Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 21:32:48 Player: Judas Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3314) 3314 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 8395 Bonus ------- High Alert Combat Kills 222 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 160/160 System Corruption 11% Temperature Cool (12) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (10) --- Transmission Jammer Assault Cannon Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Target Analyzer Transmission Jammer Improved Light Armor Plating Heavy Particle Cannon Heavy Phase Cannon High-powered Shotgun Flak Cannon Flak Cannon Mini Grenade Launcher Heavy Missile Launcher Mace [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 5 | . . . 1 . 1 2 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 108 | 1 13 10 9 2 16 25 2 30 Power 23 | . 6 3 2 . 1 4 . 7 Engine 12 | . 6 3 2 . . . . 1 Core 11 | . . . . . 1 4 . 6 Reactor . | . . . . . . . . . Propulsion 27 | . 2 6 1 . 4 5 . 9 Treads 6 | . 2 . . . . 3 . 1 Leg 21 | . . 6 1 . 4 2 . 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 1 . 2 . 2 5 2 1 Device 6 | 1 . . 1 . 1 3 . . Storage 4 | . 1 . 1 . . . 1 1 Processor 3 | . . . . . . 2 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 44 | . 4 1 4 2 9 11 . 13 Energy Gun 2 | . 1 . . . 1 . . . Energy Cannon 7 | . . . . . 1 2 . 4 Ballistic Gun 18 | . 3 1 4 1 2 2 . 5 Ballistic Cannon 10 | . . . . . 4 4 . 2 Launcher 4 | . . . . 1 . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 39 | . 2 . 1 . 2 2 . 32 Power 5 | . 1 . . . . . . 4 Propulsion 11 | . . . . . 1 . . 10 Utility 9 | . . . 1 . . 2 . 6 Weapon 14 | . 1 . . . 1 . . 12 Highest Loss Streak 27 | . 1 . 1 . 1 1 . 27 Average Slot Usage (%) 95 | . 99 100 100 100 98 99 93 68 Engine 7 | . 13 14 11 11 2 . . 1 Core 2 | . . . . . 6 7 6 3 Treads 8 | . 14 7 . . . 11 20 10 Leg 16 | . 13 20 22 22 26 11 . 7 Device 12 | . 14 14 20 11 8 11 13 6 Storage 14 | . 14 14 13 22 18 15 13 10 Processor 4 | . . . . . . 13 20 11 Protection 1 | . . . . . 8 4 . . Ballistic Gun 18 | . 24 28 33 32 12 7 6 5 Ballistic Cannon 4 | . . . . . 8 10 13 6 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 10 27 30 52 52 55 63 53 60 Greatest Support 96 | 20 40 40 25 25 38 76 76 96 Greatest Overweight (x) 19 | . . 2 2 2 2 1 . 19 Average Overweight (x) . | . . . 1 2 1 . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 Average Capacity 12 | 6 7 10 11 16 16 16 16 13 Most Carried 16 | 6 10 10 10 13 16 16 16 16 Average Carried 11 | 6 6 9 9 11 13 14 15 10 Final Capacity 16 | 6 10 10 16 16 16 16 16 10 Final Carried 16 | 6 10 10 9 13 16 16 16 3 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Mutant 14% | Scavenger-Skirmisher 13% | Gunner 7% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Matter Collected 3037 | 213 223 408 362 42 435 654 . 700 Remotely . | . . . . . . . . . Salvage Created 3612 | 124 465 456 535 102 512 1006 . 412 Parts 222 | 4 30 36 26 16 23 59 . 28 Haulers Intercepted 3 | . 1 . . . 1 1 . . Recyclers Shooed 4 | . 2 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 90 | . 12 12 11 8 10 17 . 20 Guns 57 | . 12 12 11 6 6 7 . 3 Cannons 21 | . . . . . 4 9 . 8 AOE 12 | . . . . 2 . 1 . 9 Classes Destroyed 12 | 2 5 1 1 . . 3 . . Worker 5 | . 2 1 . . . 2 . . Builder 4 | . . . . . . 4 . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . Recycler 5 | 1 . . 1 . . 3 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 37 | . 6 3 3 8 . 4 . 13 Grunt 37 | . 6 8 4 . 7 8 . 