Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 08:00:43 // Winter2019/RPGLIKE Player: Exp. Geonium Core Result: Destroyed by as-74917 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (258) 1290 Value Destroyed (8328) 8328 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (5333) 5333 TOTAL SCORE: 24091 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 352 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Friendly Fire -634 Cogmind --------- Core Integrity 0/800 Matter 280/300 Energy 80/850 System Corruption 0% Temperature Cool (18) Movement Flying (26) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY (6) ------ Zionite Biocell Improved Signal Interpreter Force Booster Advanced Reaction Control System Phase Shifter Advanced Force Field > --- WEAPON (3) ------- Greatsword > --- INVENTORY (3) ---- Protomatter-42 System Restoration Module CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Zionite Biocell Improved Signal Interpreter Force Booster Advanced Reaction Control System Phase Shifter Advanced Force Field > --- WEAPON ----------- Zionite Phaser-S Greatsword > --- INVENTORY -------- Protomatter System Restoration Module CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Reaction Control System Device Reaction Control System Storage Zionite Biocell Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 10 | 1 1 . . . 2 3 . . . 3 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . 2 . . . . Utility 5 | . 1 . . . . 3 . . . 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 62 | . 9 . 2 5 8 10 5 . 1 13 4 2 1 2 Power 2 | . . . . 1 . 1 . . . . . . . . Engine 1 | . . . . 1 . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | . 5 . . 4 2 . . . . 6 . . . . Treads . | . . . . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . Flight 13 | . 3 . . 2 2 . . . . 6 . . . . Utility 27 | . 2 . . . 2 9 3 . 1 5 3 . 1 1 Device 11 | . . . . . 1 4 . . . 2 3 . 1 . Storage 1 | . . . . . . . . . . . . . . 1 Processor 7 | . 1 . . . . 2 1 . . 3 . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 7 | . 1 . . . 1 2 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 16 | . 2 . 2 . 4 . 2 . . 2 1 2 . 1 Energy Gun 3 | . 1 . . . . . . . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . Slashing Weapon 9 | . 1 . 1 . 3 . 1 . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . . . . . 2 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . Parts Lost 4 | . . . 1 . 1 . 1 . 1 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 . 1 . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 94 79 97 98 91 90 86 91 89 87 90 85 Engine 4 | . 19 16 16 16 15 5 . . . . . . . . Core 5 | . . . . . . 4 9 9 9 7 7 7 7 7 Flight 23 | . 25 33 33 29 29 18 18 18 18 26 28 28 28 28 Device 16 | . . . . . 13 18 18 18 18 18 21 21 23 28 Processor 12 | . 2 16 16 16 1 8 18 18 18 20 21 21 19 8 Hackware 1 | . . . . . . 5 . . . . . . . . Protection 6 | . 14 16 10 . 13 9 8 9 5 2 . . . . Energy Gun 1 | . 16 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 6 9 9 7 2 . . . Slashing Weapon 14 | . 2 16 14 16 12 28 12 9 9 7 9 9 12 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 36 | 7 11 10 10 10 26 30 27 27 27 23 30 34 35 36 Greatest Support 37 | 15 19 18 18 36 30 30 30 30 30 36 32 37 37 37 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 1 1 1 1 1 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . 1 1 1 1 2 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 1 3 3 2 3 3 3 3 3 3 Average Carried 2 | . . 1 1 . . 2 2 2 2 2 2 2 2 2 Final Capacity 3 | . 1 1 1 1 1 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 1 1 2 2 2 3 3 3 2 3 3 Class Distribution -------------------- 57% | Hacker-Scout 24% | Hacker-Sprinter 12% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 1046 | 200 90 . 