Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 13:10:40 Player: Calazard Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (1811) 1811 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1190) 1190 TOTAL SCORE: 8151 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 495 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 160/160 System Corruption 7% Temperature Cool (9) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Potential Leg > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (3) ------- Katana Katana Katana > --- INVENTORY (10) --- Kinecellerator Shock Rifle Heavy Laser Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Trap Scanner Improved Targeting Computer Makeshift Hacking Suite > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Fission Core Carbon-fiber Leg Potential Leg Potential Leg Medium Storage Unit Compact Matter Pod Improved Sensor Array Kinecellerator Core Shielding Lightning Gun Advanced Assault Cannon Improved Grenade Launcher Improved Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 4 | . . . . . 1 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 88 | 6 . 6 4 6 20 3 8 4 . 7 24 Power 18 | 1 . 1 . 3 5 . 3 2 . . 3 Engine 7 | 1 . 1 . 2 1 . 1 . . . 1 Core 11 | . . . . 1 4 . 2 2 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 1 4 . 6 . 2 1 . 2 7 Treads . | . . . . . . . . . . . . Leg 25 | 2 . 1 4 . 6 . 2 1 . 2 7 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 18 | 1 . 2 . 1 1 2 2 1 . 1 7 Device 9 | . . 2 . 1 . 1 . . . 1 4 Storage 4 | 1 . . . . . . 1 . . . 2 Processor 2 | . . . . . 1 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 2 | . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . 2 . 2 8 1 1 . . 4 7 Energy Gun 4 | 1 . 2 . . . . . . . . 1 Energy Cannon 2 | . . . . . 1 1 . . . . . Ballistic Gun 13 | 1 . . . 2 5 . 1 . . 3 1 Ballistic Cannon 2 | . . . . . 1 . . . . . 1 Launcher 3 | . . . . . 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 26 | . . . . . 2 . . . . . 24 Power 4 | . . . . . 2 . . . . . 2 Propulsion 8 | . . . . . . . . . . . 8 Utility 9 | . . . . . . . . . . . 9 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 13 | . . . . . 2 . . . . . 13 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 85 98 100 100 89 100 100 100 100 100 86 Engine 3 | . 14 14 14 6 . 7 3 . . . . Core 10 | . . . . 7 14 7 10 15 15 15 10 Leg 24 | . 28 28 28 28 24 23 23 23 23 23 23 Device 11 | . . 12 14 14 9 15 15 8 7 7 15 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 5 | . . . . . 8 15 11 7 7 7 4 Hackware 2 | . . . . . . . . 5 7 7 5 Protection 2 | . . . . . . . 3 7 7 7 1 Energy Gun 3 | . 14 26 28 . . . . . . . . Energy Cannon 6 | . . . . . . 11 15 15 15 4 . Ballistic Gun 11 | . 14 1 . 27 19 7 7 7 7 12 9 Launcher 1 | . . . . . 1 . . . . 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 11 11 13 13 15 30 33 57 57 56 56 62 Greatest Support 77 | 20 20 25 60 20 60 60 60 57 52 61 77 Greatest Overweight (x) 4 | . . 4 . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 11 | 6 8 8 8 8 8 8 11 15 15 15 14 Most Carried 15 | 8 6 8 8 8 8 7 9 15 15 15 15 Average Carried 9 | 5 6 7 7 7 7 6 6 13 15 14 13 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 10 Final Carried 15 | 6 6 7 8 8 8 6 6 15 15 14 5 Class Distribution -------------------- 34% | Scavenger-Mutant 23% | Scavenger-Gunner 14% | Skirmisher 12% | Derelict-Mutant 6% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2029 | 235 . 97 40 84 589 . 328 195 . 131 330 Remotely . | . . . . . . . . . . . . Salvage Created 1632 | . . 136 . 90 620 . 326 136 . 67 257 Parts 104 | . . 10 . 8 41 . 12 7 . 4 22 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 14 5 . 18 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 46 | . . 5 . 4 17 . 7 3 . 1 9 Melee 1 | . . . . . . . . . . 1 . Guns 22 | . . 5 . 4 7 . 3 1 . . 2 Cannons 12 | . . . . . 4 . 3 2 . . 3 AOE 10 | . . . . . 6 . . . . . 4 Classes Destroyed 11 | . . 2 . 1 5 . 1 1 . . 1 Worker 4 | . . . . 1 3 . . . . . . Builder 5 | . . . . . 4 . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Swarmer 17 | . . 3 . 4 3 . 2 . . . 5 Grunt 21 | . . 2 . . 13 . 3 1 . 1 1 Brawler 2 | . . . . . 1 . 1 . . . . Sentry 2 | . . . . . . . 1 . . . 1 Hunter 2 | . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . . . 2 Best Kill Streak 12 | . . 3 . 4 12 . 2 2 . 1 4 Combat Bots Only 6 | . . 3 . 4 6 . 2 2 . 1 4 Max Kills in Single Turn 4 | . . 1 . 2 3 . 1 1 . 1 4 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . 2 . . . . . 3 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 5939 | . . 195 . 276 983 76 386 122 . 115 3786 Core 1149 | . . 31 . 63 152 6 33 . . . 864 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . . . 50 Core Remaining (%) 82 | 100 . . . 62 72 . . . . 94 . Volleys Fired 117 | . . 11 . 13 39 . 19 8 . 3 24 Largest 3 | . . 2 . 2 3 . 3 3 . 3 3 Hottest 188 | . . 105 . 105 100 . 188 188 . 188 103 Shots Fired 259 | . . 22 . 26 94 . 43 23 . 8 43 Gun 163 | . . 22 . 26 60 . 15 8 . 2 30 Cannon 81 | . . . . . 22 . 28 15 . 6 10 Launcher 15 | . . . . . 12 . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 156 | . . 4 . 8 82 . 15 8 . 2 37 Thermal 85 | . . 18 . 18 . . 28 15 . 6 . Explosive 15 | . . . . . 12 . . . . . 3 Electromagnetic 3 | . . . . . . . . . . . 3 Robot Hit Streak 15 | . . 3 . 3 8 . 13 15 . 3 13 Robot Miss Streak 8 | . . 3 . 5 8 . 5 4 . 6 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 168 | . . 11 . 9 67 . 35 16 . 3 27 Core Hits 156 | . . 8 . 5 84 . 23 13 . 1 22 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 4 | . . . . 1 . . . . . . 3 Burn 1 | . . . . 1 . . . . . . . Destroy 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4469 | . . 154 . 197 2025 . 776 360 . 52 905 Guns 1865 | . . 147 . 147 849 . 223 108 . 5 386 Cannons 1328 | . . . . . 282 . 553 252 . 25 216 Explosions 1174 | . . . . . 880 . . . . . 294 Melee . | . . . . . . . . . . . . Ramming 102 | . . 7 . 50 14 . . . . 22 9 Kinetic 2094 | . . 48 . 23 1131 . 223 108 . 5 556 Thermal 1226 | . . 99 . 124 173 . 553 252 . 25 . Explosive 1001 | . . . . . 707 . . . . . 294 Electromagnetic 46 | . . . . . . . . . . . 46 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 1 1 1 7 Average Corruption 1 | . . . . . . 1 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . . . . . 7 15 2 9 11 Message Errors 8 | . . . . . . . 1 3 . 2 2 Matter Fused 10 | . . . . . . . 1 4 . 3 2 Heat Flow Errors 3 | . . . . . . . 2 . . . 1 Energy Discharges 6 | . . . . . . . 1 2 1 1 1 Data Loss (minor) 8 | . . . . . . . 1 5 1 1 . Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . 1 . . 1 . Alerts 2 | . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 10 | . . . . . 3 . . . . . 7 Projectiles . | . . . . . . . . . . . . Explosions 10 | . . . . . 3 . . . . . 7 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 1 2 Impact 1 | . . . . . . . . . . 1 . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . 54 . . . . . 42 Shots 2 | . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 22 | . . 4 . 9 4 . . . . 4 1 Kicked 22 | . . 4 . 9 4 . . . . 4 1 Crushed . | . . . . . . . . . . . . Highest Temperature 368 | . . 60 . 27 214 . 368 360 . 220 224 Average Temperature 102 | . . 22 . 14 69 . 147 174 . 110 97 Received Heat Transfer 1098 | . . 60 . 15 549 . 90 36 . 54 294 Effects 7 | . . . . . 6 . 1 . . . . Interference 6 | . . . . . 6 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 5 | . . . . . . . 3 2 . . . Heat Transferred 2333 | . . 224 . 359 100 . 1100 500 . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 661 | . 8 138 . 262 661 332 . . . . 128 Initial 300 | . . 3 . . . 300 . . . . 9 Average 141 | . 4 92 . 87 266 328 . . . . 36 Maximum Alert Level 2 | . . . . 1 2 1 . . . . . Low Security (%) 75 | 100 100 100 . 90 48 . . . . . 100 Level 1 11 | . . . . 9 6 100 . . . . . Level 2 13 | . . . . . 44 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 7 . . . . . 4 Investigation 3 | . . . . . 3 . . . . . . Extermination 3 | . . . . . . . . . . . 3 Reinforcement 5 | . 1 . . . 3 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . . . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 1 6 . 10 34 1 9 2 . 8 29 Peak Tracking Total 13 | . 1 3 . 4 7 1 3 1 . 4 13 Tactical Retreats 6 | . . . . . 2 . 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . Triggered 4 | . . . . . . . 4 . . . . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . . . 6 . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 18 | . 2 . 1 . 