Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.28 @ 17:51:19

Player: ThatBishHoly

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (18)      90
Value Destroyed (335)      335
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1025

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     217/300
Energy                     200/200
System Corruption          0%
Temperature                Warm (185)
Movement                   Treading (160)
Location                   -7/Recycling

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
       Light Treads
>            --- UTILITY (2) ------
       Small Storage Unit
    Improved Terrain Scanner
>            --- WEAPON (2) -------
  Subdweller Shrapnel Launcher
>            --- INVENTORY (8) ----
  Subdweller Optics
             Hacking Suite
  Subdweller Beam Cannon
             Assault Rifle
             Assault Rifle
             Grenade Launcher
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
       Small Storage Unit
    Improved Terrain Scanner
>            --- WEAPON -----------
             Battle Cannon
    Advanced Assault Cannon
>            --- INVENTORY --------
  Subdweller Optics
  Subdweller Beam Cannon
             Assault Rifle
             Assault Rifle
             Grenade Launcher
  Subdweller Shrapnel Launcher
             Mining Laser
[Rating: 15]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Grenade Launcher
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             17   | 7   1   7   2   
  Power                    3    | 1   .   2   .   
    Engine                 3    | 1   .   2   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               2    | 2   .   .   .   
    Treads                 2    | 2   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  2    | 2   .   .   .   
    Device                 1    | 1   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   10   | 2   1   5   2   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          1    | .   .   1   .   
    Ballistic Gun          2    | 2   .   .   .   
    Ballistic Cannon       2    | .   .   1   1   
    Launcher               3    | .   .   2   1   
    Special Weapon         2    | .   1   1   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 4    | .   .   1   3   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   .   1   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   .   1   2   
  Highest Loss Streak      3    | .   .   1   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     99   | .   100 100 99  
  Engine                   14   | .   14  14  14  
  Treads                   28   | .   28  28  28  
  Device                   14   | .   14  14  14  
  Storage                  14   | .   14  14  14  
  Energy Cannon            3    | .   .   6   1   
  Ballistic Gun            1    | .   22  .   .   
  Ballistic Cannon         13   | .   .   .   26  
  Launcher                 8    | .   .   20  .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             22   | 15  15  22  22  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  .    | .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   8   
  Most Carried             8    | 5   3   8   8   
  Average Carried          6    | .   2   5   7   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            7    | 1   3   6   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -7/Recycling

