Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.11.01 @ 20:44:51 Player: Demise Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (256) 1280 Value Destroyed (10800) 10800 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 18513 Bonus ------- High Alert Combat Kills 1079 Follower Combat Kills 1601 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -4707 Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 500/600 System Corruption 32% Temperature Cool (0) Movement Core (2350) Ox46 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Signal Interpreter > --- WEAPON (2) ------- Power Sword Heavy Pick > --- INVENTORY (44) --- High-capacity Matter Pod (0) Relay Coupler [NC] (23) Relay Coupler [NC] (30) Relay Coupler [NC] (30) Relay Coupler [NC] (27) Relay Coupler [NC] (33) Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [NC] (29) Relay Coupler [NC] (31) Relay Coupler [NC] (23) Relay Coupler [ARC] (10) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (42) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (19) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (15) Relay Coupler [Behemoth] (11) Improved Recalibrator Hacking Drone Bay (1/1) Ion Burst Cannon Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Medium Treads Advanced Cryofiber Web Large Storage Unit Large Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Medium Reflective Plating Damper Plating Improved Shield Generator Hacking Suite Makeshift Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Behemoth] Drone Bay Hacking Drone Bay Flak Gun Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon Shock Bomb Launcher Long-range Missile Launcher Remote Datajack Chainsword [Rating: 74] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Remote Datajack Energy Gun Improved Lightning Gun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . Utility 7 | . . . 2 . 2 . 1 . . . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 393 | 3 32 4 12 39 14 50 19 8 14 3 1 . 7 17 29 53 50 38 Power 28 | . 4 4 3 3 . 5 2 2 . . . . . . . 2 2 1 Engine 14 | . 4 4 1 2 . . 1 . . . . . . . . 1 1 . Core 12 | . . . 2 1 . 5 1 . . . . . . . . 1 1 1 Reactor 2 | . . . . . . . . 2 . . . . . . . . . . Propulsion 56 | 2 4 . 2 5 2 8 . 1 2 . . . 1 4 . 7 10 8 Treads 36 | 1 4 . 2 4 2 2 . 1 2 . . . 1 3 . 6 . 8 Leg 10 | . . . . . . . . . . . . . . . . . 10 . Wheel 9 | 1 . . . . . 6 . . . . . . . 1 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . Utility 150 | 1 6 . 5 12 8 13 13 3 8 3 1 . 4 6 12 26 13 16 Device 34 | . . . . 4 3 2 6 1 4 . 1 . 1 2 . 5 . 5 Storage 31 | 1 6 . 3 2 . 3 3 1 . . . . . . 1 3 3 5 Processor 5 | . . . 1 . 1 1 1 . . . . . . . 1 . . . Hackware 34 | . . . . 2 . . 1 1 4 2 . . 3 3 6 7 4 1 Protection 46 | . . . 1 4 4 7 2 . . 1 . . . 1 4 11 6 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 159 | . 18 . 2 19 4 24 4 2 4 . . . 2 7 17 18 25 13 Energy Gun 36 | . 11 . 1 7 . 6 . . 2 . . . . 1 2 2 3 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 2 . Ballistic Gun 56 | . 2 . 1 8 3 9 1 . . . . . 2 1 3 7 14 5 Ballistic Cannon 7 | . . . . . . . 2 . . . . . . 1 3 1 . . Launcher 10 | . . . . . . 2 . . . . . . . 1 1 1 1 4 Special Weapon 17 | . 5 . . . . . . 1 1 . . . . 1 4 2 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . 4 1 7 1 1 1 . . . . 2 4 4 1 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 7 . . . . . . . . 1 1 . 1 . . Parts Lost 84 | . 4 2 2 6 6 12 . . . . . . 3 . . 9 14 26 Power 10 | . . 2 . 2 . 1 . . . . . . . . . 2 1 2 Propulsion 25 | . . . . 1 2 3 . . . . . . 1 . . 3 7 8 Utility 21 | . . . . 1 3 5 . . . . . . . . . 2 2 8 Weapon 28 | . 4 . 2 2 1 3 . . . . . . 2 . . 2 4 8 Highest Loss Streak 11 | . 2 1 1 2 3 5 . . . . . . 2 . . 4 3 11 Average Slot Usage (%) 92 | . 98 98 99 99 94 98 91 91 91 91 92 92 91 86 84 86 89 84 Engine 3 | . 14 12 3 8 9 3 . . . . . . . . . . 1 . Core 2 | . . . 7 2 . 5 6 . . . . . . . . 1 2 5 Reactor 2 | . . . . . . . . 6 7 7 7 7 7 6 6 3 . . Treads 12 | . 20 28 22 21 17 6 . 4 10 15 15 15 14 12 13 14 . 18 Leg 2 | . . . . . . . . . . . . . . . . . 20 2 Wheel 3 | . 7 . . . . 11 15 9 3 . . . . 1 . 2 . . Device 3 | . . . . 4 6 8 6 . 1 . 6 7 1 5 1 2 . 3 Storage 28 | . 