110 50 209 127 50 . 10 130 40 20 10 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 10041 | . 403 . 390 . 975 3236 264 . 664 1966 1290 471 . 382 Parts 558 | . 32 . 28 7 61 154 11 . 55 85 61 39 . 25 Haulers Intercepted 15 | . 1 . . . 5 5 . . . 3 1 . . . Recyclers Shooed 3 | . . . 1 . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . 9 . 55 . 45 45 . . Prevented 3 | . . . . . . . 2 . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 187 | . 11 . 11 . 15 49 7 . 16 23 28 19 . 8 Melee 160 | . . . 8 . 4 49 7 . 16 22 27 19 . 8 Guns 6 | . 6 . . . . . . . . . . . . . AOE 18 | . 4 . 3 . 11 . . . . . . . . . Classes Destroyed 24 | . 7 . 2 . 1 6 1 . 1 1 2 1 . 2 Worker 21 | . 1 . 1 . 5 9 . . . 5 . . . . Builder 7 | . . . 3 . . 3 . . . 1 . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . Hauler 15 | . 1 . . . 5 5 . . . 3 1 . . . Recycler 12 | . 1 . 2 . 1 5 . . . 3 . . . . Carrier 1 | . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 4 | . 1 . . . 1 2 . . . . . . . . Watcher 11 | . 2 . 1 . 1 3 . . . 4 . . . . Swarmer 51 | . 6 . 6 . . 7 . . 3 7 6 16 . . Grunt 74 | . 5 . 4 . 10 27 3 . . 11 13 1 . . Brawler 6 | . . . . . . 2 . . 2 . 2 . . . Duelist 4 | . . . . . . 2 1 . . . 1 . . . Protector 5 | . . . . . . 1 . . 4 . . . . . Sentry 18 | . . . 1 . 3 7 1 . 2 2 1 1 . . Demolisher 5 | . . . . . . . . . 5 . . . . . Hunter 9 | . . . . . 2 3 1 . . 3 . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . 1 . . . . 1 . . Z-Technician 1 | . . . . . . . . . . . . . . 1 Z-Light 4 | . . . . . . . . . . . . . . 4 Packrat 1 | . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . Assembled 3 | . . . . . . . . . . . . . . 3 Thug 3 | . . . . 2 . . . . . . 1 . . . Fireman 3 | . . . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 6 . 9 . 7 11 4 . 3 10 12 6 . 3 Combat Bots Only 11 | . 4 . 3 . 6 5 4 . 3 4 11 6 . 3 Max Kills in Single Turn 3 | . 2 . 1 1 3 2 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . 1 . 2 . . . . . . . . . Melee 2 | . . . 1 . 1 2 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Damage Taken 7639 | . 532 60 380 218 421 1365 755 86 430 664 692 418 . 1618 Core 5724 | . 445 37 275 191 287 883 508 56 308 503 558 328 . 1345 Absorbed by Shields 2097 | . . . . . . 530 200 29 171 257 253 219 . 438 Redirected to Core 4163 | . 195 29 198 91 172 628 336 56 272 453 452 285 . 996 Redirected to Shielding 90 | . . . . . . . 90 . . . . . . . Core Remaining (%) 73 | 100 . 43 . 23 100 . . . 100 . . . . . Volleys Fired 90 | . 56 . 9 . 25 . . . . . . . . . Largest 1 | . 1 . 1 . 1 . . . . . . . . . Hottest 45 | . 45 . 30 . 36 . . . . . . . . . Shots Fired 90 | . 56 . 9 . 25 . . . . . . . . . Gun 56 | . 56 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 34 | . . . 9 . 25 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 9 | . . . 9 . . . . . . . . . . . Electromagnetic 81 | . 56 . . . 25 . . . . . . . . . Robot Hit Streak 18 | . 18 . 11 . 4 . . . . . . . . . Robot Miss Streak 4 | . 4 . 1 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 599 | . 38 3 35 6 37 199 33 1 48 72 64 31 . 32 Core Hits 275 | . 16 . 25 3 37 79 7 . 24 28 30 17 . 9 Critical Kills 2 | . . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . 2 . 1 1 1 . . . Critical Strikes 58 | . 1 . . . 1 23 5 . 6 10 9 2 . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 7 | . . . . . . . 3 . 1 2 1 . . . Sever 50 | . . . . . 1 23 2 . 5 8 8 2 . 1 Melee Attacks 647 | . 3 4 37 6 27 251 35 2 53 90 69 33 4 33 Impact 27 | . . . . . . . 3 . 7 13 4 . . . Slashing 620 | . 3 4 37 6 27 251 32 2 46 77 65 33 4 33 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 93 | . 