Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 17:02:01 Player: Bokkiewokkie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (414) 414 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2144 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Signal Interpreter EM Pulse Gun Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink High-capacity Battery Weight Redist. System > --- WEAPON ----------- Medium Laser Mining Claw > --- INVENTORY -------- Hover Unit EM Pulse Gun Small Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Weight Redist. System Storage High-capacity Battery Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 35 | 11 12 4 8 . Power 7 | 2 2 1 2 . Engine 7 | 2 2 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 4 2 1 . Treads 4 | 3 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight 5 | . 3 1 1 . Utility 11 | 3 4 1 3 . Device 6 | 3 3 . . . Storage 1 | . . 1 . . Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 2 . 2 . Energy Gun 5 | 3 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | 1 1 . . . System Corruption 5 | 1 4 . . . Parts Lost 13 | . 3 3 4 3 Power 3 | . . 2 1 . Propulsion 5 | . 1 1 2 1 Utility 4 | . 1 . 1 2 Weapon 1 | . 1 . . . Highest Loss Streak 3 | . 1 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 96 96 80 52 Engine 9 | . 14 10 8 . Treads 6 | . 13 . . . Hover 1 | . . 3 8 . Flight 16 | . 14 27 21 10 Device 15 | . 20 22 13 . Storage 2 | . . 11 6 . Processor 9 | . 5 . 5 30 Energy Gun 13 | . 21 11 6 . Impact Weapon 3 | . . . 9 11 Slashing Weapon 4 | . 5 11 1 . Naked Turns . | . . . . . Heaviest Build 14 | 11 11 12 14 3 Greatest Support 46 | 40 46 18 14 5 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 Average Carried 3 | . 3 3 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 Class Distribution -------------------- 55% | Mutant 41% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 591 | 310 204 20 57 . Remotely . | . . . . . Salvage Created 790 | 165 527 20 78 . Parts 39 | 14 22 2 1 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 10 | . 9 . 1 . Guns 7 | . 7 . . . AOE 2 | . 2 . . . Classes Destroyed 7 | 2 5 . . . Worker 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 1 . 1 . Recycler 2 | 1 1 . . . Watcher 3 | . 2 1 . . Swarmer 3 | . 3 . . . Grunt 7 | . 6 . 1 . Best Kill Streak 4 | 3 4 1 2 . Combat Bots Only 4 | . 4 . 1 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1508 | . 608 88 492 320 Core 604 | . 202 59 172 171 Absorbed by Shields 43 | . . . 43 . Core Remaining (%) 59 | 100 19 . . . Volleys Fired 63 | 8 48 7 . . Largest 2 | 2 2 1 . . Hottest 90 | 90 90 50 . . Shots Fired 98 | 16 75 7 . . Gun 98 | 16 75 7 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 61 | 8 46 7 . . Explosive . | . . . . . Electromagnetic 37 | 8 29 . . . Robot Hit Streak 7 | 5 7 1 . . Robot Miss Streak 2 | 1 2 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 10 49 3 7 . Core Hits 30 | 6 22 1 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 2 | . 2 . . . Smash 1 | . . . 1 . Melee Attacks 84 | . 22 10 18 34 Impact 52 | . . . 18 34 Slashing 32 | . 22 10 . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1539 | 127 1089 49 274 . Guns 735 | 127 583 25 . . Cannons . | . . . . . Explosions 296 | . 296 . . . Melee 508 | . 210 24 274 . Ramming . | . . . . . Kinetic . | . . . . . Thermal 695 | 37 633 25 . . Explosive . | . . . . . Electromagnetic 336 | 90 246 . . . Impact 274 | . . . 274 . Slashing 234 | . 210 24 . . Piercing . | . . . . . Highest Corruption 6 | 1 5 . 1 6 Average Corruption 2 | 1 2 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | 1 12 . . 1 Message Errors 3 | 1 1 . . 1 Matter Fused 5 | . 5 . . . Heat Flow Errors 2 | . 2 . . . Misfires 2 | . 2 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 40 | . 21 . 19 . Projectiles . | . . . . . Explosions 21 | . 21 . . . Melee 19 | . . . 19 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . 77 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 408 | 60 408 49 . . Average Temperature 84 | 28 97 22 . . Received Heat Transfer 453 | . 255 36 114 48 Effects 3 | . 3 . . . Energy Bleed 2 | . 2 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . 1 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1732 | 111 1547 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 490 | 25 326 128 356 490 Initial 231 | . 16 100 31 231 Average 161 | 7 171 46 155 312 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 63 | 100 73 100 56 . Level 1 33 | . 26 . 43 84 Level 2 2 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 2 . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 18 8 27 16 Peak Tracking Total 12 | . 6 6 12 11 Tactical Retreats 11 | . 3 1 5 2 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 5 | . 2 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 24 | . 8 5 11 . Terminals 21 | . 