28 28 32 25 21 21 30 35 34 30 30 30 30 26 27 30 35 34 Processor 6 | . . . . . 6 17 8 7 7 7 7 7 7 6 6 6 6 5 Hackware 5 | . . . . 7 . . 5 8 8 13 7 7 13 13 11 7 3 3 Protection 3 | . . . 10 6 14 5 . . . . . . . . 3 3 4 1 Energy Gun 3 | . 22 . 3 8 . 3 . . . . . . . . 1 . . . Ballistic Gun 6 | . 2 28 18 12 16 10 3 . . . . . 4 2 1 2 8 3 Special Weapon 2 | . 2 . . . . . . 6 6 7 7 7 4 5 4 3 . . Slashing Weapon 2 | . . . . . 1 3 2 6 6 7 7 7 5 3 3 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 17 59 59 85 97 98 107 118 134 139 126 126 119 120 125 137 156 162 186 Greatest Support 140 | 20 46 46 46 58 46 43 24 70 98 98 98 98 98 140 140 140 104 112 Greatest Overweight (x) 61 | 1 2 1 1 3 3 7 4 4 1 1 1 1 1 7 . 12 46 61 Average Overweight (x) 1 | . 1 1 1 1 1 3 3 1 1 1 1 1 1 1 . 1 2 1 Largest Inventory Capacity 48 | 8 18 18 24 26 26 32 32 38 38 32 32 32 32 32 38 38 46 48 Average Capacity 29 | 7 15 18 23 21 22 22 31 35 35 32 32 32 32 32 33 35 40 46 Most Carried 48 | 8 18 18 24 24 24 32 32 38 38 32 32 32 32 32 38 38 46 48 Average Carried 28 | 7 14 17 22 20 20 21 31 35 34 31 31 32 31 30 32 34 38 42 Final Capacity 46 | 8 18 18 24 26 20 32 32 38 32 32 32 32 32 32 38 38 46 44 Final Carried 46 | 8 18 18 24 24 20 32 32 38 31 30 32 32 32 31 38 35 46 26 Class Distribution -------------------- 54% | Bothacker-Mutant 28% | Hauler-Mutant 10% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Commander-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Matter Collected 8657 | 272 320 270 439 854 298 888 586 468 170 106 39 5 145 112 731 890 1630 434 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11205 | 297 653 82 669 1923 464 2004 317 1131 197 . . . 248 49 390 1144 1042 595 Parts 532 | 28 45 6 45 98 22 79 17 32 11 . . . 20 5 10 44 39 31 Haulers Intercepted 12 | . 2 . 1 6 2 . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 9 3 . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Combat Hostiles Destroyed 196 | . 13 6 16 38 6 34 10 2 1 . . . 3 1 9 21 23 13 Melee 13 | . . . . . . . . 2 . . . . 2 1 1 4 . 3 Guns 141 | . 12 6 16 36 6 30 1 . 1 . . . 1 . 4 12 15 1 Cannons 17 | . . . . . . . 9 . . . . . . . 1 4 3 . AOE 18 | . . . . 1 . 1 . . . . . . . . 2 1 4 9 Classes Destroyed 19 | 3 5 2 2 2 . 1 1 1 1 . . . 1 . . . . . Worker 6 | 2 . 1 . 1 . . . . . . . . . . . . . 2 Builder 1 | . . . . 1 . . . . . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 1 6 2 . 1 . . . . . . . . . . . Recycler 4 | 1 . . . 1 . . . . . . . . . . . 2 . . Operator 6 | . 2 . 1 1 1 . . . . . . . . . . . . 1 Watcher 8 | . 3 . 3 . 1 . . . 1 . . . . . . . . . Swarmer 39 | . 3 2 3 8 . 9 . . . . . . . . 2 5 7 . Grunt 94 | . 10 . 10 16 4 14 6 . 1 . . . 1 . 6 9 13 4 Brawler 4 | . . . 1 1 . 1 . . . . . . . . . . . 1 Duelist 5 | . . . . 1 . 3 1 . . . . . . . . . . . Sentry 24 | . . . 2 12 2 5 . . . . . . . . . 1 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . 2 . . . . . . 2 . 1 3 1 4 Programmer 11 | . . . . . . . 3 . . . . . . 1 . 3 . 4 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . 2 . . . . . . . . . Wasp 1 | . . . . . . . . 1 . . . . . . . . . . Thug 7 | . . . . . . . . 7 . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 6 | 5 3 2 5 6 2 5 2 1 1 . . . 1 1 2 4 5 4 Combat Bots Only 6 | . 3 2 5 6 2 5 2 1 1 . . . 1 1 2 4 5 4 Max Kills in Single Turn 3 | 1 2 2 1 2 1 2 1 1 1 . . . 1 1 2 1 3 1 Gunslinging 1 | . 1 . . 1 . 1 . . . . . . . . . . . . Exploded 3 | . . . . 1 . 1 . . . . . . . . 2 1 3 1 Melee 1 | . . . . . . . . 1 . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Damage Taken 21687 | . 670 551 561 1961 735 1780 719 20 457 122 18 . 1073 100 875 3063 2913 6069 Core 3020 | . 98 63 30 295 45 241 240 . 136 16 . . 159 . 116 238 340 1003 Absorbed by Shields 1199 | . . . . . . 242 . . . . . . . . 16 . 941 . Core Remaining (%) 40 | 100 . 35 . 18 . 48 . . . . . . 21 . . . 18 . Volleys Fired 861 | 38 70 20 55 112 33 121 54 10 16 12 3 . 11 10 54 81 114 47 Largest 2 | 2 2 2 2 2 2 2 2 1 2 1 1 . 2 1 2 2 2 2 Hottest 160 | 100 150 46 88 120 46 120 96 30 120 30 30 . 56 53 120 96 160 71 Shots Fired 1447 | 76 121 40 108 218 65 214 108 10 19 12 3 . 16 10 68 113 187 59 Gun 1163 | 76 109 40 108 218 65 207 38 . 6 . . . 10 1 26 68 155 36 Cannon 115 | . . . . . . . 