Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.16 @ 14:51:37 Player: Exp. Geonium Core Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1141) 1141 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1458) 1458 TOTAL SCORE: 6244 Bonus ------- Pacifist 200 High Alert Combat Kills 58 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (28) Movement Flying (35) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ Lightpack 2.0 Target Analyzer Relay Coupler [Sentry] (11) > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Ion Engine Light Treads Light Treads Light Treads Compact Wheel Armored Wheel Armored Wheel Surge Thruster Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Relay Coupler [NC] (22) Relay Coupler [NC] (28) Relay Coupler [NC] (25) Relay Coupler [NC] (29) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (28) Relay Coupler [Demolisher] (24) System Restoration Module System Restoration Module System Restoration Module Light Assault Rifle Shock Bomb Launcher Improved Datajack Improved Datajack Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Target Analyzer Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Compact Wheel Armored Wheel Armored Wheel Surge Thruster Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Demolisher] System Restoration Module System Restoration Module System Restoration Module Light Assault Rifle Shock Bomb Launcher Improved Datajack Improved Datajack Heavy Flail [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 48 | . 3 4 5 5 4 1 8 9 4 5 Power 4 | . . 1 . 1 . . 1 . . 1 Engine 1 | . . 1 . . . . . . . . Core 3 | . . . . 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | . 1 3 1 . 3 . 3 7 1 3 Treads 4 | . . 2 . . . . . 2 . . Leg . | . . . . . . . . . . . Wheel 3 | . 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . . . . 3 . 3 5 1 3 Utility 5 | . 1 . . . 1 . 2 . 1 . Device . | . . . . . . . . . . . Storage 2 | . 1 . . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . Hackware 2 | . . . . . . . 1 . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | . 1 . 4 4 . 1 2 2 2 1 Energy Gun 1 | . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . 1 . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . 2 2 . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 2 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . 2 . . 3 . . 5 5 4 2 Power 3 | . 1 . . 1 . . 1 . . . Propulsion 14 | . 1 . . . . . 3 4 4 2 Utility 1 | . . . . . . . . 1 . . Weapon 3 | . . . . 2 . . 1 . . . Highest Loss Streak 4 | . 2 . . 1 . . 4 3 4 2 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 66 | . 84 81 73 73 54 55 63 49 56 72 Engine 4 | . 12 10 11 6 . . . . . . Core 4 | . . . . 4 11 11 8 2 . 9 Treads 10 | . . 12 22 22 16 . . 1 . . Leg 3 | . 28 4 . . . . . . . . Wheel 4 | . . 12 7 11 8 . . . . . Flight 11 | . . . . . 8 33 27 25 23 27 Storage 10 | . 14 14 11 11 10 11 9 9 9 9 Processor 2 | . . . . . . . 7 9 9 9 Hackware 1 | . . . . . . . 7 . 7 9 Energy Gun 1 | . 5 . . 3 . . . . . . Ballistic Gun 9 | . 22 28 21 11 . . . . . . Launcher 1 | . . . . 4 . . 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 13 33 28 28 30 25 10 14 12 8 15 Greatest Support 40 | 20 20 40 40 12 15 15 15 40 12 15 Greatest Overweight (x) 2 | . 2 2 2 2 2 . . . 1 . Average Overweight (x) . | . . . 1 2 1 . . . . . Largest Inventory Capacity 40 | . 15 15 15 15 40 40 40 40 40 40 Average Capacity 25 | . 12 15 15 15 21 40 40 40 40 40 Most Carried 34 | . 6 6 10 12 14 14 25 30 34 32 Average Carried 14 | . 5 4 7 10 12 13 19 26 32 28 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 Final Carried 33 | 6 5 4 10 11 14 14 25 30 33 29 Class Distribution -------------------- 58% | Mutant 32% | Hauler-Sprinter 9% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Sprinter | -8/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -8/Garrison Bothacker-Sprinter | -8/Materials Bothacker-Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 776 | 200 . . 