1 1 5 6 10 39 2 1 4 18 2 3 . 1 Combat Hostiles 18 | . . . . . . 13 2 . 1 1 . 1 . . Follow-up Attacks 67 | . . . . . 1 39 5 . 4 8 10 . . . Damage Inflicted 34719 | . 869 105 1369 288 2160 9749 1943 110 3712 5775 3941 2313 . 2385 Guns 560 | . 560 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1684 | . 211 . 577 . 896 . . . . . . . . . Melee 32475 | . 98 105 792 288 1264 9749 1943 110 3712 5775 3941 2313 . 2385 Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 396 | . 211 . . . 185 . . . . . . . . . Explosive 577 | . . . 577 . . . . . . . . . . . Electromagnetic 1271 | . 560 . . . 711 . . . . . . . . . Impact 939 | . . . . . . . 165 . 199 466 109 . . . Slashing 31536 | . 98 105 792 288 1264 9749 1778 110 3513 5309 3832 2313 . 2385 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 2 . . . . 1 . . . Average Corruption 2 | . . . . . 5 1 . . . . 1 . . . Corruption Purged 4 | . . . . . . 3 . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . 5 9 . . . . . . . . Matter Fused 5 | . . . . . 1 4 . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . 1 1 . . . . . . . . Data Loss (minor) 5 | . . . . . 3 2 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3937 | . 58 5 50 6 129 901 315 . 452 1239 174 432 . 176 Projectiles . | . . . . . . . . . . . . . . . Explosions 29 | . 21 . . . 8 . . . . . . . . . Melee 3908 | . 37 5 50 6 121 901 315 . 452 1239 174 432 . 176 Knockbacks 3 | . . . . . . . . . . 3 . . . . Impact 3 | . . . . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . 200 . 40 . 49 . . . . . . . . . Shots 8 | . 3 . 1 . 4 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 209 | . 209 . 12 13 128 167 13 . . 60 5 . . 11 Average Temperature 53 | . 70 . 7 7 41 47 9 . . 32 3 . . 6 Received Heat Transfer 2205 | . 81 . 129 132 153 569 205 . 48 195 321 41 . 331 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 6 | . 2 . . . 1 . 2 . . 1 . . . . Impact Corruptions 10 | . . . . . . . 3 . 1 5 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . 1 Heat Transferred 500 | . 250 . . . 250 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . 4 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Peak Influence 1119 | . 617 174 530 338 769 1119 . . . 892 . . . . Initial 292 | . . 174 67 230 142 292 . . . 91 . . . . Average 562 | . 281 174 294 254 481 763 . . . 454 . . . . Maximum Alert Level 4 | . 2 . 2 1 3 4 . . . 3 . . . . Low Security (%) 13 | . 44 100 26 . 16 . . . . 15 . . . . Level 1 17 | . 30 . 47 100 9 5 . . . 21 . . . . Level 2 32 | . 24 . 26 . 60 26 . . . 47 . . . . Level 3 35 | . . . . . 14 66 . . . 15 . . . . Level 4 1 | . . . . . . 2 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . 5 3 7 . . . 4 . . . . Investigation 8 | . 1 . . 1 . 3 . . . 3 . . . . Extermination 2 | . . . . . . 2 . . . . . . . . Reinforcement 8 | . 2 . . 2 2 1 . . . 1 . . . . Assault 4 | . . . . 2 1 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 16 | . 1 . . 2 . . . . 11 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 282 | . 20 3 19 28 22 61 7 4 18 35 30 20 . 15 Peak Tracking Total 21 | . 6 3 6 21 7 6 4 4 3 9 7 6 . 5 Tactical Retreats 21 | . 4 . 2 1 2 3 . . 3 3 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . . . . . . 4 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 17 | . 5 . . . 4 1 . . 2 1 1 . 2 1 Max in Single Turn 2 | . 2 . . . 2 . . . 1 1 1 . 1 . Garrison Access 3 | . . . . . 1 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 43 | . 6 . 1 6 4 15 . 4 . 6 1 . . . Terminals 29 | . 5 . 1 6 3 11 . . . 3 . . . . Fabricators 5 | . . . . . . 2 . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 147 | . 12 . 3 11 16 45 . 30 . 29 1 . . . Successful 96 | . 8 . . 