70 . . . . . . 1 18 16 10 . Launcher 35 | . . . . . . 7 . . . . . . . . 1 1 3 23 Special 134 | . 12 . . . . . . 10 13 12 3 . 6 8 23 28 19 . Kinetic 863 | . 10 40 85 143 65 130 108 . . . . . 10 2 36 67 134 33 Thermal 229 | 76 111 . 23 9 . . . . . . . . . . . . 10 . Explosive 19 | . . . . . . . . . . . . . . . 1 1 3 14 Electromagnetic 214 | . . . . 66 . 84 . . 6 . . . . . 8 17 21 12 Robot Hit Streak 35 | 6 8 4 13 27 14 35 8 5 7 3 3 . 8 4 7 11 12 19 Robot Miss Streak 7 | 4 3 2 5 2 1 3 4 1 2 2 . . 2 7 4 7 5 3 Penetration Max 3 | . . . . . . . . . . . . . . . 1 1 1 3 Secondary Targets 23 | . 3 . 4 6 . 7 . . . . . . . . . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . 1 1 . Shots Hit Robots 1127 | 42 73 23 84 172 55 189 70 44 19 6 3 . 23 9 54 102 119 40 Core Hits 531 | 13 32 11 52 71 23 73 20 14 5 . . . 11 3 23 66 72 42 Critical Hits 35 | . . 1 . 2 . 8 2 1 . . . . 1 . 1 3 11 5 Critical Kills 13 | . . 1 . . . 5 . 1 . . . . . . 1 2 3 . Critical Parts Destroyed 22 | . . . . 2 . 3 2 . . . . . 1 . . 1 8 5 Melee Attacks 201 | . . . . 7 3 70 2 36 12 . . . 16 4 17 23 4 7 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 199 | . . . . 7 3 70 2 36 12 . . . 16 4 17 23 3 6 Piercing 2 | . . . . . . . . . . . . . . . . . 1 1 Sneak Attacks 48 | . . . . . 1 . . 36 5 . . . 3 . 1 2 . . Combat Hostiles 13 | . . . . . . . . 13 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 26875 | 513 997 294 1092 3227 936 5048 1548 3135 657 . . . 645 92 1242 2345 2519 2585 Guns 13774 | 513 938 294 1092 3140 828 2738 375 . 81 . . . 124 8 477 1175 1513 478 Cannons 2082 | . . . . . . . 1134 . . . . . . 16 295 294 343 . Explosions 3093 | . . . . 79 . 52 . . . . . . . . 219 181 663 1899 Melee 7736 | . . . . . 90 2258 39 3135 576 . . . 499 68 251 695 . 125 Ramming 190 | . 59 . . 8 18 . . . . . . . 22 . . . . 83 Kinetic 10114 | . 70 294 830 1714 828 1314 1509 . . . . . 124 24 587 1138 1254 428 Thermal 2455 | 513 868 . 262 273 . . . . . . . . . . . . 539 . Explosive 2538 | . . . . . . . . . . . . . . . 219 181 467 1671 Electromagnetic 3842 | . . . . 1232 . 1476 . . 81 . . . . . 185 331 259 278 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 7736 | . . . . . 90 2258 39 3135 576 . . . 499 68 251 695 . 125 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . 4 . 2 1 1 1 1 1 1 . . . . . 32 Average Corruption 2 | . . . . 3 . 2 1 1 1 1 1 1 . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . 12 . 37 2 5 8 2 1 1 . . . . . 27 Message Errors 36 | . . . . 3 . 13 1 2 5 1 . 1 . . . . . 10 Matter Fused 7 | . . . . 5 . . . . . . . . . . . . . 2 Heat Flow Errors 10 | . . . . 1 . 7 . . . . . . . . . . . 2 Energy Discharges 20 | . . . . 1 . 12 . 2 2 1 . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . 2 . 3 1 1 . . 1 . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . 2 . . 1 . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1065 | . . . . 8 . 101 33 491 181 . . . . . 96 88 8 59 Projectiles 24 | . . . . . . . 16 . . . . . . . . . 8 . Explosions 82 | . . . . 8 . . . . . . . . . . 22 . . 52 Melee 959 | . . . . . . 101 17 491 181 . . . . . 74 88 . 7 Knockbacks 35 | . . . . . . . 16 . . . . . . . 6 12 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 32 | . . . . . . . 15 . . . . . . . 6 11 . . Secondary 2 | . . . . . . . 1 . . . . . . . . 1 . . Self-Inflicted Damage 147 | . . . . 61 . . . . . . . . . . . 11 71 4 Shots 5 | . . . . 2 . . . . . . . . . . . 1 1 1 Rammed 23 | . 14 . . 1 1 . . . . . . . 3 . . . . 4 Targets Rammed 25 | . 14 . . 2 1 . . . . . . . 3 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . 1 Highest Temperature 392 | 351 364 9 392 280 2 267 132 6 153 10 10 . 19 4 108 249 379 259 Average Temperature 74 | 108 99 4 84 49 2 66 37 4 43 6 6 . 9 2 18 73 81 63 Received Heat Transfer 5822 | . 348 . 210 534 288 555 342 9 54 . . . 279 36 204 864 899 1200 Effects 5 | . 3 . . 1 . . . . . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Interference 2 | . 1 . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 . 3 . . . . . . . . 1 . 1 . Combat Hostiles 6 | . . . . 1 . 3 . . . . . . . . 1 . 1 . Parts Fried 20 | . . . . 7 . 10 . . . . . . . . . 1 1 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted 8 | 3 4 . . 