Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 15:44:16 Player: Korywon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (646) 646 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2615 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (6) ------ Heat Sink Improved ECM Suite Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Battery High-capacity Matter Pod Improved Sensor Array Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Aluminum Leg Heat Sink Improved ECM Suite Katana [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 41 | 7 5 5 9 15 Power 6 | 2 1 . 1 2 Engine 6 | 2 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 2 3 4 Treads 3 | . . 2 1 . Leg 6 | 2 1 . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 9 | 1 1 1 2 4 Device 5 | . . 1 1 3 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 2 2 3 5 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 2 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 30 | . 4 4 5 17 Power 4 | . 1 . . 3 Propulsion 10 | . 1 2 2 5 Utility 6 | . . . 1 5 Weapon 10 | . 2 2 2 4 Highest Loss Streak 15 | . 4 4 3 15 Average Slot Usage (%) 82 | . 89 83 75 87 Engine 10 | . 12 11 10 7 Treads 7 | . . 7 14 . Leg 12 | . 26 14 3 16 Device 9 | . . 10 8 15 Storage 23 | . 22 22 22 25 Protection 1 | . . . . 4 Energy Gun 3 | . 11 6 . . Ballistic Gun 11 | . 15 10 11 7 Launcher 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 32 | 10 15 18 24 32 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 7 | 1 . . 1 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 6 6 6 6 6 Average Carried 4 | 2 5 5 5 3 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 5 6 . Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 812 | 130 266 105 158 153 Remotely . | . . . . . Salvage Created 698 | . 126 98 172 302 Parts 41 | . 7 8 8 18 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled 3 | . . . 3 . Retrieved Matter 20 | . . . 20 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 3 5 4 7 Melee 4 | . . 3 . 1 Guns 10 | . 3 2 4 1 AOE 5 | . . . . 5 Classes Destroyed 6 | . 1 2 1 2 Worker 2 | . . . . 2 Tunneler 1 | . . . . 1 Swarmer 5 | . . 4 . 1 Grunt 10 | . 3 . 3 4 Duelist 1 | . . . 1 . Sentry 3 | . . 1 . 2 Best Kill Streak 6 | . 1 4 2 6 Combat Bots Only 4 | . 1 4 2 4 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3035 | . 512 582 477 1464 Core 890 | . 120 106 106 558 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 52 . 47 . Volleys Fired 93 | . 28 8 33 24 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 60 43 60 Shots Fired 138 | . 53 12 39 34 Gun 132 | . 53 12 39 28 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 114 | . 42 9 39 24 Thermal 18 | . 11 3 . 4 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 10 3 8 15 Robot Miss Streak 5 | . 5 1 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 89 | . 32 8 26 23 Core Hits 52 | . 8 7 9 28 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 9 | . . . 3 6 Impact . | . . . . . Slashing 9 | . . . 3 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1362 | . 248 93 261 760 Guns 726 | . 248 77 227 174 Cannons . | . . . . . Explosions 514 | . . . . 514 Melee 91 | . . . 34 57 Ramming 31 | . . 16 . 15 Kinetic 607 | . 174 55 227 151 Thermal 119 | . 74 22 . 23 Explosive 514 | . . . . 514 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 91 | . . . 34 57 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions . | . . . . . Melee 8 | . . . . 8 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 15 | . . 10 . 5 Targets Rammed 18 | . . 13 . 5 Kicked . | . . . . . Crushed 3 | . . 3 . . Highest Temperature 244 | . 244 6 15 25 Average Temperature 72 | . 103 5 5 10 Received Heat Transfer 1101 | . 276 81 204 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 322 | . 222 50 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 142 | . 70 120 119 142 Initial 46 | . . 25 46 33 Average 64 | . 38 47 82 81 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 6 7 10 16 Peak Tracking Total 6 | . 4 5 3 6 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . . . 1 3 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . . . 3 7 Successful 6 | . . . . 6 Failed 4 | . . . 3 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . . . . 5 Record 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 105 | . . . 105 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2049 | 111 337 347 753 501 Spaces Moved 1137 | 87 206 184 405 255 Core 32 | 27 . . . 5 Treads 361 | . . 52 309 . Legs 740 | 60 206 132 96 246 Wheels . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Fastest Speed 50 | 50 120 120 120 150 Average Speed 142 | 106 120 131 158 156 Slowest Speed 400 | 120 120 160 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 24 8 33 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . . 48 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . . . . 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1435 | 106 253 272 486 318 Wait 69 | . . 57 12 . Move 1133 | 86 205 183 404 255 Hop . | . . . . . Pick Up 50 | 12 10 5 14 9 Fast Attach . | . . . . . Attach 41 | 7 5 5 9 15 Detach 6 | 1 . . 3 2 Swap . | . . . . . Drop 16 | . 5 1 8 2 Fire 93 | . 28 8 33 24 Melee 9 | . . . 3 6 Ram 3 | . . . . 3 Kick 3 | . . 1 . 2 Crush 12 | . . 12 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 370 | -10/Materials | Lost 4 parts (1p1n2w) 431 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x2 707 | -9/Materials | Lost 4 parts (2n2w) 775 | -9/Materials | Discovered new exit (range 11) 796 | -9/Materials | Entered Mines 866 | -9/Mines | Lost 3 parts (1n1u1w) 974 | -9/Mines | Received a Mining Laser from a helpful Derelict 1346 | -9/Mines | Core integrity fell below 50% 1399 | -9/Mines | Discovered new exit (range 5) 1549 | -9/Mines | Entered Materials 1549 | -8/Materials | Evolved 2 slots: Utility x2 1721 | -8/Materials | Build established: Scavenger-Mutant 1812 | -8/Materials | Identified exit to Storage 2014 | -8/Materials | Core integrity fell below 50% 2041 | -8/Materials | Core integrity fell below 20% 2050 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02016_ Imp. Sensor Array destroyed. 02019_ Acquired Flight Unit. 02020_ U-05 Engineer lays Concrete. 02020_ Sml. Storage Unit destroyed. 02022_ W-25 Informer destroyed. 02024_ Acquired Lgt. Ion Engine. 02025_ Flight Unit destroyed. 02025_ R-06 Scavenger collects Lgt. Assault Rifle. 02029_ U-05 Engineer builds a Wall. 02031_ Lgt. Ion Engine destroyed. 02033_ Acquired Flight Unit. 02034_ Hcp. Matter Pod destroyed. 02035_ System corrupted: Component data lost. 02038_ Acquired Flight Unit. 02040_ Lrg. Battery destroyed. 02040_ Flight Unit destroyed. 02041_ Acquired 10 matter. 02043_ U-05 Engineer lays Concrete. 02045_ Slammed into G-47 Trooper. 02049_ G-47 Trooper knocked back. 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