6 8 26 . 30 . 17 1 . . . Failed 50 | . 3 . 3 5 8 19 . . . 12 . . . . Catastrophic 10 | . 1 . . 3 1 4 . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 72 | . 9 . . 5 12 25 . . . 21 . . . . Terminals 92 | . 11 . 3 11 12 35 . . . 20 . . . . Fabricators 12 | . . . . . . 3 . . . 9 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 4 4 . . . . . . . . Terminal Hacks 62 | . 6 . . 6 3 9 . 30 . 7 1 . . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 16 | . . . . . . . . 11 . 5 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Robot Analysis 6 | . 2 . . . 3 1 . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . . . . . . Open Door 4 | . . . . 3 . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . Alert Level 4 | . 2 . . . . 2 . . . . . . . . Unreport Threat 4 | . . . . . . 4 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . 5 . . . . Network Status 2 | . . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . Unauthorized Hacks 24 | . 2 . . . 4 13 . . . 5 . . . . Terminals 20 | . 1 . . . 4 11 . . . 4 . . . . Track 2 | . . . . . 1 1 . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . Botnet 10 | . . . . . 1 6 . . . 3 . . . . Disrupt 2 | . . . . . 1 1 . . . . . . . . Operators 4 | . 1 . . . 1 1 . . . 1 . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 1 4 2 8 . . . 6 . . . . Full Trace Events 6 | . . . 1 1 . 1 . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 11 . 5 . . 15 . Parts Built 5 | . . . . . . . . . . 5 . . . . Authchips . | . . . . . . . . . . . . . . . Time 112 | . . . . . . . . . . 112 . . . . Total Part Build Rating 19 | . . . . . . . . . . 19 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 7 | . . . . 2 . 4 . . . . . . . 1 Largest Group 3 | . . . . 2 . 3 . . . . . . . 1 Highest-Rated Group 119 | . . . . 62 . 86 . . . . . . . 119 Highest-Rated Ally 119 | . . . . 31 . 37 . . . . . . . 119 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . 12 . . . . . . . 32 Total Damage 1713 | . . . . . . 353 . . . . . . . 1360 Kills 16 | . . . . . . 6 . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 134 | . 2 . . . 3 1 . 128 . . . . . . Derelict Logs Recovered 9 | . . . . . . . 3 . 3 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 5882 | . 407 45 238 100 433 1620 401 71 609 598 469 233 135 523 Spaces Moved 9133 | 1 530 89 260 170 670 2622 760 107 1129 891 619 350 459 476 Core . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 16 | 1 13 . . 2 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 103 | . 103 . . . . . . . . . . . . . Flight 9014 | . 414 89 260 168 670 2622 760 107 1129 891 619 350 459 476 Fastest Speed 14 | 120 37 37 37 37 32 32 32 32 32 14 26 26 26 26 Average Speed 31 | 120 42 37 37 37 35 32 32 32 32 26 26 26 26 26 Slowest Speed 120 | 120 120 37 37 120 40 32 32 32 32 32 26 26 26 26 Overloaded Moves 8 | . . . . . . . . . . 8 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . 6 . . 14 6 1 . 4 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 97 22 23 47 41 59 79 80 86 22 67 61 63 65 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 29 | . 1 . . . . 1 1 25 . . . . 1 . Known Exits Taken 9 | . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 16 | . . 1 . . . . 4 . 2 . 2 5 2 . Spaces Dug 58 | . . . 3 . 19 23 . . . 12 . . 1 . Terrain Destroyed 126 | . 24 . 42 . 24 23 . . . 12 . . 1 . Melee 39 | . . . 3 . . 23 . . . 12 . . 1 . Projectile . | . . . . . . . . . . . . . . . AOE 87 | . 24 . 39 . 24 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Total 11015 | . 641 92 317 179 799 3107 861 135 1279 1088 813 427 466 811 Wait 771 | . 32 . 8 . 9 192 32 31 54 60 74 20 . 259 Move 9057 | . 518 88 259 143 657 2619 759 98 1125 890 618 349 458 476 Hop 29 | . 