Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 16:00:27 Player: Swagumen Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1429) 1429 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 4011 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Assault Rifle Minigun Remote Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 24 | 7 3 4 2 8 Power 5 | 1 . 1 . 3 Engine 4 | 1 . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 2 . 1 Utility 6 | 2 2 . 1 1 Device 3 | 1 1 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 1 1 1 3 Energy Gun 3 | 1 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 5 . 11 Power 3 | . . 1 . 2 Propulsion 5 | . . 2 . 3 Utility 2 | . 1 . . 1 Weapon 7 | . . 2 . 5 Highest Loss Streak 5 | . 1 5 . 4 To Critical Strikes . | . . . . . Average Backups 5 | 2 6 6 4 3 Power 1 | . 1 1 1 1 Propulsion 1 | 1 3 2 1 . Utility . | . . 1 1 . Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 5 | . 3 . . 2 Power 1 | . . . . 1 Propulsion 3 | . 3 . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 71 | . 97 81 58 22 Engine 11 | . 14 13 14 4 Treads 16 | . 28 25 . . Flight 6 | . . 2 28 7 Device 5 | . 12 . . 2 Storage 8 | . 14 12 . . Energy Gun 17 | . 23 26 14 . Ballistic Gun 2 | . 4 . . 3 Peak Build Rating 12 | 7 8 7 5 12 Average Rating 6 | 5 7 6 4 6 On Entrance 4 | . 7 7 4 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 93 | . . . . 93 Heaviest Build 30 | 14 30 29 9 12 Greatest Support 40 | 40 40 40 8 12 Greatest Overweight (x) 3 | 3 . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 Average Capacity 8 | 7 9 14 5 5 Most Carried 8 | 3 8 7 5 5 Average Carried 5 | 2 6 6 4 3 Final Capacity 15 | 8 15 5 5 5 Final Carried 7 | 3 7 5 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 642 | 318 40 30 20 234 Remotely . | . . . . . Salvage Created 1170 | 191 379 81 . 519 Parts 65 | 15 20 5 . 25 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 30 | . 9 2 1 18 Guns 11 | . 9 2 . . Cannons 2 | . . . . 2 AOE 17 | . . . 1 16 Classes Destroyed 13 | 3 3 1 1 5 Worker 3 | 1 . . . 2 Builder 1 | . . . . 1 Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Turret 2 | . . 2 . . Swarmer 6 | . 3 2 . 1 Grunt 18 | . 6 . . 12 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Best Kill Streak 13 | 3 3 3 1 13 Combat Bots Only 10 | . 3 2 1 10 Max Kills in Single Turn 12 | 1 2 1 1 12 Gunslinging 1 | . 1 . . . Exploded 9 | . . . 1 9 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 303 | . 36 67 12 188 Missed 118 | . 8 29 3 78 Hits 185 | . 28 38 9 110 Projectile 185 | . 28 38 9 110 AOE 3 | . . 3 . . Critical Strikes 6 | . . 1 . 5 Damage Taken 2276 | . 328 418 127 1403 Core 910 | . 40 123 42 705 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . . 18 . Volleys Fired 100 | 16 37 12 9 26 Largest 2 | 2 2 2 1 1 Hottest 105 | 60 105 105 30 37 Shots Fired 165 | 32 74 24 9 26 Gun 130 | 32 74 24 . . Cannon 8 | . . . . 8 Launcher 27 | . . . 9 18 Special . | . . . . . Kinetic 30 | 16 6 . . 8 Thermal 108 | 16 68 24 . . Explosive 27 | . . . 9 18 Electromagnetic . | . . . . . Robot Hit Streak 8 | 7 8 6 7 7 Robot Miss Streak 5 | 3 5 2 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 99 | 19 45 15 8 12 Core Hits 86 | 7 20 7 7 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4149 | 215 579 196 145 3014 Guns 986 | 215 575 196 . . Cannons 154 | . . . . 154 Explosions 3005 | . . . 145 2860 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 295 | 105 36 . . 154 Thermal 2614 | 110 539 196 . 1769 Explosive 1172 | . . . 145 1027 Electromagnetic 64 | . . . . 64 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 173 | . . . . 173 Projectiles . | . . . . . Explosions 173 | . . . . 173 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 21 | . . . . 21 Shots 1 | . . . . 1 Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 352 | . 352 27 6 26 Average Temperature 86 | . 102 12 4 9 Received Heat Transfer 882 | . 168 168 45 501 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 3447 | 250 1488 459 . 1250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 93 | 100 100 . 100 70 Level 1 1 | . . . . 6 Level 2 5 | . . . . 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 665 | 10 95 . 42 665 Initial 13 | . . . . 13 Average 69 | 1 38 . 2 228 Influence Increases 1328 | 30 260 125 58 855 Destroy 0b10 Robot/C 640 | . 180 80 20 360 Destroy 0b10 Robot/NC 65 | 30 10 . . 25 Destroy Leader 124 | . 54 . . 70 Successful Hack 16 | . . . 16 . Disable Machine 210 | . . . . 210 Destroy Structure 93 | . 1 . 22 70 Lose Combat Pursuer 180 | . 15 45 . 120 Influence Decreases 703 | 30 218 167 26 262 Entered New Map 40 | . . 21 . 19 Time Decay 498 | 30 208 101 26 133 Lost Part 165 | . 10 45 . 110 Squads Dispatched 9 | . 3 . . 6 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 16 11 1 32 Peak Tracking Total 14 | . 5 5 1 14 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 15 | . . 1 . 14 Max in Single Turn 11 | . . 1 . 11 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 14 | . 3 . 9 2 Terminals 9 | . 2 . 6 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 9 . 21 4 Successful 11 | . 2 . 8 1 Failed 23 | . 7 . 13 3 Catastrophic 5 | . 1 . 4 . Database Lockouts . | . . . . . Manual 17 | . 