5 3 1 . 4 . 2 Terminals 10 | . 2 . . . 4 2 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 61 | . 4 . 1 . 14 7 1 . 29 . 5 Successful 43 | . 1 . 1 . 4 4 1 . 29 . 3 Failed 18 | . 3 . . . 10 3 . . . . 2 Catastrophic 6 | . 2 . . . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 4 . 1 . 13 5 . . . . 3 Terminals 24 | . 4 . . . 12 5 1 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . Terminal Hacks 35 | . 1 . 1 . 2 1 1 . 29 . . Record 12 | . . . . . . . 1 . 11 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Branch Access Points 4 | . 1 . . . 2 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 4 | . . . . . 1 2 . . . . 1 Terminals 3 | . . . . . 1 2 . . . . . Assimilate 3 | . . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 5 3 . . . . 2 Full Trace Events 3 | . . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 5 . . . . . 1 . Largest Group 5 | . . . . 5 3 . . . . 1 . Highest-Rated Group 96 | . . . . 87 63 . . . . 96 . Highest-Rated Ally 96 | . . . . 31 31 . . . . 96 . Total Orders 5 | . . . . 3 2 . . . . . . STAY 2 | . . . . 1 1 . . . . . . ROAM 1 | . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . GUARD 1 | . . . . . 1 . . . . . . Ally Attacks 72 | . . . . 32 20 . . . . 20 . Total Damage 1421 | . . . . 432 179 . . . . 810 . Kills 21 | . . . . 10 4 . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 8460 | 74 102 337 620 1224 1139 259 1490 1359 153 907 796 Spaces Moved 5652 | 54 86 230 509 898 682 197 905 925 79 621 466 Core 12 | 8 . 4 . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5640 | 46 86 226 509 898 682 197 905 925 79 621 466 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 120 120 130 130 130 196 126 45 Average Speed 128 | 109 120 122 119 120 124 130 130 140 196 140 114 Slowest Speed 250 | 120 120 250 120 120 130 130 200 196 196 196 200 Overloaded Moves 73 | . . . . . . . . . . . 73 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 18 38 88 98 43 5 79 85 68 57 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . 1 . 1 . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 14 | . . 2 . 2 . . 4 3 . 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 156 | . . . . . 134 . . . . . 22 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . 7 . . . . . 1 AOE 148 | . . . . . 127 . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6622 | 67 85 267 523 1019 900 200 1177 967 78 648 691 Wait 623 | . . 1 . 80 131 . 241 18 . 2 150 Move 5641 | 53 85 229 508 897 681 196 904 924 78 620 466 Hop . | . . . . . . . . . . . . Pick Up 58 | 8 . 7 5 3 7 . . 9 . 4 15 Fast Attach 20 | 4 . . . 1 9 1 1 1 . 2 1 Attach 31 | 2 . 1 2 . 2 2 1 1 . . 20 Detach 1 | . . . . . . . . 1 . . . Swap 37 | . . 5 2 5 9 . 6 2 . 5 3 Drop 65 | . . 8 6 7 18 1 5 3 . 8 9 Fire 117 | . . 11 . 13 39 . 19 8 . 3 24 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 22 | . . 4 . 9 4 . . . . 4 1 Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 1 | . . 1 . . . . . . . . . Trap 4 | . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Entered Mines 178 | -10/Mines | Assembled infested the area 244 | -10/Mines | Met 8R-AWN 311 | -10/Mines | Build established: Mutant 415 | -10/Mines | Discovered new exit (range 12) 467 | -10/Mines | Discovered new exit (range 5) 514 | -10/Mines | Entered Exiles 551 | -10/Exiles | Welcomed by 8R-AWN 576 | -10/Exiles | Met EX-HEX 613 | -10/Exiles | Met EX-BIN 628 | -10/Exiles | Build established: Scavenger-Mutant 628 | -10/Exiles | Aligned with FarCom system 629 | -10/Exiles | Given EX-Vault access code 670 | -10/Exiles | Opened EX-Vault 679 | -10/Exiles | Found Potential Leg 682 | -10/Exiles | Found Potential Leg 714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 745 | -10/Exiles | Met EX-DEC 831 | -10/Exiles | Discovered new exit (range 14) 930 | -10/Exiles | Visited The Gauntlet 1134 | -10/Exiles | Left Exiles lab with Potential Leg 1134 | -10/Exiles | Entered Mines 1221 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1363 | -9/Mines | Found a hidden stash of uninstalled traps 1409 | -9/Mines | Discovered new exit (range 10) 1700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1746 | -9/Mines | Discovered new exit (range 9) 2009 | -9/Mines | Learned location of Zion (-6) 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Accompanied by 3 allies 2358 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2363 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2782 | -8/Materials | Garrison activated, responded to threat 3045 | -8/Materials | Discovered new exit (range 18) 3382 | -8/Materials | Build established: Skirmisher 3497 | -8/Materials | Entered Factory 3497 | -7/Factory | Evolved 2 slots: Utility x2 3524 | -7/Factory | Identified exit to Lower Caves 3756 | -7/Factory | Entered Lower Caves 4560 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4637 | -7/Lower Caves | Learned Factory security intel 4983 | -7/Lower Caves | Build established: Scavenger-Mutant 5046 | -7/Lower Caves | Discovered new exit (range 15) 5246 | -7/Lower Caves | Entered another Lower Caves area 5332 | -7/Lower Caves | Build established: Scavenger-Gunner 5344 | -7/Lower Caves | Learned Factory emergency access door positions 5677 | -7/Lower Caves | Spotted B-75 Beast 6271 | -7/Lower Caves | Discovered new exit (range 10) 6605 | -7/Lower Caves | Entered Data Miner 6605 | -7/Data Miner | Discovered new exit (range 6) 6643 | -7/Data Miner | Met Data Miner 6680 | -7/Data Miner | Learned location of Section 7 (-2) 6680 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6713 | -7/Data Miner | Received God Mode back door access code from Data Miner 6758 | -7/Data Miner | Entered Proximity Caves 6862 | -6/Proximity Caves | Escorted by Enhanced Grunt 7329 | -6/Proximity Caves | Build established: Derelict-Mutant 7446 | -6/Proximity Caves | Discovered new exit (range 4) 7548 | -6/Proximity Caves | Spotted B-75 Beast 7665 | -6/Proximity Caves | Entered Factory 7665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8302 | -6/Factory | Lost 9 parts (2p1n3u3w) 8360 | -6/Factory | Cargo convoy interrupted 8379 | -6/Factory | Incoming assault squad redirected 8386 | -6/Factory | Core integrity fell below 50% 8403 | -6/Factory | Core integrity fell below 20% 8429 | -6/Factory | Lost 13 parts (6n5u2w) 8461 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 08401_ Acquired 25 matter. 08401_ K-01 Serf collects debris. 08402_ Slug penetrates Wall. 08414_ Acquired Flexi-carbon Leg. 08415_ ALERT: Rogue bot located, Programmers report to Factory Zone 8Y. 08431_ Identified Katana. 08436_ Dropped Lrg. Storage Unit. 08439_ Slug penetrates Wall. 08447_ System corrupted: IFF burst signal emitted. 08447_ Slug penetrates Wall. 08452_ Penetrated by Slug. 08452_ Slug penetrates Wall. 08452_ Com. Matter Pod destroyed. 08454_ Slug penetrates Wall. 08456_ Penetrated by Slug. 08459_ Flexi-carbon Leg destroyed. 08460_ Slug penetrates Wall. 08460_ Penetrated by Slug. 08460_ Slug penetrates Wall. 08461_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????w???????????????????????????? | | = * #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #????????????????????????????????+?+???? | | ##+#+############????????????????????????????????? | | * H Y ???????????????????????????? | | #####??????????????????????????????????? | | "" """"" #???#############??????????????????????? | | "" """"" #???# @#??????????????????????? | | """ #???# #??????????????????????? | | #???# #??????????????????????? | | "" """"" ##### //! #??????????????????????? | | "" """"" # x /! ##############?????????? | | """ h#xx /! # ??????????? | | /xxh # ??????????? | | "" """"" #hhhm # """" #?????????? | | "" """"" # p !# """" #??######## | | """ # # !! """" #??# | | # # """" #??#/ | | "" """"" # # #??# | | "" """"" # # """" """" #??# ! | | """ ############# """" """" #??# ] | | #???????????# """" """" #### ! | | #???????????# """" """" + + | | ## ####????????# #### | | # #T ################+#############+## | | # """ ^ | | # """ ! ^ | | + """ ! ^ | | # ^^ | | # | | # #####+#############+####################### | | # ## #???# """ """ # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 66 Targeting Accuracy 6 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyShrapnelAutohacker Manual? 0 Play Time 01:03:43 Cumulative 23.0 hours Start 2022.07.15 @ 12:08:25 End 2022.07.15 @ 13:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 340ef94b-97c1-4d6b-b59b-6a535864607f