4 Brawler 4 | . . . 1 . 1 . . 2 Sentry 7 | . . 1 3 . 2 . . 1 Hunter 3 | . . . . . . 3 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 12 | 2 4 2 4 3 4 12 . 7 Combat Bots Only 7 | . 3 2 4 3 4 4 . 7 Max Kills in Single Turn 3 | 1 1 1 2 3 1 3 . 3 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . 2 . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Damage Taken 7223 | . 638 502 298 184 545 824 . 4232 Core 1280 | . 133 70 52 15 53 95 . 862 Absorbed by Shields 114 | . . . . . . . . 114 Core Remaining (%) 75 | 100 . 18 . 83 90 86 . . Volleys Fired 236 | 3 52 30 25 12 31 38 . 45 Largest 3 | 2 2 2 3 3 3 3 . 3 Hottest 240 | 60 60 46 69 76 117 224 . 240 Shots Fired 592 | 6 101 60 75 36 90 104 . 120 Gun 417 | 6 101 60 75 35 54 43 . 43 Cannon 164 | . . . . . 36 60 . 68 Launcher 11 | . . . . 1 . 1 . 9 Special . | . . . . . . . . . Kinetic 509 | 3 87 60 75 35 73 75 . 101 Thermal 58 | 3 . . . . 17 28 . 10 Explosive 11 | . . . . 1 . 1 . 9 Electromagnetic 14 | . 14 . . . . . . . Robot Hit Streak 19 | 3 9 15 16 5 7 11 . 19 Robot Miss Streak 8 | 1 4 3 8 4 3 6 . 4 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 8 | . 1 2 2 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 370 | 4 56 55 46 17 50 63 . 79 Core Hits 191 | 2 28 28 18 8 22 41 . 44 Critical Hits 10 | 1 . . . . . 4 . 5 Critical Kills 4 | 1 . . . . . 2 . 1 Critical Parts Destroyed 4 | . . . . . . 2 . 2 Melee Attacks 33 | . . . . . 3 30 . . Impact 33 | . . . . . 3 30 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8342 | 43 686 791 675 284 914 2361 . 2588 Guns 4125 | 43 638 791 675 197 552 641 . 588 Cannons 2591 | . . . . . 360 1057 . 1174 Explosions 1612 | . 48 . . 87 . 651 . 826 Melee 12 | . . . . . . 12 . . Ramming 2 | . . . . . 2 . . . Kinetic 5258 | 19 530 791 675 197 632 972 . 1442 Thermal 1398 | 24 48 . . . 280 726 . 320 Explosive 1564 | . . . . 87 . 651 . 826 Electromagnetic 108 | . 108 . . . . . . . Impact 12 | . . . . . . 12 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 1 . 11 Average Corruption 4 | . . . . . . 1 . 10 Corruption Purged . | . . . . . . . . . Effects 22 | . . . . . . 4 . 18 Message Errors 4 | . . . . . . 1 . 3 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 4 | . . . . . . . . 4 Targeting Errors 4 | . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . Overflow Damage 127 | . 24 . . . . 80 . 23 Projectiles 45 | . . . . . . 33 . 12 Explosions 82 | . 24 . . . . 47 . 11 Melee . | . . . . . . . . . Knockbacks 15 | . . . . . 2 3 . 10 Impact . | . . . . . . . . . Kinetic 14 | . . . . . 2 3 . 9 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 290 | . 36 . . 27 . . . 227 Shots 7 | . 1 . . 1 . . . 5 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 496 | 20 76 26 48 48 496 198 . 235 Average Temperature 76 | 15 19 8 17 18 169 62 . 88 Received Heat Transfer 1443 | . 210 258 84 . 270 189 . 432 Effects 13 | . . . . . 13 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 3 | . . . . . 3 . . . Interference 5 | . . . . . 5 . . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1741 | 50 100 . . . 518 740 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Peak Influence 885 | 10 200 195 357 266 300 885 433 640 Average Influence 203 | 8 58 53 116 196 209 302 433 502 Maximum Alert Level 3 | . 1 . 1 1 1 3 2 2 Low Security (%) 63 | 100 98 100 79 60 41 46 . . Level 1 14 | . 1 . 20 39 58 9 . 19 Level 2 21 | . . . . . . 41 100 80 Level 3 . | . . . . . . 1 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 1 1 . 