7 5 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 64 | . 21 14 29 . Successful 46 | . 14 10 22 . Failed 18 | . 7 4 7 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 39 | . 16 8 15 . Terminals 59 | . 20 14 25 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 4 5 9 . Record 1 | . . . 1 . Prototype ID Bank 4 | . 2 1 1 . Open Door 3 | . . . 3 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 3 | . . 1 2 . Locate Traps 2 | . . 1 1 . Transport Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 24 | . 9 5 10 . Terminals 24 | . 9 5 10 . Track 5 | . 2 1 2 . Assimilate 2 | . 1 . 1 . Botnet 15 | . 6 4 5 . Disrupt 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 5 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 1526 | 158 671 182 252 263 Spaces Moved 1907 | 75 723 405 377 327 Core 25 | 2 . . . 23 Treads 230 | 73 157 . . . Legs . | . . . . . Wheels . | . . . . . Hover 34 | . . . 34 . Flight 1618 | . 566 405 343 304 Fastest Speed 29 | 50 32 29 30 40 Average Speed 50 | 157 59 30 40 40 Slowest Speed 160 | 160 160 32 120 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . 2 . 10 . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 48 | 4 86 42 61 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 34 | . 1 8 1 24 Terrain Destroyed 41 | . 8 8 1 24 Melee 34 | . 1 8 1 24 Projectile . | . . . . . AOE 7 | . 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 2202 | 95 842 434 434 397 Wait 57 | . 14 5 20 18 Move 1880 | 74 718 404 357 327 Hop 11 | . 2 . 9 . Pick Up 16 | 1 11 2 2 . Fast Attach 25 | 10 7 2 6 . Attach 7 | 1 1 3 2 . Detach 4 | . 1 . 3 . Swap 4 | . 4 . . . Drop 22 | 1 14 1 6 . Fire 63 | 8 48 7 . . Melee 84 | . 22 10 18 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 29 | . . . 11 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Discovered new exit (range 4) 654 | -10/Materials | Core integrity fell below 50% 696 | -10/Materials | Core integrity fell below 20% 754 | -10/Materials | Discovered new exit (range 18) 817 | -10/Materials | Discovered new exit (range 10) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Accompanied by 1 ally 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 835 | -9/Materials | Identified exit to Mines 835 | -9/Materials | Identified exit to Storage 1012 | -9/Materials | Entered Storage 1252 | -9/Storage | Identified exit to Garrison 1261 | -9/Storage | Core integrity fell below 50% 1264 | -9/Storage | Entered Garrison 1362 | -9/Garrison | Triggered checkpoint 1436 | -9/Garrison | Discovered new exit (range 16) 1492 | -9/Garrison | Crushed by falling debris 1507 | -9/Garrison | Core integrity fell below 20% 1527 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01315_ Field strength at 40. 01316_ Field strength at 35. 01317_ Field strength at 30. 01318_ Field strength at 25. 01319_ Field strength at 20. 01320_ Field strength at 15. 01321_ Field strength at 10. 01322_ Field strength at 5. 01323_ Stasis field depleted. 01436_ EXIT=FOUND 01492_ The unstable cave ceiling collapses. 01492_ Crushed by falling debris. 01492_ Visual Processing Unit destroyed. 01492_ System corrupted by crushing effect (+2). 01492_ Visual Processing Unit destroyed. 01492_ System corrupted by crushing effect (+3). 01500_ ALERT: Garrison interior compromised. 01501_ The unstable cave ceiling collapses. 01514_ PYNDLLI0PZYQC,AJNF>GOPP L>0 01515_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ??????????????????########## | | ???????????########## ###########??????# | | ???????? #??????# | | ???????? @ s #??????# | | ????????????????##### ######## #??????# ###### | | ??????????????????????????????# #??????# #????? | | ??????????????????????????????# #??????# #????? | | ??????????????????????????????# #??????# ###### | | ??????????????????????????????# #??????# " | | ??????????????????????????????# ######## ###### | | ??????????????????????????????# ## ## #????? | | ?????????????????????????????## ## ## #????? | | ???????????????????????####### #????? | | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????##+####### ## ## #????? | | ?????????????????????????????# ## ## #????? | | ?????????????????????????????" ???? | | ?????????????????????????????" #??? | | ?????????????????????????????" #??? | | ?????????????????????????????" #??? | | ???????????????????####?###??# ## ## ###??? | | ???????????????????#""###"#### ## ## ###### | | ??????????????????## | | ??????????????????#" ^ | | ??????????????????## ###"#### | | ???????????????????# #?# #??## ## ########### | | ???????????????????# #?# #???# ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostRocketAmplifier Manual? 0 Play Time 00:36:15 Cumulative 273.6 hours Start 2022.06.26 @ 16:16:10 End 2022.06.26 @ 17:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 71 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee5c8f24-fc98-4e1c-b03d-ddf96aa4106c