 Resources                      | -11 -10 -10 -7  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           614  | 303 .   168 143 
  Remotely                 .    | .   .   .   .   
Salvage Created            343  | 161 .   61  121 
  Parts                    26   | 14  .   8   4   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           2    | .   .   .   2   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      6    | .   .   6   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  9    | .   .   8   1   
  Cannons                  1    | .   .   .   1   
  AOE                      8    | .   .   8   .   
Classes Destroyed          7    | 3   .   3   1   
  Worker                   1    | 1   .   .   .   
  Tunneler                 4    | 4   .   .   .   
  Recycler                 2    | 1   .   .   1   
  Turret                   2    | .   .   2   .   
  Swarmer                  5    | .   .   5   .   
  Sentry                   1    | .   .   .   1   
  Subdweller               3    | .   .   3   .   
Best Kill Streak           6    | 5   .   6   2   
  Combat Bots Only         4    | .   .   4   1   
Max Kills in Single Turn   3    | 1   .   3   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   3   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Hostile Shots Fired        157  | .   .   58  99  
  Missed                   63   | .   .   25  38  
Damage Taken               906  | .   .   376 530 
  Core                     252  | .   .   75  177 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              38   | 9   5   19  5   
  Largest                  2    | 2   1   2   2   
  Hottest                  119  | 40  100 119 87  
Shots Fired                58   | 18  5   26  9   
  Gun                      18   | 18  .   .   .   
  Cannon                   10   | .   .   3   7   
  Launcher                 23   | .   .   21  2   
  Special                  7    | .   5   2   .   
  Kinetic                  28   | 18  .   1   9   
  Thermal                  9    | .   5   4   .   
  Explosive                21   | .   .   21  .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         13   | 5   .   13  2   
  Robot Miss Streak        3    | 3   .   1   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           22   | 9   .   10  3   
  Core Hits                28   | 7   .   19  2   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   .   .   1   
    Blast                  1    | .   .   .   1   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1546 | 158 .   929 459 
  Guns                     158  | 158 .   .   .   
  Cannons                  132  | .   .   27  105 
  Explosions               1256 | .   .   902 354 
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  644  | 158 .   27  459 
  Thermal                  .    | .   .   .   .   
  Explosive                902  | .   .   902 .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            103  | .   .   25  78  
  Projectiles              25   | .   .   25  .   
  Explosions               78   | .   .   .   78  
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      139  | .   .   80  59  
  Shots                    7    | .   .   6   1   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        173  | .   42  11  173 
  Average Temperature      51   | .   19  11  103 
  Received Heat Transfer   306  | .   .   156 150 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Peak Influence             76   | 30  21  .   76  
  Initial                  62   | .   19  .   62  
  Average                  36   | 11  19  .   43  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              13   | .   .   10  3   
  Peak Tracking Total      6    | .   .   6   3   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -7  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          5    | .   .   4   1   
  Max in Single Turn       2    | .   .   2   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          4    | .   .   .   4   
  Terminals                3    | .   .   .   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   .   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                6    | .   .   .   6   
  Successful               3    | .   .   .   3   
  Failed                   3    | .   .   .   3   
    Catastrophic           1    | .   .   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   5    | .   .   .   5   
  Terminals                5    | .   .   .   5   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   .   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   1   
  Report Inventory         1    | .   .   .   1   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   .   .   2   
  Terminals                2    | .   .   .   2   
    Skim                   2    | .   .   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   .   .   3   
  Full Trace Events        1    | .   .   .   1   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -7  
-------------              Run  | Yrd Mat Sub Rec 
Turns Passed               1722 | 112 131 693 786 
Spaces Moved               982  | 50  68  392 472 
  Core                     9    | 9   .   .   .   
  Treads                   973  | 41  68  392 472 
  Legs                     .    | .   .   .   .   
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 160 160 
  Average Speed            158  | 140 160 160 160 
  Slowest Speed            160  | 160 160 160 160 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       27   | 3   6   22  79  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             3    | .   .   3   .   
Spaces Dug                 5    | .   5   .   .   
Terrain Destroyed          100  | .   5   61  34  
  Melee                    .    | .   .   .   .   
  Projectile               6    | .   5   .   1   
  AOE                      94   | .   .   61  33  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Total                      1068 | 74  75  426 493 
  Wait                     13   | .   .   1   12  
  Move                     979  | 49  67  391 472 
  Hop                      .    | .   .   .   .   
  Pick Up                  18   | 8   2   6   2   
  Fast Attach              1    | 1   .   .   .   
  Attach                   8    | 6   .   1   1   
  Detach                   .    | .   .   .   .   
  Swap                     8    | .   1   6   1   
  Drop                     3    | 1   .   2   .   
  Fire                     38   | 9   5   19  5   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)
-7/Recycling (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
  113 | -11/Scrapyard | Entered Materials
  209 | -10/Materials | Discovered new exit (range 9)
  244 | -10/Materials | Entered Subcaves
  305 | -10/Subcaves  | Build established: Mutant
  305 | -10/Subcaves  | Discovered new exit (range 15)
  404 | -10/Subcaves  | Ambushed by Subdweller buried in earth
  880 | -10/Subcaves  | Discovered new exit (range 13)
  937 | -10/Subcaves  | Entered Recycling
 1167 | -7/Recycling  | Discovered new exit (range 6)
 1714 | -7/Recycling  | Core integrity fell below 50%
 1719 | -7/Recycling  | Core integrity fell below 20%
 1723 | -7/Recycling  | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
Trojan loaded successfully.
  Testing...
  Terminal linked with 0 systems.
  Please expand to 4 more systems!
01695_ Y-54 Guardian springs to life.
01707_ Y-54 Guardian suffers critical hit (Blast).
01710_ Y-54 Guardian destroyed.
01716_ Adv. Assault Cannon destroyed.
01717_ R-06 Scavenger collects Imp. Light Armor Plating.
01718_ Battle Cannon destroyed.
01718_ Destroyed Battle Cannon.
01718_ Destroyed Com. Wheel.
01718_ Destroyed Tractor Beam.
01718_ Destroyed Com. Wheel.
01718_ Recycling Unit disabled.
01720_ R-06 Scavenger collects Imp. Heat Sink.
01721_ Destroyed Lgt. Ion Engine.
01721_ R-06 Scavenger destroyed.
01721_ Matter Filter tumbles out of recycling unit.
01723_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SegregatorBottomlessPod
  Manual?         0
Play Time         00:11:37
  Cumulative      84.6 hours
  Start           2024.07.28 @ 17:39:52
  End             2024.07.28 @ 17:51:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          234
  Rogue           234
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          44
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          38x28
Zoom Use          77%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             SD


RUN: f6bf75c4-80c7-44dc-86e9-eae61a097069