1 7 . . Investigation 4 | . . . . . 1 3 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 2 . 1 . . 2 . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Distress Signals 5 | . . . 3 . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 24 22 22 12 14 22 . 31 Peak Tracking Total 9 | . 4 4 7 3 4 4 . 9 Tactical Retreats 17 | . . 4 1 1 1 2 . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Traps Triggered 6 | . 1 . . . 1 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Machines Disabled 20 | . . . 1 1 1 15 . 2 Max in Single Turn 8 | . . . 1 1 1 8 . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Machines Accessed 13 | . 4 1 1 . 2 4 1 . Terminals 7 | . 4 1 1 . . 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 29 | . 10 2 3 . 4 8 2 . Successful 15 | . 7 1 2 . 1 3 1 . Failed 14 | . 3 1 1 . 3 5 1 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 12 | . 5 1 . . 2 4 . . Terminals 17 | . 10 2 3 . . 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 2 4 . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 9 | . 6 1 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 2 | . 2 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . 1 1 . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . Extract 2 | . . . . . 1 1 . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 3 1 1 . 1 2 . . Full Trace Events 3 | . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . 4 6 . . Parts Built 4 | . . . . . . 4 . . Matter 424 | . . . . . . 424 . . Time 212 | . . . . . . 212 . . Total Part Build Rating 24 | . . . . . . 24 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . Total Damage 64 | . . 64 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Turns Passed 5641 | 27 821 1305 445 377 557 1323 83 703 Spaces Moved 2826 | 15 429 768 177 161 249 649 50 328 Core 11 | . . . . . . . . 11 Treads 923 | . 221 182 . . . 323 50 147 Legs 1892 | 15 208 586 177 161 249 326 . 170 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 150 150 180 150 150 160 120 Average Speed 153 | 120 140 152 156 180 150 155 160 155 Slowest Speed 1000 | 120 160 180 180 180 180 180 160 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 75 91 23 42 20 18 2 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 4 | . . . . . 1 3 . . Terrain Destroyed 171 | . 4 . . 10 4 70 . 83 Melee 4 | . . . . . 1 3 . . Projectile 10 | . . . . . 3 5 . 2 AOE 157 | . 4 . . 10 . 62 . 81 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Total 3614 | 18 558 847 296 223 364 834 52 422 Wait 312 | . 43 27 80 45 46 61 . 10 Move 2819 | 14 428 767 176 160 248 648 50 328 Hop . | . . . . . . . . . Pick Up 36 | . 10 2 1 4 7 12 . . Fast Attach 34 | 1 1 3 . . 10 5 . 14 Attach 28 | . 4 . 3 . 3 4 1 13 Detach 2 | . . . . . 1 1 . . Swap 46 | . 8 7 6 2 3 16 1 3 Drop 63 | . 12 11 5 . 11 19 . 5 Fire 236 | 3 52 30 25 12 31 38 . 45 Melee 33 | . . . . . 3 30 . . Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Core integrity fell below 50% 849 | -10/Materials | Entered Mines 1169 | -10/Mines | Identified exit to Materials 1387 | -10/Mines | Discovered exit to Materials (range 5) 1457 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1506 | -10/Mines | Build established: Scavenger-Mutant 1546 | -10/Mines | Learned location of Storage (-7) 1716 | -10/Mines | Met a Derelict testing a Signal Generator 1916 | -10/Mines | Core integrity fell below 20% 2070 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2154 | -10/Mines | Entered Materials 2154 