Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.25 @ 21:05:20 Player: Vectis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (217) 1085 Value Destroyed (6062) 6062 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1058) 1058 TOTAL SCORE: 12825 Bonus ------- High Alert Combat Kills 1058 Cogmind --------- Core Integrity 1000/1000 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (12) ----- Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Autogun Gauss Cannon > --- INVENTORY (28) --- Light Angular Momentum Engine Light Fission Core Improved Treads Improved Treads Wheel Compact Wheel Armored Wheel Armored Huge Wheel Humpback Humpback Humpback High-capacity Matter Pod (200) Advanced Sensor Array Improved EM Shotgun Shock Rifle Lightning Gun Lightning Gun EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Gauss Rifle Advanced EMP Blaster Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Humpback Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Fission Core Improved Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Humpback Humpback Humpback High-capacity Matter Pod Advanced Sensor Array Improved EM Shotgun Shock Rifle Lightning Gun Advanced Beam Rifle EM Pulse Cannon Heavy Particle Cannon Gauss Cannon Antimatter Cannon Advanced EMP Blaster Rocket Launcher Chainsword [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 127 | 7 2 . 34 2 1 7 45 16 13 . Power 12 | 1 . . 6 . . . 3 1 1 . Engine 8 | 1 . . 5 . . . 1 . 1 . Core 4 | . . . 1 . . . 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . . 8 . . 2 11 4 2 . Treads 23 | 2 . . 8 . . 2 11 . . . Leg . | . . . . . . . . . . . Wheel 6 | . . . . . . . . 4 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 2 2 . 6 . 1 . 10 3 3 . Device 6 | . . . . . . . 4 1 1 . Storage 10 | 2 2 . 1 . 1 . 3 . 1 . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . . . 5 . . . 3 2 1 . Artifact . | . . . . . . . . . . . Weapon 59 | 2 . . 14 2 . 5 21 8 7 . Energy Gun 12 | . . . 2 . . . 10 . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 21 | 2 . . 9 1 . 4 4 . 1 . Ballistic Cannon 9 | . . . . . . . . 6 3 . Launcher 16 | . . . 3 1 . 1 6 2 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 4 . . . Parts Lost 27 | . . . 2 . . 3 10 1 11 . Power 5 | . . . 1 . . . 1 1 2 . Propulsion 4 | . . . . . . 1 1 . 2 . Utility 8 | . . . . . . . 3 . 5 . Weapon 10 | . . . 1 . . 2 5 . 2 . Highest Loss Streak 4 | . . . 1 . . 2 3 1 4 . Average Slot Usage (%) 94 | . 100 100 98 100 99 97 96 90 77 . Engine 6 | . 14 14 8 11 11 11 2 6 1 . Core 2 | . . . 2 . . . 6 . 2 . Treads 16 | . 28 28 21 22 22 21 17 2 . . Wheel 3 | . . . . . . . . 12 12 . Device 4 | . . . . . . . 8 7 9 . Storage 33 | . 28 28 31 33 36 44 36 30 32 . Protection 7 | . . . 11 11 6 . 5 12 3 . Energy Gun 3 | . . . . . . . 11 . . . Ballistic Gun 11 | . 28 28 21 22 22 20 3 1 . . Ballistic Cannon 2 | . . . . . . . . 12 12 . Naked Turns . | . . . . . . . . . . . Heaviest Build 186 | 17 41 41 55 57 62 62 87 114 186 . Greatest Support 43 | 40 40 40 40 40 40 43 43 43 24 . Greatest Overweight (x) 7 | . 1 1 1 1 1 1 2 4 7 . Average Overweight (x) 2 | . . 1 1 1 1 1 1 3 5 . Largest Inventory Capacity 48 | 8 16 16 20 20 24 24 32 28 48 . Average Capacity 25 | 5 15 16 19 20 21 24 27 28 45 . Most Carried 33 | 4 13 15 20 20 24 24 28 28 33 . Average Carried 23 | 2 7 14 19 19 21 23 26 27 29 . Final Capacity 28 | 8 16 16 20 20 24 24 28 28 28 28 Final Carried 28 | 4 13 15 20 20 24 23 27 28 28 28 Class Distribution -------------------- 87% | Hauler-Mutant 8% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4308 | 282 104 . 815 343 . 272 893 630 969 . Remotely . | . . . . . . . . . . . Salvage Created 7431 | 78 218 . 1333 149 . 417 2850 897 1489 . Parts 443 | 2 17 . 98 10 . 28 163 53 72 . Haulers Intercepted 7 | . . . 2 . . . 5 . . . Recyclers Shooed 10 | . 1 . . 2 . . 3 . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 153 | . 5 . 33 6 . 14 50 21 24 . Guns 75 | . 