47 175 . 28 266 . 60 . Remotely . | . . . . . . . . . . . Salvage Created 590 | . . . 263 181 . 4 82 . 60 . Parts 38 | . . . 15 10 . 2 11 . . . Haulers Intercepted 3 | . . . 1 . . . 1 . 1 . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 31 | . . . 15 8 . 4 4 . . . Guns 2 | . . . . 2 . . . . . . AOE 29 | . . . 15 6 . 4 4 . . . Classes Destroyed 8 | . . . 6 1 . . . . 1 . Worker 1 | . . . 1 . . . . . . . Hauler 3 | . . . 1 . . . 1 . 1 . Recycler 1 | . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 18 | . . . 7 3 . 4 4 . . . Grunt 11 | . . . 7 4 . . . . . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . Best Kill Streak 13 | . . . 13 3 . 4 4 . 2 . Combat Bots Only 12 | . . . 12 3 . 4 4 . . . Max Kills in Single Turn 5 | . . . 5 3 . 3 2 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . 5 3 . 3 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 2683 | . 465 . 216 474 . 75 366 400 352 335 Core 851 | . 118 . 39 109 . 31 160 151 63 180 Absorbed by Shields 157 | . . . . . . . . 48 . 109 Core Remaining (%) 69 | 100 . 52 . . . 55 . . . . Volleys Fired 42 | . . . 13 24 . 2 3 . . . Largest 2 | . . . 1 2 . 1 1 . . . Hottest 60 | . . . 33 60 . 33 33 . . . Shots Fired 51 | . . . 13 33 . 2 3 . . . Gun 29 | . . . . 29 . . . . . . Cannon . | . . . . . . . . . . . Launcher 22 | . . . 13 4 . 2 3 . . . Special . | . . . . . . . . . . . Kinetic 20 | . . . . 20 . . . . . . Thermal . | . . . . . . . . . . . Explosive 22 | . . . 13 4 . 2 3 . . . Electromagnetic 9 | . . . . 9 . . . . . . Robot Hit Streak 8 | . . . 2 8 . . . . . . Robot Miss Streak 1 | . . . 1 1 . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 32 | . . . 5 22 . . 1 . 4 . Core Hits 53 | . . . 31 14 . 3 5 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 11 | . . . . . . . 2 2 5 2 Impact 9 | . . . . . . . 2 2 3 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3119 | . 9 . 1662 659 . 365 310 . 114 . Guns 212 | . . . . 212 . . . . . . Cannons . | . . . . . . . . . . . Explosions 2672 | . . . 1662 447 . 365 198 . . . Melee 226 | . . . . . . . 112 . 114 . Ramming 9 | . 9 . . . . . . . . . Kinetic 101 | . . . . 101 . . . . . . Thermal . | . . . . . . . . . . . Explosive 2672 | . . . 1662 447 . 365 198 . . . Electromagnetic 111 | . . . . 111 . . . . . . Impact 226 | . . . . . . . 112 . 114 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . . . . Average Corruption 5 | . . . . 5 5 5 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . 4 6 2 . . . . Message Errors 3 | . . . . 1 1 1 . . . . Matter Fused 3 | . . . . 2 1 . . . . . Heat Flow Errors 4 | . . . . . 3 1 . . . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 204 | . . . 9 10 . 25 90 . 70 . Projectiles . | . . . . . . . . . . . Explosions 44 | . . . 9 10 . 25 . . . . Melee 160 | . . . . . . . 90 . 70 . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 154 | . . . 27 111 . 14 2 . . . Shots 8 | . . . 2 4 . 1 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 361 | . . . 9 43 361 104 3 15 102 9 Average Temperature 107 | . . . 5 23 198 102 2 10 51 9 Received Heat Transfer 775 | . 66 . 81 111 . 9 72 232 81 123 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . 1 . Impact Corruptions 5 | . . . . . . . 2 . 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 652 | . 61 15 652 518 . 111 441 411 265 273 Initial 286 | . . 15 5 253 . . 42 286 200 162 Average 271 | . 36 15 422 427 . 104 262 312 222 208 Maximum Alert Level 2 | . . . 2 2 . . 2 2 1 1 Low Security (%) 37 | . 100 100 29 . . 100 30 . . 43 Level 1 37 | . . . 1 59 . . 46 96 100 56 Level 2 25 | . . . 68 40 . . 22 3 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . 3 . . . 3 . 2 . Investigation 1 | . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 9 | . 2 . 2 . . . 