Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 19:33:26 Player: It is i... Merasmus! Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3273) 3273 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 9510 Bonus ------- Follower Combat Kills 497 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hardcell Cannon Hardcell Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Improved Powered Armor System Shield > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Mass Driver > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Energy Filter Hacking Suite Gauss Rifle Flak Gun Advanced Assault Cannon Grenade Launcher Chainsword [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . . . . 1 Utility 6 | . . 1 1 1 . . 1 . . 2 . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 74 | 8 10 8 15 3 3 . 1 7 1 11 7 Power 13 | 1 2 1 2 . 1 . . 2 . 2 2 Engine 4 | 1 2 1 . . . . . . . . . Core 9 | . . . 2 . 1 . . 2 . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 3 2 5 . 1 . 1 2 . 1 1 Treads 1 | . . . 1 . . . . . . . . Leg 16 | 2 3 2 4 . 1 . 1 2 . 1 . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | 2 2 3 6 1 1 . . 3 . 5 1 Device 7 | 1 . 2 . . . . . 2 . 2 . Storage 3 | 1 1 . 1 . . . . . . . . Processor 3 | . . . 2 . 1 . . . . . . Hackware 4 | . . . . 1 . . . . . 2 1 Protection 7 | . 1 1 3 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 19 | 3 3 2 2 2 . . . . 1 3 3 Energy Gun 4 | 2 1 . . . . . . . . . 1 Energy Cannon 3 | . 1 . . . . . . . . 1 1 Ballistic Gun 6 | 1 . 1 2 . . . . . 1 1 . Ballistic Cannon 3 | . . 1 . 1 . . . . . 1 . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 45 | . 9 1 3 . . . . 4 . 21 7 Power 10 | . 2 1 . . . . . 1 . 3 3 Propulsion 11 | . 3 . . . . . . 1 . 6 1 Utility 13 | . 1 . 2 . . . . 2 . 7 1 Weapon 11 | . 3 . 1 . . . . . . 5 2 Highest Loss Streak 17 | . 5 1 2 . . . . 3 . 17 3 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 8 | 2 3 8 9 9 9 10 10 9 9 9 4 Power . | . . . 1 1 1 2 2 . . . . Propulsion . | . . . . 1 1 1 1 1 2 . . Utility 3 | . . 3 5 5 4 4 4 4 3 2 1 Weapon 3 | 1 2 4 2 1 3 3 3 3 4 4 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . . 5 1 1 . . . 1 . 3 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 6 | . . 2 . 1 . . . 1 . 1 1 Weapon 7 | . . 3 1 . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 94 98 92 99 100 81 95 100 93 21 Engine 3 | . 12 10 2 . . . . . . . . Core 6 | . . . 6 7 7 7 6 12 13 10 . Treads 2 | . . . 8 7 7 7 1 . . . . Leg 23 | . 27 30 27 23 22 23 21 25 26 21 . Device 4 | . 7 8 7 . . . . 3 6 10 1 Storage 7 | . 14 11 9 7 7 7 6 6 6 4 . Processor 9 | . . . 10 15 14 15 13 13 13 10 5 Protection 10 | . 2 11 9 7 15 15 12 12 13 10 . Energy Gun 1 | . 15 4 . . . . . . . . 1 Energy Cannon 1 | . 2 6 . . . . . . . 2 . Ballistic Gun 6 | . 7 6 12 11 7 7 6 6 6 4 . Ballistic Cannon 5 | . . 4 5 7 7 7 5 6 6 6 . Slashing Weapon 2 | . . . . 3 7 7 6 6 6 . . Peak Build Rating 74 | 9 9 15 30 40 44 44 46 54 58 74 31 Average Rating 34 | 5 7 12 25 35 43 44 42 50 56 68 19 On Entrance 29 | . 9 8 15 30 39 44 44 46 53 58 13 Avg Prop Armor Cover (%) 6 | . . . 7 7 6 6 6 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 14 24 32 42 45 54 54 54 59 57 66 17 Greatest Support 71 | 20 20 30 49 49 52 52 68 71 66 66 16 Greatest Overweight (x) 6 | . 2 1 1 . 1 1 1 1 . 6 5 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 3 5 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 2 3 8 9 9 9 10 10 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 4 10 10 9 10 10 10 8 10 5 4 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Mutant 7% | Commander-Mutant 6% | Tank 4% | Scavenger-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Tank | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 2620 | 288 115 289 683 . 191 30 24 506 . 262 232 Remotely 734 | . . 194 540 . . . . . . . . Salvage Created 3944 | 209 379 1033 1065 . 163 . . 648 . 347 100 Parts 218 | 15 20 64 64 . 11 . . 16 . 22 6 Haulers Intercepted 9 | . 1 5 2 . . . . 