5 . 22 3 . 11 34 . . . Cannons 34 | . . . . . . . 4 12 18 . AOE 42 | . . . 11 3 . 3 10 9 6 . Classes Destroyed 17 | 1 3 . 6 . . . 3 3 1 . Worker 11 | . . . 3 . . . 2 1 5 . Builder 15 | . . . 1 . . . 4 3 7 . Tunneler 4 | . . . 1 . . 1 1 . 1 . Hauler 7 | . . . 2 . . . 5 . . . Recycler 13 | 1 1 . 1 . . . 5 1 4 . Carrier 1 | . . . . . . . . . 1 . Mechanic 2 | . . . 1 . . . 1 . . . Operator 1 | . . . . . . . 1 . . . Watcher 10 | . 1 . 4 . . . 4 . 1 . Swarmer 53 | . 3 . 14 3 . 8 17 4 4 . Grunt 64 | . 2 . 13 3 . 6 18 12 10 . Brawler 2 | . . . . . . . . 1 1 . Duelist 5 | . . . . . . . 2 1 2 . Protector 2 | . . . . . . . . 1 1 . Sentry 17 | . . . 6 . . . 9 . 2 . Hunter 8 | . . . . . . . 4 1 3 . Programmer 2 | . . . . . . . . 1 1 . Best Kill Streak 18 | 1 4 . 7 3 . 4 8 8 18 . Combat Bots Only 10 | . 3 . 4 3 . 4 7 8 10 . Max Kills in Single Turn 7 | 1 1 . 4 3 . 3 3 5 7 . Gunslinging 1 | . . . . . . 1 . . . . Exploded 5 | . . . 3 3 . 3 3 5 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 8470 | . 128 . 1218 303 . 702 2700 1281 2138 . Core 1008 | . 28 . 77 40 . 109 458 76 220 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 68 | 100 . 88 . . . 43 16 89 74 . Volleys Fired 484 | 3 13 . 125 19 . 41 158 44 81 . Largest 2 | 2 2 . 2 2 . 2 2 2 2 . Hottest 136 | 40 40 . 76 46 . 53 136 96 96 . Shots Fired 928 | 6 26 . 247 24 . 79 305 88 153 . Gun 645 | 6 26 . 241 23 . 78 271 . . . Cannon 254 | . . . . . . . 27 84 143 . Launcher 29 | . . . 6 1 . 1 7 4 10 . Special . | . . . . . . . . . . . Kinetic 660 | 6 26 . 237 23 . 78 63 84 143 . Thermal 239 | . . . 4 . . . 235 . . . Explosive 14 | . . . 6 1 . 1 2 . 4 . Electromagnetic 15 | . . . . . . . 5 4 6 . Robot Hit Streak 15 | 2 7 . 11 6 . 11 15 8 10 . Robot Miss Streak 5 | 1 2 . 3 2 . 5 4 5 5 . Penetration Max 1 | . . . . . . . 1 1 1 . Secondary Targets 12 | . . . 4 1 . 2 5 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . Shots Hit Robots 605 | 4 17 . 163 16 . 59 198 51 97 . Core Hits 343 | 1 9 . 73 8 . 34 102 37 79 . Critical Hits 29 | . . . . 1 . . 3 8 17 . Critical Kills 9 | . . . . . . . 2 2 5 . Critical Parts Destroyed 20 | . . . . 1 . . 1 6 12 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15569 | 52 201 . 2765 416 . 912 4792 2102 4329 . Guns 6366 | 52 201 . 1722 250 . 706 3435 . . . Cannons 4523 | . . . . . . . 400 1403 2720 . Explosions 4639 | . . . 1043 166 . 206 932 683 1609 . Melee . | . . . . . . . . . . . Ramming 41 | . . . . . . . 25 16 . . Kinetic 7767 | 52 201 . 1692 250 . 706 743 1403 2720 . Thermal 3726 | . . . 157 . . . 3412 157 . . Explosive 2505 | . . . 916 166 . 206 141 . 1076 . Electromagnetic 1530 | . . . . . . . 471 526 533 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . Message Errors 2 | . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 232 | . . . 60 . . . 40 27 105 . Projectiles 77 | . . . . . . . 5 9 63 . Explosions 155 | . . . 60 . . . 35 18 42 . Melee . | . . . . . . . . . . . Knockbacks 48 | . . . . . . . . 18 30 . Impact . | . . . . . . . . . . . Kinetic 42 | . . . . . . . . 17 25 . Secondary 6 | . . . . . . . . 1 5 . Self-Inflicted Damage 450 | . . . 49 21 . 27 43 161 149 . Shots 15 | . . . 1 1 . 1 2 5 5 . Rammed 3 | . . . . . . . 1 2 . . Targets Rammed 3 | . . . . . . . 1 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 251 | . 2 . 36 42 . 32 231 122 251 . Average Temperature 38 | . 2 . 5 15 . 9 70 30 36 . Received Heat Transfer 2322 | . 36 . 381 153 . 306 774 261 411 . Effects 1 | . . . . . . . . . 1 . Interference 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 11 | . . . 1 . . . 10 . . . Heat Transferred 6781 | . . . 174 . . . 6457 150 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 6 3 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1053 | 5 226 87 482 327 . 230 828 1053 1003 . Average Influence 378 | 1 114 87 246 244 . 145 420 569 706 . Maximum Alert Level 3 | . 1 . 2 1 . 1 3 3 3 . Low Security (%) 31 | 100 91 100 40 36 . 