Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 20:58:44 Player: FrigidRock Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (421) 2105 Value Destroyed (25040) 25040 Prototype IDs (62) 1240 Alien Tech Used (3) 600 Bonus (20817) 20817 TOTAL SCORE: 61102 Bonus ------- High Alert Combat Kills 6623 Follower Combat Kills 1157 Entered Garrisons 1000 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1830 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -193 Cogmind --------- Core Integrity 0/1600 Matter 124/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Potential Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Medium Storage Unit Experimental Energy Well Advanced Gravity Neutralizer Experimental Target Analyzer SHELL Armor Advanced Point Defense System > --- WEAPON ----------- Helical Railgun Advanced Datajack Power Sword > --- INVENTORY -------- Large Storage Unit Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Potential Cannon Improved Potential Cannon Graviton Cannon Graviton Cannon [Rating: 183] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Linear Accelerator Energy Gun Enhanced Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 Utility 9 | . . . 2 . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 387 | 7 15 1 21 14 2 2 2 4 . . 7 14 . 16 14 7 14 15 3 25 5 7 59 20 3 4 4 4 15 26 35 3 13 6 Power 44 | 1 1 . 2 1 . . . 1 . . . 2 . 2 2 . 4 1 . 1 . 2 8 2 . . 1 . 2 4 5 . 1 1 Engine 12 | 1 1 . 1 . . . . . . . . 2 . 1 . . 3 1 . . . . . . . . . . . . 1 . 1 . Core 6 | . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . 1 2 . . . . 1 . 2 6 2 . . 1 . 2 4 4 . . 1 Propulsion 106 | 2 3 1 3 6 1 . . 1 . . . 3 . 4 1 1 5 1 1 14 . 1 17 4 1 . 1 . 7 3 17 . 4 4 Treads 19 | 2 . . . 2 1 . . 1 . . . 2 . 2 1 1 1 1 . . . . . 2 1 . 1 . . . 1 . . . Leg 40 | . . . . 4 . . . . . . . 1 . 2 . . . . . 8 . 1 17 2 . . . . 1 1 1 . 2 . Wheel 13 | . 3 1 3 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . 2 . Hover 10 | . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . 2 . 2 . . . Flight 24 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . 4 . 13 . . 4 Utility 129 | 2 4 . 8 2 . 2 2 1 . . 4 2 . 6 8 1 3 10 1 5 3 2 18 7 1 1 2 2 6 13 5 3 4 1 Device 70 | 1 . . 3 . . 1 1 1 . . 3 1 . 3 5 . 2 1 1 1 2 . 14 5 1 1 . 1 2 9 4 3 3 1 Storage 14 | 1 1 . 1 . . . . . . . . . . . 1 . . 4 . . . 1 . . . . 2 . . 1 1 . 1 . Processor 18 | . . . 1 . . . 1 . . . . . . 1 1 . 1 4 . 2 1 . 2 . . . . . 3 1 . . . . Hackware 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 1 . . . . Protection 22 | . 3 . 3 2 . 1 . . . . 1 1 . 2 1 . . 1 . 2 . . 2 1 . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 7 . 8 5 1 . . 1 . . 3 7 . 4 3 5 2 3 1 5 2 2 16 7 1 3 . 2 . 6 8 . 4 . Energy Gun 21 | 1 . . . . . . . 1 . . . . . . . . . 2 1 2 . . 10 . . 2 . . . 1 . . 1 . Energy Cannon 20 | . 1 . . . . . . . . . 1 . . 2 1 . . . . 2 . 1 3 4 . . . . . 3 2 . . . Ballistic Gun 29 | 1 4 . . 1 . . . . . . 1 5 . . . 4 2 . . . 1 1 2 3 . 1 . 2 . . 1 . . . Ballistic Cannon 21 | . 1 . 7 2 1 . . . . . 1 . . 2 1 . . . . 1 . . 1 . . . . . . . 2 . 2 . Launcher 9 | . 1 . 1 1 . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 34 | . . . . 1 . . . . . . . . . . . . 1 . . 9 1 . . . . . 4 . . 10 6 1 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Parts Lost 144 | . 1 1 2 4 . 2 1 . . . . 2 1 12 1 9 7 1 4 5 1 . 25 9 5 . . 4 9 9 5 . 16 8 Power 13 | . . . . . . . . . . . . 1 . 1 1 1 . . . . . . 1 1 1 . . . 1 2 . . 2 1 Propulsion 44 | . . 1 . 3 . . . . . . . . 1 3 . 2 2 1 2 1 . . 6 1 . . . 2 4 3 3 . 4 5 Utility 51 | . 1 . 2 1 . 1 1 . . . . 1 . 5 . 2 5 . . 2 1 . 10 3 2 . . 2 2 1 1 . 6 2 Weapon 36 | . . . . . . 1 . . . . . . . 3 . 4 . . 2 2 . . 8 4 2 . . . 2 3 1 . 4 . Highest Loss Streak 12 | . 1 1 1 2 . 2 1 . . . . 1 1 9 1 8 5 1 3 4 1 . 10 4 3 . . 2 7 9 3 . 12 4 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 Average Backups 11 | 2 7 14 17 15 14 13 12 12 13 13 15 18 18 17 16 10 4 2 3 3 3 7 13 12 12 13 14 14 5 2 6 8 8 2 Power 1 | . 1 2 2 1 1 1 1 1 1 1 1 1 2 2 1 . . . . . . . 1 1 1 2 2 2 1 . . . . . Propulsion 1 | 1 1 1 1 1 1 . . . . . . . 1 . . . . . . . 1 1 1 2 5 6 6 5 . . . . . . Utility 4 | . 1 3 4 3 4 6 6 6 6 6 7 9 8 6 7 3 . . 1 . . 3 4 4 3 3 2 3 . . 2 4 3 1 Weapon 3 | . 3 7 6 6 5 4 3 3 4 4 4 5 5 4 5 4 1 . . 1 . 1 4 3 1 1 1 2 1 1 2 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 9 1 7 6 . 1 2 . . 1 1 4 . . 8 2 . . 1 1 . 1 7 1 . 1 1 . . 6 4 1 2 . Power 6 | . . . . 2 . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . Propulsion 8 | . 3 . 1 . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . Utility 28 | . . . 3 1 . 1 1 . . 1 . 2 . . 3 2 . . 1 . . 1 4 . . 1 1 . . 2 2 1 1 . Weapon 22 | . 6 1 3 2 . . . . . . 1 . . . 3 . . . . 1 . . 1 . . . . . . 3 . . 1 . Tool/Special 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Average Slot Usage (%) 83 | . 99 99 90 90 93 99 89 97 100 100 92 86 85 84 84 56 63 72 67 80 84 88 95 91 85 88 71 82 76 61 64 58 61 8 Engine 2 | . 14 14 6 2 . . . . . . . 4 6 2 . . 1 7 11 2 . . . . . . . . . . 2 . 1 . Core 1 | . . . 2 6 9 9 7 7 7 7 6 1 . . . . 3 . . . . . 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 9 4 . . . 3 5 7 7 9 9 10 10 10 4 7 5 8 5 . Treads 9 | . 11 . . 2 4 27 23 28 30 30 26 16 13 12 16 8 4 10 2 . . . . 4 11 15 15 12 1 . 1 . . . Leg 5 | . . . . 18 22 . . . . . . 3 5 5 . . . . . 3 29 26 25 14 3 . . 1 10 11 1 . 5 1 Wheel 2 | . 16 27 22 4 . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . 2 . Flight 1 | . . . . . . . . . . . . . . . . . 4 . . 5 . . . . . . . . 13 . 17 17 3 2 Device 11 | . 1 . 9 9 9 9 12 7 7 7 13 10 21 14 15 10 14 1 9 9 11 7 12 17 19 25 25 17 17 12 11 12 18 3 Storage 5 | . 14 14 9 9 9 9 7 7 7 7 6 6 6 6 5 2 . 4 5 . . 2 5 5 5 5 5 5 . 2 7 6 3 . Processor 10 | . . . 1 9 9 9 12 15 15 15 13 10 6 12 12 17 16 23 18 20 17 21 14 5 5 5 5 5 9 5 4 4 3 . Hackware 2 | . . . . . . . . . . . . . . . . 2 5 3 . . . 4 5 9 8 5 5 5 4 8 . . . . Protection 5 | . 12 14 12 8 9 9 2 6 7 7 5 11 4 5 3 1 . 2 1 5 8 4 1 2 . . . 3 . 1 4 4 3 . Energy Gun 2 | . 2 . . . . . . 4 7 7 4 . . . . . . 9 10 8 . . 7 6 5 9 . 10 3 . . . 2 . Energy Cannon 2 | . 4 . . . . . . . . . 1 3 . 3 4 1 . . . 2 2 . 4 7 10 9 . 2 . 1 1 . 2 . Ballistic Gun 4 | . 13 25 4 5 . 6 7 2 . . 4 11 20 7 . 2 2 . . . 1 7 4 5 1 . . 6 3 . . 4 1 . Ballistic Cannon 5 | . 3 . 20 11 18 15 7 7 7 7 3 1 . 7 11 1 . . . . 4 4 2 . . . . . . . . . 2 . Peak Build Rating 183 | 7 13 13 31 38 38 35 38 45 45 45 54 90 90 107 119 111 80 70 70 124 120 128 146 146 134 132 127 127 129 176 183 171 159 65 Average Rating 83 | 5 9 12 25 33 36 34 36 42 45 44 50 80 88 96 113 59 52 61 52 94 115 122 120 131 128 127 98 111 108 140 162 166 129 24 On Entrance 75 | . 7 13 12 30 33 35 35 34 45 45 45 54 90 81 106 114 22 28 70 46 115 115 123 145 134 127 127 127 106 98 147 171 159 17 Avg Prop Armor Cover (%) 10 | . 4 . . 3 . . . . . . . 3 3 2 6 38 21 32 . 4 . . . 3 3 . . 6 21 4 4 1 5 17 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 129 | 14 32 32 79 74 56 56 50 55 55 57 79 87 85 105 129 104 42 45 45 92 91 102 110 122 115 118 118 110 24 80 95 70 126 3 Greatest Support 180 | 40 40 24 40 42 60 60 60 82 82 82 82 172 150 150 147 147 20 55 55 120 120 125 140 150 180 180 180 180 28 159 90 72 69 60 Greatest Overweight (x) 10 | . 6 2 3 7 1 . . . . . . . . 2 1 . 10 1 10 3 . . 1 1 . . . . . . 