Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 20:25:31 Player: L1l7 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (81) 81 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1811 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Small Storage Unit Machine Analyzer Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Flight Unit Flight Unit Machine Analyzer Propulsion Shielding [Rating: 17] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 20 | 8 . 6 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . 1 3 Treads . | . . . . Leg 1 | . . . 1 Wheel 4 | 3 . 1 . Hover . | . . . . Flight 2 | . . . 2 Utility 7 | 2 . 3 2 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 4 | . . . 4 Weapon . | . . . . Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 100 96 64 Engine 9 | . 14 11 6 Wheel 18 | . 28 22 13 Device 17 | . 14 22 16 Storage 10 | . 14 11 8 Processor 6 | . . 6 9 Energy Gun 7 | . 14 15 1 Energy Cannon 3 | . . . 5 Ballistic Gun 4 | . 14 6 . Naked Turns . | . . . . Heaviest Build 18 | 15 15 17 18 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 4 8 8 Average Carried 5 | 1 3 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 3 4 7 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 363 | 316 . 34 13 Remotely . | . . . . Salvage Created 239 | 184 . 55 . Parts 21 | 15 . 6 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 4 | . . 4 . Guns 4 | . . 4 . Classes Destroyed 3 | 2 . 1 . Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Swarmer 4 | . . 4 . Best Kill Streak 4 | 4 . 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1149 | . . 208 941 Core 613 | . . 62 551 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . . . 49 Core Remaining (%) 94 | 100 100 84 . Volleys Fired 22 | 12 . 9 1 Largest 2 | 2 . 2 2 Hottest 100 | 70 . 70 100 Shots Fired 44 | 24 . 18 2 Gun 44 | 24 . 18 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 21 | 12 . 9 . Thermal 23 | 12 . 9 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 . 4 . Robot Miss Streak 2 | 2 . 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 29 | 18 . 11 . Core Hits 11 | 7 . 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 381 | 223 . 130 28 Guns 353 | 223 . 130 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 28 | . . . 28 Kinetic 165 | 98 . 67 . Thermal 188 | 125 . 63 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . . 10 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 7 | . . . 7 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 36 | 36 . 23 24 Average Temperature 15 | 12 . 19 13 Received Heat Transfer 432 | . . 54 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | 370 . 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 200 | 30 26 126 200 Initial 48 | . 19 10 48 Average 53 | 16 21 88 63 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . . 12 24 Peak Tracking Total 17 | . . 7 17 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 6 7 4 Successful 12 | . 4 4 4 Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 6 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 10 | . 4 4 2 Record 1 | . 1 . . Prototype ID Bank 2 | . . 1 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 3 | . 2 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1226 | 212 197 250 567 Spaces Moved 885 | 176 166 247 296 Core 95 | 9 . . 86 Treads . | . . . . Legs 64 | . . . 64 Wheels 671 | 167 166 247 91 Hover . | . . . . Flight 55 | . . . 55 Fastest Speed 37 | 50 80 80 37 Average Speed 77 | 86 80 80 68 Slowest Speed 120 | 90 80 95 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 29 26 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1384 | 213 229 283 659 Wait 407 | . 63 2 342 Move 878 | 175 165 246 292 Hop 2 | . . . 2 Pick Up 32 | 14 1 13 4 Fast Attach . | . . . . Attach 19 | 8 . 5 6 Detach 1 | . . . 1 Swap 1 | . . 1 . Drop 15 | 4 . 7 4 Fire 22 | 12 . 9 1 Melee . | . . . . Ram 2 | . . . 2 Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 9) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x2 613 | -9/Materials | Identified exit to Mines 651 | -9/Materials | Discovered new exit (range 12) 660 | -9/Materials | Entered another Materials area 660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -8/Materials | Build established: Scavenger-Mutant 1164 | -8/Materials | Lost 5 parts (1p3n1u) 1186 | -8/Materials | Core integrity fell below 50% 1201 | -8/Materials | Core integrity fell below 20% 1227 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Kicked Y-45 Defender. Flight Unit destroyed. Acquired 13 matter. Critical hit (Burn: +37). R-06 Scavenger collects Wheel. Seismic Detector destroyed. R-06 Scavenger collects Terrain Scan Processor. R-06 Scavenger collects Terrain Scanner. Acquired Seismic Detector. Penetrated by Slug. Seismic Detector destroyed. VSS Leg destroyed. Dropped Sml. Storage Unit. Penetrated by Slug. Slammed into M-13 Machinist. Propulsion Shielding destroyed. System corrupted by crushing effect (+1). U-05 Engineer builds a Door. Imp. Terrain Scanner destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????############ | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ???????????????????????????????#??# # # | | ?????????????????????????????? #??????# ?# | | ????????????????????????????? #??????#!!/???# | | ????????#####+######+####### #### ?#!!????# | | ??????# #??????# | | ??????# @ ???????# | | ??????# ???????# | | ??????# ###+####### ##########???????????# | | ????????????????????# # #????????????# | | ????????????????????# # #????????????# | | ????????????????????# s/ #????????????# | | ????????????????????# a# ####+######??# | | ????????????????????# ######### #??# | | ???????????????????## s##??????# """ """ #??# | | ???????????????????# Y ######## """ """ #??# | | ???????????????????# # """ """ #??# | | ???????????????????# " """ #??# | | ???????????????????# # """ #??# | | ???????????????????# ###+#### #### | | ???????????????????####### ?# + | | ?????????????????????????# ############### | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ??????????????????????????#####??????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakCombatBoregun Manual? 0 Play Time 00:13:41 Cumulative 33.7 hours Start 2022.12.13 @ 20:11:00 End 2022.12.13 @ 20:25:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38a16dc9-c61d-4f77-a072-4ac8171ae04c