86 21 . . . Level 1 28 | . 8 . 31 63 . 14 34 30 . . Level 2 27 | . . . 27 . . . 25 56 49 . Level 3 13 | . . . . . . . 17 12 50 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 1 . 6 . . . 7 7 6 . Investigation 10 | . 1 . 3 . . . 2 3 1 . Extermination 2 | . . . . . . . . 1 1 . Reinforcement 10 | . . . 3 . . . 2 2 3 . Assault 3 | . . . . . . . 1 1 1 . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 3 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 13 | . 1 . 5 . . . 7 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 239 | . 8 . 56 6 . 14 83 32 40 . Peak Tracking Total 8 | . 4 . 6 3 . 4 5 8 6 . Tactical Retreats 16 | . 1 . 3 . . . 3 1 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . . . 1 . . . 2 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Exploded 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 20 | . . . 2 . . 1 6 2 9 . Max in Single Turn 4 | . . . 1 . . 1 1 1 4 . Garrison Access 2 | . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 25 | . 2 . 6 . 1 . 10 4 2 . Terminals 11 | . 1 . 3 . . . 5 . 2 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 4 | . . . 1 . . . 2 1 . . Recycling Units 3 | . 1 . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 59 | . 4 . 13 . 1 . 25 11 5 . Successful 34 | . 2 . 9 . 1 . 14 7 1 . Failed 25 | . 2 . 4 . . . 11 4 4 . Catastrophic 3 | . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 3 . 6 . . . 10 1 . . Terminals 30 | . 2 . 8 . . . 15 . 5 . Fabricators 7 | . . . . . . . . 7 . . Repair Stations 8 | . . . 2 . . . 3 3 . . Recycling Units 5 | . 2 . 3 . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . Garrison Access 2 | . . . . . . . 1 1 . . Terminal Hacks 11 | . . . 4 . 1 . 5 . 1 . Record 2 | . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . 2 . . . Locate Traps 2 | . . . 1 . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . 2 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 5 | . . . 2 . . . 2 1 . . Scan Component 3 | . . . 1 . . . 1 1 . . Repair 2 | . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 8 | . 2 . 3 . . . 2 1 . . Terminals 4 | . 1 . 1 . . . 2 . . . Track 1 | . . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . Siphon 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 . 5 . . . 8 3 2 . Full Trace Events 4 | . . . 1 . . . . 2 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built 2 | . . . . . . . . 2 . . Matter 178 | . . . . . . . . 178 . . Time 102 | . . . . . . . . 102 . . Total Part Build Rating 2 | . . . . . . . . 2 . . Parts Repaired 2 | . . . 1 . . . 1 . . . Time 42 | . . . 26 . . . 16 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 1 . . . . . . . Highest-Rated Group 10 | . 10 10 10 . . . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8199 | 114 251 159 1825 631 492 500 2266 1031 930 . Spaces Moved 3672 | 62 110 88 741 327 269 207 867 566 435 . Core 7 | 7 . . . . . . . . . . Treads 2759 | 55 110 88 741 327 269 207 867 95 . . Legs . | . . . . . . . . . . . Wheels 906 | . . . . . . . . 471 435 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 130 120 . Average Speed 171 | 147 177 180 180 180 180 180 187 139 148 . Slowest Speed 205 | 160 180 180 180 180 180 180 205 185 160 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 21 34 51 75 53 45 73 17 13 . Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 2 . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . . . 2 . . . . Spaces Dug 2 | . . . . . . . 1 . 1 . Terrain Destroyed 185 | . . . 80 6 . 10 40 23 26 . Melee . | . . . . . . . . . . . Projectile 45 | . . . . . . . 9 19 17 . AOE 140 | . . . 80 6 . 10 31 4 9 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 4721 | 75 139 89 1021 352 279 269 1210 725 562 . Wait 258 | . 8 . 68 . 1 7 81 72 21 . Move 3662 | 61 109 87 740 326 268 206 866 565 434 . Hop . | . . . . . . . . . . . Pick Up 93 | 4 7 2 21 2 5 2 27 11 12 . Fast Attach 32 | 7 . . 9 . 1 1 8 4 2 . Attach 35 | . . . 6 2 . 3 11 6 7 . Detach 3 | . . . . 