1 4 4 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 5 10 10 15 5 Average Capacity 13 | 6 8 15 18 16 15 15 15 15 15 15 17 20 20 20 20 11 5 5 5 5 5 10 15 15 15 15 15 15 5 5 9 10 13 5 Most Carried 20 | 5 15 15 20 20 15 15 15 15 15 15 20 20 19 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 11 5 10 10 13 5 Average Carried 12 | 2 7 14 17 15 13 13 14 14 15 14 16 19 19 18 19 10 4 4 4 4 4 8 14 13 13 14 14 14 4 3 7 10 9 4 Final Capacity 20 | 8 15 15 20 15 15 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 15 15 15 15 15 15 15 5 5 10 10 5 5 Final Carried 20 | 4 15 14 20 15 12 15 14 15 15 15 20 19 19 20 20 5 4 5 5 5 5 15 15 15 15 15 15 12 5 4 10 10 5 5 Class Distribution -------------------- 22% | Mutant 18% | Tank 15% | Scavenger-Gunner 13% | Gunner 7% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Garrison Tank | -6/Factory Tank | -6/Garrison Gunner | -5/Factory Mutant | -5/Waste Scout | -5/Factory Derelict-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Skirmisher | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 16953 | 163 402 173 1503 1433 262 900 . 116 . 167 69 914 83 1532 1758 294 219 512 215 405 471 705 1671 554 164 74 258 337 171 362 490 132 330 114 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Salvage Created 20330 | 16 632 126 860 983 210 587 . 59 . 108 67 1853 341 1469 2676 288 273 336 683 476 351 669 2592 1719 1004 . 315 597 36 340 297 92 258 17 Parts 779 | 3 27 8 45 50 9 45 . . . 2 2 58 17 70 92 . 11 7 16 19 24 14 86 71 23 . 1 26 1 25 14 2 10 1 Haulers Intercepted 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . Recyclers Shooed 9 | . . . . . . . . . . . . . . . 4 . . . . . . 3 . 2 . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieved Matter 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Parts Self-Destructed 88 | . . 5 . . . . . 4 . 4 . . . . . . . 3 5 . 21 . . . 23 . 1 22 . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . 1 9 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 362 | . 10 6 21 42 7 25 . . . 6 2 29 3 29 37 1 2 2 10 14 13 3 38 31 9 . . 9 1 8 1 1 2 . Melee 10 | . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 1 . . . Guns 104 | . 5 2 . 4 . 4 . . . . 2 15 3 13 . 1 . 1 1 3 . . 24 12 3 . . 9 1 . . 1 . . Cannons 175 | . 5 . 21 26 7 17 . . . 1 . 13 . 9 23 . 1 . . 8 11 2 13 10 6 . . . . . . . 2 . AOE 56 | . . 4 . 5 . 4 . . . 5 . . . 7 11 . . . 5 3 2 . . 6 . . . . . 4 . . . . Classes Destroyed 27 | 1 5 3 3 3 1 1 . . . . . . . . 1 1 . 1 . 3 2 . . . . . . . . . . . 2 . Worker 15 | . 1 . 3 . . . . . . . . . 4 . . . . . . . . 1 . 2 . . . . . 1 . . 2 1 Builder 6 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . Recycler 17 | . 1 . 2 . . . . . . . . . . . 7 . 1 . . . . 4 . 1 . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Watcher 8 | . 1 . 2 1 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . Swarmer 62 | . . 4 . 12 . . . . . . . 7 2 6 4 . . . . 2 5 . . 10 . . . 5 1 4 . . . . Cutter 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 146 | . 10 . 14 13 4 16 . . . 5 . 10 . 7 16 . . 1 7 1 3 . 23 8 8 . . . . . . . . . Brawler 14 | . . . . . 1 . . . . 1 . 4 . . 3 . . . 1 2 1 . 1 . . . . . . . . . . . Duelist 18 | . . . . 7 1 3 . . . . . 2 . . 1 . . . . 2 . . 1 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 39 | . . 1 6 2 . . . . . . 1 4 1 6 3 . 1 . 1 . 1 1 8 1 1 . . . . . . . 1 . Specialist 6 | . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 25 | . . . 1 1 1 1 . . . . . 2 . 4 1 . . . . 1 . 2 . 9 . . . 2 . . . . . . Programmer 36 | . . . . 3 . 3 . . . . 1 . . 4 6 . 1 1 1 3 . . 5 2 . . . . . 4 1 1 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 6 4 5 6 5 9 . . . 3 1 6 7 6 12 1 1 2 6 5 6 2 5 8 4 . . 5 1 4 1 2 3 1 Combat Bots Only 11 | . 4 4 3 6 5 9 . . . 3 1 6 2 6 11 1 1 1 6 5 6 2 5 7 4 . . 5 1 4 1 1 1 . Max Kills in Single Turn 7 | 1 1 3 2 3 1 2 . 1 . 2 1 3 7 3 3 1 1 1 2 3 1 1 1 4 1 . . 1 1 4 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 . 1 . . . 2 . . . 3 3 . . . 2 3 1 . . 3 . . . . . 4 . . . . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2907 | . 48 60 92 138 20 84 2 . . 12 49 111 16 237 112 15 81 14 45 107 35 28 350 284 59 . . 91 127 228 28 16 212 206 Missed 917 | . 12 22 26 43 11 27 . . . 7 20 38 5 69 33 1 24 1 14 37 10 9 110 90 13 . . 28 64 64 10 8 61 60 Hits 1990 | . 36 38 66 95 9 57 2 . . 5 29 73 11 168 79 14 57 13 31 70 25 19 240 194 46 . . 63 63 164 18 8 151 146 Melee 74 | . . . . . 1 4 . . . . . 3 . . 3 14 . . . . . . 6 2 . . . . . 39 . . 2 . Projectile 1916 | . 36 38 66 95 8 53 2 . . 5 29 70 11 168 76 . 57 13 31 70 25 19 234 192 46 . . 63 63 125 18 8 149 146 AOE 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . 1 . Critical Strikes 101 | . . . 4 . . 2 . . . . . 4 . 1 6 5 6 . 1 4 1 . 23 10 3 . . 4 2 16 2 . 4 3 Actively Blocked 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . Damage Taken 40846 | . 452 339 821 1259 136 886 88 . . 99 219 1232 107 2494 1598 788 1260 354 641 1507 707 289 4512 3525 950 . . 1182 1466 5121 974 730 4343 2767 Core 6351 | . 94 112 69 114 46 43 . . . . 15 70 23 356 27 84 279 59 142 182 118 43 419 346 70 . . 56 222 475 116 594 573 1604 Absorbed by Shields 1102 | . . . . . . . . . . . . . . 90 214 . . . . . . 90 594 . . . . . . 114 . . . . Redirected to Shielding 327 | . 15 26 27 . . . . . . . . 26 . 33 . . . . 18 128 25 8 7 . . . . 14 . . . . . . Ignored by Resistances 65 | . . . . . . . . . . . 4 . . 8 41 . . . . . . . . . . . . . . 12 . . . . Regen/Repaired (Parts) 5009 | . . . . . . . . . . . . . . . 7 . . . . 8 . . . . . . . . 187 555 2197 148 1907 . Core Remaining (%) 43 | 100 . 17 . . . 50 . . . 100 . . . 45 . . . . . . 10 . . . . . . 18 . 40 . . 11 . Volleys Fired 1006 | 1 39 16 67 59 10 45 . . . 13 8 88 4 75 99 19 18 32 35 22 27 24 118 70 19 . . 15 4 23 . 19 36 1 Largest 4 | 2 2 2 3 3 3 3 . . . 2 3 3 3 3 3 3 3 3 3 3 2 3 4 4 4 . . 4 2 1 . 1 4 1 Hottest 406 | 60 90 46 114 111 111 111 . . . 112 154 154 105 202 202 221 169 222 222 130 126 144 394 404 313 . . 406 119 200 . 38 219 200 Shots Fired 2335 | 2 77 24 193 160 30 110 . . . 14 22 186 10 180 207 44 29 54 38 51 41 46 362 218 62 2 . 55 8 24 . 19 66 1 Gun 1086 | 2 55 16 10 45 . 26 . . . 1 12 93 10 131 . 24 11 51 21 18 4 22 256 140 24 2 . 49 8 . . 19 36 . Cannon 1155 | . 21 . 181 111 30 74 . . . 1 10 92 . 40 193 16 14 . . 33 34 24 106 76 38 . . 6 . 24 . . 30 1 Launcher 94 | . 1 8 2 4 . 10 . . . 12 . 1 . 9 14 4 4 3 17 . 3 . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1435 | 1 53 16 191 156 30 100 . . . 1 14 118 10 160 146 37 11 . . 12 28 42 154 64 6 . . 19 4 . . 19 43 . Thermal 672 | . 15 . . . . . . . . 1 8 67 . 2 . 3 14 51 21 . . . 192 152 56 2 . 36 4 24 . . 23 1 Explosive 51 | . 1 8 2 4 . 10 . . . 12 . 1 . 9 . 4 . . . . . . . . . . . . . . . . . . Electromagnetic 123 | 1 8 . . . . . . . . . . . . 9 61 . 4 3 17 . . 4 16 . . . . . . . . . . . Entropic 54 | . . . . . . . . . . . . . . . . . . . . 39 13 . . 2 . . . . . . . . . . Robot Hit Streak 24 | 1 12 18 17 16 10 13 . . . 20 11 17 7 24 21 18 7 13 5 12 7 10 16 11 15 . . 5 2 4 . 1 12 . Robot Miss Streak 8 | . 4 1 6 8 6 4 . . . 1 1 4 1 2 3 2 4 3 5 4 6 2 4 5 4 . . 5 5 2 . 2 2 1 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 . . . . . . . 1 . Secondary Targets 14 | . . . . . . . . . . . . 1 1 3 . . . . . . . . 5 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . 1 1 . . . 1 . . . . . . Shots Hit Robots 1478 | 1 50 19 100 130 23 66 . 1 . 8 19 136 7 114 115 39 16 33 16 30 20 31 215 110 43 . 6 30 3 35 12 1 49 . Core Hits 905 | 1 24 14 52 129 30 91 . . . 15 6 74 18 64 70 5 12 10 16 20 11 14 83 67 21 . 3 20 2 12 4 1 16 . Critical Kills 22 | . . . 2 2 . . . . . . . 3 . 2 . 1 . 2 . . . . 4 3 1 . . 1 . . . 1 . . Critical Parts Destroyed 43 | . . . 2 4 . . . . . . . 3 . 3 . 1 . 6 . 3 . . 10 9 1 . . . . . . . 1 . Critical Strikes 128 | . 1 . 7 6 . . . . . . . 7 . 10 13 3 . 8 . 6 6 4 32 12 2 . . 1 . 