1 . . . . . . . . . . . . . . Heat Transferred 5157 | 1517 2430 . 325 285 . . . . . . . . . . . . 600 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Peak Influence 1398 | 60 162 50 216 922 545 1398 862 318 95 . . . . 81 546 336 483 610 Initial 733 | . 39 30 15 85 270 223 733 276 . . . . . . 42 286 . 253 Average 345 | 26 59 27 110 372 393 946 769 147 24 . . . . 13 347 144 360 366 Maximum Alert Level 4 | . . . 1 3 2 4 3 1 . . . . . . 2 1 2 2 Low Security (%) 43 | 100 100 100 95 22 . . . 64 100 . . . . 100 26 70 9 6 Level 1 24 | . . . 4 30 56 16 . 35 . . . . . . 23 29 61 54 Level 2 18 | . . . . 45 43 12 10 . . . . . . . 50 . 29 39 Level 3 7 | . . . . 2 . 21 89 . . . . . . . . . . . Level 4 7 | . . . . . . 50 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 5 . 2 11 4 . 4 . 3 . . . . 4 . 12 . 9 Investigation 12 | . 1 . 1 4 . . 1 . 1 . . . . 1 . 2 . 1 Extermination 9 | . . . . . . . 2 . 1 . . . . 1 . 3 . 2 Reinforcement 17 | . 4 . 1 2 2 . . . 1 . . . . 1 . 3 . 3 Assault 3 | . . . . 2 . . 1 . . . . . . . . . . . Garrison 13 | . . . . 3 2 . . . . . . . . 1 . 4 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Distress Signals 8 | . 1 . 1 2 1 . . . 2 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 26 12 26 72 21 42 19 4 17 8 1 . 9 6 32 42 52 21 Peak Tracking Total 10 | . 4 3 5 8 8 5 5 2 2 4 1 . 3 1 4 4 10 9 Tactical Retreats 47 | . . 3 3 4 2 11 2 . . 1 . . . . 1 3 16 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Traps Triggered 24 | . 1 . . . . 15 1 . 2 . . . . . 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Machines Disabled 21 | . . . . 4 . 4 1 . . . . . . . 4 2 4 2 Max in Single Turn 2 | . . . . 1 . 1 1 . . . . . . . 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Relay 12 | . . . . . . 4 . . . . . . . . 4 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Machines Accessed 59 | . 4 . 7 13 5 . 7 . 7 . . 1 . 5 . 6 . 4 Terminals 38 | . 4 . 5 10 4 . 3 . 6 . . . . . . 3 . 3 Fabricators 3 | . . . . . . . 1 . . . . . . . . 1 . 1 Repair Stations 6 | . . . . 2 . . 2 . . . . . . 2 . . . . Recycling Units 5 | . . . 1 1 . . . . 1 . . . . 2 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 1 . 2 . . Total Hacks 167 | . 10 . 21 46 16 . 22 . 13 . . 5 . 12 . 13 . 9 Successful 95 | . 5 . 16 25 8 . 14 . 3 . . 5 . 8 . 7 . 4 Failed 72 | . 5 . 5 21 8 . 8 . 10 . . . . 4 . 6 . 5 Catastrophic 6 | . 1 . 1 3 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 103 | . 10 . 12 34 12 . 11 . 11 . . . . . . 5 . 8 Terminals 110 | . 10 . 14 36 14 . 11 . 11 . . . . . . 7 . 7 Fabricators 12 | . . . . . . . 6 . . . . . . . . 4 . 2 Repair Stations 20 | . . . . 9 . . 4 . . . . . . 7 . . . . Recycling Units 8 | . . . 1 1 . . . . 2 . . . . 4 . . . . Scanalyzers 7 | . . . 6 . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . . . . 1 . 2 . . Terminal Hacks 26 | . . . 4 12 2 . 1 . 1 . . 5 . . . 1 . . Part Schematic 6 | . . . . . . . 1 . . . . 5 . . . . . . Robot Analysis 5 | . . . 2 3 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 1 . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . 3 . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . 1 . . Build 2 | . . . . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 13 | . . . . 6 . . 4 . . . . . . 3 . . . . Scan Component 7 | . . . . 3 . . 2 . . . . . . 2 . . . . Repair 6 | . . . . 3 . . 2 . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . 1 1 . . . . 1 . . . . 4 . . . . Report Inventory 5 | . . . 1 1 . . . . 1 . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . Scanalyzer 7 | . . . 6 . . . 1 . . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . 1 . 2 . . Unlock Access 3 | . . . . . 1 . . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 34 | . 5 . 5 6 5 . 6 . 1 . . . . . . 2 . 4 Terminals 32 | . 5 . 5 6 5 . 5 . 1 . . . . . . 2 . 3 Track 4 | . . . 1 2 . . 1 . . . . . . . . . . . Assimilate 5 | . 2 . . . 1 . 2 . . . . . . . . . . . Botnet 17 | . 2 . 4 3 2 . 1 . 1 . . . . . . 2 . 2 Operators 6 | . 1 . . 1 2 . 1 . . . . . . . . . . 1 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . 1 Siphon 2 | . . . . . . . 1 . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 6 12 5 . 4 . 