1 . . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 4 10 . 26 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 70 | . 11 15 19 . 1 . . 12 . 8 4 Guns 29 | . 8 4 11 . . . . 2 . . 4 Cannons 36 | . 1 11 8 . 1 . . 10 . 5 . AOE 4 | . 2 . . . . . . . . 2 . Classes Destroyed 14 | 3 4 2 3 . 2 . . . . . . Worker 4 | 1 1 . 1 . . . . . . 1 . Builder 2 | . . . 1 . . . . . . 1 . Tunneler 5 | 4 . . 1 . . . . . . . . Hauler 9 | . 1 5 2 . . . . 1 . . . Recycler 2 | 1 . 1 . . . . . . . . . Watcher 8 | . 1 4 2 . . . . . . 1 . Swarmer 14 | . 5 . . . . . . 2 . 3 4 Grunt 37 | . 6 9 11 . . . . 8 . 3 . Brawler 3 | . . 1 1 . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 11 | . . 5 5 . . . . 1 . . . Hunter 1 | . . . 1 . . . . . . . . Programmer 3 | . . . . . 1 . . . . 2 . Samaritan 3 | . . . . . 3 . . . . . . Best Kill Streak 5 | 3 3 4 4 . 1 . . 5 . 4 3 Combat Bots Only 5 | . 3 3 4 . 1 . . 5 . 3 3 Max Kills in Single Turn 4 | 1 2 1 1 . 1 . . 1 . 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 636 | . 109 46 103 . . 4 . 89 . 145 140 Missed 194 | . 29 10 33 . . 2 . 29 . 39 52 Hits 442 | . 80 36 70 . . 2 . 60 . 106 88 Melee 4 | . . . 3 . . . . 1 . . . Projectile 438 | . 80 36 67 . . 2 . 59 . 106 88 Critical Strikes 16 | . 2 1 3 . . . . 1 . 6 3 Damage Taken 7971 | . 945 452 1090 . . 36 . 1148 . 2635 1665 Core 2014 | . 204 81 48 . . . . 165 . 366 1150 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 23 | . 4 19 . . . . . . . . . Ignored by Resistances 62 | . . . 32 . . . . 30 . . . Regen/Repaired (Parts) 42 | . . 42 . . . . . . . . . Core Remaining (%) 75 | 100 18 79 91 . . 100 . . 80 63 . Volleys Fired 302 | 16 51 55 78 . 2 3 . 41 . 47 9 Largest 3 | 2 2 2 2 . 2 2 . 2 . 3 1 Hottest 185 | 90 125 125 56 . 63 63 . 63 . 185 88 Shots Fired 563 | 32 92 110 156 . 4 6 . 82 . 72 9 Gun 348 | 32 81 55 115 . 2 3 . 41 . 12 7 Cannon 193 | . 9 55 41 . 2 3 . 41 . 40 2 Launcher 22 | . 2 . . . . . . . . 20 . Special . | . . . . . . . . . . . . Kinetic 354 | 8 26 45 156 . 4 6 . 82 . 27 . Thermal 166 | 16 53 65 . . . . . . . 25 7 Explosive 22 | . 2 . . . . . . . . 20 . Electromagnetic 21 | 8 11 . . . . . . . . . 2 Robot Hit Streak 17 | 4 7 10 17 . 11 2 . 17 . 7 3 Robot Miss Streak 6 | 3 6 3 2 . 1 2 . 3 . 4 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 369 | 16 58 67 114 . 7 3 1 61 . 33 9 Core Hits 163 | 7 23 30 49 . 4 2 . 27 . 14 7 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 10 | . 2 1 2 . . . . 1 . 3 1 Burn 3 | . 2 . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 . Destroy 1 | . . . 1 . . . . . . . . Blast 5 | . . 1 1 . . . . 1 . 2 . Melee Attacks 10 | . . . . . 4 . 1 . . . 5 Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . 4 . 1 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7821 | 195 921 1201 1884 . 354 67 73 1366 . 1577 183 Guns 3393 | 192 598 496 1356 . 13 13 . 462 . 132 131 Cannons 3381 | . 106 705 517 . 60 54 . 904 . 1004 31 Explosions 618 | . 203 . . . . . . . . 415 . Melee 354 | . . . . . 281 . 73 . . . . Ramming 75 | 3 14 . 11 . . . . . . 26 21 Kinetic 4509 | 12 123 468 1873 . 73 67 . 1366 . 527 . Thermal 2515 | 125 502 733 . . . . . . . 1024 131 Explosive 183 | . 183 . . . . . . . . . . Electromagnetic 185 | 55 99 . . . . . . . . . 31 Impact . | . . . . . . . . . . . . Slashing 354 | . . . . . 281 . 73 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 1 . . . . . . . 9 . Average Corruption 6 | . . 1 . . . . . . . 9 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . . . 21 . Message Errors 5 | . . . . . . . . . . 5 . Matter Fused 5 | . . . . . . . . . . 5 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . 3 . Data Loss (minor) 4 | . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 271 | . 20 13 11 . 29 . 3 27 . 168 . Projectiles 92 | . . 13 11 . . . . 27 . 41 . Explosions 147 | . 20 . . . . . . . . 127 . Melee 32 | . . . . . 29 . 3 . . . . Knockbacks 19 | . . . 7 . . 1 . 4 . 7 . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . 7 . . 1 . 4 . 7 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 134 | . 85 . . . . . . . . 40 9 Shots 6 | . 3 . . . . . . . . 3 . Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 13 | 1 2 . 1 . . . . . . 4 5 Kicked 8 | 1 2 . 1 . . . . . . 4 . Crushed . | . . . . . . . . . . . . Highest Temperature 427 | 90 315 281 88 . 30 53 . 427 . 203 326 Average Temperature 66 | 30 76 64 22 . 16 28 . 133 . 48 67 Received Heat Transfer 2310 | . 378 228 522 . . 18 . 486 . 270 408 Effects 8 | . . . . . . . . 8 . . . Shutdowns 2 | . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 7 | 2 1 . . . . . . . . 3 1 Heat Transferred 4776 | 370 1456 1591 . . . . . . . 1100 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . 1 1 Low Security (%) 87 | 100 100 100 49 100 . . 100 . . 88 95 Level 1 12 | . . . 50 . . . . . . 11 4 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 305 | 10 98 183 305 130 . . 39 . . 263 210 Initial 130 | . . 34 9 130 . . 39 . . 37 78 Average 77 | 1 50 78 167 71 . . 6 . . 43 89 Influence Increases 3229 | 30 366 491 629 . 36 104 12 574 . 539 448 Destroy 0b10 Robot/C 1700 | . 220 300 380 . 20 80 . 460 . 160 80 Destroy 0b10 Robot/NC 155 | 30 15 50 35 . . . 5 5 . 15 . Destroy Leader 312 | . 44 98 98 . 10 10 . 20 . 22 10 Allied During Kill 109 | . . . . . 6 14 . 89 . . . Successful Hack 96 | . . 24 24 . . . 7 . . 28 13 Disable Machine 240 | . 15 . 60 . . . . . . 165 . Destroy Structure 122 | . 12 4 2 . . . . . . 104 . Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 480 | . 60 15 30 . . . . . . 30 345 Influence Decreases 3074 | 30 284 549 366 277 46 40 76 475 39 439 453 Entered New Map 373 | . . 48 15 157 4 . 25 . 19 23 82 Time Decay 1972 | 30 204 375 321 120 42 20 51 362 20 236 191 Lost Part 410 | . 80 10 30 . . . . 40 . 180 70 Lost Ally 93 | . . . . . . 20 . 73 . . . Purge Threat 226 | . . 116 . . . . . . . . 110 Squads Dispatched 20 | . 3 2 5 2 . . . . . 3 5 Investigation 4 | . 1 . . 1 . . . . . . 2 Extermination 4 | . . . . 1 . . . . . 2 1 Reinforcement 9 | . 2 2 2 . . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 5 | . 1 1 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 17 21 26 . . 2 1 23 . 16 39 Peak Tracking Total 11 | . 5 3 5 . . 3 1 9 . 7 11 Tactical Retreats 16 | . 3 1 1 . . . . . . 2 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 4 | . 1 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 16 | . 1 . 4 . . . . . . 11 . Max in Single Turn 8 | . 1 . 1 . . . . . . 8 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 36 | . 2 8 6 2 . . 3 1 1 7 6 Terminals 22 | . 2 6 4 1 . . 1 . . 5 3 Fabricators 4 | . . . . 1 . . 2 . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 3 | . . 1 1 . . . . . . 1 . Garrison Access 3 | . . . 1 . . . . . . 1 1 Total Hacks 106 | . 7 25 23 4 . . 4 1 1 21 20 Successful 49 | . 1 13 12 1 . . 2 1 1 11 7 Failed 54 | . 6 11 10 3 . . 2 . . 9 13 Catastrophic 18 | . 1 3 3 1 . . 2 . . 2 6 Database Lockouts 3 | . . 1 1 . . . . . . 1 . Manual 8 | . . . . . . . . . . 7 1 Terminals 77 | . 7 21 15 2 . . 1 . . 18 13 Fabricators 7 | . . . . 2 . . 3 . . . 2 Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers 7 | . . 2 3 . . . . . . 2 . Garrison Access 8 | . . . 5 . . . . . . 1 2 Terminal Hacks 39 | . 1 10 11 . . . . 1 1 9 6 Record 11 | . . . . . . . . . . 6 5 Robot Analysis 4 | . . 2 1 . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . 1 Locate Traps 3 | . . . 2 . . . . . . 1 . Dispatch Records 2 | . . . 2 . . . . . . . . Maintenance Status 2 | . . . 2 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . Build 2 | . . . . 1 . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . 1 Scanalyzer 3 | . . 1 1 . . . . . . 1 . Retrieve Study 3 | . . 1 1 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 2 4 4 2 . . 2 . . 5 6 Full Trace Events 8 | . 1 2 2 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 6 | . . . . 3 . . 3 . . . . Authchips 1 | . . . . 1 . . . . . . . Time 210 | . . . . 58 . . 