3 2 1 4 . Burn 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Destroy 53 | . . . 4 . . . . . . . . 3 . 5 . 3 . 8 . . . . 14 11 2 . . 1 . . . 1 1 . Blast 36 | . 1 . 3 . . . . . . . . 1 . 4 12 . . . . . 2 4 6 . . . . . . . . . 3 . Corrupt 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Smash 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Melee Attacks 133 | . . . . 31 . 21 1 1 . . 8 2 . . . . . . . . . . . . 3 . 6 5 . 39 16 . . . Impact 62 | . . . . 31 . 21 1 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 6 5 . 39 15 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 2 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 2 6 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Damage Inflicted 58974 | 13 775 629 2620 3697 459 2015 . 82 . 937 547 4158 522 4084 5993 1434 719 977 1359 2760 2084 1451 7280 5749 1638 . 516 1013 66 2374 732 38 2068 185 Guns 17983 | 13 540 255 125 385 . 182 . . . . 293 1825 209 2307 . 537 288 906 278 533 . 352 4598 2368 531 . . 556 66 . . 38 798 . Cannons 25993 | . 235 . 2373 2018 459 1272 . . . 28 174 2237 . 1081 4426 589 234 . . 1536 1318 1086 2682 1520 878 . . 71 . 574 . . 1202 . Explosions 10929 | . . 374 122 506 . 561 . . . 909 . . 313 696 1567 308 197 65 1081 691 766 . . 1857 . . . . . 671 . . 67 178 Melee 4038 | . . . . 788 . . . 82 . . 80 96 . . . . . . . . . . . . 229 . 516 386 . 1129 732 . . . Ramming 31 | . . . . . . . . . . . . . . . . . . 6 . . . 13 . 4 . . . . . . . . 1 7 Kinetic 27148 | . 526 255 2498 2403 459 1454 . . . 28 313 2330 209 3099 3062 1003 288 . . 787 973 1327 3404 870 107 . . 211 11 . . 38 1493 . Thermal 15817 | . 176 . . . . . . . . . 154 1732 13 64 682 123 234 906 468 691 . . 3581 3290 1302 . . 416 55 1245 . . 507 178 Explosive 3615 | . . 374 122 506 . 561 . . . 909 . . . 696 72 308 . . . . . . . . . . . . . . . . 67 . Electromagnetic 4684 | 13 73 . . . . . . . . . . . 300 225 2177 . 197 65 891 . . 111 295 337 . . . . . . . . . . Impact 950 | . . . . 788 . . . 82 . . 80 . . . . . . . . . . . . . . . . . . . . . . . Slashing 3088 | . . . . . . . . . . . . 96 . . . . . . . . . . . . 229 . 516 386 . 1129 732 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3641 | . . . . . . . . . . . . . . . . . . . . 1282 1111 . . 1248 . . . . . . . . . . Highest Corruption 50 | . 1 1 . 2 2 3 . . . . 1 1 1 2 1 18 31 33 50 50 4 . 3 9 9 9 9 9 . 12 11 11 22 9 Average Corruption 7 | . 1 1 . 2 2 2 . . . . 1 1 1 1 1 12 19 32 43 14 4 . 2 6 9 9 9 9 . 10 11 11 11 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 3 17 . . . . Effects 488 | . 4 2 . 13 3 15 . . . . . 16 . 26 11 11 40 50 40 7 8 . 22 42 29 15 13 24 . 36 14 11 33 3 Message Errors 97 | . 1 . . 1 . 3 . . . . . 2 . 7 4 3 9 14 10 3 2 . 5 13 2 1 2 3 . 3 . 3 5 1 Matter Fused 102 | . . 1 . 5 2 4 . . . . . 3 . 4 . 2 10 8 12 . 1 . 6 8 5 3 4 3 . 10 3 3 4 1 Heat Flow Errors 61 | . 1 1 . 1 . 2 . . . . . 4 . 4 1 1 3 4 6 1 1 . 4 3 5 2 1 1 . 6 1 2 5 1 Energy Discharges 65 | . 1 . . 2 1 2 . . . . . 2 . 4 . 1 8 6 1 . 1 . . 6 8 2 4 5 . 7 . . 4 . Parts Rejected 8 | . . . . 1 . . . . . . . . . . 1 1 1 . . 1 . . . . . . . 1 . 1 . . 1 . Parts Fused 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . . Data Loss (minor) 62 | . . . . 3 . 3 . . . . . 3 . 2 4 1 4 4 2 2 2 . 3 4 3 4 1 6 . 3 4 . 4 . Data Loss (major) 18 | . 1 . . . . . . . . . . . . 1 . . 1 4 1 . . . 1 . . 1 . 3 . 2 1 1 1 . Misfires 24 | . . . . . . . . . . . . . . 3 1 . . 4 2 . . . 1 4 2 2 . 1 . 1 . . 3 . Alerts 11 | . . . . . . 1 . . . . . 1 . . . . 1 1 1 . 1 . . 1 1 . . . . 1 . . 2 . Misdirections 14 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . 2 4 2 2 . Weapon Failures 22 | . . . . . . . . . . . . . . 1 . 1 1 5 4 . . . 2 2 3 . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2472 | . . 33 17 305 . 22 . 71 . 36 60 . . 25 317 . 38 . 13 48 93 195 107 159 32 . 170 90 . 395 139 . 29 78 Projectiles 1039 | . . . 17 . . . . . . 27 . . . 19 276 . 38 . . 48 60 195 107 65 . . . . . 183 . . 4 . Explosions 440 | . . 33 . . . 22 . . . 9 . . . 6 41 . . . 13 . 33 . . 94 . . . . . 86 . . 25 78 Melee 993 | . . . . 305 . . . 71 . . 60 . . . . . . . . . . . . . 32 . 170 90 . 126 139 . . . Knockbacks 205 | . 1 . 25 74 17 27 . 1 . . 1 3 . 2 25 . . . . 4 . 5 9 . . . . . . . . . 11 . Impact 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 182 | . 1 . 25 61 16 27 . . . . . 3 . 2 22 . . . . 3 . 4 8 . . . . . . . . . 10 . Secondary 20 | . . . . 12 1 . . . . . . . . . 3 . . . . 1 . 1 1 . . . . . . . . . 1 . Self-Inflicted Damage 1064 | . . . . 23 . . . . . . . . . 68 119 86 21 29 8 . 122 . . 221 . . . . . 158 . . 206 3 Shots 23 | . . . . 1 . . . . . . . . . 3 4 2 1 1 1 . 1 . . 4 . . . . . 3 . . 2 . Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 5749 | 20 322 140 177 148 45 118 . . . 39 204 247 3 239 303 68 353 324 327 304 178 . 449 492 446 246 200 543 325 300 238 5749 204 105 Average Temperature 175 | 15 105 80 44 17 13 19 . . . 20 116 54 3 50 89 38 102 101 103 95 67 . 113 138 166 114 112 164 308 111 115 1867 77 49 Received Heat Transfer 5959 | . 249 102 414 225 54 396 . . . 18 60 336 18 156 285 . . 9 108 358 133 12 1233 323 195 . . 84 423 156 54 . 531 27 Effects 82 | . 1 . . . . . . . . . . . . . 2 . . 3 1 . . . 6 10 5 . . 2 . 1 . 51 . . Shutdowns 24 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 . . 1 . . . 17 . . Energy Bleed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . 3 . . Interference 21 | . 1 . . . . . . . . . . . . . 2 . . 2 . . . . 3 5 2 . . . . . . 6 . . Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 . . Short Circuit 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 4 . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . Damage (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Robots Corrupted 17 | . . . . 3 . . . 1 . . 1 . . . 3 . 1 1 4 . . 2 . 1 . . . . . . . . . . Combat Hostiles 14 | . . . . 3 . . . . . . . . . . 3 . 1 1 4 . . 1 . 1 . . . . . . . . . . Parts Fried 26 | . . . . 3 . . . . . . 1 . 1 1 7 . 2 1 5 . . 2 3 . . . . . . . . . . . Impact Corruptions 17 | . . . . 12 . . . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Parts Melted 45 | . . . . . . . . . . . . 14 . . . . . 3 1 1 . . 16 7 . . . . . 1 . 2 . . Heat Transferred 19929 | . 370 . . . . . . . . . 300 2700 50 100 600 111 185 1184 533 450 . . 6252 3332 1369 . . 518 74 975 . . 666 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . 1 . 4 . . . 2 . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 1 5 3 5 3 . . . . 4 3 4 4 2 1 . . . . 3 5 4 . . . . 2 2 1 2 1 . Low Security (%) 27 | 100 100 . 70 . . . . . . . 100 22 . . . . 70 . . . . . . . . . . . . 37 84 24 62 100 Level 1 10 | . . . 29 16 . . . . . . . 12 . . . . 29 . . . . . . . . . . . . 56 15 15 37 . Level 2 11 | . . . . 27 . 8 . . . . . 27 79 7 . 100 . . . . . . 17 . . . . . 100 6 . 59 . . Level 3 20 | . . . . 16 100 24 100 . . . . 18 20 37 21 . . . . . . 100 37 45 . . . . . . . . . . Level 4 28 | . . . . 32 . 55 . . . . . 18 . 54 78 . . . . . . . 38 54 . . . . . . . . . . Level 5 1 | . . . . 5 . 11 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1723 | 5 108 . 353 1705 944 1671 882 . . . 62 1323 766 1687 1566 594 291 . . . . 1049 1723 1501 . . . . 633 422 242 512 286 109 Initial 984 | . . . 101 222 830 607 877 . . . . 26 694 532 885 546 291 . . . . 984 521 904 . . . . 633 237 230 13 273 89 Average 707 | . 28 . 157 866 868 1214 867 . . . 10 589 667 1215 1218 492 140 . . . . 924 1075 1156 . . . . 562 242 97 338 186 66 Influence Increases 17340 | 5 329 235 739 1523 184 1084 15 . . 185 117 1477 196 1275 1513 60 233 55 260 270 305 1123 1542 1325 230 . 15 220 760 661 244 604 347 209 Destroy 0b10 Robot/C 7560 | . 