Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 09:08:46 Player: Loquitran Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (556) 556 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2367 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 156/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Field Laser Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Compact Wheel Heat Sink Hacking Suite Field Laser Improved Assault Rifle Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | . 11 13 14 Power 4 | . 1 . 3 Engine 3 | . 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | . 2 6 5 Treads . | . . . . Leg 2 | . 2 . . Wheel 3 | . . 1 2 Hover . | . . . . Flight 8 | . . 5 3 Utility 6 | . 2 2 2 Device 3 | . 2 . 1 Storage . | . . . . Processor . | . . . . Hackware 3 | . . 2 1 Protection . | . . . . Artifact . | . . . . Weapon 15 | . 6 5 4 Energy Gun 7 | . 3 3 1 Energy Cannon . | . . . . Ballistic Gun 7 | . 3 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . 1 . . System Corruption 4 | . 4 . . Parts Lost 19 | . 2 . 17 Power 4 | . 1 . 3 Propulsion 8 | . . . 8 Utility 3 | . . . 3 Weapon 4 | . 1 . 3 Highest Loss Streak 12 | . 2 . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 92 98 76 Engine 11 | . 13 11 7 Leg 14 | . 28 . . Wheel 1 | . . 2 5 Flight 12 | . . 29 25 Device 6 | . 7 3 6 Storage 11 | . 14 11 7 Hackware 7 | . . 17 14 Energy Gun 16 | . 20 17 7 Ballistic Gun 5 | . 7 4 3 Naked Turns . | . . . . Heaviest Build 17 | 14 15 15 17 Greatest Support 20 | 20 20 16 18 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 8 8 7 Most Carried 8 | . 8 8 8 Average Carried 7 | . 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 66% | Mutant 33% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 519 | 164 104 86 165 Remotely . | . . . . Salvage Created 685 | . 344 152 189 Parts 46 | . 21 13 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 7 2 7 Guns 11 | . 6 2 3 AOE 5 | . 1 . 4 Classes Destroyed 10 | . 6 2 2 Worker 1 | . 1 . . Builder 2 | . . . 2 Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 6 | . 3 . 3 Grunt 5 | . 4 . 1 Brawler 1 | . . 1 . Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 4 1 6 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2165 | . 377 227 1561 Core 678 | . 89 36 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 37 | . 37 . . Core Remaining (%) 85 | 100 64 91 . Volleys Fired 73 | . 36 15 22 Largest 2 | . 2 2 2 Hottest 126 | . 80 126 126 Shots Fired 130 | . 66 29 35 Gun 122 | . 66 29 27 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 38 | . 15 7 16 Thermal 31 | . . 22 9 Explosive 8 | . . . 8 Electromagnetic 53 | . 51 . 2 Robot Hit Streak 7 | . 7 4 5 Robot Miss Streak 6 | . 6 3 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 70 | . 35 15 20 Core Hits 36 | . 14 7 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1799 | . 673 228 898 Guns 981 | . 497 228 256 Cannons . | . . . . Explosions 809 | . 173 . 636 Melee . | . . . . Ramming 9 | . 3 . 6 Kinetic 220 | . 48 26 146 Thermal 477 | . 173 202 102 Explosive 636 | . . . 636 Electromagnetic 457 | . 449 . 8 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 2 . Average Corruption 2 | . 4 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 2 2 . Message Errors 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles . | . . . . Explosions 51 | . . . 51 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 172 | . 105 . 67 Shots 6 | . 3 . 3 Rammed 2 | . . . 2 Targets Rammed 3 | . 1 . 2 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 312 | . 108 312 92 Average Temperature 73 | . 35 112 28 Received Heat Transfer 642 | . 96 105 441 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1064 | . 250 518 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 648 | . 186 333 648 Initial 140 | . . 3 140 Average 113 | . 47 82 278 Maximum Alert Level 2 | . . 1 2 Low Security (%) 84 | . 100 88 46 Level 1 9 | . . 11 27 Level 2 6 | . . . 25 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 3 5 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 10 19 33 Peak Tracking Total 16 | . 4 9 16 Tactical Retreats 8 | . . 4 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 18 | . . 9 9 Reused 4 | . . 1 3 Traps Extracted . | . . . . Installed . | . . . . Triggered 4 | . . 1 3 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 6 4 1 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 18 16 4 Successful 28 | . 12 12 4 Failed 10 | . 6 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 28 | . 12 12 4 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 5 | . 1 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 7 10 4 Record 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Branch Access Points 2 | . 1 1 . Emergency Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Fabricator Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 4 | . 2 1 1 Reprogram Traps 4 | . . 2 2 Dispatch Records 1 | . . 1 . Patrol Status 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 3 1 Full Trace Events 5 | . 1 3 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . 5 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1049 | . 551 237 261 Spaces Moved 1064 | 1 326 348 389 Core 5 | . . 1 4 Treads . | . . . . Legs 327 | 1 326 . . Wheels 43 | . . 31 12 Hover . | . . . . Flight 689 | . . 316 373 Fastest Speed 31 | 120 120 34 31 Average Speed 65 | 120 120 42 40 Slowest Speed 250 | 120 120 250 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 20 | . . 2 18 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 1 45 24 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 74 | . 8 . 66 Melee . | . . . . Projectile . | . . . . AOE 74 | . 8 . 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1273 | . 422 410 441 Wait 76 | . 40 14 22 Move 1024 | . 325 343 356 Hop 17 | . . 2 15 Pick Up 18 | . 3 10 5 Fast Attach 14 | . 5 3 6 Attach 12 | . 2 2 8 Detach 2 | . . . 2 Swap 12 | . 4 8 . Drop 22 | . 6 13 3 Fire 73 | . 36 15 22 Melee . | . . . . Ram 2 | . . . 2 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Repaired EM Pulse Gun 317 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Discovered new exit (range 11) 786 | -9/Materials | Identified exit to Mines 789 | -9/Materials | Entered another Materials area 789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -8/Materials | Build established: Hacker-Mutant 1002 | -8/Materials | Core integrity fell below 50% 1030 | -8/Materials | Lost 12 parts (2p5n3u2w) 1049 | -8/Materials | Core integrity fell below 20% 1050 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00993_ U-05 Engineer builds a Door. 00994_ K-01 Serf cleans the Processing Tank. 00995_ U-05 Engineer lays Concrete. 00999_ K-01 Serf cleans the Processing Tank. 00999_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00999_ Sml. Storage Unit destroyed. 01001_ Acquired 147 matter. 01001_ W-25 Informer sends out distress signal. 01002_ K-01 Serf cleans the Processing Tank. 01009_ Critical hit (Burn: +37). 01013_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01014_ Acquired Hvy. Ion Engine. 01021_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01022_ Acquired Missile Launcher. 01043_ Flight Unit destroyed. 01044_ Com. Wheel destroyed. 01044_ Dropped Hvy. Ion Engine. 01044_ Imp. Flight Unit destroyed. 01048_ Slammed into G-47 Trooper. 01049_ Slammed into Y-45 Defender. 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""" ############ #?????????????????????# | | ???# """ #??????????? #?????????????????????# | | ???# """ #??????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed BlastWaveBlaster Manual? 0 Play Time 00:20:58 Cumulative 7.8 hours Start 2022.05.06 @ 08:48:22 End 2022.05.06 @ 09:08:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8744499a-a8a9-455c-91e3-4bc0c50c12ca