5 . . 12 6 1 . 4 1 . . . . . Pick Up 42 | . 3 . . 1 9 10 3 . 2 4 7 . 1 2 Fast Attach 47 | . 8 . . 5 6 6 5 . 1 11 2 . 1 2 Attach 4 | . . . . . 1 1 . . . . . 2 . . Detach 4 | . . . . . . 2 . . . . 1 1 . . Swap 11 | . 1 . 2 . 1 3 . . . 2 2 . . . Drop 77 | . 8 . . 6 12 13 8 . 1 13 10 . 2 4 Fire 90 | . 56 . 9 . 25 . . . . . . . . . Melee 537 | . 3 4 37 6 22 187 28 2 46 77 56 32 4 33 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 333 | . 7 . 2 6 51 73 26 . 36 31 43 23 . 35 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 11) 155 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Reached level 2 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Core integrity fell below 50% 343 | -10/Materials | Discovered new exit (range 10) 348 | -10/Materials | Upgraded with Utility slot (x1) 397 | -10/Materials | Central database locked down 408 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 5) 453 | -10/Mines | Entered Materials 454 | -9/Materials | Core integrity fell below 50% 455 | -9/Materials | Reached level 3 515 | -9/Materials | Reached level 4 642 | -9/Materials | Core integrity fell below 20% 676 | -9/Materials | Discovered new exit (range 10) 691 | -9/Materials | Entered Storage 693 | -9/Storage | Reached level 5 708 | -9/Storage | Met a pair of Derelict thieves 770 | -9/Storage | Identified exit to Materials 791 | -9/Storage | Entered Materials 792 | -8/Materials | Core integrity fell below 50% 793 | -8/Materials | Reached level 6 952 | -8/Materials | Discovered new exit (range 7) 1034 | -8/Materials | Reached level 7 1049 | -8/Materials | Build established: Hacker-Mutant 1121 | -8/Materials | Upgraded with Weapon slot (x2) 1191 | -8/Materials | First assault squad dispatched 1224 | -8/Materials | Entered Factory 1226 | -7/Factory | Reached level 8 1227 | -7/Factory | Upgraded with Utility slot (x1) 1248 | -7/Factory | Reached level 9 1356 | -7/Factory | Build established: Hacker-Sprinter 1481 | -7/Factory | Reached level 10 1490 | -7/Factory | Upgraded with Utility slot (x2) 1749 | -7/Factory | Discovered new exit (range 16) 1795 | -7/Factory | P-60 Hacker assimilated hostile S-27 Virus 1796 | -7/Factory | Reached level 11 2240 | -7/Factory | Discovered new exit (range 9) 2247 | -7/Factory | Reached level 12 2419 | -7/Factory | Identified exit to Lower Caves 2560 | -7/Factory | Reached level 13 2807 | -7/Factory | Build established: Hacker-Scout 2840 | -7/Factory | Reached level 14 2844 | -7/Factory | Entered Lower Caves 2854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2923 | -7/Lower Caves | Learned location of 1 exit from Factory 2976 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2982 | -7/Lower Caves | Identified exit to Data Miner 2996 | -7/Lower Caves | Spotted B-75 Beast 3038 | -7/Lower Caves | Destroyed B-75 Beast 3067 | -7/Lower Caves | Learned Factory emergency access door positions 3138 | -7/Lower Caves | Encountered a Warlord checkpoint 3160 | -7/Lower Caves | Learned location of Zion (-6) 3194 | -7/Lower Caves | Discovered new exit (range 9) 3245 | -7/Lower Caves | Entered Data Miner 3245 | -7/Data Miner | Discovered new exit (range 6) 3251 | -7/Data Miner | Met Data Miner 3259 | -7/Data Miner | Learned location of Section 7 (-2) 3259 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3264 | -7/Data Miner | Received God Mode back door access code from Data Miner 3271 | -7/Data Miner | Reached level 15 3271 | -7/Data Miner | Interfaced with the Data Conduit 3316 | -7/Data Miner | Identified exit to Proximity Caves 3316 | -7/Data Miner | Entered Proximity Caves 3318 | -6/Proximity Caves | Reached level 16 3331 | -6/Proximity Caves | Learned 