Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 00:54:13 Player: Mindcool24 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (615) 615 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 3114 Bonus ------- Pacifist 200 Follower Combat Kills 114 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 62/100 System Corruption 0% Temperature Cool (9) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Treads Visual Processing Unit Hacking Drone Bay Phasing AFG EM Pulse Gun EM Pulse Gun Autogun Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Visual Processing Unit Shield Generator Hacking Drone Bay Phasing AFG EM Pulse Gun Light Assault Rifle Autogun Autogun Autogun Grenade Launcher CR-A16's Pointy Stick [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 19 | 7 2 3 . . 7 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . . 1 Treads 4 | 2 . 1 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 . . 2 Device 2 | . . . . . 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | 3 . 1 . . 3 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 1 4 7 9 10 12 Power . | . 1 1 1 1 . Propulsion . | . . . . . . Utility 2 | . . . 2 3 4 Weapon 5 | . 2 5 6 6 6 Tool/Special . | . . . . . . Unused Backups 7 | . . 1 . . 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 . . 3 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 85 99 100 100 88 Engine 11 | . 14 11 11 11 8 Treads 31 | . 28 33 33 33 27 Storage 12 | . 14 13 11 11 11 Protection 8 | . . 8 11 11 9 Energy Gun 11 | . 14 11 11 11 8 Ballistic Gun 11 | . 14 11 11 11 12 Ballistic Cannon 9 | . . 10 11 11 9 Peak Build Rating 14 | 6 7 11 11 14 14 Average Rating 10 | 4 6 10 11 12 12 On Entrance 8 | . 6 7 11 11 14 Naked Turns . | . . . . . . Heaviest Build 36 | 13 29 36 36 36 36 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 13 | 3 7 9 10 13 13 Average Carried 9 | 1 4 7 9 11 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 2 6 9 10 13 9 Class Distribution -------------------- 78% | Tank 15% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 498 | 221 . 242 35 . . Remotely . | . . . . . . Salvage Created 621 | . . 408 85 . 128 Parts 33 | . . 28 2 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . . 9 2 . 3 Guns 9 | . . 6 1 . 2 Cannons 4 | . . 2 1 . 1 AOE 1 | . . 1 . . . Classes Destroyed 5 | . . 4 . . 1 Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 1 | . . . . . 1 Grunt 13 | . . 9 2 . 2 Best Kill Streak 3 | . . 3 2 . 3 Combat Bots Only 3 | . . 3 2 . 3 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 158 | . . 41 9 . 108 Missed 41 | . . 12 6 . 23 Hits 117 | . . 29 3 . 85 Projectile 117 | . . 29 3 . 85 Critical Strikes 5 | . . 3 . . 2 Damage Taken 1948 | . . 374 47 . 1527 Core 423 | . . 54 . . 369 Absorbed by Shields 13 | . . . . . 13 Regen/Repaired (Parts) 29 | . . . . 29 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 51 | . 1 29 7 . 14 Largest 3 | . 2 3 3 . 3 Hottest 90 | . 60 90 90 . 90 Shots Fired 142 | . 2 87 21 . 32 Gun 99 | . 2 58 14 . 25 Cannon 43 | . . 29 7 . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 102 | . 1 58 14 . 29 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 40 | . 1 29 7 . 3 Robot Hit Streak 7 | . . 7 6 . 7 Robot Miss Streak 4 | . 2 4 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 78 | . . 46 13 . 19 Core Hits 42 | . . 24 5 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 1 . . Blast 2 | . . 1 1 . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1090 | . . 647 167 . 276 Guns 696 | . . 412 79 . 205 Cannons 349 | . . 190 88 . 71 Explosions 43 | . . 43 . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 739 | . . 348 127 . 264 Thermal 43 | . . 43 . . . Explosive . | . . . . . . Electromagnetic 306 | . . 254 40 . 12 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . 3 1 . 3 Impact . | . . . . . . Kinetic 6 | . . 3 1 . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 20 237 261 . 100 Average Temperature 84 | . 15 83 126 . 55 Received Heat Transfer 588 | . . 267 27 . 294 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 123 | . . 123 85 . . Initial 37 | . . . 37 . . Average 25 | . . 40 33 . . Influence Increases 524 | . . 257 95 . 172 Destroy 0b10 Robot/C 360 | . . 180 40 . 140 Destroy 0b10 Robot/NC 15 | . . 15 . . . Destroy Leader 52 | . . 42 10 . . Allied During Kill 32 | . . . . . 32 Disable Machine 60 | . . 15 45 . . Destroy Structure 5 | . . 5 . . . Influence Decreases 524 | . . 160 137 55 172 Entered New Map 115 | . . . 60 55 . Time Decay 257 | . . 160 77 . 20 Lost Part 72 | . . . . . 72 Lost Ally 80 | . . . . . 80 Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 1 13 4 . 