1 . 1 . . 1 . Swap 60 | . 2 . 19 . . 3 26 6 4 . Drop 91 | . . . 33 2 4 5 32 15 . . Fire 484 | 3 13 . 125 19 . 41 158 44 81 . Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 366 | -10/Mines | Accompanied by 1 ally 503 | -10/Mines | Discovered new exit (range 8) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Accompanied by 1 ally 525 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Discovered new exit (range 16) 1038 | -9/Materials | Build established: Hauler-Mutant 1760 | -9/Materials | Discovered new exit (range 10) 1964 | -9/Materials | Repaired Lgt. Treads 2167 | -9/Materials | Discovered new exit (range 12) 2221 | -9/Materials | Discovered new exit (range 15) 2350 | -9/Materials | Entered Mines 2364 | -9/Mines | Met a Derelict bent on vengeance 2450 | -9/Mines | Discovered new exit (range 9) 2495 | -9/Mines | Discovered new exit (range 12) 2592 | -9/Mines | Learned Materials stockpile data 2621 | -9/Mines | Learned location of 1 exit from Materials 2861 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2972 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2974 | -9/Mines | Discovered new exit (range 5) 2981 | -9/Mines | Entered Exiles 3030 | -9/Exiles | Met 8R-AWN 3055 | -9/Exiles | Met EX-HEX 3140 | -9/Exiles | Met EX-DEC 3174 | -9/Exiles | Learned location of Zion (-6) 3441 | -9/Exiles | Discovered new exit (range 15) 3473 | -9/Exiles | Entered Mines 3812 | -8/Mines | Core integrity fell below 50% 3955 | -8/Mines | Discovered new exit (range 9) 3973 | -8/Mines | Entered Materials 3973 | -8/Materials | Evolved 2 slots: Utility x2 3974 | -8/Materials | Identified exit to Factory 4380 | -8/Materials | Garrison activated, responded to threat 4748 | -8/Materials | Repaired Cooling System 5335 | -8/Materials | Core integrity fell below 50% 5760 | -8/Materials | Lost 3 parts (1p2w) 5973 | -8/Materials | First assault squad dispatched 6036 | -8/Materials | Core integrity fell below 20% 6058 | -8/Materials | Destroyed 7 combat bots 6239 | -8/Materials | Entered Factory 6239 | -7/Factory | Evolved 2 slots: Utility x2 6550 | -7/Factory | Destroyed 8 combat bots 7028 | -7/Factory | Fabricated Humpback? 7039 | -7/Factory | First assault squad dispatched 7146 | -7/Factory | Fabricated Humpback (x1) 7150 | -7/Factory | Local fabrication network quarantined 7265 | -7/Factory | Discovered new exit (range 4) 7270 | -7/Factory | Entered another Factory area 7270 | -6/Factory | Evolved 2 slots: Utility x2 7341 | -6/Factory | Lost 3 parts (2u1w) 7620 | -6/Factory | First assault squad dispatched 7640 | -6/Factory | Spotted B-75 Beast 7860 | -6/Factory | Discovered new exit (range 16) 7862 | -6/Factory | Destroyed 10 combat bots 8153 | -6/Factory | Lost 4 parts (1p1n1u1w) 8200 | -6/Factory | Entered another Factory area 8200 | -5/Factory | Evolved 2 slots: Utility x2 8200 | -5/Factory | Self-destructed Last Messages --------------- 08149_ R-10 Processor collects Lgt. Ion Engine. 08149_ U-05 Engineer lays Concrete. 08150_ K-01 Serf collects debris. 08150_ U-05 Engineer lays Concrete. 08151_ Acquired 6 matter. 08151_ U-05 Engineer lays Concrete. 08153_ K-01 Serf collects debris. 08153_ U-05 Engineer lays Concrete. 08155_ U-05 Engineer builds a Wall. 08155_ U-05 Engineer lays Concrete. 08156_ K-01 Serf collects debris. 08156_ U-05 Engineer lays Concrete. 08158_ System corrupted: Heat flow error (+288). 08159_ Overheating: System interference. 08159_ Autogun temporarily disabled. 08165_ Acquired 3 matter. 08179_ Imp. Weapon Shielding destroyed. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####+######+##### ?????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????####+######+######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionChargeStorage Manual? 0 Play Time 00:45:46 Cumulative 155.2 hours Start 2020.06.25 @ 20:18:48 End 2020.06.25 @ 21:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2410ccfa-b4d4-4421-a898-25dbf92b8ad4