Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.08 @ 08:15:12 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (946) 946 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3488 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Friendly Fire -281 Cogmind --------- Core Integrity 56/400 Matter 56/300 Energy 10/100 System Corruption 0% Temperature Cool (194) Movement Core (400) Ox7 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Power Shielding > --- WEAPON (2) ------- Firepult > --- INVENTORY (4) ---- Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Power Shielding Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Beamcaster Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 47 | 6 1 7 5 9 19 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | 2 . . 1 3 . Treads 6 | 2 . . 1 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 3 2 1 5 Device 2 | . . 1 . 1 . Storage 8 | 1 1 2 1 . 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 25 | 2 . 4 2 3 14 Energy Gun 1 | 1 . . . . . Energy Cannon 8 | . . 1 1 . 6 Ballistic Gun 6 | 1 . . 1 1 3 Ballistic Cannon 4 | . . 1 . 1 2 Launcher 5 | . . 2 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 17 | . . . . 8 9 Power 3 | . . . . 2 1 Propulsion 6 | . . . . 3 3 Utility 3 | . . . . 1 2 Weapon 5 | . . . . 2 3 Highest Loss Streak 7 | . . . . 4 7 Average Slot Usage (%) 92 | . 96 100 91 95 86 Engine 6 | . 14 14 11 2 . Core 5 | . . . . 7 10 Treads 29 | . 28 28 25 31 31 Device 5 | . . . . 6 10 Storage 19 | . 24 28 22 22 9 Protection 4 | . . . 11 2 4 Energy Gun 1 | . 14 . . . . Energy Cannon 1 | . . 1 3 . 1 Ballistic Gun 6 | . 14 . 1 11 8 Ballistic Cannon 6 | . . 13 11 8 1 Launcher 4 | . . 12 5 2 . Special Melee Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 90 | 12 28 39 52 49 90 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 24 | 6 12 14 16 16 24 Average Capacity 15 | 5 10 13 15 16 17 Most Carried 22 | 2 5 13 16 16 22 Average Carried 12 | 1 3 12 14 14 13 Final Capacity 16 | 6 12 14 16 16 4 Final Carried 16 | 2 5 13 16 16 1 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1364 | 272 . 171 159 362 400 Remotely . | . . . . . . Salvage Created 837 | 89 . 82 259 404 3 Parts 64 | 1 . 11 25 27 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 38 | . . 8 5 23 2 Guns 6 | . . . 1 5 . Cannons 11 | . . 2 4 5 . AOE 21 | . . 6 . 13 2 Classes Destroyed 9 | 1 . 2 3 3 . Worker 1 | . . . . 1 . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 2 | . . . 2 . . Swarmer 15 | . . 6 . 9 . Grunt 11 | . . 2 1 8 . Sentry 4 | . . . 4 . . Demolisher 2 | . . . . 2 . Assembled 7 | . . . . 5 2 Thug 1 | . . . . 1 . Best Kill Streak 8 | 1 . 3 2 8 2 Combat Bots Only 8 | . . 3 2 8 2 Max Kills in Single Turn 5 | 1 . 3 1 5 1 Gunslinging . | . . . . . . Exploded 5 | . . 3 . 5 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2531 | . 40 134 291 985 1081 Core 401 | . 20 37 11 72 261 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 77 . . . Volleys Fired 113 | 4 1 5 24 30 49 Largest 2 | 2 2 2 2 2 2 Hottest 250 | 60 60 77 104 67 250 Shots Fired 201 | 8 2 9 41 52 89 Gun 75 | 8 2 . 2 22 41 Cannon 94 | . . 4 38 22 30 Launcher 32 | . . 5 1 8 18 Special . | . . . . . . Kinetic 130 | 4 1 4 23 44 54 Thermal 39 | 4 1 . 17 . 17 Explosive 32 | . . 5 1 8 18 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 7 9 14 17 11 7 Robot Miss Streak 7 | . . 1 7 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 175 | 7 2 8 28 37 93 Core Hits 97 | 2 . 15 23 44 13 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 27 | . . . . . 27 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 17 | . . . . . 17 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3563 | 80 22 488 490 1519 964 Guns 882 | 80 22 . 26 228 526 Cannons 1073 | . . 106 464 248 255 Explosions 1608 | . . 382 . 1043 183 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1646 | 34 10 106 275 476 745 Thermal 331 | 46 12 . 215 . 58 Explosive 1586 | . . 382 . 1043 161 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 172 | . . 41 19 43 69 Projectiles 19 | . . . 19 . . Explosions 153 | . . 41 . 43 69 Melee . | . . . . . . Knockbacks 14 | . . 2 5 3 4 Impact . | . . . . . . Kinetic 13 | . . 2 4 3 4 Secondary 1 | . . . 1 . . Self-Inflicted Damage 252 | . . 27 . 214 11 Shots 8 | . . 1 . 6 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . . 30 273 14 276 Average Temperature 76 | . . 13 79 8 94 Received Heat Transfer 146 | . . . 99 47 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 581 | 100 25 . 333 . 123 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 409 | 5 97 222 149 409 . Initial 37 | . 3 37 . 14 . Average 95 | 1 58 74 56 183 . Maximum Alert Level 2 | . . 1 . 2 . Low Security (%) 88 | 100 100 88 100 73 . Level 1 9 | . . 11 . 20 . Level 2 1 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 4 8 10 35 4 Peak Tracking Total 9 | . 