152 . . . . Total Robot Build Rating 24 | . . . . 9 . . 15 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 1 . . . . . . 1 . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 46 | . . . . . . . . . . . 46 Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total Allies 6 | . . . . 3 . . 3 . . . . Largest Group 5 | . . . . 3 3 3 5 5 . . . Highest-Rated Group 131 | . . . . 75 75 75 131 131 . . . Highest-Rated Ally 29 | . . . . 25 25 25 29 29 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 87 | . . . . . . 9 9 69 . . . Total Damage 1579 | . . . . . . 308 90 1181 . . . Kills 16 | . . . . . . 4 1 11 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Active Infowar (turns) 4359 | 28 240 . 194 252 927 165 368 865 56 841 423 Optics 4091 | . . . 194 252 927 165 368 865 56 841 423 Sensors 752 | . . . . . . . . . . 752 . Terrain 268 | 28 240 . . . . . . . . . . Robot Analysis Total 4 | . . 2 1 . . . . . . 1 . Derelict Logs Recovered 3 | . . . . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 6462 | 213 458 1002 892 252 927 165 368 865 56 841 423 Spaces Moved 3853 | 127 218 474 440 154 498 81 190 596 47 511 517 Core 352 | 4 4 . . . . . . . . 5 339 Treads . | . . . . . . . . . . . . Legs 3323 | 123 214 474 440 154 498 81 190 596 47 506 . Wheels 178 | . . . . . . . . . . . 178 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 121 121 121 195 123 112 112 50 50 Average Speed 133 | 117 132 158 140 121 180 195 175 122 112 126 65 Slowest Speed 350 | 120 190 190 195 121 195 195 195 185 112 350 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . 16 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 30 | 5 36 49 44 6 73 15 5 82 7 16 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . 2 1 . 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 210 | . 8 1 . . . 1 . 2 . 198 . Melee . | . . . . . . . . . . . . Projectile 11 | . . 1 . . . 1 . 2 . 7 . AOE 199 | . 8 . . . . . . . . 191 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total 4626 | 155 297 621 581 220 516 83 221 656 49 633 594 Wait 280 | . 8 57 32 54 7 . 26 . . 52 44 Move 3841 | 126 217 473 439 153 497 80 189 595 46 509 517 Hop . | . . . . . . . . . . . . Pick Up 46 | 3 6 15 5 5 . . . 5 2 2 3 Fast Attach 50 | 7 4 7 9 . 3 . 5 4 . 6 5 Attach 24 | . 6 1 3 3 . . . 4 . 4 3 Detach 4 | . 1 . . . 2 . . . . . 1 Swap 18 | 2 2 1 4 2 . . . 1 1 5 . Drop 37 | . . 12 10 3 1 . . 6 . 3 2 Fire 302 | 16 51 55 78 . 2 3 . 41 . 47 9 Melee 10 | . . . . . 4 . 1 . . . 5 Ram 5 | . . . . . . . . . . . 5 Kick 8 | 1 2 . 1 . . . . . . 4 . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 439 | -10/Materials | Core integrity fell below 50% 487 | -10/Materials | Lost 5 parts (1p2n1u1w) 620 | -10/Materials | Core integrity fell below 20% 662 | -10/Materials | Discovered new exit (range 4) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Build established: Scavenger-Mutant 1553 | -9/Materials | Central database locked down 1586 | -9/Materials | Discovered new exit (range 16) 1656 | -9/Materials | Repaired Grenade Launcher 1674 | -9/Materials | Entered another Materials area 1674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1869 | -8/Materials | Identified exit to Factory 1987 | -8/Materials | Garrison activated, responded to threat 2203 | -8/Materials | Build established: Mutant 2250 | -8/Materials | Central database locked down 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2785 | -7/Factory | Fabricated C-17 Slicer (x3) 2800 | -7/Factory | Discovered new exit (range 6) 2818 | -7/Factory | Entered Lower Caves 2818 | -7/Lower Caves | Accompanied by 3 allies 3401 | -7/Lower Caves | Encountered a Warlord checkpoint 3441 | -7/Lower Caves | Learned 4 Factory zone layouts 3724 | -7/Lower Caves | Discovered new exit (range 5) 3745 | -7/Lower Caves | Entered another Lower Caves area 3745 | -7/Lower Caves | Accompanied by 3 allies 3874 | -7/Lower Caves | Discovered new exit (range 18) 3910 | -7/Lower Caves | Entered Factory 3910 | -6/Factory | Accompanied by 2 allies 3910 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3911 | -6/Factory | Identified exit to Lower Caves 4033 | -6/Factory | Discovered new exit (range 14) 4051 | -6/Factory | Discovered exit to Lower Caves (range 14) 4078 | -6/Factory | Discovered new exit (range 18) 4122 | -6/Factory | Fabricated G-50 Soldier? 