200 100 420 880 140 500 . . . 120 40 800 60 580 740 . 40 40 200 260 220 60 800 680 180 . . 140 20 160 20 100 60 . Destroy 0b10 Robot/NC 385 | 5 20 . 45 5 . . . . . . 5 20 25 15 60 . 5 5 . 10 10 30 . 30 15 . 15 15 . 5 15 5 20 5 Destroy Leader 1004 | . 54 . 124 20 40 40 . . . 20 20 50 22 50 144 . 10 10 30 . 30 22 70 142 20 . . 20 . 20 14 20 12 . Allied During Kill 357 | . . . . 5 . . . . . . . 158 . . . . . . . . . . 73 19 . . . . . . . 102 . . Successful Hack 264 | . 30 . 4 21 4 42 . . . . 12 . 4 . . . 12 . . . . 11 10 20 . . . . 20 47 27 . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1005 | . . . 15 30 . 75 15 . . . 15 30 75 45 165 . 75 . . . . . 30 165 . . . . . 60 15 135 60 . Anti-Garrison Action 2300 | . . . . 450 . 350 . . . . . 350 . 450 200 . . . . . . . 300 . . . . . . . . 200 . . Destroy Structure 1480 | . 10 . 71 82 . 77 . . . . 25 9 10 135 174 60 16 . . . . 10 94 224 . . . . . 264 18 27 135 39 Advance Influence 1500 | . . . . . . . . . . . . . . . . . . . . . . 900 . . . . . . 600 . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 . . . Lose Combat Pursuer 1425 | . 15 135 30 30 . . . . . 45 . 60 . . 30 . 75 . 30 . 45 90 165 45 15 . . 45 105 105 120 15 60 165 Influence Decreases 17242 | 5 329 40 592 160 955 347 854 459 373 185 79 192 759 348 1640 1204 587 115 262 130 310 513 564 1585 918 394 396 169 388 674 630 141 684 261 Entered New Map 8703 | . . . 94 120 875 327 794 309 373 . . 12 629 228 802 1014 125 24 2 . 140 51 224 819 542 148 381 . 18 186 180 11 214 61 Time Decay 6147 | 5 319 30 478 . 60 . 50 150 . 185 77 . 120 . 658 100 392 81 220 80 160 262 . 486 326 246 15 149 180 398 380 110 310 120 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . 100 . . . . . Lost Part 1420 | . 10 10 20 40 . 20 10 . . . . 20 10 120 10 90 70 10 40 50 10 . 250 90 50 . . 20 90 90 50 . 160 80 Lost Ally 372 | . . . . . 20 . . . . . 2 160 . . 20 . . . . . . . 90 40 . . . . . . 20 20 . . Purge Threat 300 | . . . . . . . . . . . . . . . 150 . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 58 | . 1 . 4 . 3 . . . . . 1 . 1 . 16 . 3 . . . . 1 . 16 . . . . 1 4 1 1 3 2 Investigation 9 | . 1 . 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 1 . . Extermination 15 | . . . . . . . . . . . 1 . . . 4 . 2 . . . . 1 . 3 . . . . . 2 . . 1 1 Reinforcement 14 | . . . 1 . 1 . . . . . . . . . 4 . 1 . . . . . . 3 . . . . . 2 . . 2 . Assault 10 | . . . . . . . . . . . . . . . 4 . . . . . . . . 6 . . . . . . . . . . Garrison 9 | . . . 1 . 1 . . . . . . . 1 . 3 . . . . . . . . 3 . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 23 | . . . 1 . 1 . . . . . . . . . . . . . . 1 1 3 . 3 . . . 1 . 1 8 1 1 1 Communications Jammed 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 17 32 . . . Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 17 32 . . . Times Spotted 651 | . 19 12 29 45 7 25 . . . 6 3 43 4 31 50 6 9 2 11 41 19 10 54 53 11 . . 22 20 25 46 11 20 17 Peak Tracking Total 14 | . 5 6 5 6 4 5 3 . . 4 1 7 2 8 6 5 6 1 5 12 6 6 8 7 4 . . 10 8 7 12 8 10 14 Tactical Retreats 56 | . 1 2 2 2 . . . . . 1 . 4 . . 1 . 2 . 2 . 1 3 9 2 1 . . 3 3 3 6 1 2 5 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 37 | . 2 . 1 11 . 1 . . . . . 3 2 1 3 . 7 1 . 1 . . 3 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 2 2 2 1 1 1 1 1 1 . 2 2 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 96 | . . . 1 10 . 10 1 . . . 1 7 5 8 11 . 5 . . 1 . . 7 11 . . . . . 4 1 9 4 . Max in Single Turn 5 | . . . 1 1 . 1 1 . . . 1 1 4 1 5 . 2 . . 1 . . 1 5 . . . . . 1 . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Garrison Relay 23 | . . . . 6 . 5 . . . . . 4 . 4 . . . . . . . . 4 . . . . . . . . . . . Phase Generator 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 76 | . 8 . 5 2 1 3 . . 4 . 2 2 1 1 8 . 7 1 . 2 . 3 2 5 . 1 5 1 4 4 1 2 1 . Terminals 41 | . 8 . 2 2 . 3 . . . . . 2 . 1 4 . 5 . . . . 1 2 4 . . . 1 2 1 1 1 1 . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 3 . . . . Garrison Access 7 | . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 190 | . 20 . 12 2 1 5 . . 31 . 4 4 1 2 12 . 13 1 . 5 . 7 3 12 . 1 18 1 10 14 2 6 3 . Successful 110 | . 10 . 7 2 1 3 . . 31 . 2 1 1 . 3 . 1 1 . 5 . 4 1 4 . 1 18 1 4 7 1 1 . . Failed 78 | . 9 . 5 . . 2 . . . . 1 3 . 2 9 . 12 . . . . 3 2 8 . . . . 6 7 1 5 3 . Catastrophic 13 | . 1 . . . . . . . . . . . . . 3 . 3 . . . . . . 1 . . . . 1 1 . 2 1 . Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 20 . 6 . . . . . . . . . . . 4 . 8 . . 2 . 3 . 6 . . . . 2 2 1 3 . . Terminals 83 | . 20 . 5 2 . 5 . . . . . 4 . 2 6 . 8 . . . . 2 3 11 . . . 1 4 2 2 3 3 . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Recycling Units 7 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . Scanalyzers 25 | . . . 3 . . . . . . . 3 . . . 3 . 4 . . . . . . . . . . . . 12 . . . . Garrison Access 11 | . . . 3 . 1 . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . 3 . . Terminal Hacks 71 | . 2 . . 2 . 3 . . 31 . . 1 . . 1 . . 1 . 5 . . 1 3 . 1 18 1 . . 1 . . . Record 18 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 6 1 . . . . . . Part Schematic 14 | . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . 4 . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 13 | . . . 3 . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 7 . . . . Retrieve Study 13 | . . . 3 . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 7 . . . . Garrison Access Hacks 5 | . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Unlock Access 5 | . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 15 | . 8 . 3 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . Terminals 11 | . 8 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 4 2 . 3 . . . . 2 2 . 1 7 . 7 . . . . 1 2 4 . . . . 4 3 1 2 1 . Full Trace Events 6 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . 4 . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 3 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 7 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 107 | . . . . 25 . 24 . . . . . 18 . 18 . . . . . . . . 20 . . . . . . . 2 . . . Machine Destruction 104 | . . . . 25 . 21 . . . . . 18 . 18 . . . . . . . . 20 . . . . . . . 2 . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 8 . . . . . . . . . 1 4 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 24 | . . . . 1 . . . . . . . 10 . . . . . . . . . 1 6 . 1 . . . . . 5 . . . Largest Group 8 | . . . . 1 1 . . . . . . 8 . . . . . . . . . 1 4 2 1 . . . . . 5 4 . . Highest-Rated Group 708 | . . . . 25 25 . . . . . . 334 . . . . . . . . . 64 199 142 165 . . . . . 708 377 . . Highest-Rated Ally 351 | . . . . 25 25 . . . . . . 80 . . . . . . . . . 64 80 80 165 . . . . . 351 96 . . Initial Warlord ECA Mod 40 | . . . . . 11 11 19 19 19 18 18 18 27 27 34 33 33 33 33 33 32 32 32 40 40 40 40 39 39 39 38 . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 34 | . . . . . . . . . . . 2 6 . . 15 . . . . . . . 6 . . . . . . . . . . 5 STAY 6 | . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . 1 EXPLORE 16 | . . . . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . . . . . . 4 RETURN 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . 5 2 . . . . . . 46 . . . . . . . . . . 16 14 . . . . . . 20 19 . . Total Damage 5920 | . . . . 72 29 . . . . . . 1850 . . . . . . . . . . 418 621 . . . . . . 2038 892 . . Kills 28 | . . . . 2 . . . . . . . 12 . . . . . . . . . . 2 4 . . . . . . 3 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 10056 | 23 190 . . . . . 73 318 123 747 491 351 238 92 1414 121 811 . . . 