2 3 3 9 7 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 11 | . . 3 . 6 2 Max in Single Turn 3 | . . 2 . 3 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 15 | . 7 1 4 1 2 Terminals 9 | . 5 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 30 1 12 4 2 Successful 25 | . 14 1 6 2 2 Failed 23 | . 15 . 6 2 . Catastrophic 2 | . . . 1 1 . Database Lockouts 1 | . 1 . . . . Manual 39 | . 29 . 5 4 1 Terminals 39 | . 27 . 8 4 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 1 2 2 2 Record 2 | . . . . 1 1 Robot Analysis 6 | . 4 . 1 1 . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . 3 . . Terminals 5 | . 3 . 2 . . Track 2 | . 1 . 1 . . Botnet 1 | . 1 . . . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 2 | . 1 . 1 . . Recyclers 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . 3 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 8 | . . . . . 8 Non-combat 3 | . . . . . 3 Combat 5 | . . . . . 5 Robot Hacks Applied 8 | . . . . . 8 parse_system 8 | . . . . . 8 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 5 | . . . . 5 . Largest Group 3 | . . . . 3 . Highest-Rated Group 41 | . . . . 41 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 22 | . . . . 22 . Total Damage 126 | . . . . 126 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 6 | . 4 . 1 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6417 | 112 382 1283 1237 1146 2257 Spaces Moved 3453 | 61 233 756 639 637 1127 Core 9 | 7 . . . . 2 Treads 3444 | 54 233 756 639 637 1125 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 167 | 147 160 160 174 162 173 Slowest Speed 180 | 160 160 160 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 5 46 101 46 94 91 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 48 | . . . 1 14 33 Terrain Destroyed 242 | . . 32 14 78 118 Melee . | . . . . . . Projectile 11 | . . . 2 . 9 AOE 231 | . . 32 12 78 109 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3889 | 72 240 821 729 695 1332 Wait 125 | . 3 37 24 11 50 Move 3448 | 60 232 755 638 636 1127 Hop . | . . . . . . Pick Up 68 | 2 3 11 20 7 25 Fast Attach 24 | 6 1 2 2 3 10 Attach 9 | . . . 1 5 3 Detach 1 | . . . . . 1 Swap 14 | . . 5 2 1 6 Drop 55 | . . 6 18 2 29 Fire 113 | 4 1 5 24 30 49 Melee 27 | . . . . . 27 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 452 | -10/Materials | Central database locked down 495 | -10/Materials | Entered Mines 519 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 622 | -10/Mines | Discovered new exit (range 15) 640 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Discovered new exit (range 16) 1778 | -10/Mines | Entered Materials 1778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1910 | -9/Materials | Identified exit to Mines 1910 | -9/Materials | Identified exit to Storage 2599 | -9/Materials | Discovered new exit (range 5) 3015 | -9/Materials | Entered Mines 3044 | -9/Mines | Destroyed 8 combat bots 3100 | -9/Mines | Discovered new exit (range 5) 3283 | -9/Mines | Assembled infested the area 3366 | -9/Mines | Lost 4 parts (1p1u2w) 3375 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3654 | -9/Mines | Discovered new exit (range 6) 3726 | -9/Mines | Found a hidden stash of uninstalled traps 3731 | -9/Mines | Build established: Scavenger-Mutant 4154 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4154 | -9/Mines | Discovered new exit (range 5) 4161 | -9/Mines | Entered Exiles 4205 | -9/Exiles | Met 8R-AWN 4232 | -9/Exiles | Met EX-HEX 4412 | -9/Exiles | Met EX-DEC 4462 | -9/Exiles | Learned location of Zion (-6) 4908 | -9/Exiles | Visited The Gauntlet 5201 | -9/Exiles | Met EX-BIN 5236 | -9/Exiles | Aligned with FarCom system 5237 | -9/Exiles | Given EX-Vault access code 5279 | -9/Exiles | Opened EX-Vault 5295 | -9/Exiles | Found Firepult 5298 | -9/Exiles | Found Cloak of Protection 5302 | -9/Exiles | Found Chronowheel 5341 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5849 | -9/Exiles | Discovered new exit (range 14) 6192 | -9/Exiles | Attacked by the Exiles 6375 | -9/Exiles | Core integrity fell below 50% 6388 | -9/Exiles | Lost 7 parts (1p3n2u1w) 6415 | -9/Exiles | Core integrity fell below 20% 6418 | -9/Exiles | Self-destructed Last Messages --------------- 06383_ HV Slug penetrates Earth. 06387_ HV Slug penetrates Machine. 06387_ Penetrated by HV Slug. 06387_ HV Slug penetrates Earth. 06389_ The unstable cave ceiling collapses. 06391_ Penetrated by HV Slug. 06391_ HV Slug penetrates Earth. 06396_ Penetrated by HV Slug. 06400_ Critical hit. 06400_ Imp. Assault Rifle destroyed. 06400_ Penetrated by HV Slug. 06404_ Critical hit. 06404_ Hvy. Assault Rifle destroyed. 06404_ Penetrated by HV Slug. 06406_ Acquired Firepult. 06409_ Penetrated by HV Slug. 06409_ HV Slug penetrates Wall. 06414_ Penetrated by HV Slug. 06414_ HV Slug penetrates Earth. 06418_ Penetrated by HV Slug. 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