13 Peak Tracking Total 13 | . 1 2 2 . 13 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 1 3 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 390 | . . . . . 390 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2616 | 93 331 595 218 1180 199 Spaces Moved 1477 | 50 199 290 123 725 90 Core 2 | 1 . . . . 1 Treads 1475 | 49 199 290 123 725 89 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 157 160 160 160 160 163 Slowest Speed 400 | 160 160 160 160 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 39 28 38 84 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 3 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1630 | 64 210 362 130 745 119 Wait 55 | . . 31 . 18 6 Move 1472 | 49 198 289 122 724 90 Hop . | . . . . . . Pick Up 28 | 8 7 7 1 3 2 Fast Attach . | . . . . . . Attach 15 | 6 1 2 . . 6 Detach . | . . . . . . Swap 4 | 1 1 1 . . 1 Drop 4 | . 2 2 . . . Fire 51 | . 1 29 7 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 14) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 845 | -9/Materials | Build established: Tank 855 | -9/Materials | Discovered new exit (range 16) 1020 | -9/Materials | Entered Mines 1051 | -9/Mines | Assembled infested the area 1056 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1226 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1238 | -9/Mines | Entered Zion 1398 | -7/Zion | Learned location of 1 exit from Factory 1518 | -7/Zion | Learned Factory trap positions 1526 | -7/Zion | Found Prototype Device 1659 | -7/Zion | Met Imprinter 1700 | -7/Zion | Imprinted 1703 | -7/Zion | Declared Zion's savior 2247 | -7/Zion | Given the Hacking Drone Bay 2247 | -7/Zion | Found Prototype Device 2301 | -7/Zion | Found CR-A16's Pointy Stick 2383 | -7/Zion | Discovered new exit (range 16) 2418 | -7/Zion | Entered Proximity Caves 2418 | -6/Proximity Caves | Accompanied by 4 allies 2552 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2592 | -6/Proximity Caves | Core integrity fell below 50% 2605 | -6/Proximity Caves | Core integrity fell below 20% 2609 | -6/Proximity Caves | Lost 4 allies 2617 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02587_ Critical hit (Burn: +37). 02588_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 02588_ VTOL Module fries itself beyond repair. 02588_ Penetrated by Slug. 02588_ Autogun destroyed. 02590_ G-50 Soldier destroyed. 02593_ Shield Generator destroyed. 02597_ Hvy. Laser fries itself beyond repair. 02597_ Penetrated by Slug. 02597_ Autogun destroyed. 02601_ Lgt. Ion Engine destroyed. 02602_ Penetrated by Slug. 02611_ Y-64 Sentinel IFF system glitched. 02611_ Penetrated by Slug. 02611_ Acquired Arm. Treads. 02614_ Y-64 Sentinel IFF system glitched. 02614_ S-27 Virus destroyed. 02614_ Slug penetrates Wall. 02615_ Lgt. Assault Rifle destroyed. 02616_ Acquired Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????####++???##????????????????????? | | ??????????????? # ?? 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"# #??????????????? | | ????????????####### "# #??????????????? | | ????????????# Y= "# #??????????????? | | ????????????# % % %!% ""# #??????????????? | | ????????????#""""""%=|% "# #????###???????? | | ?????????# ########%s###### #???# #???????? | | ?????????# g *[=!%= #??# ##?????? | | ?????????# g *=@*[ #?? #?????? | | ?????????##########;### #### #?????? | | ?????????????????# #?##### #???????????? | | ?????????????????# #?????# #???????????? | | ?????????????????####?????##### #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ?????????????????????????????## #???????????? | | ????????????????????????####?# #???????????? | | ???????????????????????## ### ##??????????? | | ??????????????????????## ## ##???#?????? | | ??????????????????????# #### ????? | | ???????????????###????# ## ????? | | ??????????????## ##### #????? | | ??????????????# ## #????? | | ??????????????# #????? | | ??????????????## #????? | | ???????????????# ### #???## | | ??????????????## #### ## ##?## | | ??????????????# ######## ### | | ??????????????# ###??## ## | | ??????????????# ^ #### ^ | | ??????????????# ## ^ | | ??????????????# ## # | | ??????????????## #### ^ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Matter Filter | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Remote Shield | -7/Zion | Archive Wave Gun | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed WeldingSwarmBox Manual? 0 Play Time 00:19:12 Cumulative 6.6 hours Start 2025.06.16 @ 00:36:47 End 2025.06.16 @ 00:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 7 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ca75ec6-3b0c-4092-aecc-dbaedb019019