43 575 94 180 611 524 321 238 367 823 607 102 579 . Optics 712 | . . . . . . . . . . . . . . . . . . . . . 43 575 94 . . . . . . . . . . . Sensors 4881 | . . . . . . . 73 318 123 747 491 351 238 92 1414 121 811 . . . . . . . . . . . . . . 102 . . Terrain 1335 | . . . . . . . . . . . . . . . . . 647 . . . . . . . . . . . . . 128 . 560 . Structural 573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573 . Seismic 1713 | 23 190 . . . . . . . . . . . . . . . . . . . . . . 72 . 485 321 238 367 17 . . . . Cloaking 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . Jamming 2374 | . . . . . . . . . . . . . . . . . . . . . . . . 108 611 39 . . 315 822 479 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . 2 . 3 . . . . . . . 1 1 . 2 . . . 1 3 . . . . . . . . Drone Launches 17 | . . . . . . . . . . . 2 . . . 12 . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 12 | . . . . . . . . . . . 1 . . . 10 . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 27189 | 84 1430 396 1226 1461 137 1352 103 318 123 747 491 1673 259 1800 2475 212 939 972 631 865 334 575 1737 1262 729 524 321 644 372 941 883 232 688 253 Spaces Moved 17209 | 46 702 313 765 819 69 671 58 187 77 443 234 728 134 897 1036 191 1018 530 305 627 223 321 935 676 394 321 173 359 480 566 1645 407 368 491 Core 1038 | 6 1 . . . . . . . . . . . . . . 174 245 95 25 102 . . . . . . . . . . . . 28 362 Treads 6983 | 40 330 . . 94 14 671 58 187 77 443 234 728 134 884 1036 17 . 435 80 . . . . 312 394 321 173 316 . . 5 . . . Legs 3409 | . . . . 550 55 . . . . . . . . 13 . . . . . 64 223 321 935 364 . . . 43 . 566 133 . 142 . Wheels 2064 | . 371 313 765 175 . . . . . . . . . . . . . . 200 69 . . . . . . . . . . . . 171 . Hover 569 | . . . . . . . . . . . . . . . . . 179 . . 384 . . . . . . . . 6 . . . . . Flight 3146 | . . . . . . . . . . . . . . . . . 594 . . 8 . . . . . . . . 474 . 1507 407 27 129 Fastest Speed 22 | 50 90 105 105 100 100 166 166 161 161 161 161 155 160 160 170 50 40 50 130 32 112 112 112 120 160 160 160 120 49 111 22 34 50 31 Average Speed 120 | 145 125 105 111 126 136 166 166 162 161 161 161 158 160 168 190 60 63 144 178 111 112 112 117 140 160 160 160 155 55 120 39 42 146 45 Slowest Speed 550 | 160 350 120 135 210 183 166 166 166 161 161 161 161 160 250 250 170 550 165 550 200 112 112 190 240 160 160 160 160 140 130 235 365 330 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 33 7 . 5 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 93 22 50 87 7 76 2 35 68 61 7 86 7 89 53 88 21 70 51 85 39 7 79 23 59 52 60 59 19 69 47 49 17 19 Regions Visited 34 Branch Regions 15 Pre-discovered Areas 10 | . 2 . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 3 . . . . . . . Known Exits Taken 15 | . . 1 1 . 1 . 1 1 1 1 1 . 1 . . . 1 . . . . 1 . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 12 | 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 . . 1 . 1 1 . Scrap Searched 16 | . . 3 . . . . . 3 . 2 . . . . . . . 4 . . 1 . . . 1 2 . . . . . . . . Spaces Dug 296 | . 9 . 6 2 . 15 . . . 30 8 10 . 31 27 . 2 . . . . 1 3 13 . . . . . 138 . . 1 . Terrain Destroyed 1257 | . 9 14 73 90 . 35 . . . 103 29 11 7 61 84 46 6 . 25 34 124 6 26 136 19 1 . 18 . 230 . . 54 16 Melee 19 | . . . . 2 . 6 . . . . 7 1 . . . . . . . . . . . . . . . . . 3 . . . . Projectile 334 | . . . 52 . . . . . . . 2 1 3 18 63 3 6 . 3 11 18 6 25 65 19 1 . 18 . 13 . . 6 1 AOE 902 | . 9 14 21 88 . 29 . . . 103 20 9 4 42 21 43 . . 22 23 106 . . 71 . . . . . 214 . . 48 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 21457 | 58 1182 356 1001 1061 90 774 63 201 76 462 313 1023 168 1044 1392 263 1281 678 352 756 265 493 1328 837 444 330 210 403 577 748 1818 442 458 510 Wait 1667 | . 377 24 101 43 3 14 . 2 . 1 43 38 26 32 166 26 103 88 5 38 5 113 104 35 18 . . 9 53 50 101 16 21 12 Move 17095 | 45 701 312 764 818 68 670 57 186 76 442 233 727 133 892 1036 190 1015 529 304 627 222 321 933 676 393 320 172 358 471 565 1596 394 367 482 Hop 28 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 14 5 . 4 Pick Up 204 | 5 25 1 21 7 . 7 1 3 . 2 6 10 . 12 15 . 2 5 2 2 1 12 21 6 3 1 6 1 2 11 11 . 3 . Fast Attach 262 | 6 7 . 9 3 2 1 1 2 . . 3 7 2 5 7 1 14 11 2 23 5 4 27 12 2 3 9 3 13 23 34 3 12 6 Attach 166 | 1 1 1 3 20 3 2 . 2 . . . 3 . 12 10 11 11 4 . 5 1 2 20 12 4 . 2 3 9 11 5 . 6 2 Detach 91 | . 2 . . 18 . . . 1 . . 1 1 . 2 9 4 11 1 . 6 1 . 2 7 1 . 1 . 4 8 5 1 3 2 Swap 172 | . 8 1 11 16 1 11 1 1 . 1 8 9 3 10 29 2 4 1 1 4 . 2 25 9 . 3 1 5 . 1 3 . 1 . Drop 341 | . 22 1 25 13 3 3 2 3 . 2 3 17 . 4 21 9 10 6 2 29 3 5 42 10 1 3 13 4 17 23 33 4 8 . Fire 1006 | 1 39 16 67 59 10 45 . . . 13 8 88 4 75 99 19 18 32 35 22 27 24 118 70 19 . . 15 4 23 . 19 36 1 Melee 126 | . . . . 31 . 21 1 1 . . 8 2 . . . . . . . . . . . . 3 . 6 5 . 33 15 . . . Ram 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 128 | . . . . 33 . . . . . . . . . . . . 88 . . . . . 6 . . . . . . . 1 . . . Rewire 125 | . . . . . . . . . . . . 85 . . . . . . . . . 10 30 . . . . . . . . . . . Trap 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . . . . . . . . . 36 . . . . 4 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves (discovered 2 exits: *Upp / *Res) -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 8) 530 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Central database locked down 712 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Discovered new exit (range 8) 1014 | -10/Materials | Learned 4 Recycling zone layouts 1078 | -10/Materials | Identified exit to Materials 1078 | -10/Materials | Learned location of 1 exit from Materials 1130 | -10/Materials | Learned location of Storage (-9) 1264 | -10/Materials | Learned location of 2 exits from Subcaves 1515 | -10/Materials | Entered Subcaves 1516 | -10/Subcaves | Identified exit to Materials 1516 | -10/Subcaves | Identified exit to Recycling 1522 | -10/Subcaves | Learned location of 1 exit from Materials 1572 | -10/Subcaves | Learned Materials emergency access door positions 1627 | -10/Subcaves | Disturbed a concealed Subdweller 1633 | -10/Subcaves | Core integrity fell below 50% 1657 | -10/Subcaves | Discovered exit to Materials (range 11) 1881 | -10/Subcaves | Core integrity fell below 20% 1911 | -10/Subcaves | Entered Materials 1911 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1912 | -8/Materials | Identified exit to Factory 2327 | -8/Materials | Build established: Tank 2730 | -8/Materials | Discovered exit to Factory (range 14) 3051 | -8/Materials | Garrison activated, responded to threat 3124 | -8/Materials | Identified exit to Garrison 3137 | -8/Materials | Entered Garrison 3163 | -8/Garrison | Discovered new exit (range 5) 3167 | -8/Garrison | Triggered checkpoint 3331 | -8/Garrison | Triggered checkpoint 3386 | -8/Garrison | Phase Generator disabled 3634 | -8/Garrison | Build established: Gunner 3753 | -8/Garrison | Triggered checkpoint 3855 | -8/Garrison | Triggered checkpoint 3937 | -8/Garrison | Triggered checkpoint 3962 | -8/Garrison | Garrison Relay disabled 3986 | -8/Garrison | Garrison Relay disabled 4037 | -8/Garrison | Garrison Relay disabled 4080 | -8/Garrison | Discovered new exit (range 2) 4095 | -8/Garrison | Spotted B-75 Beast 4095 | -8/Garrison | Spotted B-75 Beast 4197 | -8/Garrison | Garrison Relay disabled 4251 | -8/Garrison | Triggered checkpoint 4294 | -8/Garrison | Build established: Scavenger-Mutant 4300 | -8/Garrison | Discovered new exit (range 13) 4321 | -8/Garrison | Triggered checkpoint 4342 | -8/Garrison | Garrison Relay disabled 4359 | -8/Garrison | Rescued a captive Derelict 4435 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Discovered