2/Research | Evolved 1 slot: Utility x1 17826 | -2/Research | Loaded intel: 22 terminal locations 17913 | -2/Research | Zion Zionite Resupply teleported in 17918 | -2/Research | Found Prototype Protection 17918 | -2/Research | Identified Zio. Weapon Casing 17994 | -2/Research | Build established: Wizard-Ninja 18092 | -2/Research | Zion Heavy squad teleported in 18093 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 18094 | -2/Research | Zion Zionite Resupply teleported in 18127 | -2/Research | Discovered new exit (range 11) 18130 | -2/Research | Identified exit to Access 18468 | -2/Research | Build established: Hacker-Ninja 18645 | -2/Research | Spotted B-90 Cyclops 18681 | -2/Research | Retrieved Zion intel report: Emergency Access 18682 | -2/Research | Zion Zionite Resupply teleported in 18845 | -2/Research | Discovered new exit (range 15) 18862 | -2/Research | Spotted B-90 Cyclops 18943 | -2/Research | Identified exit to Quarantine 19016 | -2/Research | Retrieved Zion intel report: Unaware Schematics 19017 | -2/Research | Zion Heavy squad teleported in 19071 | -2/Research | Entered Quarantine 19073 | -2/Quarantine | Loaded intel: 14 trap records 19085 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 19147 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 19223 | -2/Quarantine | Repaired Cld. Impulse Thruster 19244 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 19317 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 19363 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 19609 | -2/Quarantine | Found Alien Artifact 19615 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 19616 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 19682 | -2/Quarantine | Repaired Mic. Antimatter Reactor 19702 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 19795 | -2/Quarantine | Discovered exit to Access (range 17) 19805 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 19844 | -2/Quarantine | Spotted Fortress 19855 | -2/Quarantine | Discovered new exit (range 6) 19855 | -2/Quarantine | Discovered new exit (range 7) 19856 | -2/Quarantine | Identified exit to Section 7 19856 | -2/Quarantine | Entered Section 7 19861 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 19888 | -2/Section 7 | Retrieved Zion intel report: Main Access 19908 | -2/Section 7 | Identified Dimensional Node Initializer 19908 | -2/Section 7 | Initialized slip node 19915 | -2/Section 7 | Found Alien Artifact 19915 | -2/Section 7 | Identified Integrated Reactor 19915 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19922 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19965 | -2/Section 7 | Found Integrated Reactor 19965 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19974 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 19976 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 19986 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 19993 | -2/Section 7 | Spotted S7 Guard 19997 | -2/Section 7 | Found Alien Artifact 20111 | -2/Section 7 | Found Alien Artifact 20111 | -2/Section 7 | Identified Spacefold Activator 20117 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 20122 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20137 | -2/Section 7 | Spotted S7 Guard 20143 | -2/Section 7 | Found Alien Artifact 20143 | -2/Section 7 | Identified Core Membrane 20143 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20174 | -2/Section 7 | Spotted Alpha 7 20186 | -2/Section 7 | Spotted Executioner 20187 | -2/Section 7 | Spotted Executioner 20249 | -2/Section 7 | Spotted Striker 20249 | -2/Section 7 | Spotted Striker 20255 | -2/Section 7 | Spotted Striker 20255 | -2/Section 7 | Spotted Striker 20267 | -2/Section 7 | Spotted B-99 Colossus 20276 | -2/Section 7 | Found Integrated Dissipator 20276 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20287 | -2/Section 7 | Identified Subatomic Replicator 