8 Factory zone layouts 3351 | -6/Proximity Caves | Spotted B-75 Beast 3411 | -6/Proximity Caves | Learned Factory security intel 3411 | -6/Proximity Caves | Learned 4 Factory zone layouts 3571 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3683 | -6/Proximity Caves | Discovered new exit (range 11) 3793 | -6/Proximity Caves | Reached level 17 3925 | -6/Proximity Caves | Identified exit to Factory 3925 | -6/Proximity Caves | Entered Factory 3926 | -6/Factory | Identified exit to Lower Caves 3927 | -6/Factory | Identified exit to Factory 3930 | -6/Factory | Loaded intel: 280 machine locations 4010 | -6/Factory | Fabricated Surge Thruster (x2) 4016 | -6/Factory | Reached level 18 4034 | -6/Factory | Upgraded with Propulsion slot (x2) 4240 | -6/Factory | Upgraded with Utility slot (x1) 4442 | -6/Factory | Fabricated Adv. Reaction Control System? 4469 | -6/Factory | Fabricated Surge Thruster (x2) 4505 | -6/Factory | Reached level 19 4523 | -6/Factory | Entered Lower Caves 4541 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4688 | -6/Lower Caves | Encountered a Warlord checkpoint 4699 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4806 | -6/Lower Caves | Discovered new exit (range 17) 4851 | -6/Lower Caves | Destroyed 11 combat bots 4856 | -6/Lower Caves | Identified exit to Lower Caves 4858 | -6/Lower Caves | Ambushed by wild Derelicts 4992 | -6/Lower Caves | Entered another Lower Caves area 5012 | -6/Lower Caves | Spotted B-75 Beast 5035 | -6/Lower Caves | Destroyed B-75 Beast 5066 | -6/Lower Caves | Learned Factory emergency access door positions 5091 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5091 | -6/Lower Caves | Reached level 20 5224 | -6/Lower Caves | Discovered new exit (range 5) 5225 | -6/Lower Caves | Identified exit to Zion 5225 | -6/Lower Caves | Entered Zion 5240 | -6/Zion | Discovered new exit (range 14) 5241 | -6/Zion | Found CR-A16's Pointy Stick 5255 | -6/Zion | Given the Hacking Drone Bay 5278 | -6/Zion | Identified exit to Deep Caves 5359 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5360 | -6/Zion | Entered Deep Caves 5361 | -6/Deep Caves | Met 5H-AD0 5442 | -6/Deep Caves | Z-Facility disabled 5445 | -6/Deep Caves | Attacked by Z-Imprinter 5461 | -6/Deep Caves | Destroyed Z-Imprinter 5470 | -6/Deep Caves | Core integrity fell below 50% 5796 | -6/Deep Caves | Spotted as-74917 5881 | -6/Deep Caves | Core integrity fell below 20% 5883 | -6/Deep Caves | Destroyed by as-74917 with Assembled Focal Cannon Last Messages --------------- 05743_ as-42880 destroyed. 05746_ Destroyed Asb. Hover Unit. 05746_ as-90333 destroyed. 05750_ Destroyed Asb. Hover Unit. 05750_ as-05117 destroyed. 05754_ Used Protomatter to restore core integrity (+30, depleted) 05755_ Used Protomatter to restore core integrity (+4, depleted) 05760_ Used Protomatter to restore part integrity (+5, depleted) 05798_ 5H-AD0: "Argh..." 05798_ 5H-AD0 suddenly disappears in plain sight. 05798_ as-74917: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 05808_ Dropped Protomatter-51. 05808_ Used Protomatter to restore core integrity (+21) 05809_ Used Protomatter to restore part integrity (+6) 05810_ Acquired Protomatter-42. 05862_ Destroyed Prototype Device. 05863_ as-74917 GOLEM Unit beginning Prototype Device integration. 05869_ Destroyed Prototype Protection. 05880_ as-74917 Prototype Device integration complete. 05881_ as-74917 GOLEM Unit beginning Prototype Protection integration. Map ----- +----------------------------------------------------+ | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ##??????????????? | | ????????????????????????? ##????????????? | | ????????????????????????? ##???????????? | | ???????????? ?????? #??????????? | | ?????????? ! ! #????? #???????????? | | ???????