Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 20:49:58 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (54) 270 Value Destroyed (1037) 1037 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (13735) 13735 TOTAL SCORE: 22462 Bonus ------- High Alert Combat Kills 42 Win 3000 Win Speed 10915 Friendly Fire -222 Cogmind --------- Core Integrity 1576/1600 Matter 236/300 Energy 553/565 System Corruption 1% Temperature Cool (56) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine Light Quantum Reactor > --- PROPULSION (9) --- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Energy Well Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Ripper > --- INVENTORY (10) --- Micro Fission Core Mini Fusion Reactor Particle Reactor VTOL Module VTOL Module Improved Light Armor Plating Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Energy Well Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Ripper > --- INVENTORY -------- Micro Fission Core Mini Fusion Reactor Particle Reactor VTOL Module VTOL Module Improved Light Armor Plating Long-range Missile Launcher [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Propulsion Shielding Weapon Ripper Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 7 | . . 2 . 1 1 . . . . 1 1 . 1 Utility 10 | . . . . 1 1 . . 2 1 1 1 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 71 | 1 3 10 1 4 4 3 2 14 11 3 2 10 3 Power 9 | . . 1 . 1 . 1 . 1 2 1 . 2 . Engine 3 | . . 1 . . . 1 . . 1 . . . . Core 4 | . . . . 1 . . . 1 1 1 . . . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 26 | . 1 4 . 1 2 1 1 5 4 1 . 4 2 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 26 | . 1 4 . 1 2 1 1 5 4 1 . 4 2 Utility 22 | . . 2 . 1 2 . . 6 4 . 2 4 1 Device 6 | . . 2 . . . . . 1 1 . 1 1 . Storage 3 | . . . . 1 . . . 1 . . . 1 . Processor 5 | . . . . . . . . 2 2 . . 1 . Hackware 6 | . . . . . 1 . . 2 1 . 1 . 1 Protection 2 | . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 1 2 3 1 1 . 1 1 2 1 1 . . . Energy Gun 3 | 1 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . 1 1 . . 1 1 . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 1 . . . 3 . Parts Lost 15 | . 1 2 . . 3 . . 4 . . . 4 1 Power 1 | . . . . . . . . 1 . . . . . Propulsion 11 | . . 1 . . 3 . . 3 . . . 3 1 Utility 1 | . . . . . . . . . . . . 1 . Weapon 2 | . 1 1 . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 . . 2 . . 2 . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 22 40 88 74 87 76 61 96 100 93 90 92 86 Engine 3 | . . . 11 6 . 5 7 1 5 5 4 4 4 Core 2 | . . . . 2 7 1 . 4 5 5 4 . . Flight 32 | . 4 17 44 38 42 32 30 38 35 36 33 29 27 Device 8 | . . . 11 9 7 7 2 6 11 10 11 16 16 Storage 5 | . . . . 1 7 7 7 10 5 5 4 7 8 Processor 4 | . . . . . . . . 8 11 10 9 8 8 Hackware 7 | . . . . . 6 7 7 11 11 10 12 11 11 Protection 1 | . . . . . 7 5 . . . . . . . Energy Gun 1 | . 14 8 . . . . . . . . . . . Ballistic Gun 1 | . 3 11 3 . . . . . . . . . . Launcher 4 | . . 1 18 9 . 3 4 6 5 4 4 4 4 Slashing Weapon 3 | . . . . 7 7 2 . 5 5 5 4 4 4 Peak Build Rating 115 | 1 3 9 10 18 28 31 28 52 67 69 77 111 115 Average Rating 44 | . 1 4 9 12 25 28 26 46 60 68 73 100 111 On Entrance 34 | . 1 3 9 10 16 27 26 28 50 67 69 77 101 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 2 3 6 9 21 22 24 20 25 33 33 35 41 41 Greatest Support 60 | 3 4 16 16 21 30 26 24 30 34 38 38 60 59 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 3 5 5 5 5 8 8 10 10 9 8 10 9 Average Carried 6 | 1 2 3 4 4 5 6 7 8 8 8 7 8 7 Final Capacity 10 | 5 5 5 5 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 2 3 5 5 5 8 8 10 9 8 8 8 7 Class Distribution -------------------- 39% | Scavenger-Sprinter 37% | Hacker-Scout 14% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 1133 | 210 27 93 83 10 37 25 21 331 . 200 . 60 36 Remotely . | . . . . . . . . . . . . . . Salvage Created 1413 | 108 218 160 57 44 37 16 36 369 95 237 . . 36 Parts 98 | 6 17 22 2 2 4 . 5 24 9 6 . . 1 Haulers Intercepted 3 | . . . . 1 . . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 32 | . 6 7 3 . . 1 4 7 4 . . . . Melee 1 | . . . . . . . . 1 . . . . . Guns 10 | . 6 4 . . . . . . . . . . . AOE 21 | . . 3 3 . . 1 4 6 4 . . . . Classes Destroyed 12 | 2 3 2 1 1 1 2 . . . . . . . Worker 3 | . . . . . 1 . . 