7 . . . . 2 . 5 . 4 Full Trace Events 10 | . . . 1 5 . . 1 . . . . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 1 . . . . 5 . . . . . . Parts Built 2 | . . . . . . . 1 . . . . . . . . 1 . . Matter 211 | . . . . . . . 109 . . . . . . . . 102 . . Time 98 | . . . . . . . 73 . . . . . . . . 25 . . Total Part Build Rating 4 | . . . . . . . 3 . . . . . . . . 1 . . Parts Repaired 6 | . . . . 3 . . 2 . . . . . . 1 . . . . Time 240 | . . . . 96 . . 66 . . . . . . 78 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hacked 56 | . . . . . . . . 6 7 4 1 . 2 4 11 13 8 . Non-combat 9 | . . . . . . . . . 2 . . . . 1 . 6 . . Combat 47 | . . . . . . . . 6 5 4 1 . 2 3 11 7 8 . Robot Hacks Applied 65 | . . . . . . . . 8 8 5 1 . 3 5 11 15 9 . parse_system 4 | . . . . . . . . . . 1 . . 1 2 . . . . drop_inventory 3 | . . . . . . . . . . . . . . . . 3 . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . purge_threat 1 | . . . . . . . . . . . . . . . . 1 . . map_route 3 | . . . . . . . . . 2 . . . . . . 1 . . ignore_targets 7 | . . . . . . . . 7 . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . . . . 1 . . overload_power 3 | . . . . . . . . 1 . . . . . . 1 1 . . go_dormant 1 | . . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . . . . streamctrl_high 4 | . . . . . . . . . 1 . . . 1 1 1 . . . formatsys_low 2 | . . . . . . . . . 1 . . . . . . 1 . . formatsys_high 33 | . . . . . . . . . 3 4 1 . 1 2 9 6 7 . Relay Couplers Released 52 | . . . . . . 16 . . . . . . . . 18 . 18 . Machine Destruction 52 | . . . . . . 16 . . . . . . . . 18 . 18 . Attached 27 | . . . . . . . . 1 4 2 . . 2 3 6 5 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Total Allies 73 | . 1 . . 11 1 . 1 19 6 4 1 . 2 3 10 7 7 . Largest Group 19 | . 1 1 . 11 11 . 1 19 3 4 4 3 3 3 3 4 2 . Highest-Rated Group 477 | . 10 10 . 182 182 . 10 477 85 76 76 40 101 95 99 90 41 . Highest-Rated Ally 99 | . 10 10 . 99 94 . 10 35 32 32 32 20 81 32 41 32 41 . Total Orders 20 | . . . . . 6 . 1 . 3 . . 1 . . 3 6 . . STAY 10 | . . . . . 4 . 1 . 1 . . . . . 1 3 . . ROAM 2 | . . . . . . . . . . . . 1 . . 1 . . . FOLLOW 6 | . . . . . 2 . . . 1 . . . . . 1 2 . . AID 1 | . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 393 | . . . . 50 55 . . 120 25 12 12 . 7 13 58 30 11 . Total Damage 9552 | . . . . 1402 577 . . 3086 741 208 152 . 196 508 1921 591 170 . Kills 71 | . . . . 18 10 . . 10 7 4 2 . 2 4 10 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Robot Analysis Total 5 | . . . 2 3 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 3 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Turns Passed 25106 | 295 1611 610 1126 2650 909 3194 970 1123 1534 603 728 400 899 978 1690 2260 2647 879 Spaces Moved 11802 | 152 880 306 498 1094 341 1607 505 596 760 323 401 219 415 509 872 887 1103 334 Core 9 | . . . . . . . . . . . . . . . . . 8 1 Treads 8039 | . 340 306 498 1094 341 541 . 401 760 323 401 219 415 408 872 789 35 296 Legs 1121 | 24 . . . . . . . . . . . . . . . . 1060 37 Wheels 2633 | 128 540 . . . . 1066 505 195 . . . . . 101 . 98 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 110 110 180 180 180 180 120 120 130 180 180 180 180 180 160 160 160 180 180 Average Speed 169 | 111 134 180 180 184 187 154 129 163 180 180 180 180 185 167 160 178 198 189 Slowest Speed 3100 | 120 200 180 180 220 220 240 130 180 180 180 180 180 190 180 160 260 2350 3100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 7 91 58 37 97 25 93 9 95 19 50 68 14 63 10 86 27 99 7 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 2 . . . . . Known Exits Taken 9 | . . . 1 . 1 . . . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . . 2 2 1 4 . . . . . Spaces Dug 37 | . 10 . . 6 2 . . . 4 . . . 5 2 1 7 . . Terrain Destroyed 318 | . 12 . . 15 2 . 12 . 4 . . . 5 2 1 15 71 179 Melee 27 | . . . . 6 2 . . . 4 . . . 5 2 1 7 . . Projectile 25 | . 12 . . . . . 12 . . . . . . . . . 1 . AOE 266 | . . . . 9 . . . . . . . . . . . 8 70 179 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Total 15223 | 211 1170 333 645 1513 541 2019 711 686 901 338 406 226 502 625 1080 1431 1382 503 Wait 1319 | 1 118 3 45 181 131 38 94 21 78 . . 