4 . 11 2 Terminals 26 | . 8 . 16 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 2 | . 1 . 1 . Part Schematic 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . 4 . Report Inventory 4 | . 1 . 3 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 6 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 709 | 33 527 . . 149 Sensors 591 | . 442 . . 149 Seismic 118 | 33 85 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1832 | 217 616 386 284 329 Spaces Moved 1779 | 102 297 243 687 450 Core 245 | 11 . . . 234 Treads 578 | 91 297 190 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 956 | . . 53 687 216 Fastest Speed 34 | 50 160 37 37 34 Average Speed 82 | 153 160 133 37 55 Slowest Speed 240 | 200 160 240 117 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 7 53 24 95 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . . . 41 73 Melee . | . . . . . Projectile . | . . . . . AOE 114 | . . . 41 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 1974 | 127 365 279 698 505 Wait 37 | . 16 20 1 . Move 1772 | 101 296 242 683 450 Hop 1 | . . . 1 . Pick Up 17 | 3 7 . . 7 Fast Attach 12 | 7 1 2 . 2 Attach 11 | . . 2 2 7 Detach 4 | . . . 1 3 Swap 7 | . 2 . 1 4 Drop 11 | . 5 1 . 5 Fire 100 | 16 37 12 9 26 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / [Scr]) -9/Recycling -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Met a group of wandering Federalists 238 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 12) 834 | -10/Materials | Entered Subcaves 835 | -10/Subcaves | Continued accompanying wandering Federalists (6) 835 | -10/Subcaves | Approached by a straggling Scientist 1059 | -10/Subcaves | Discovered new exit (range 13) 1192 | -10/Subcaves | Ambushed by Subdweller buried in earth 1198 | -10/Subcaves | Core integrity fell below 50% 1220 | -10/Subcaves | Entered Recycling 1221 | -9/Recycling | Met a Zionite searching for Scraptown 1227 | -9/Recycling | Lost 5 parts (1p2n2w) 1350 | -9/Recycling | Discovered new exit (range 13) 1494 | -9/Recycling | Core integrity fell below 20% 1504 | -9/Recycling | Entered Factory 1504 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1592 | -7/Factory | Garrison activated, responded to threat 1637 | -7/Factory | Lost 3 parts (3n) 1698 | -7/Factory | Lost 3 parts (1p1u1w) 1732 | -7/Factory | Core integrity fell below 50% 1776 | -7/Factory | Destroyed 10 combat bots 1784 | -7/Factory | Lost 4 parts (1p3w) 1801 | -7/Factory | Core integrity fell below 20% 1833 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01755_ G-47 Trooper destroyed. 01755_ Destroyed Microactuators. 01755_ L-41 Fighter destroyed. 01755_ U-05 Engineer lays Concrete. 01760_ Acquired Flak Cannon. 01761_ U-05 Engineer lays Concrete. 01762_ Slug penetrates Wall. 01767_ Acquired Ion Engine. 01772_ G-47 Trooper knocked back. 01780_ G-47 Trooper destroyed. 01782_ Penetrated by Slug. 01788_ Acquired 14 matter. 01794_ Slug penetrates Wall. 01796_ Acquired 88 matter. 01798_ P-60 Hacker knocked back. 01799_ Flak Cannon destroyed. 01800_ Slug penetrates Wall. 01805_ Acquired 8 matter. 01807_ U-05 Engineer builds a Wall. 01833_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##?############???????????????? | | ??????????????????# ???????????????? | | ??????????????????# """"" "" ""???????????????? | | ??????????????????# """"" "" "" ??????????????? | | ??????????????????# "" F" """ """??????????????? | | ??????????????????# """ ""???????????????? | | ??????????????????# """ """ #????????????? | | ??????????????????# #????????????? | | ??????????????????#######+#+##################???? | | ????????????????????????# + #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# + #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# ################???? | | ????????????????????????# #?????#######??????? | | ????????????????????????# #?????# ??????? | | ????????????????????????# #?????# """"""???? | | ????????????????????????# w #?????# """"""???? | | ????????????????????????#@ #?????# """""" ? | | ????????????????????????# #?????# """""" # | | ?????????????########+### #?????# [ # | | ???????????? #?????# !*"""""" # | | ???????????? p #?????# """""" # | | ???????????? #?????# """""" # | | ????????????? """" #?????# """""" # | | ???????????? """" ##????# # | | ??????????? """" ###??# # | | +########## """" k # ######+##+####### | | """" Y# ## | | """" [ " " h #" """ ## | | ""G""Y #" """ + | | #" """ ## | | #T "" ## | | ####+######+######### # #" "" ######### | | #?# ## #" #???????# | | #?# ! """ ### #" """ #???????# | | #?# ]/ """"" ! #?# # """ ######### | | #?# ] """"" #?# # """ # # | | #?# ### + "" # # | | #?# % ###* # "" # ! # | | #?# ! # # # # # | | ###### ####+########### ######## # | | ![ ! | # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- VTOL Module | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Quick And Dirty Resistances Are Futile Strength In Numbers Challenges ------------ None Game ------ Seed CannonHoverRocket Manual? 0 Play Time 00:27:19 Cumulative 19.2 hours Start 2025.11.25 @ 15:34:37 End 2025.11.25 @ 16:00:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 938f160a-5a7e-4d9c-af0e-777435bd48ac