1 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . Hauler 3 | . . . . 1 . . . 1 . 1 . . . Recycler 3 | 1 . . . . . . . 1 . 1 . . . Operator 4 | . . 1 . . 1 . . 1 . . . . 1 Watcher 6 | . 2 1 . . . . . 2 1 . . . . Swarmer 25 | . 3 7 . . . . 4 7 4 . . . . Grunt 5 | . 3 . 2 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 5 5 3 1 1 1 4 5 6 2 . . . Combat Bots Only 5 | . 5 4 3 . . 1 4 4 4 . . . . Max Kills in Single Turn 6 | 1 1 3 2 1 1 1 2 3 6 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . . 1 2 3 4 . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 220 | . 45 30 1 6 40 7 5 38 4 2 2 27 13 Missed 122 | . 17 17 1 3 25 4 2 21 1 2 2 17 10 Damage Taken 1418 | . 276 117 . 45 141 85 62 235 165 . . 219 73 Core 430 | . 142 43 . . 29 57 52 39 25 . . 19 24 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 25 | . . . . . 22 3 . . . . . . . Core Remaining (%) 90 | 100 43 . 89 100 . . 80 95 97 100 100 98 98 Volleys Fired 83 | 4 38 15 3 . . 9 4 5 3 . 2 . . Largest 2 | 1 2 2 2 . . 1 1 1 1 . 1 . . Hottest 100 | 50 100 76 63 . . 30 30 30 43 . 30 . . Shots Fired 104 | 4 43 29 4 . . 9 4 5 4 . 2 . . Gun 75 | 4 43 28 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 29 | . . 1 4 . . 9 4 5 4 . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 16 | . 2 14 . . . . . . . . . . . Thermal 59 | 4 41 14 . . . . . . . . . . . Explosive 29 | . . 1 4 . . 9 4 5 4 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 8 7 . . . . . 1 2 . . . . Robot Miss Streak 4 | . 4 3 . . . 2 . 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 76 | 4 28 16 . 4 2 . . 11 4 3 . 2 2 Core Hits 76 | 3 12 13 6 . 1 6 6 19 8 1 . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . 4 . . . . . . . . . . . . Burn 4 | . 4 . . . . . . . . . . . . Melee Attacks 94 | . . . . 12 11 . . 25 11 4 4 18 9 Impact . | . . . . . . . . . . . . . . Slashing 94 | . . . . 12 11 . . 25 11 4 4 18 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 1 . . 3 1 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4551 | 50 343 230 302 239 163 513 326 1289 567 244 . 83 202 Guns 561 | 50 343 168 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2256 | . . 62 302 . . 513 326 647 406 . . . . Melee 1734 | . . . . 239 163 . . 642 161 244 . 83 202 Ramming . | . . . . . . . . . . . . . . Kinetic 89 | . 6 83 . . . . . . . . . . . Thermal 666 | 50 337 85 . . . . . . 194 . . . . Explosive 2062 | . . 62 302 . . 513 326 647 212 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1734 | . . . . 239 163 . . 642 161 244 . 83 202 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 1 1 . . 1 1 Average Corruption 2 | . . . . . 2 5 5 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . 3 1 1 . 1 . . 1 . Message Errors 1 | . . . . . 1 . . . . . . . . Matter Fused 2 | . . . . . 1 . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 451 | . . . 1 47 63 11 . 70 38 61 . 23 137 Projectiles . | . . . . . . . . . . . . . . Explosions 12 | . . . 1 . . 11 . . . . . . . Melee 439 | . . . . 47 63 . . 70 38 61 . 23 137 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . 60 21 . 23 . . . . Shots 5 | . . . . . . 3 1 . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 305 | . 145 44 6 14 120 89 4 140 56 298 74 305 42 Average Temperature 50 | . 86 17 3 8 45 38 4 42 16 115 28 69 17 Received Heat Transfer 261 | . 78 24 . 27 45 9 . 51 . . . 27 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 1815 | 148 1295 222 . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 931 | 10 205 364 237 225 630 . . 931 651 297 257 643 531 Initial 455 | . 6 86 141 92 102 . . 277 455 253 163 144 394 Average 327 | 4 72 231 203 142 332 . . 597 501 273 218 245 483 Maximum Alert Level 3 | . 1 1 1 1 2 . . 3 2 1 1 2 2 Low Security (%) 34 | 100 94 33 36 73 49 . . . . . 14 55 . Level 1 31 | . 5 66 63 26 5 . . 27 20 100 85 30 1 Level 2 28 | . . . . . 44 . . 38 79 . . 13 98 Level 3 5 | . . . . . . . . 34 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 1 . 1 6 . . 13 8 3 . 5 3 Investigation 31 | . 1 1 . . 5 . . 8 7 3 . 3 3 Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . 1 1 . . 2 1 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 2 . . 2 . . . 3 . . 6 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 177 | . 10 18 3 9 23 6 3 29 16 3 5 44 8 Peak Tracking Total 25 | . 