20287 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 20288 | -2/Section 7 | Found Alien Artifact 20288 | -2/Section 7 | Identified LRC Armor 20288 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20290 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20305 | -2/Section 7 | Identified Transdimensional Reconstructor 20305 | -2/Section 7 | Warped through subspace to slip node 20313 | -2/Section 7 | Spotted S7 Guard 20317 | -2/Section 7 | Found Alien Artifact 20355 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20386 | -2/Section 7 | Identified Navigation Efficiency Matrix 20386 | -2/Section 7 | Identified Core Regenerator 20390 | -2/Section 7 | Temporary slots became permanent: Weapon, Propulsion 20390 | -2/Section 7 | Entered Access 20496 | -1/Access | Retrieved Zion intel report: Emergency Access 20497 | -1/Access | Zion Zionite Resupply teleported in 20503 | -1/Access | Found Prototype Protection 20503 | -1/Access | Identified Zio. Shade Armor 20580 | -1/Access | Retrieved Zion intel report: Unaware Schematics 20595 | -1/Access | Retrieved Zion intel report: Component Stockpiles 20610 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 20611 | -1/Access | Zion Heavy squad teleported in 20633 | -1/Access | Spotted B-99 Colossus 20732 | -1/Access | Discovered new exit (range 7) 20733 | -1/Access | Identified exit to Command 20757 | -1/Access | Entered Command 20768 | -1/Command | Retrieved Zion intel report: Active Terminals 20841 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 20888 | -1/Command | Retrieved Zion intel report: Component Stockpiles 20933 | -1/Command | Spotted Alpha 7 20933 | -1/Command | Spotted Striker 20933 | -1/Command | Spotted Executioner 20933 | -1/Command | Spotted Executioner 20933 | -1/Command | Spotted Executioner 20998 | -1/Command | Spotted B-99 Colossus 21000 | -1/Command | Discovered new exit (range 2) 21001 | *** | Escaped! Last Messages --------------- 20933_ Spacefolded through Wall. 20935_ W-44 Eye distress signal jammed. 20936_ ALERT: Suspicious activity at Terminal C020. Dispatching Investigation squad. 20937_ W-44 Eye distress signal jammed. 20939_ K-01 Serf destroyed. 20942_ Spacefolded through Wall. 20960_ Detecting system override signal. 20966_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 5V. 20969_ W-44 Eye distress signal jammed. 20980_ Detecting system override signal. 20995_ Spacefolded through Wall. 20999_ Slug penetrates Wall. 20999_ Triggered Stasis Trap. 20999_ A bubble of rippling energy engulfs the area. 20999_ Field strength at 94. 20999_ Field strength at 84. 21000_ EXIT=FOUND 21000_ Spacefolded through Access Shell. 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Matter Neutralizer | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Lgt. Antimatter Cannon | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Adv. Myomer Leg | -3/Research | Z-intel Graviton Reactor | -3/Research | Z-intel Imp. Matter Compressor | -3/Research | Z-intel Hvy. Dispersion Rifle | -3/Research | Z-intel Exp. Target Analyzer | -3/Research | Z-intel Imp. Plasma Cutter | -3/Research | Z-intel Imp. Shield Generator | -3/Research | Z-intel Linear Accelerator | -3/Research | Z-intel Hardlight Generator | -3/Research | Z-intel Power Amplifier | -3/Research | Z-intel Imp. Corruption Screen | -3/Research | Z-intel Launcher Loader | -3/Research | Z-intel Imp. Recalibrator | -3/Research | Z-intel Imp. Fusion Compressor | -3/Research | Z-intel Imp. Core Shielding | -3/Research | Z-intel Imp. Particle Charger | -3/Research | Z-intel Nanoactuators | -3/Research | Z-intel Imp. Focal Shield | -3/Testing | Z-intel Adv. Trap Extractor | -3/Testing | Z-intel Chainsword | -3/Testing | Z-intel Imp. Actuator Array | -3/Testing | Z-intel EM Disruption Field | -3/Testing | Z-intel Particle Reactor | -3/Testing | Z-intel Energy Well | -3/Testing | Z-intel Adv. Cryofiber Web | -3/Testing | Z-intel Adv. Signal Interpreter | -3/Testing | Z-intel Impulse Thruster Array | -3/Testing | Z-intel Med. Storage Unit | -3/Testing | Z-intel Greatsword | -3/Testing | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Exp. Focal Shield | -2/Quarantine | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Cld. Gravmag System | -2/Quarantine | Z-intel Imp. Q-thruster | -2/Quarantine | Z-intel Hvy. Tesla Rifle | -2/Quarantine | Z-intel Centrium Light Armor Plating | -2/Quarantine | Z-intel Exp. Myomer Leg | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Adv. Energy Well | -2/Quarantine | Z-intel Exp. Field Recycling Unit | -2/Quarantine | Z-intel Dispersion Rifle | -2/Quarantine | Z-intel Adv. Weight Redist. System | -2/Quarantine | Z-intel Seismic Detector | -2/Quarantine | Z-intel Adv. Hardlight Generator | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Lgt. Quantum Reactor | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Adv. Terrain Scan Processor | -2/Quarantine | Z-intel Imp. Cloaking Device | -2/Quarantine | Z-intel Hacking Suite | -2/Quarantine | Z-intel Adv. VSS Leg | -2/Quarantine | Z-intel Adv. Remote Datajack | -2/Quarantine | Z-intel Enh. Coil Gun | -2/Quarantine | Z-intel Adv. EM Shield | -2/Quarantine | Z-intel Neutron Missile Launcher | -2/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Cld. Q-thruster | -2/Quarantine | Z-intel Adv. Quantum Shading Machine | -2/Quarantine | Z-intel Centrium Heavy Treads | -2/Quarantine | Z-intel Enh. Quantum Rifle | -2/Section 7 | Z-intel Enh. Hardcell Cannon | -2/Section 7 | Z-intel Imp. Launcher Guidance Computer | -2/Section 7 | Z-intel Imp. Terrain Scan Processor | -2/Section 7 | Z-intel Imp. System Guard | -2/Section 7 | Z-intel Adv. Remote Force Field | -2/Section 7 | Z-intel Railgun | -2/Section 7 | Z-intel Shock Absorption System | -2/Section 7 | Z-intel Energy Filter | -2/Section 7 | Z-intel Imp. Reaction Control System | -2/Section 7 | Z-intel Adv. Component Analysis Suite | -2/Section 7 | Z-intel Adv. Thermal Generator | -2/Section 7 | Z-intel HERF Cannon | -2/Section 7 | Z-intel Linear Gravjet | -2/Section 7 | Z-intel Imp. Shock Absorption System | -2/Section 7 | Z-intel Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free T-07 Excavator | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel S-43 Plague | -2/Research | Z-intel E-15 Imp | -2/Research | Z-intel M-36 Artificer | -2/Research | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel G-67 Veteran | -2/Quarantine | Z-intel M-30 Cleanser | -2/Quarantine | Z-intel C-57 Dissector | -2/Section 7 | Z-intel O-32 Director | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel D-83 Annihilator | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel H-88 Terminator | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel X-87 Electro | -1/Access | Z-intel X-82 Rainmaker | -1/Access | Z-intel P-80 Master | -1/Access | Z-intel Y-72 Warden | -1/Access | Z-intel Fabricated ------------ Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Centrium Light Armor Plating | 32% | -3/Research Cld. VTOL Module | 21% | -3/Research Lrn. Sensor Array | 18% | -3/Testing Cld. Impulse Thruster | 17% | -2/Quarantine Mic. Antimatter Reactor | 35% | -2/Quarantine Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Mic. Antimatter Reactor | -2/Quarantine | Hacked Impulse Thruster Array | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Integrated Reactor Spacefold Activator Core Membrane Subatomic Replicator LRC Armor Transdimensional Reconstructor Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed AntigravLinkedLaser Manual? 0 Play Time 05:56:43 Cumulative 306.8 hours Start 2026.10.03 @ 18:54:44 End 2026.10.04 @ 23:34:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 14/0/7/9/0/0/0/0/0/0 Lore% 74 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e70a4f99-c239-4bec-9a55-8975547e91c9