new exit (range 9) 4513 | -8/Garrison | Garrison Relay disabled 4528 | -8/Garrison | Triggered checkpoint 4598 | -8/Garrison | Entered Materials 4598 | -8/Materials | Accompanied by 1 ally 4624 | -8/Materials | Identified exit to Garrison 4667 | -8/Materials | Garrison activated, responded to threat 4735 | -8/Materials | Entered Garrison 4785 | -8/Garrison | Triggered checkpoint 4845 | -8/Garrison | Garrison Relay disabled 4941 | -8/Garrison | Triggered checkpoint 4943 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Triggered checkpoint 5023 | -8/Garrison | Destroyed 9 combat bots 5054 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Triggered checkpoint 5274 | -8/Garrison | Discovered exit to Factory (range 11) 5290 | -8/Garrison | Build established: Gunner 5318 | -8/Garrison | Garrison Relay disabled 5452 | -8/Garrison | Discovered exit to Factory (range 10) 5470 | -8/Garrison | Discovered exit to Factory (range 41) 5470 | -8/Garrison | Discovered exit to Factory (range 62) 5470 | -8/Garrison | Discovered exit to Factory (range 7) 5539 | -8/Garrison | Triggered checkpoint 5578 | -8/Garrison | Garrison Relay disabled 5736 | -8/Garrison | Garrison Relay disabled 5848 | -8/Garrison | Garrison Relay disabled 5862 | -8/Garrison | Build established: Mutant 6087 | -8/Garrison | Entered Factory 6087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6123 | -7/Factory | Discovered new exit (range 11) 6140 | -7/Factory | Identified exit to Factory 6150 | -7/Factory | Discovered new exit (range 16) 6188 | -7/Factory | Identified exit to Lower Caves 6190 | -7/Factory | Entered Lower Caves 6196 | -7/Lower Caves | Met a Warlord Commander 6197 | -7/Lower Caves | Learned location of Warlord (-5) 6198 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6198 | -7/Lower Caves | Found Encrypted Comm Array 6364 | -7/Lower Caves | Identified exit to Lower Caves 6486 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6506 | -7/Lower Caves | Identified exit to Data Miner 6508 | -7/Lower Caves | Entered Data Miner 6508 | -7/Data Miner | Discovered new exit (range 6) 6539 | -7/Data Miner | Met Data Miner 6568 | -7/Data Miner | Learned location of Section 7 (-2) 6568 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6595 | -7/Data Miner | Received God Mode back door access code from Data Miner 6629 | -7/Data Miner | Identified exit to Proximity Caves 6631 | -7/Data Miner | Entered Proximity Caves 6995 | -6/Proximity Caves | Build established: Skirmisher 7317 | -6/Proximity Caves | Learned 4 Factory zone layouts 7378 | -6/Proximity Caves | Entered Factory 7378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7721 | -6/Factory | Central database locked down 7867 | -6/Factory | Identified exit to Garrison 7869 | -6/Factory | Entered Garrison 8068 | -6/Garrison | Phase Generator disabled 8207 | -6/Garrison | Build established: Tank 8215 | -6/Garrison | Triggered checkpoint 8248 | -6/Garrison | Garrison Relay disabled 8347 | -6/Garrison | Triggered checkpoint 8488 | -6/Garrison | Discovered new exit (range 10) 8514 | -6/Garrison | Build established: Derelict-Tank 8613 | -6/Garrison | Identified exit to Factory 8640 | -6/Garrison | Found embedded Infiltrators 8711 | -6/Garrison | Garrison Relay disabled 8829 | -6/Garrison | Triggered checkpoint 8851 | -6/Garrison | Triggered checkpoint 8977 | -6/Garrison | Lost 4 allies 9035 | -6/Garrison | Triggered checkpoint 9159 | -6/Garrison | Triggered checkpoint 9229 | -6/Garrison | Triggered checkpoint 9279 | -6/Garrison | Garrison Relay disabled 9303 | -6/Garrison | Triggered checkpoint 9340 | -6/Garrison | Lost 3 allies 9378 | -6/Garrison | Discovered exit to Factory (range 8) 9472 | -6/Garrison | Triggered checkpoint 9492 | -6/Garrison | Garrison Relay disabled 9520 | -6/Garrison | Build established: Tank 9527 | -6/Garrison | Discovered exit to Factory (range 10) 9542 | -6/Garrison | Entered Factory 9748 | -6/Factory | Garrison activated, responded to threat 9799 | -6/Factory | Identified exit to Garrison 9801 | -6/Factory | Entered Garrison 9833 | -6/Garrison | Triggered checkpoint 9837 | -6/Garrison | Garrison Relay disabled 9932 | -6/Garrison | Triggered checkpoint 10020 | -6/Garrison | Triggered checkpoint 10125 | -6/Garrison | Garrison Relay disabled 10201 | -6/Garrison | Discovered new exit (range 10) 10314 | -6/Garrison | Build established: Scavenger-Gunner 10470 | -6/Garrison | Lost 9 parts (1p3n2u3w) 10583 | -6/Garrison | Triggered checkpoint 10618 | -6/Garrison | Garrison Relay disabled 10649 | -6/Garrison | Discovered new exit (range 11) 10716 | -6/Garrison | Core integrity fell below 50% 10787 | -6/Garrison | Triggered checkpoint 10797 | -6/Garrison | Build established: Tank 10909 | -6/Garrison | Triggered checkpoint 10939 | -6/Garrison | Garrison Relay disabled 10971 | -6/Garrison | Discovered new exit (range 11) 11071 | -6/Garrison | Triggered checkpoint 11210 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11392 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11601 | -6/Garrison | Entered Factory 11601 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11943 | -5/Factory | Joined by Warlord Ghost squad 12071 | -5/Factory | Garrison activated, responded to threat 12501 | -5/Factory | First assault squad dispatched 12506 | -5/Factory | Cargo convoy interrupted 12507 | -5/Factory | Discovered new exit (range 27) 13043 | -5/Factory | Discovered new exit (range 36) 13141 | -5/Factory | Discovered new exit (range 39) 13227 | -5/Factory | Destroyed 11 combat bots 13240 | -5/Factory | Build established: Gunner 13426 | -5/Factory | Incoming assault squad redirected 13716 | -5/Factory | Incoming assault squad redirected 14076 | -5/Factory | Sucked down chute 14076 | -5/Factory | Entered Waste 14091 | -5/Waste | EMP discharged 14093 | -5/Waste | Spotted C-40 Crusher 14114 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14117 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14120 | -5/Waste | Crushed by Compactor (1 part destroyed) 14121 | -5/Waste | Spotted C-40 Crusher 14123 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14126 | -5/Waste | Destroyed C-40 Crusher 14149 | -5/Waste | Crushed by Compactor (1 part destroyed) 14151 | -5/Waste | Spotted C-40 Crusher 14152 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14158 | -5/Waste | Crushed by Compactor (1 part destroyed) 14164 | -5/Waste | Crushed by Compactor (1 part destroyed) 14167 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14175 | -5/Waste | Spotted C-40 Crusher 14177 | -5/Waste | Spotted C-40 Crusher 14190 | -5/Waste | Spotted C-40 Crusher 14191 | -5/Waste | EMP discharged 14191 | -5/Waste | System corruption reached 10% 14195 | -5/Waste | Lost 8 parts (1p1n2u4w) 14279 | -5/Waste | Discovered new exit (range 11) 14287 | -5/Waste | Identified exit to Factory 14288 | -5/Waste | Entered Factory 14410 | -5/Factory | Discovered new exit (range 16) 14457 | -5/Factory | Build established: Mutant 14560 | -5/Factory | Identified exit to Upper Caves 15119 | -5/Factory | Build established: Scout 15205 | -5/Factory | System corruption reached 30% 15227 | -5/Factory | Entered Upper Caves 15235 | -5/Upper Caves | Lost 5 parts (2n3u) 15754 | -5/Upper Caves | Entered a destroyed Warlord outpost 15784 | -5/Upper Caves | Learned Factory stockpile data 16111 | -5/Upper Caves | Build established: Derelict-Gunner 16176 | -5/Upper Caves | Discovered new exit (range 15) 16199 | -5/Upper Caves | Entered another Upper Caves area 16275 | -5/Upper Caves | Discovered new exit (range 11) 16303 