6 9 3 8 11 3 4 10 7 3 3 25 7 Tactical Retreats 27 | . 2 3 . 1 5 1 . 5 2 . 2 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . 1 . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . 2 . . . . Max in Single Turn 2 | . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 44 | . 2 2 . 3 5 . . 9 9 3 . 6 5 Terminals 39 | . 2 2 . 3 4 . . 7 8 2 . 6 5 Fabricators 3 | . . . . . . . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Total Hacks 123 | . 4 4 . 9 11 . . 26 31 10 . 14 14 Successful 43 | . 2 2 . 5 1 . . 7 12 3 . 5 6 Failed 80 | . 2 2 . 4 10 . . 19 19 7 . 9 8 Catastrophic 18 | . 1 2 . . 2 . . 7 1 3 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 77 | . 3 4 . 8 5 . . 22 15 9 . 5 6 Terminals 111 | . 4 4 . 9 10 . . 21 28 7 . 14 14 Fabricators 8 | . . . . . . . . 2 3 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 3 . . . . . Terminal Hacks 23 | . 1 . . 3 . . . 3 9 1 . 3 3 Prototype ID Bank 4 | . . . . 1 . . . 1 2 . . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . 1 . . . 1 1 . . 1 . Branch Access Points 4 | . . . . . . . . . 1 1 . 1 1 Terminal Index 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . 1 1 . . . . Unreport Threat 4 | . . . . . . . . . 3 . . 1 . Reprogram Traps 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 2 . 2 1 . . 4 3 2 . 2 3 Terminals 16 | . 1 2 . 2 . . . 2 2 2 . 2 3 Assimilate 3 | . . 2 . . . . . . . . . . 1 Botnet 13 | . 1 . . 2 . . . 2 2 2 . 2 2 Fabricators 3 | . . . . . . . . 2 1 . . . . Fabnet 2 | . . . . . . . . 1 1 . . . . Overload 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 2 2 . 3 4 . . 8 9 3 . 5 5 Full Trace Events 28 | . . 2 . . 4 . . 6 7 3 . 3 3 Feedback Events 5 | . . . . . 2 . . . 1 . . 1 1 Corruption 5 | . . . . . 2 . . . 1 . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 4 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 1884 | 30 167 113 122 127 193 110 35 302 218 95 55 236 81 Spaces Moved 5234 | 25 144 146 340 279 639 347 88 903 720 367 198 791 247 Core 117 | 25 92 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5117 | . 52 146 340 279 639 347 88 903 720 367 198 791 247 Fastest Speed 17 | 50 40 31 31 27 19 21 24 17 22 19 19 19 20 Average Speed 23 | 50 46 37 31 30 24 24 26 20 22 19 19 20 21 Slowest Speed 50 | 50 50 40 31 31 27 27 27 25 23 19 19 24 24 Overloaded Moves 241 | . . . . . 35 192 . 14 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . 1 1 . 2 . . 6 7 1 1 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 37 13 76 29 28 57 15 36 32 17 10 32 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 3 | . . . 1 . . 2 . . . . . . . Spaces Dug 78 | . . . . 4 8 . 18 10 7 1 11 15 4 Terrain Destroyed 283 | . . 10 30 4 8 72 41 30 51 1 17 15 4 Melee 53 | . . . . 4 8 . . 10 7 1 4 15 4 Projectile . | . . . . . . . . . . . . . . AOE 230 | . . 10 30 . . 72 41 20 44 . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 5572 | 37 199 173 350 303 657 361 94 966 749 385 205 833 260 Wait 53 | 6 14 2 6 . 4 . . 7 5 8 . . 1 Move 5171 | 24 143 143 337 278 634 346 87 891 705 364 195 778 246 Hop 24 | . . 1 1 . 2 . . 5 7 1 1 6 . Pick Up 32 | 2 1 1 2 4 1 . . 11 3 2 1 4 . Fast Attach 36 | 1 2 6 . 1 4 2 1 9 1 . 1 6 2 Attach 22 | . 1 2 . 1 . . 1 4 4 2 1 5 1 Detach 12 | . . 1 . 1 . 3 1 1 1 1 . 2 1 Swap 14 | . . 2 1 2 . 1 . 1 6 1 . . . Drop 23 | . . . . 4 1 . . 7 3 2 . 6 . Fire 83 | 4 38 15 3 . . 9 4 5 3 . 2 . . Melee 94 | . . . . 12 11 . . 25 11 4 4 18 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Core integrity fell below 50% 195 | -10/Materials | Discovered new exit (range 4) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x2 290 | -9/Materials | Discovered new exit (range 16) 311 | -9/Materials | Entered Mines 318 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 334 | -9/Mines | Met a Derelict bent on vengeance 380 | -9/Mines | Learned 2 Materials zone layouts 391 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 429 | -9/Mines | Discovered new exit (range 13) 433 | -9/Mines | Entered Materials 433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -8/Materials | Identified exit to Factory 560 | -8/Materials | Entered Factory 560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 601 | -7/Factory | Build established: Scavenger-Sprinter 687 | -7/Factory | Discovered new exit (range 16) 716 | -7/Factory | Discovered new exit (range 7) 753 | -7/Factory | Entered Lower Caves 861 | -7/Lower Caves | Discovered new exit (range 7) 863 | -7/Lower Caves | Entered another Lower Caves area 866 | -7/Lower Caves | Encountered a Warlord checkpoint 876 | -7/Lower Caves | Discovered new exit (range 14) 898 | -7/Lower Caves | Entered Factory 898 | -6/Factory | Evolved 2 slots: Utility x2 932 | -6/Factory | Garrison activated, responded to threat 1041 | -6/Factory | Identified exit to Factory 1200 | -6/Factory | Entered another Factory area 1200 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1274 | -5/Factory | Identified exit to Upper Caves 1274 | -5/Factory | Identified exit to Extension 1350 | -5/Factory | Identified exit to Factory 1418 | -5/Factory | Entered another Factory area 1418 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -4/Factory | Identified exit to Upper Caves 1509 | -4/Factory | Discovered new exit (range 16) 1513 | -4/Factory | Identified exit to Research 1513 | -4/Factory | Entered Research 1513 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1567 | -3/Research | Discovered new exit (range 7) 1568 | -3/Research | Identified exit to Research 1568 | -3/Research | Entered another Research area 1568 | -2/Research | Evolved 2 slots: Utility x2 1574 | -2/Research | Identified exit to Testing 1747 | -2/Research | Spotted B-90 Cyclops 1753 | -2/Research | Identified exit to Access 1768 | -2/Research | Build established: Hacker-Scout 1793 | -2/Research | Spotted B-90 Cyclops 1802 | -2/Research | Found Prototype Processor 1802 | -2/Research | Identified Exp. Core Analyzer 1804 | -2/Research | Entered Access 1804 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1809 | -1/Access | Identified exit to Command 1884 | -1/Access | Discovered new exit (range 5) 1885 | -1/Access | Identified exit to Surface 1885 | *** | Escaped! Last Messages --------------- 01837_ ALERT: Suspicious activity at Terminal A023. Dispatching Investigation squad. 01838_ K-01 Serf cleans the Sealed Freight Elevator. 01841_ W-44 Eye sends out distress signal. 01842_ Slug penetrates Wall. 01849_ Q-thruster destroyed. 01859_ Connecting with Terminal... 01860_ Acquired Q-thruster. 01883_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 01883_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 01884_ The Access Shell folds into the floor. 01884_ EXIT=FOUND 01885_ EXIT=IDENTIFIED: SURFACE [Achievement: Speedrunner] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????? | | ?????????????????????????????????????##+##???????? | | ????????????????????k????????k??????? ???????? | | ???????????????????????????u?????????? k ???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????#####???## k##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" t ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ?????????" ##???????? | | ########## ???BB????" ##???????? | | # # ???BB????" """ """ ##???????? | | # # ????????"" """T""" ##???????? | | + ##????????########### ####### ##???????? | | # #########?################### ##???????? | | # #########??????????#####???## ##???????? | | # # ##??????????????????## ##???????? | | # " ##??????????????????## ##???????? | | # # ###################### ##???????? | | # # ###################### # ???????? | | # #!!! + # ???????? | | # #!!! # # ???????? | | # #!!! ###################### # ???????? | | # # ###################### # ???????? | | # # ##??????????????????## # ???????? | | # # % ##??????????????????## + ???????? | | # # ##??????????????????## # ???????? | | # # ##??????????????????## # ???????? | | " # ##??????????????????## # ???????? | | ########## ##??????????????????## # ???????? | | #############/####??????????????????## # ???????? | | ##??????##### ####??????????????????## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 30 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 76 Melee Accuracy 14 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner True Flier Challenges ------------ None Game ------ Seed RecoilHugeBrace Manual? 0 Play Time 01:25:32 Cumulative 89.3 hours Start 2025.01.03 @ 19:25:49 End 2025.01.03 @ 20:49:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ff15b4d-a645-4ae3-8edc-70e4d0aa166b