= ! ##????# ###?????????? | | ?????! #????# #"#??????????? | | ?? #????# ;????????????? | | ?# #????# ###???????????? | | ?# #????## ;#?????????????# | | ??" ! ! * #????## ###?????????????# | | ??" h #????# ;#?????????????# | | ??" #????# #?????????????# | | ??" [ * ##???# ########??????# | | ?"" [ * !* #??## #??????# | | ?# g #?## #??????? | | ?" ### #### #??????? | | ?" ;;# ; ###??# #?###### | | ?" # ###???## ### | | ?""" ; ####### ## "" | | ?" # """ | | ??" # ## " | | ?" # @ ############ | | ?"" ### G##??????????## # | | ?" # # #?####????????????#### ## | | ?" #### ## ## "#????????????????????## ##? | | ?""" #????# ?# #####?????????????????????#####?? | | ??" ??????##?# #???????????????????????????????? | | ??##????????????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 24 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 10 Resistance: TH 15 Resistance: EX 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 81 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Force Boost 20 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Railgun | -7/Data Miner | Free Surge Thruster | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Microactuators | -6/Factory | Hacked Force Booster | -6/Factory | Hacked Imp. Actuator Array | -6/Factory | Hacked Hvy. Beamcaster | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Phase Gun | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fission Core | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-77 Assassin | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Surge Thruster | x2 | -6/Factory Adv. Reaction Control System | x1 | -6/Factory | Preloaded Surge Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Melee Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Dee Levels Raised 19 | . 1 . 2 1 2 7 . 1 2 2 . 1 . . XP Earned 32283 | 3000 1993 500 2802 1000 3970 9328 937 1502 2188 2813 997 760 118 375 XP Spent 31405 | 1000 2750 . . 3485 4000 7525 2250 . . 6945 550 2100 . 800 Upgrades 68 | 4 7 . . 17 4 13 9 . . 11 1 1 . 1 Propulsion Slot 3 | 1 . . . . . . . . . 2 . . . . Utility Slot 5 | . 1 . . . . 3 . . . 1 . . . . Weapon Slot 2 | . . . . . 2 . . . . . . . . . Core Integrity 4 | . . . . 4 . . . . . . . . . . Heat Dissipation 2 | . . . . . . . . . . 2 . . . . Energy Generation 3 | . . . . . . . . . . 1 1 . . 1 Energy Storage 2 | . . . . . . . . . . 2 . . . . Mass Support 5 | 1 1 . . . 2 . . . . . . 1 . . Inventory Capacity 3 | . 1 . . . . 2 . . . . . . . . Sight Range 2 | . . . . . . . 2 . . . . . . . Sensor Range 12 | . . . . 6 . 6 . . . . . . . . Melee Accuracy 8 | . 4 . . 2 . 1 . . . 1 . . . . Hack Attack % 4 | 1 . . . 1 . 1 . . . 1 . . . . Hack Defense % 3 | 1 . . . 1 . . . . . 1 . . . . KI Resistance % 2 | . . . . 1 . . 1 . . . . . . . TH Resistance % 2 | . . . . 1 . . 1 . . . . . . . EX Resistance % 4 | . . . . 1 . . 3 . . . . . . . KI Damage % 1 | . . . . . . . 1 . . . . . . . TH Damage % 1 | . . . . . . . 1 . . . . . . . Protomatter Created 3266 | . 137 . 16 106 378 923 180 . 318 383 539 224 . 62 Integrity Restored 6429 | . 144 . 48 144 1050 1333 530 . 719 580 782 418 . 681 Core 4914 | . 144 . 48 144 899 880 414 . 461 448 613 328 . 535 Parts 1515 | . . . . . 151 453 116 . 258 132 169 90 . 146 Protomatter Decayed 1048 | . . . . . . 472 . . . 106 326 75 . 69 Game ------ Seed TacticalDynamicGun Manual? 0 Play Time 02:16:20 Cumulative 225.2 hours Start 2022.06.09 @ 05:29:27 End 2022.06.09 @ 08:00:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 64 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d897f1ed-6066-41be-b065-7c4bc6272c37