6 44 65 77 343 27 47 Move 11788 | 151 879 305 497 1093 341 1606 505 595 759 322 400 218 414 509 871 887 1102 334 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 286 | 10 25 . 20 38 9 44 21 7 8 1 2 1 3 9 22 18 38 10 Fast Attach 72 | 1 6 1 4 7 2 7 4 3 1 . . . 2 5 . 10 12 7 Attach 122 | 2 4 1 3 10 7 15 4 . 4 1 . . . 7 6 19 14 25 Detach 43 | . 1 . 2 4 . 3 2 1 2 . . . 1 4 1 11 7 4 Swap 199 | . 22 2 5 22 5 28 11 5 9 2 1 . 5 5 23 24 24 6 Drop 240 | 8 31 1 14 37 9 34 14 8 12 . . 1 3 7 8 18 24 11 Fire 861 | 38 70 20 55 112 33 121 54 10 16 12 3 . 11 10 54 81 114 47 Melee 198 | . . . . 7 3 70 2 36 12 . . . 16 4 17 20 4 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 25 | . 14 . . 2 1 . . . . . . . 3 . . . . 5 Escape Stasis 68 | . . . . . . 52 . . . . . . . . 1 . 15 . Rewire 2 | . . . . . . 1 . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 3) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 15) 840 | -10/Materials | Discovered new exit (range 11) 1802 | -10/Materials | Discovered new exit (range 14) 1907 | -10/Materials | Entered Mines 1907 | -10/Mines | Accompanied by 1 ally 2067 | -10/Mines | Assembled infested the area 2123 | -10/Mines | Core integrity fell below 50% 2355 | -10/Mines | Learned location of Mines (-8) 2415 | -10/Mines | Discovered new exit (range 9) 2517 | -10/Mines | Entered Materials 2517 | -9/Materials | Evolved 2 slots: Utility x2 2829 | -9/Materials | Discovered new exit (range 12) 2894 | -9/Materials | Build established: Hauler-Mutant 3386 | -9/Materials | Identified exit to Mines 3386 | -9/Materials | Identified exit to Storage 3643 | -9/Materials | Entered Storage 3706 | -9/Storage | Repaired Med. Armor Plating 4590 | -9/Storage | Repaired Imp. Treads 4808 | -9/Storage | Repaired Imp. Treads 5043 | -9/Storage | Discovered new exit (range 16) 5338 | -9/Storage | Core integrity fell below 50% 5483 | -9/Storage | Garrison activated, responded to threat 5522 | -9/Storage | Met 01-MTF 5643 | -9/Storage | First assault squad dispatched 5997 | -9/Storage | Core integrity fell below 20% 6081 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6293 | -9/Storage | Entered Materials 6293 | -8/Materials | Accompanied by 11 allies (01-MTF) 6293 | -8/Materials | Evolved 2 slots: Utility x2 6298 | -8/Materials | 01-MTF left 6382 | -8/Materials | Build established: Commander-Mutant 6671 | -8/Materials | Lost 3 parts (1n1u1w) 7059 | -8/Materials | Garrison activated, responded to threat 7202 | -8/Materials | Identified exit to Garrison 7202 | -8/Materials | Entered Garrison 7396 | -8/Garrison | Triggered checkpoint 7499 | -8/Garrison | Build established: Hauler-Mutant 7723 | -8/Garrison | Triggered checkpoint 8052 | -8/Garrison | Triggered checkpoint 8193 | -8/Garrison | Triggered checkpoint 8305 | -8/Garrison | Garrison Relay disabled 8331 | -8/Garrison | Discovered new exit (range 8) 8520 | -8/Garrison | Triggered checkpoint 8605 | -8/Garrison | Discovered new exit (range 8) 8613 | -8/Garrison | Identified exit to Factory 8620 | -8/Garrison | Installed Relay Interface Framework 8669 | -8/Garrison | Triggered checkpoint 8715 | -8/Garrison | Lost 5 parts (1n3u1w) 9078 | -8/Garrison | Garrison Relay disabled 9292 | -8/Garrison | Triggered checkpoint 9304 | -8/Garrison | Core integrity fell below 50% 9447 | -8/Garrison | Triggered checkpoint 9653 | -8/Garrison | Build established: Scavenger-Mutant 9815 | -8/Garrison | Garrison Relay disabled 10056 | -8/Garrison | Build established: Hauler-Mutant 10229 | -8/Garrison | Garrison Relay disabled 10396 | -8/Garrison | Entered Factory 10396 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10522 | -7/Factory | Repaired Imp. Lightning Gun 10710 | -7/Factory | Repaired Hcp. Storage Unit 10796 | -7/Factory | First assault squad dispatched 11236 | -7/Factory | Fabricated Hacking Suite? 