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2215 | -9/Materials | Identified exit to Mines 2450 | -9/Materials | Build established: Scavenger-Skirmisher 2599 | -9/Materials | Entered Mines 2695 | -9/Mines | Learned location of 1 exit from Materials 2701 | -9/Mines | Discovered new exit (range 3) 2967 | -9/Mines | Discovered new exit (range 8) 2976 | -9/Mines | Entered Materials 2976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -8/Materials | Identified exit to Factory 3470 | -8/Materials | Discovered exit to Factory (range 12) 3533 | -8/Materials | Entered Factory 3533 | -7/Factory | Evolved 2 slots: Utility x2 4401 | -7/Factory | Fabricated Hvy. Phase Cannon (x2) 4436 | -7/Factory | Build established: Gunner 4522 | -7/Factory | Fabricated Hvy. Phase Cannon (x2) 4830 | -7/Factory | Discovered new exit (range 19) 4833 | -7/Factory | Local fabrication network quarantined 4856 | -7/Factory | Entered another Factory area 4856 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4939 | -6/Factory | Identified exit to Garrison 4939 | -6/Factory | Entered Garrison 4947 | -6/Garrison | Installed Relay Interface Framework 5029 | -6/Garrison | Triggered checkpoint 5107 | -6/Garrison | Destroyed 7 combat bots 5157 | -6/Garrison | Build established: Scavenger-Gunner 5242 | -6/Garrison | Spotted B-75 Beast 5257 | -6/Garrison | Triggered checkpoint 5368 | -6/Garrison | System corruption reached 10% 5371 | -6/Garrison | Core integrity fell below 50% 5394 | -6/Garrison | Core integrity fell below 20% 5451 | -6/Garrison | Lost 27 parts (3p8n6u10w) 5564 | -6/Garrison | Lost 3 parts (1p1n1w) 5640 | -6/Garrison | Triggered checkpoint 5642 | -6/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05532_ Acquired 118 matter. 05533_ Mni. Grenade Launcher destroyed. 05533_ Lgt. Nuclear Core destroyed. 05533_ Carbon-fiber Leg destroyed. 05541_ Acquired Autogun. 05562_ System corrupted: Heat flow error (+269). 05579_ System corrupted: IFF burst signal emitted. 05600_ System corrupted: Matter fused (-5). 05624_ Acquired 8 matter. 05625_ System corrupted: Energy discharge (-39). 05626_ Acquired Lgt. Nuclear Core. 05629_ Acquired Autogun. 05630_ Acquired 13 matter. 05635_ B-75 Beast suffers critical hit. 05636_ Gauss Rifle destroyed. 05638_ System corrupted: Autogun targeting data glitched. 05640_ Beams of light sweep through the air. An alarm sounds. 05640_ System corrupted: Autogun targeting data glitched. 05641_ System corrupted: Matter fused (-9). 05642_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ! ! 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C#????????????????????? | | ???????????? ## ## ###????????????????????? | | ???????????# ?# ?# #??????????????????????? | | ??????????????? ?? ??????????????????????? | | ?????????????? ?? ??????????????????????? | | ????????????? ?? #??????????????????????? | | ????????????# ##"???#####???????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- Weight Redist. System | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Hvy. Missile Launcher | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Enh. Optical Array | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted System Shield | -7/Factory | Extracted Nuclear Core | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LargeFlightWand Manual? 0 Play Time 01:01:44 Cumulative 71.2 hours Start 2020.08.12 @ 18:52:43 End 2020.08.12 @ 21:32:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2180545e-75a8-438a-9390-dbc6bf5270de