Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:41:57 Player: Ficus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1766) 1766 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 5338 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cooling System Coolant Injector Large Storage Unit Improved Propulsion Shielding Hardlight Generator Hardlight Generator Autogun Minigun Minigun Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Improved Propulsion Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Autogun Autogun Minigun Minigun > --- INVENTORY -------- Cooling System Coolant Injector Large Storage Unit Kinecellerator Improved Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Autogun Minigun Minigun Minigun [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon 2 | . . 2 . . . . Parts Attached 81 | 10 8 20 8 15 19 1 Power 13 | 1 . 5 1 3 3 . Engine 10 | 1 . 5 1 2 1 . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 16 | 2 3 1 6 2 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 16 | 2 3 1 6 2 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 5 2 6 1 5 11 1 Device 12 | 4 1 . . 2 5 . Storage 4 | 1 1 2 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 14 | . . 4 1 3 5 1 Artifact . | . . . . . . . Weapon 21 | 2 3 8 . 5 3 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 20 | 1 3 8 . 5 3 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . 1 5 4 7 14 12 Power 9 | . . 2 . 2 3 2 Propulsion 13 | . 1 1 4 2 3 2 Utility 11 | . . . . 1 6 4 Weapon 10 | . . 2 . 2 2 4 Highest Loss Streak 12 | . 1 3 3 5 10 12 To Critical Strikes 2 | . . 1 . . . 1 Average Slot Usage (%) 94 | . 98 96 96 97 95 74 Engine 8 | . 14 9 9 10 5 4 Core 2 | . . . . 3 5 4 Wheel 20 | . 26 21 24 21 18 9 Device 5 | . 11 . . 6 12 10 Storage 9 | . 16 13 9 7 6 6 Processor 1 | . . . . . 3 6 Protection 11 | . . 7 18 15 14 12 Ballistic Gun 31 | . 25 42 36 30 25 18 Naked Turns . | . . . . . . . Heaviest Build 88 | 14 15 52 53 72 88 88 Greatest Support 32 | 26 26 20 30 32 32 20 Greatest Overweight (x) 18 | . 1 2 5 3 4 18 Average Overweight (x) 1 | . . 1 1 2 2 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 17 | 7 8 16 20 20 20 20 Most Carried 20 | 8 8 20 20 20 20 11 Average Carried 14 | 4 7 14 19 17 17 10 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 8 8 20 19 20 11 10 Class Distribution -------------------- 58% | Scavenger-Tank 17% | Tank 15% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1887 | 336 185 460 209 264 433 . Remotely 189 | 189 . . . . . . Salvage Created 2347 | 158 208 823 369 475 314 . Parts 172 | 11 23 66 30 21 21 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 44 | . 7 18 4 9 6 . Guns 44 | . 7 18 4 9 6 . Classes Destroyed 11 | 3 3 3 . 1 1 . Worker 5 | 1 1 1 2 . . . Builder 3 | . . 1 2 . . . Tunneler 8 | 4 1 1 2 . . . Recycler 2 | 1 . . . 1 . . Mechanic 1 | . . 1 . . . . Watcher 6 | . 1 2 1 . 2 . Swarmer 15 | . 5 4 . 3 3 . Grunt 20 | . 2 11 3 4 . . Sentry 6 | . . 3 1 1 1 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . 1 . . Best Kill Streak 9 | 5 4 9 4 4 5 . Combat Bots Only 6 | . 3 6 2 4 4 . Max Kills in Single Turn 2 | 1 2 2 1 1 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 517 | . 57 77 33 79 156 115 Missed 129 | . 9 19 9 30 40 22 Damage Taken 5316 | . 407 700 371 549 1846 1443 Core 1134 | . 85 87 14 88 191 669 Absorbed by Shields 732 | . . . . 164 348 220 Redirected to Shielding 296 | . . . 41 34 167 54 Regen/Repaired (Parts) 134 | . . 134 . . . . Core Remaining (%) 85 | 100 66 78 97 87 . . Volleys Fired 213 | 12 34 53 36 34 43 1 Largest 4 | 2 2 4 4 4 4 4 Hottest 96 | 60 40 80 80 89 96 96 Shots Fired 752 | 24 68 207 144 135 170 4 Gun 752 | 24 68 207 144 135 170 4 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 740 | 12 68 207 144 135 170 4 Thermal 12 | 12 . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 9 4 8 8 7 9 1 Robot Miss Streak 10 | 2 5 10 6 5 7 1 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 5 1 3 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 387 | 18 31 110 83 75 68 2 Core Hits 180 | 7 14 61 30 38 28 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 2 | . . 1 1 . . . Destroy 2 | . . 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4086 | 212 350 943 703 724 1099 55 Guns 4007 | 212 350 943 703 724 1035 40 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 79 | . . . . . 64 15 Kinetic 3906 | 111 350 943 703 724 1035 40 Thermal 101 | 101 . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . 2 Average Corruption 2 | . 2 . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 35 | . . . . . 30 5 Shots . | . . . . . . . Rammed 19 | . . . . . 9 10 Targets Rammed 19 | . . . . . 9 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | 20 6 407 291 454 337 60 Average Temperature 122 | 20 6 109 95 149 139 32 Received Heat Transfer 1007 | . 48 342 207 163 247 . Effects 9 | . . 2 . 4 3 . Shutdowns 1 | . . . . 1 . . Energy Bleed 5 | . . 2 . . 3 . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 225 | 225 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 460 | 30 216 460 262 289 220 . Initial 150 | . 19 91 150 119 65 . Average 192 | 11 111 324 202 166 121 . Maximum Alert Level 2 | . 1 2 1 1 1 . Low Security (%) 57 | 100 88 9 40 72 88 . Level 1 34 | . 11 60 59 27 11 . Level 2 8 | . . 29 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 5 1 3 3 . Investigation 1 | . . 