11366 | -7/Factory | Sucked down chute 11366 | -7/Factory | Entered Waste 11376 | -7/Waste | Spotted C-40 Crusher 11389 | -7/Waste | Spotted C-40 Crusher 11398 | -7/Waste | Spotted C-40 Crusher 11404 | -7/Waste | Destroyed C-40 Crusher 11429 | -7/Waste | Build established: Bothacker-Mutant 11438 | -7/Waste | Spotted C-40 Crusher 11457 | -7/Waste | Destroyed C-40 Crusher 11465 | -7/Waste | Spotted C-40 Crusher 11468 | -7/Waste | Spotted C-40 Crusher 11576 | -7/Waste | Warlord forces began an assault 11640 | -7/Waste | Allies destroyed C-40 Crusher 11657 | -7/Waste | Allies destroyed C-40 Crusher 11693 | -7/Waste | Allies destroyed C-40 Crusher 11733 | -7/Waste | Allies destroyed C-40 Crusher 11743 | -7/Waste | Found Damper Plating 12034 | -7/Waste | Discovered new exit (range 11) 12051 | -7/Waste | Identified exit to Factory 12489 | -7/Waste | Entered Factory 12489 | -7/Factory | Accompanied by 2 allies 13009 | -7/Factory | Discovered new exit (range 9) 13024 | -7/Factory | Identified exit to Factory 13248 | -7/Factory | Discovered exit to Factory (range 15) 13356 | -7/Factory | Core integrity fell below 50% 13760 | -7/Factory | Discovered new exit (range 5) 13766 | -7/Factory | Identified exit to Lower Caves 14023 | -7/Factory | Entered Lower Caves 14023 | -7/Lower Caves | Accompanied by 2 allies 14611 | -7/Lower Caves | Discovered new exit (range 8) 14623 | -7/Lower Caves | Identified exit to Lower Caves 14626 | -7/Lower Caves | Entered another Lower Caves area 14626 | -7/Lower Caves | Accompanied by 4 allies 15333 | -7/Lower Caves | Discovered new exit (range 12) 15347 | -7/Lower Caves | Identified exit to Zion 15354 | -7/Lower Caves | Entered Zion 15354 | -7/Zion | Accompanied by 3 allies 15387 | -7/Zion | Given the Hacking Drone Bay 15387 | -7/Zion | Found Prototype Device 15441 | -7/Zion | Discovered new exit (range 14) 15559 | -7/Zion | Visited the Megawrench Repair Shop 15619 | -7/Zion | System corruption cleaned by Quarantine Array 15705 | -7/Zion | Megawrench repaired 8 parts 15752 | -7/Zion | Identified exit to Proximity Caves 15754 | -7/Zion | Entered Proximity Caves 15754 | -6/Proximity Caves | Accompanied by 2 allies 15930 | -6/Proximity Caves | Identified Hacking Drone Bay 15977 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16146 | -6/Proximity Caves | Learned location of Extension (-5) 16212 | -6/Proximity Caves | Spotted B-75 Beast 16235 | -6/Proximity Caves | Hijacked Beast 5a control node with streamctrl_high 16244 | -6/Proximity Caves | Destroyed Beast 5a 16293 | -6/Proximity Caves | Learned Factory stockpile data 16612 | -6/Proximity Caves | Discovered exit to Factory (range 10) 16653 | -6/Proximity Caves | Entered Factory 16653 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17234 | -6/Factory | Repaired Broken Hvy. Treads? 17467 | -6/Factory | Discovered new exit (range 15) 17492 | -6/Factory | Discovered new exit (range 10) 17501 | -6/Factory | Identified exit to Lower Caves 17553 | -6/Factory | Identified exit to Factory 17578 | -6/Factory | Garrison activated, responded to threat 17631 | -6/Factory | Identified exit to Garrison 17631 | -6/Factory | Entered Garrison 17661 | -6/Garrison | Triggered checkpoint 17705 | -6/Garrison | Garrison Relay disabled 17790 | -6/Garrison | Triggered checkpoint 17790 | -6/Garrison | Triggered checkpoint 17906 | -6/Garrison | Discovered new exit (range 8) 17915 | -6/Garrison | Identified exit to Factory 17926 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 17980 | -6/Garrison | Triggered checkpoint 18074 | -6/Garrison | Garrison Relay disabled 18225 | -6/Garrison | Discovered exit to Factory (range 14) 18274 | -6/Garrison | Triggered checkpoint 18400 | -6/Garrison | Triggered checkpoint 18408 | -6/Garrison | Triggered checkpoint 18568 | -6/Garrison | Garrison Relay disabled 18792 | -6/Garrison | Discovered exit to Factory (range 15) 18826 | -6/Garrison | Triggered checkpoint 18883 | -6/Garrison | Garrison Relay disabled 19321 | -6/Garrison | Entered Factory 19321 | -6/Factory | Accompanied by 2 allies 19420 | -6/Factory | Discovered exit to Lower Caves (range 37) 20020 | -6/Factory | Garrison activated, responded to threat 20107 | -6/Factory | Discovered exit to Factory (range 37) 20794 | -6/Factory | Garrison activated, responded to threat 20896 | -6/Factory | Lost 4 parts (1n1u2w) 21177 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 21581 | -6/Factory | Identified exit to Garrison 21581 | -6/Factory | Entered Garrison 21590 | -6/Garrison | Expanded RIF knowledge: Structural