Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 22:33:32 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1034) 1034 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2884 Bonus ------- None Cogmind --------- Core Integrity 482/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (112) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (10) --- Light Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Signal Interpreter Terrain Scanner Improved Terrain Scan Processor System Restoration Module Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Seismic Detector > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Signal Interpreter Terrain Scanner Improved Terrain Scan Processor System Restoration Module Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 30 | 7 6 8 9 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 1 5 5 Treads . | . . . . Leg 13 | 2 1 5 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 3 1 2 Energy Gun 5 | 1 2 . 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 8 | 3 7 9 9 Power 1 | 1 1 1 1 Propulsion 2 | . 1 1 2 Utility 3 | . 2 4 4 Weapon 2 | 1 2 2 1 Tool/Special . | . . . . Unused Backups 17 | . 3 1 13 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 7 | . 1 . 6 Weapon 4 | . 1 1 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 97 Engine 10 | . 14 11 7 Leg 32 | . 28 33 36 Device 17 | . 14 21 18 Storage 11 | . 14 11 9 Protection 2 | . . . 7 Energy Gun 8 | . 16 6 3 Energy Cannon 4 | . . 4 7 Ballistic Gun 1 | . 5 . . Ballistic Cannon 8 | . 6 11 6 Peak Build Rating 25 | 7 9 13 25 Average Rating 12 | 5 8 12 19 On Entrance 7 | . 7 9 13 Avg Prop Armor Cover (%) 5 | 38 . . 4 Naked Turns . | . . . . Heaviest Build 28 | 15 22 25 28 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 860 | 318 124 221 197 Remotely . | . . . . Salvage Created 1402 | 212 177 405 608 Parts 94 | 11 10 38 35 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 13 11 Guns 6 | . 3 . 3 Cannons 21 | . . 13 8 Classes Destroyed 9 | 3 2 3 1 Worker 3 | 1 . 1 1 Builder 4 | . . 2 2 Tunneler 6 | 5 . . 1 Hauler 2 | . . . 2 Recycler 1 | 1 . . . Watcher 3 | . 2 . 1 Swarmer 7 | . . 4 3 Grunt 18 | . 3 8 7 Sentry 2 | . . 1 1 Best Kill Streak 7 | 4 2 7 6 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | 2 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 109 | . 22 32 55 Missed 30 | . 7 14 9 Hits 79 | . 15 18 46 Projectile 79 | . 15 18 46 Critical Strikes 5 | . . . 5 Damage Taken 1081 | . 174 197 710 Core 118 | . 42 8 68 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 83 98 . Volleys Fired 122 | 16 21 32 53 Largest 2 | 2 2 2 2 Hottest 124 | 60 95 98 124 Shots Fired 234 | 32 42 61 99 Gun 114 | 32 38 9 35 Cannon 120 | . 4 52 64 Launcher . | . . . . Special . | . . . . Kinetic 98 | 16 21 32 29 Thermal 108 | . 9 29 70 Explosive . | . . . . Electromagnetic 28 | 16 12 . . Robot Hit Streak 12 | 4 7 11 12 Robot Miss Streak 6 | 4 6 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 141 | 15 22 39 65 Core Hits 61 | 7 9 17 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 2 4 Burn 4 | . . 1 3 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2501 | 224 331 738 1208 Guns 1010 | 224 292 73 421 Cannons 1459 | . 39 665 755 Explosions . | . . . . Melee . | . . . . Ramming 32 | . . . 32 Kinetic 950 | 80 138 432 300 Thermal 1292 | . 110 306 876 Explosive . | . . . . Electromagnetic 227 | 144 83 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 1 8 Projectiles 9 | . . 1 8 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 3 4 Impact 1 | . . . 1 Kinetic 6 | . . 3 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 96 | . 96 . 33 Average Temperature 20 | . 23 . 14 Received Heat Transfer 642 | . 99 75 468 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2997 | . 259 666 2072 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 74 100 Level 1 7 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 276 | 10 50 276 171 Initial 113 | . . . 113 Average 59 | 2 11 84 98 Influence Increases 872 | 35 99 421 317 Destroy 0b10 Robot/C 540 | . 60 260 220 Destroy 0b10 Robot/NC 95 | 35 10 15 35 Destroy Leader 100 | . 14 50 36 Successful Hack 13 | . . 4 9 Select Force Hacks 60 | . . 60 . Disable Machine 15 | . 15 . . Destroy Structure 4 | . . 2 2 Lose Combat Pursuer 45 | . . 30 15 Influence Decreases 702 | 35 99 153 415 Entered New Map 155 | . . . 155 Time Decay 517 | 35 99 153 230 Lost Part 30 | . . . 30 Squads Dispatched 3 | . . 2 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 5 15 18 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 5 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 27 | . 5 14 8 Successful 15 | . 2 9 4 Failed 12 | . 3 5 4 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 16 | . 5 6 5 Terminals 18 | . 5 5 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Robot Analysis 3 | . 2 . 1 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 2 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Extract 2 | . . 2 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 7 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1021 | . 137 401 483 Seismic 1021 | . 137 401 483 Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1464 | 176 402 403 483 Spaces Moved 820 | 100 208 249 263 Core 16 | 16 . . . Treads . | . . . . Legs 804 | 84 208 249 263 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 119 | 108 150 111 105 Slowest Speed 260 | 120 260 120 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 35 23 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1081 | 133 257 319 372 Wait 47 | 3 7 11 26 Move 817 | 99 207 248 263 Hop . | . . . . Pick Up 34 | 8 10 8 8 Fast Attach 4 | 3 . . 1 Attach 9 | 4 . 2 3 Detach . | . . . . Swap 19 | . 6 7 6 Drop 26 | . 6 11 9 Fire 122 | 16 21 32 53 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 926 | -9/Materials | Discovered new exit (range 12) 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -8/Materials | Build established: Scavenger-Mutant 1412 | -8/Materials | Lost 3 parts (1u2w) 1465 | -8/Materials | Self-destructed Last Messages --------------- 01422_ K-01 Serf collects debris. 01428_ Critical hit (Burn: +37). 01429_ K-01 Serf collects debris. 01432_ G-47 Trooper destroyed. 01432_ Switching to secondary target: G-47 Trooper. 01435_ G-47 Trooper destroyed. 01438_ W-25 Informer suffers critical hit (Burn). 01441_ Imp. Hover Unit melted. 01441_ W-25 Informer destroyed. 01444_ Acquired 2 matter. 01447_ Dropped Ion Engine. 01447_ Acquired Lgt. Deuterium Engine. 01448_ Dropped Aluminum Leg+. 01458_ Acquired Imp. Heat Sink. 01459_ A-02 Transporter suffers critical hit (Burn). 01459_ Ion Engine melted. 01459_ A-02 Transporter destroyed. 01459_ K-01 Serf collects debris. 01462_ A-02 Transporter destroyed. 01462_ K-01 Serf collects debris. 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Wheel | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeMatterComputer Manual? 0 Play Time 00:27:50 Cumulative 250.8 hours Start 2025.12.24 @ 19:59:52 End 2025.12.25 @ 22:33:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7045dbd-a91b-426d-99d7-d1c9dfe51039