4278 | -6/Factory | Entered Lower Caves 4278 | -6/Lower Caves | Accompanied by 5 allies 4421 | -6/Lower Caves | Build established: Commander-Mutant 4688 | -6/Lower Caves | Found Imp. Powered Armor 4807 | -6/Lower Caves | Learned Factory interactive machine intel 4825 | -6/Lower Caves | Encountered a Warlord checkpoint 4885 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4949 | -6/Lower Caves | Lost 3 parts (1n2u) 5134 | -6/Lower Caves | Discovered new exit (range 5) 5143 | -6/Lower Caves | Entered another Lower Caves area 5155 | -6/Lower Caves | Learned Factory interactive machine intel 5183 | -6/Lower Caves | Discovered new exit (range 15) 5199 | -6/Lower Caves | Entered Factory 5199 | -5/Factory | Evolved 2 slots: Utility x2 5200 | -5/Factory | Loaded intel: 54 interactive machine locations 5205 | -5/Factory | Build established: Scavenger-Mutant 5521 | -5/Factory | Build established: Scavenger-Tank 5531 | -5/Factory | Crushed by falling debris 5563 | -5/Factory | Central database locked down 5832 | -5/Factory | Build established: Tank 6028 | -5/Factory | Discovered new exit (range 10) 6040 | -5/Factory | Entered another Factory area 6040 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6041 | -4/Factory | Loaded intel: 56 interactive machine locations 6069 | -4/Factory | Lost 17 parts (3p4n5u5w) 6195 | -4/Factory | Spotted B-86 Titan 6231 | -4/Factory | Lost 3 parts (1p1u1w) 6262 | -4/Factory | Core integrity fell below 50% 6418 | -4/Factory | Core integrity fell below 20% 6419 | -4/Factory | Lost 3 parts (2p1w) 6463 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- relatively small contingent of [Sigix] aboard when one landed on [Tau Ceti IV] earlier this year. I've begun dismantling the ship where it landed, researching its components and technology for replication. Slammed into S-27 Virus. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F022. O-24 Administrator locks terminal. Slug penetrates Construction Platform. Construction Platform disabled. Penetrated by Slug. Centrium Wheel destroyed. Construction Platform disabled. Slug penetrates O-24 Administrator. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????"T"? | | ??????????????????????????????????????????????"""? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"""????????????????????????? | | ??????????????????????"R?????????????????????????? | | ??????????????????????"""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+###########?????????????? | | ???????????????????????? 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"""??????????????? | | #??????????????????# # """"" ?????????????? | | #################### # """"" ! #?????????? | | + #?????????? | | ##### ################ """ #?????????? | | #???# #??????????????? """"" ??????????? | | #???# #???????????????? """"" ??????????? | | #???#+#???????????????? ?????????????? | | #??????????????????????? ????????????? | | #???????????????????????########????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 20 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ C-17 Slicer | x3 | -7/Factory | Preloaded, Authchip G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Grenade Launcher | 30% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst GoHome() Official Business The More The Merrier Use The Force Challenges ------------ None Game ------ Seed ExplosiveIntegrityAnalyzer Manual? 0 Play Time 01:27:54 Cumulative 21.4 hours Start 2026.10.20 @ 19:34:20 End 2026.10.21 @ 19:33:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1252b23a-c3e4-4a28-919f-08009da5cf3e