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16329 | -5/Upper Caves | Core integrity fell below 50% 16435 | -5/Upper Caves | Lost 3 parts (1n2w) 16744 | -5/Upper Caves | Learned location of 1 exit from Factory 16825 | -5/Upper Caves | Discovered new exit (range 5) 16830 | -5/Upper Caves | Entered Warlord 16873 | -5/Warlord | System corruption cleaned by Quarantine Array 16907 | -5/Warlord | Build established: Scavenger-Mutant 17028 | -5/Warlord | Opened Warlord's prototype stash 17062 | -5/Warlord | Found Prototype Processor 17062 | -5/Warlord | Identified Exp. Target Analyzer 17074 | -5/Warlord | Found Prototype Reactor 17074 | -5/Warlord | Identified Vortex Chain Reactor 17095 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17100 | -5/Warlord | Ran a Watcher feed algorithm 17187 | -5/Warlord | Visited the Vortex Lab 17192 | -5/Warlord | Found Prototype Energy Gun 17192 | -5/Warlord | Identified Vortex Rifle 17193 | -5/Warlord | Warlord's base attacked by MAIN.C 17194 | -5/Warlord | Found Vortex Rifle 17200 | -5/Warlord | Found Prototype Energy Cannon 17202 | -5/Warlord | Found Prototype Energy Cannon 17202 | -5/Warlord | Identified Vortex Cannon (x2) 17207 | -5/Warlord | Met EX-DEC 17210 | -5/Warlord | Found Prototype Launcher 17378 | -5/Warlord | Met Warlord 17495 | -5/Warlord | Build established: Gunner 17543 | -5/Warlord | Warlord forces counterattacked 17562 | -5/Warlord | Found Prototype Ballistic Cannon 17562 | -5/Warlord | Identified Hvy. Autocannon 17567 | -5/Warlord | P-70 Sage assimilated allied YR-S6S(M) 17591 | -5/Warlord | Lost 4 parts (1n1u2w) 17595 | -5/Warlord | Lost 3 allies 17639 | -5/Warlord | Spotted Striker 17639 | -5/Warlord | Spotted Executioner 17649 | -5/Warlord | Destroyed Striker 17667 | -5/Warlord | Destroyed Executioner 17687 | -5/Warlord | Discovered new exit (range 8) 17693 | -5/Warlord | Spotted Executioner 17695 | -5/Warlord | Entered Proximity Caves 17697 | -4/Proximity Caves | Spotter reported a threat 17698 | -4/Proximity Caves | Spotter reported a threat 17714 | -4/Proximity Caves | Core integrity fell below 20% 17769 | -4/Proximity Caves | Learned 4 Research zone layouts 17805 | -4/Proximity Caves | Spotter reported a threat 17807 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17849 | -4/Proximity Caves | Spotted B-86 Titan 17859 | -4/Proximity Caves | Identified Vortex Catalyst Activator 17874 | -4/Proximity Caves | Destroyed B-86 Titan 17909 | -4/Proximity Caves | Spotter reported a threat 17916 | -4/Proximity Caves | Spotter reported a threat 17962 | -4/Proximity Caves | Spotter reported a threat 17970 | -4/Proximity Caves | Spotter reported a threat 18006 | -4/Proximity Caves | Discovered new exit (range 18) 18029 | -4/Proximity Caves | Entered Factory 18029 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18030 | -4/Factory | Identified exit to Research 18210 | -4/Factory | Build established: Scavenger-Gunner 18279 | -4/Factory | Search patrols dispatched 18460 | -4/Factory | Identified exit to Garrison 18529 | -4/Factory | Search patrols dispatched 18604 | -4/Factory | Entered Garrison 18604 | -4/Garrison | Accompanied by 1 ally 18634 | -4/Garrison | Triggered checkpoint 18731 | -4/Garrison | Lost 3 parts (2n1u) 18842 | -4/Garrison | Garrison Relay disabled 18854 | -4/Garrison | Triggered checkpoint 18923 | -4/Garrison | Spotted B-86 Titan 19021 | -4/Garrison | Allies destroyed B-86 Titan 19048 | -4/Garrison | Triggered checkpoint 19062 | -4/Garrison | Triggered checkpoint 19096 | -4/Garrison | Lost 3 allies 19129 | -4/Garrison | Lost 10 parts (1p3n3u3w) 19362 | -4/Garrison | Triggered checkpoint 19505 | -4/Garrison | Triggered checkpoint 19579 | -4/Garrison | Lost 5 parts (1n1u3w) 19586 | -4/Garrison | Garrison Relay disabled 19627 | -4/Garrison | Discovered new exit (range 9) 19836 | -4/Garrison | Triggered checkpoint 19867 | -4/Garrison | Garrison Relay disabled 19887 | -4/Garrison | Discovered new exit (range 73) 19887 | -4/Garrison | Discovered new exit (range 79) 19887 | -4/Garrison | Discovered new exit (range 34) 20173 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20234 | -4/Garrison | Triggered checkpoint 20304 | -4/Garrison | Garrison Relay disabled 20330 | -4/Garrison | Found embedded Infiltrators 20341 | -4/Garrison | Entered Factory 20341 | -4/Factory | Accompanied by 2 allies 20379 | -4/Factory | Garrison activated, responded to threat 20399 | -4/Factory | Incoming investigation squad redirected 20535 | -4/Factory | Core integrity fell below 50% 20589 | -4/Factory | Lost 4 parts (1p1u2w) 20591 | -4/Factory | First assault squad dispatched 20864 | -4/Factory | Incoming assault squad redirected 20981 | -4/Factory | Destroyed 7 combat bots 21105 | -4/Factory | Discovered exit to Research (range 15) 21107 | -4/Factory | Incoming assault squad redirected 21145 | -4/Factory | Identified exit to Upper Caves 21145 | -4/Factory | Identified exit to Extension 21145 | -4/Factory | Identified exit to Armory 21267 | -4/Factory | Build established: Scavenger-Tank 21603 | -4/Factory | Entered Upper Caves 21647 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21716 | -4/Upper Caves | Build established: Hacker-Tank 21926 | -4/Upper Caves | Lost 3 parts (1p2w) 21927 | -4/Upper Caves | ME-RLN showed up to help 21929 | -4/Upper Caves | ME-RLN revealed a hidden path 22321 | -4/Upper Caves | Discovered new exit (range 8) 22332 | -4/Upper Caves | Entered another Upper Caves area 22398 | -4/Upper Caves | Discovered exit to Research (range 14) 22446 | -4/Upper Caves | Encountered a Warlord checkpoint 22629 | -4/Upper Caves | Learned Research garrison access intel 22632 | -4/Upper Caves | Learned 4 Research zone layouts 22644 | -4/Upper Caves | Build established: Tank 22850 | -4/Upper Caves | Discovered new exit (range 4) 22856 | -4/Upper Caves | Entered Zhirov 22856 | -4/Zhirov | Discovered new exit (range 3) 22887 | -4/Zhirov | Met Zhirov 22922 | -4/Zhirov | Learned location of Quarantine (-2) 22922 | -4/Zhirov | Learned location of Testing (-3) 22922 | -4/Zhirov | Learned location of Command (-1) 22932 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22965 | -4/Zhirov | Found Alien Artifact 22965 | -4/Zhirov | Identified Integrated Reactor 22965 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22989 | -4/Zhirov | Found Alien Artifact 23177 | -4/Zhirov | Entered Proximity Caves 23180 | -3/Proximity Caves | Spotter reported a threat 23181 | -3/Proximity Caves | Spotter reported a threat 23401 | -3/Proximity Caves | Spotter reported a threat 23490 | -3/Proximity Caves | Spotter reported a threat 23620 | -3/Proximity Caves | Build established: Scavenger-Tank 23706 | -3/Proximity Caves | Spotted B-86 Titan 23711 | -3/Proximity Caves | Core integrity fell below 20% 23818 | -3/Proximity Caves | Discovered exit to Research (range 3) 23821 | -3/Proximity Caves | Entered Research 23821 | -3/Research | Evolved 2 slots: Propulsion x2 23822 | -3/Research | Identified exit to Testing 23824 | -3/Research | Loaded intel: 4 garrison access locations 23921 | -3/Research | Repaired Broken Centrium Leg 24066 | -3/Research | Incoming investigation squad redirected 24071 | -3/Research | Search patrols dispatched 24158 | -3/Research | Spotted B-86 Titan 24164 | -3/Research | Spotted B-86 Titan 24193 | -3/Research | Entered Testing 24266 | -3/Testing | Lost 9 parts (1p4n2u2w) 24339 | -3/Testing | Lost 4 parts (1p2n1w) 24434 | -3/Testing | System corruption reached 10% 24474 | -3/Testing | Build established: Hacker-Mutant 24478 | -3/Testing | Found Prototype Energy