Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 11:33:10 Player: Bacho_Grande Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1277) 1277 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-235) -235 TOTAL SCORE: 3107 Bonus ------- Friendly Fire -235 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (10) --- Improved Ion Engine Light Treads Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Targeting Computer ECM Suite > --- WEAPON ----------- EM Pulse Cannon Ion Cannon Flail > --- INVENTORY -------- Improved Ion Engine Improved VTOL Module Visual Processing Unit Recoil Stabilizer Hardened Light Armor Plating Particle Cannon Improved Grenade Launcher Heavy Hammer [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 50 | 8 9 10 9 14 Power 9 | 1 3 1 3 1 Engine 9 | 1 3 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 3 1 2 2 6 Treads 7 | 2 1 2 2 . Leg 3 | 1 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 12 | 2 3 3 2 2 Device 5 | . . 3 1 1 Storage 4 | 2 2 . . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 2 4 2 5 Energy Gun 5 | 2 2 . 1 . Energy Cannon 4 | . . 1 1 2 Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . 1 . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . 1 3 1 11 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 3 | . . . 1 2 Weapon 8 | . 1 3 . 4 Highest Loss Streak 6 | . 1 2 1 6 Average Slot Usage (%) 96 | . 100 98 97 84 Engine 10 | . 14 11 9 6 Treads 21 | . 28 22 27 2 Flight 2 | . . . . 15 Device 8 | . . 10 14 8 Storage 11 | . 14 11 9 9 Processor 12 | . 13 11 10 18 Energy Gun 13 | . 28 11 7 . Energy Cannon 3 | . . 3 3 11 Ballistic Gun 3 | . . 5 6 . Special Weapon 2 | . . 6 . . Impact Weapon 4 | . . 3 9 9 Naked Turns . | . . . . . Heaviest Build 40 | 15 27 34 37 40 Greatest Support 62 | 40 40 40 62 62 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 7 10 10 10 Most Carried 10 | 5 6 10 10 10 Average Carried 6 | 3 5 5 8 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 5 10 10 3 Class Distribution -------------------- 78% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 837 | 280 90 143 163 161 Remotely . | . . . . . Salvage Created 1782 | 93 398 541 247 503 Parts 97 | 1 17 36 11 32 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 28 | . 6 8 3 11 Melee 1 | . . 1 . . Guns 14 | . 6 5 3 . Cannons 8 | . . 1 . 7 AOE 4 | . . 1 . 3 Classes Destroyed 9 | 1 2 3 1 2 Worker 2 | . . . 1 1 Builder 3 | . . 1 . 2 Recycler 3 | 1 1 . 1 . Watcher 8 | . 2 4 1 1 Swarmer 2 | . . . . 2 Grunt 16 | . 6 5 2 3 Duelist 4 | . . 1 . 3 Protector 1 | . . . . 1 Sentry 5 | . . 2 1 2 Thug 1 | . . . . 1 Best Kill Streak 5 | 1 3 3 3 5 Combat Bots Only 4 | . 2 2 1 4 Max Kills in Single Turn 4 | 1 1 1 1 4 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2513 | . 476 271 295 1471 Core 651 | . 52 40 54 505 Absorbed by Shields 132 | . . 103 29 . Core Remaining (%) 89 | 100 79 90 . . Volleys Fired 133 | 7 33 43 20 30 Largest 3 | 1 2 3 2 2 Hottest 180 | 40 90 180 91 131 Shots Fired 223 | 7 66 70 37 43 Gun 170 | 7 66 60 34 3 Cannon 48 | . . 8 3 37 Launcher 3 | . . . . 3 Special 2 | . . 2 . . Kinetic 44 | . . 24 20 . Thermal 88 | . 20 20 17 31 Explosive 3 | . . . . 3 Electromagnetic 88 | 7 46 26 . 9 Robot Hit Streak 15 | 4 13 15 12 5 Robot Miss Streak 6 | 3 2 6 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 164 | 4 49 49 28 34 Core Hits 82 | 2 19 19 12 30 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks 14 | . . 4 2 8 Impact 14 | . . 4 2 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 1 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3640 | 68 689 830 583 1470 Guns 1621 | 68 587 592 360 14 Cannons 782 | . . 122 60 600 Explosions 783 | . 102 32 . 649 Melee 434 | . . 81 163 190 Ramming 20 | . . 3 . 17 Kinetic 470 | . . 233 237 . Thermal 1171 | . 269 207 183 512 Explosive 573 | . . . . 573 Electromagnetic 972 | 68 420 306 . 178 Impact 434 | . . 81 163 190 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . 2 . 32 Projectiles 1 | . . . . 1 Explosions 3 | . . . . 3 Melee 30 | . . 2 . 28 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . 16 . . 8 Shots 1 | . 1 . . . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | . 349 164 228 246 Average Temperature 94 | . 121 41 87 104 Received Heat Transfer 934 | . 252 106 171 405 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 2 2 . 1 Impact Corruptions 3 | . . 1 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2219 | . 558 397 407 857 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 244 | 5 97 177 124 244 Average Influence 69 | 4 63 77 35 135 Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 78 Level 1 2 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 1 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 11 22 8 24 Peak Tracking Total 8 | . 3 4 3 8 Tactical Retreats 7 | . 1 3 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 10 | . 2 6 2 . Terminals 6 | . 1 3 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 31 | . 4 21 6 . Successful 28 | . 4 19 5 . Failed 3 | . . 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 2 4 6 . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 2 | . 2 . . . Scanalyzers 13 | . . 13 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 4 5 . Record 5 | . 2 . 3 . Emergency Access Points 1 | . . 1 . . Alert Level 3 | . . 1 2 . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 13 | . . 13 . . Insert Component 6 | . . 6 . . Analyze 7 | . . 7 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 3 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter 144 | . 144 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 83 | . . . . 83 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2397 | 130 583 853 505 326 Spaces Moved 1132 | 65 285 416 267 99 Core 22 | 6 . . . 16 Treads 1034 | 41 285 416 267 25 Legs 27 | 18 . . . 9 Wheels . | . . . . . Hover . | . . . . . Flight 49 | . . . . 49 Fastest Speed 50 | 50 160 160 155 99 Average Speed 161 | 138 160 160 156 197 Slowest Speed 475 | 160 160 160 160 475 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 50 42 21 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 4 6 . 31 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 39 | . 4 5 . 30 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1464 | 98 348 524 316 178 Wait 46 | 7 . 35 . 4 Move 1128 | 64 284 415 266 99 Hop . | . . . . . Pick Up 55 | 11 11 13 11 9 Fast Attach 3 | 1 . . . 2 Attach 27 | 7 1 7 3 9 Detach 3 | 1 . 1 . 1 Swap 20 | . 8 3 6 3 Drop 33 | . 11 2 8 12 Fire 133 | 7 33 43 20 30 Melee 14 | . . 4 2 8 Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Discovered new exit (range 10) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1025 | -9/Materials | Build established: Gunner 1321 | -9/Materials | Repaired Shield Generator 1392 | -9/Materials | Discovered new exit (range 12) 1517 | -9/Materials | Build established: Mutant 1567 | -9/Materials | Entered another Materials area 1567 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1757 | -8/Materials | Discovered new exit (range 12) 1856 | -8/Materials | Discovered new exit (range 13) 2070 | -8/Materials | Identified exit to Storage 2072 | -8/Materials | Entered Storage 2120 | -8/Storage | Met a pair of Derelict thieves 2360 | -8/Storage | Core integrity fell below 50% 2382 | -8/Storage | Core integrity fell below 20% 2398 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Y-45 Defender destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Imp. Grenade Launcher destroyed. Imp. Aluminum Leg destroyed. The unstable cave ceiling collapses. Destroyed Flight Unit. K-01 Serf collects debris. Particle Cannon destroyed. Imp. Ion Engine destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Recoil Stabilizer destroyed. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest knocked back. 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" """?? | | ???????????????????????? #%" # ??? | | ???????????????????????? #" + ??? | | ???????????????????????? # # ???? | | ????????????????????????##? # ??? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Safety First Challenges ------------ None Game ------ Seed RelayCatalystBeamcaster Manual? 0 Play Time 01:05:09 Cumulative 6.5 hours Start 2020.01.12 @ 10:19:15 End 2020.01.12 @ 11:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7790e84b-54e9-4cca-86d3-dc39a562b163