Interface 21687 | -6/Garrison | Core integrity fell below 50% 21980 | -6/Garrison | Triggered checkpoint 22093 | -6/Garrison | Triggered checkpoint 22253 | -6/Garrison | Garrison Relay disabled 22414 | -6/Garrison | Discovered exit to Factory (range 10) 22424 | -6/Garrison | Triggered checkpoint 22510 | -6/Garrison | Garrison Relay disabled 22780 | -6/Garrison | Triggered checkpoint 22911 | -6/Garrison | Lost 3 parts (1u2w) 23417 | -6/Garrison | Garrison Relay disabled 23476 | -6/Garrison | Discovered exit to Factory (range 14) 23614 | -6/Garrison | Discovered exit to Factory (range 13) 23722 | -6/Garrison | Triggered checkpoint 23722 | -6/Garrison | Core integrity fell below 20% 23777 | -6/Garrison | Garrison Relay disabled 24228 | -6/Garrison | Entered Factory 24228 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24534 | -5/Factory | Garrison activated, responded to threat 24649 | -5/Factory | Lost 4 parts (1u3w) 24803 | -5/Factory | Crushed by falling debris 24803 | -5/Factory | System corruption reached 10% 25046 | -5/Factory | Core integrity fell below 50% 25076 | -5/Factory | Lost 11 parts (1p5n3u2w) 25096 | -5/Factory | System corruption reached 30% 25099 | -5/Factory | Core integrity fell below 20% 25107 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 25089_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 25089_ Mic. Fission Core destroyed. 25089_ Hcp. Storage Unit destroyed. 25089_ K-01 Serf collects debris. 25092_ Acquired 82 matter. 25092_ R-10 Processor collects Lgt. Ion Engine. 25093_ K-01 Serf collects debris. 25093_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 25093_ K-01 Serf destroyed. 25093_ K-01 Serf collects debris. 25095_ R-10 Processor collects Wheel. 25096_ K-01 Serf collects debris. 25096_ Imp. Treads destroyed. 25097_ System corrupted: Imp. Coolant Injector rejected. 25098_ Adv. Cryofiber Web destroyed. 25098_ Hvy. Assault Rifle destroyed. 25098_ K-01 Serf destroyed. 25099_ System corrupted: Hvy. Pick targeting data glitched. 25101_ G-50 Soldier heat damages Carbon-fiber Leg. 25103_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????o?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????? ""????????????? | | ????????????????????????? #???? ?????????????? | | ????????????????????????? #??? """???????????? | | ????????????????????????? #?? ???????????? | | ??????????????????????? ? #? ????????????? | | ??????????????????????? ? # ?????????????? | | ??????????????????????? ? ???????????????? | | ???????????????????????###+## % #???+###?????????? | | ???????????????????????# ! # = ??????????? | | ???????????????????????# =%! + ??????????????? | | ?????????????????????###Rggw= ??????????????????? | | ???????????????????? #%!%# ???????????????????? | | ????##/#################p@*# ????????????????????? | | ??? =!*g###???????????????##### | | ??? g%p=# #??????????????# | | ??? % * % *! #####???????####### | | ??????/##############+###u### ##??????# | | ??????????????# ] ## ### ####??## # # | | ??????????????# """ ## ## #### ## | | ??????????????# = """ # %### |!# | | ??????????????# """ # ! / | | ??????????????#"" # ### # | | ??????????????#"F """ ##+### #######/#/# | | ??????????????#""" """ # ####### # | | ??????????????#""" """ #! ###?????# """ + | | ??????????????# # #???????# """ # | | ??????????????########## !#???????# """ # | | ???????????????????????# #???????# ##### | | ???????????????????????# !!!#???????# """ #???? | | ???????????????????????# !! #???????# """ #???? | | ???????????????????????# !!]#???????# """ #???? | | ???????????????????????# #????????? #???? | | ???????????????????????######??????????#######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 15 Resistance: EM 90 Core Shielding 20 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Relay Coupler Types 64 Relay Coupler Value 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Remote Datajack | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyHoverFacilitator Manual? 0 Play Time 03:58:06 Cumulative 63.8 hours Start 2020.11.01 @ 15:23:21 End 2020.11.01 @ 20:44:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f92c2b10-5182-40ed-ad89-5a81a4c1e070