Cannon 24478 | -3/Testing | Identified Potential Cannon 24481 | -3/Testing | Found Prototype Energy Cannon 24481 | -3/Testing | Identified Imp. Potential Cannon 24540 | -3/Testing | Spotted PL-UQCGR1NOP1 24545 | -3/Testing | Identified Transdimensional Reconstructor 24545 | -3/Testing | Warped through subspace 24644 | -3/Testing | Found Prototype Device 24644 | -3/Testing | Identified Exp. Thermal Shield 24742 | -3/Testing | Found Unknown Launcher 24833 | -3/Testing | Found Prototype Protection 24833 | -3/Testing | Identified SHELL Armor 24988 | -3/Testing | Core integrity fell below 50% 25026 | -3/Testing | Scanned by Researcher 25046 | -3/Testing | Build established: Scientist-Mutant 25126 | -3/Testing | Discovered new exit (range 8) 25134 | -3/Testing | Entered Research 25134 | -2/Research | Warlord forces began assault on 0b10 25134 | -2/Research | Evolved 2 slots: Utility x2 25159 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 25159 | -2/Research | Distinguished unit "The Professionals" dispatched to help 25184 | -2/Research | Identified exit to Quarantine 25244 | -2/Research | Research machine network offline 25394 | -2/Research | Build established: Mutant 25650 | -2/Research | Discovered new exit (range 7) 25696 | -2/Research | Crushed by falling debris 25697 | -2/Research | System corruption reached 10% 25727 | -2/Research | Lost 3 parts (2n1u) 25730 | -2/Research | Met up with Warlord 25754 | -2/Research | Found Prototype Launcher 25754 | -2/Research | Identified Tactical Quantum Warhead 25858 | -2/Research | Spotted B-90 Cyclops 25861 | -2/Research | Borebot progress halted 25862 | -2/Research | Spotted Striker 25870 | -2/Research | Warlord destroyed during the assault 25877 | -2/Research | Took control of God Mode 25877 | -2/Research | Attacked by Warlord forces 25878 | -2/Research | Spotted DE-OPJ(H) 25878 | -2/Research | Spotted NY-Q80(H) 25878 | -2/Research | Spotted Z3-BSE(H) 25878 | -2/Research | Spotted 9P-3FR(K) 25886 | -2/Research | Spotted M8-MRL(K) 25899 | -2/Research | Lost 4 allies 25900 | -2/Research | Allies destroyed M8-MRL(K) 26017 | -2/Research | Entered Quarantine 26017 | -2/Quarantine | Accompanied by 4 allies 26037 | -2/Quarantine | Cryocooling Duct disabled 26039 | -2/Quarantine | Cryocooling Duct disabled 26052 | -2/Quarantine | Ambient heat levels rising (+20) 26052 | -2/Quarantine | Non-combat units ordered to evacuate 26054 | -2/Quarantine | Ambient heat levels rising (+20) 26054 | -2/Quarantine | Combat units ordered to evacuate 26087 | -2/Quarantine | Cryocooling Duct disabled 26095 | -2/Quarantine | Cryocooling Duct disabled 26100 | -2/Quarantine | Cryocooling Duct disabled 26102 | -2/Quarantine | Ambient heat levels rising (+20) 26104 | -2/Quarantine | Cryocooling Duct disabled 26110 | -2/Quarantine | Ambient heat levels rising (+20) 26115 | -2/Quarantine | Ambient heat levels rising (+20) 26119 | -2/Quarantine | Ambient heat levels rising (+20) 26148 | -2/Quarantine | Cryocooling Duct disabled 26154 | -2/Quarantine | Quarantine Guard activated 26162 | -2/Quarantine | Cryocooling Duct disabled 26163 | -2/Quarantine | Ambient heat levels rising (+20) 26177 | -2/Quarantine | Ambient heat levels rising (+20) 26182 | -2/Quarantine | Lost 4 allies 26192 | -2/Quarantine | Spotted Fortress 26200 | -2/Quarantine | Build established: Scavenger-Mutant 26239 | -2/Quarantine | Discovered new exit (range 6) 26239 | -2/Quarantine | Discovered new exit (range 7) 26249 | -2/Quarantine | Entered Section 7 26388 | -2/Section 7 | Found Alien Artifact 26388 | -2/Section 7 | Identified Integrated Dissipator 26388 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26545 | -2/Section 7 | Core integrity fell below 50% 26687 | -2/Section 7 | Found Unknown Launcher 26692 | -2/Section 7 | Found Unknown Launcher 26842 | -2/Section 7 | Build established: Scavenger-Skirmisher 26882 | -2/Section 7 | Spotted B-90 Cyclops 26892 | -2/Section 7 | Scanned by Researcher 26903 | -2/Section 7 | Identified Fusion Bomb Launcher (x2) 26929 | -2/Section 7 | Discovered new exit (range 16) 26930 | -2/Section 7 | Core integrity fell below 20% 26937 | -2/Section 7 | Entered Access 26937 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 26962 | -1/Access | Lost 12 parts (1p1n6u4w) 27085 | -1/Access | Spotted B-99 Colossus 27096 | -1/Access | Intercept squad dispatched 27129 | -1/Access | Lost 4 parts (2n2u) 27137 | -1/Access | Spotted Tracker 27138 | -1/Access | Spotted Tracker 27164 | -1/Access | Core integrity fell below 50% 27178 | -1/Access | Core integrity fell below 20% 27187 | -1/Access | Lost 4 parts (1p3n) 27190 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 27140_ Acquired Quantum Reactor. 27143_ Field Propulsion Array temporarily disabled. 27145_ Critical hit (Destroy). 27145_ Field Propulsion Array destroyed. 27149_ Destroyed Prototype Device. 27149_ Destroyed Wheel. 27149_ K-01 Serf destroyed. 27150_ Field Propulsion Array destroyed. 27152_ Tracker Prototype Flight Unit temporarily disabled. 27155_ P-80 Master resets Tracker, system corruption cleaned. 27156_ Quantum Reactor destroyed. 27156_ Field Propulsion Array destroyed. 27166_ 0 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????######## =! ?????????? | | ?????????????????????????# !! ????????? | | ?????????????????????????# ????????? | | ?????????????##########??# ?????????? | | ?????????????? ??# ??????????? | | ??????????????? ?# #???????????? | | ??????????????? "" ?# [[! #???????????? | | ???????????????? "" # [[! #???????????? | | ?????????????????"""" # [! #???????????? | | ?????????????????"""" @ #######?????? | | ?????????????? "" # +?????? | | ??????????????? "" # s ##??????????? | | ?????????????? ?#### #???????????? | | ????????????# ????# ####????????? | | ????????????# ""T""?????# #????????? | | ????????????# """""?????## #????????? | | ?????#################???????# #????????? | | ?????# #######???# #????????? | | ?????# # ##### #????????? | | ?????# # ###??????? | | ?????# ! + " +?????? | | ?????# # #########?????? | | ?????# # ##### #???########### | | ?????########/####### ##?#####+#####?# | | ?########### #???# #??# #?# | | #???# #??# ### | | #???# #??# "## = | | #???# #??# " # | | ##### #??# """######+##+ | | #??# " | | #### % "#### | | + = " #?# | | ?## ##########"""" ##?# | | ??# ##+######?????????######??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 100 Energy Generation 55 Energy Capacity 1045 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Corruption Block 20 Armor Coverage 900 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 15 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 14 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Gatling Laser | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Centrium Leg | 58% | -3/Research | Broken Studied --------- Flak Cannon | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Assault Cannon | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Hvy. Armored Exoskeleton | -3/Testing | Hacked Centrium Leg | -3/Testing | Hacked Thunder Leg | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Power Sword | -3/Testing | Hacked Centrium Wheel | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerThrowingCutter Manual? 0 Play Time 05:37:41 Cumulative 502.2 hours Start 2026.01.02 @ 18:08:48 End 2026.01.06 @ 20:58:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 127 Adventurer 68 Explorer 5 Win Type - Total 39 Types 20/3/4/5/3/0/1/1/0/2 Lore% 84 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cf8314c-2518-4f5d-ad44-ff691e481faf