1 . . . . Extermination 2 | . . . . 2 . . Reinforcement 7 | . 1 4 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 7 | . 1 6 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 11 23 7 10 15 2 Peak Tracking Total 7 | . 6 6 3 4 7 2 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 4 | . 1 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 5 | . 1 2 . 1 . 1 Terminals 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 1 6 . 2 . 2 Successful 6 | . 1 2 . 1 . 2 Failed 5 | . . 4 . 1 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 1 3 . 2 . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . 1 . 2 Record 2 | . . . . . . 2 Open DSF 1 | . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 135 | . . . . . . 135 Highest-Rated Ally 135 | . . . . . . 135 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 2505 | 117 234 643 274 579 441 217 Spaces Moved 1507 | 59 127 419 164 384 242 112 Core 7 | 1 . . . . . 6 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1500 | 58 127 419 164 384 242 106 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 98 113 125 Average Speed 110 | 91 85 102 97 114 116 171 Slowest Speed 950 | 100 95 110 155 125 140 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 5 35 28 17 14 7 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 1974 | 97 193 548 217 469 326 124 Wait 23 | . 3 8 . 7 5 . Move 1501 | 58 126 418 163 383 241 112 Hop . | . . . . . . . Pick Up 94 | 16 10 36 7 19 6 . Fast Attach 8 | . 2 2 1 1 2 . Attach 54 | 8 3 14 5 8 15 1 Detach 1 | . . . . . 1 . Swap 19 | 2 3 4 2 6 2 . Drop 42 | 1 12 13 3 11 2 . Fire 213 | 12 34 53 36 34 43 1 Melee . | . . . . . . . Ram 19 | . . . . . 9 10 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 5) 341 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Weapon x2 592 | -9/Materials | Lost 3 parts (1p1n1w) 774 | -9/Materials | Build established: Tank 890 | -9/Materials | Repaired Imp. Light Armor Plating? 900 | -9/Materials | Discovered new exit (range 15) 995 | -9/Materials | Entered another Materials area 995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1100 | -8/Materials | Discovered new exit (range 16) 1176 | -8/Materials | Build established: Scavenger-Tank 1229 | -8/Materials | Lost 3 parts (3n) 1269 | -8/Materials | Entered Factory 1269 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1289 | -7/Factory | Identified exit to DSF 1347 | -7/Factory | Lost 5 parts (2n1u2w) 1808 | -7/Factory | Discovered new exit (range 15) 1848 | -7/Factory | Entered another Factory area 1848 | -6/Factory | Evolved 2 slots: Utility x2 2032 | -6/Factory | Garrison activated, responded to threat 2201 | -6/Factory | Lost 10 parts (2p2n4u2w) 2268 | -6/Factory | Discovered new exit (range 16) 2285 | -6/Factory | Lost 4 parts (1p1n2u) 2287 | -6/Factory | Identified exit to Lower Caves 2289 | -6/Factory | Entered Lower Caves 2475 | -6/Lower Caves | Core integrity fell below 50% 2494 | -6/Lower Caves | Core integrity fell below 20% 2501 | -6/Lower Caves | Lost 12 parts (2p2n4u4w) 2506 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Lgt. Fission Core destroyed. Slug penetrates YQ-G4W(S). Penetrated by Slug. Hardlight Generator destroyed. Penetrated by Slug. Imp. Light Armor Plating destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates YQ-G4W(S). Slug penetrates H-66 Slayer. Penetrated by Slug. Slug penetrates YQ-G4W(S). YQ-G4W(S) destroyed. A strange signal echoes through the caves. Penetrated by Slug. Move into an ally to swap places with them. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????# ##???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# !#?????????????????????? | | ????????????????????????# %#?????????????????????? | | ???????????????????????## !##???????????#????????? | | ??????????????????????## #??????????? #???????? | | ?????????????????????## @ #??????????? ##?????? | | ??????????????######## #??????????? #?????? | | ?????????????# ##??????????# #?????? | | ?????????????# ######## ##?????????# #?????? | | ??????????????????????##h #?????????# #?????? | | ???????????????????????# ##??###????# #?????? | | ??????????????????????## h #??## ##??# #?????? | | ??????????????????????# #?## ##?# #?????? | | ???????????????????#### #### ### #?????? | | ?????????????# ## # # ## #?????? | | ??????????????# ######## # #####?? | | ??????????????## # #### ""### #?? | | ???????????????## ?# ### X"## # ### ##? | | ????????????????## ??# ##" # #?## ## | | ?????????????????#???# #" ### # #??#### # | | ????????????????????## ### ## #?????#### | | ????????????????????# #### X# #???????## | | ????????????????????## # ## "# #??????## | | ?????????????????????# # ######## | | ?????????????????????# ## ## | | ?????????????????????# #"" ### | | ????????????????????? ##"""""### #### #?# | | ????????????????????? # ?####### #???? #?## | | ????????????????????? ? ??????? ##????????# | | ????????????????????##?#?????? ##?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 400 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 44 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Storm Trooper Troublemaker Use The Force Challenges ------------ None Game ------ Seed RestorationScatterFlakker Manual? 0 Play Time 01:12:41 Cumulative 4.4 hours Start 2024.04.05 @ 09:41:53 End 2024.04.06 @ 12:41:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ad98484-5549-4099-9405-5395250c68c6