3 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 1 | . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 9 . 15 9 . 7 36 8 13 15 Peak Tracking Total 18 | . 6 . 7 4 . 4 18 6 10 13 Tactical Retreats 6 | . . . . . . . 4 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 4 | . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 6 | . . . 2 1 . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . 1 1 . . Garrison Relay 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 14 | . 2 . 3 . 1 . 5 1 1 1 Terminals 11 | . 2 . 3 . . . 4 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 28 | . 6 . 6 . 1 . 10 2 1 2 Successful 13 | . 2 . 2 . 1 . 6 . 1 1 Failed 15 | . 4 . 4 . . . 4 2 . 1 Catastrophic 2 | . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 4 . 4 . 1 . 7 . . . Terminals 25 | . 6 . 6 . . . 9 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 10 | . 2 . 2 . 1 . 4 . . 1 Robot Analysis 1 | . . . . . . . 1 . . . Level Access Points 2 | . 1 . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . 2 . . . 3 1 . 1 Full Trace Events 3 | . 1 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . 2 . find_garrison 1 | . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . 1 . Relay Couplers Released 10 | . . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . . 10 . . Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 1407 | . 153 70 238 220 190 80 211 131 77 37 Spaces Moved 1831 | 1 91 50 152 132 224 255 523 203 156 44 Core 1 | . . . . . . . . . 1 . Treads 61 | . . 20 40 . . . . 1 . . Legs 89 | 1 88 . . . . . . . . . Wheels 394 | . 3 30 112 132 117 . . . . . Hover . | . . . . . . . . . . . Flight 1286 | . . . . . 107 255 523 202 155 44 Fastest Speed 20 | 120 110 105 120 120 29 29 29 29 20 29 Average Speed 58 | 120 157 128 130 120 75 29 29 29 28 29 Slowest Speed 190 | 120 190 160 160 120 120 29 34 160 100 35 Overloaded Moves 32 | . . . . . . . . . 32 . Propulsion Burnouts 1 | . . . . . . . . . 1 . Robots Hopped 50 | . . . . . . 3 38 4 5 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 2 27 16 22 24 62 68 66 36 22 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 101 | . . . 33 23 . 26 16 . 1 2 Terrain Destroyed 182 | . . . 89 41 . 26 23 . 1 2 Melee 4 | . . . . . . . 1 . 1 2 Projectile . | . . . . . . . . . . . AOE 178 | . . . 89 41 . 26 22 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 2035 | . 97 55 176 163 245 255 535 265 178 66 Wait 54 | . . . . . . . 21 22 11 . Move 1735 | . 90 49 151 131 223 249 457 195 146 44 Hop 37 | . . . . . . 2 27 3 5 . Pick Up 58 | . . 1 7 3 12 . 17 12 6 . Fast Attach 7 | . 1 . . 1 1 . 3 . 1 . Attach 27 | . 1 2 1 2 3 1 4 6 2 5 Detach 8 | . . . . . 2 1 . 3 1 1 Swap 14 | . 1 2 4 2 . . 1 3 1 . Drop 7 | . 1 1 . . 4 . . . . 1 Fire 42 | . . . 13 24 . 2 3 . . . Melee 11 | . . . . . . . 2 2 5 2 Ram . | . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 19 . 13 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: Mat x3 / *Min / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Identified exit to Mines 43 | -10/Materials | Identified exit to Materials 154 | -10/Materials | Entered Mines 161 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 161 | -10/Mines | Learned location of Zion (-7) 183 | -10/Mines | Met a Derelict bent on vengeance 200 | -10/Mines | Discovered exit to Materials (range 16) 224 | -10/Mines | Entered Materials 224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 290 | -9/Materials | Identified exit to Materials 322 | -9/Materials | Destroyed 12 combat bots 357 | -9/Materials | Build established: Mutant 423 | -9/Materials | Identified exit to Mines 423 | -9/Materials | Identified exit to Storage 462 | -9/Materials | Entered Mines 573 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 575 | -9/Mines | Found Prototype Device 677 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 677 | -9/Mines | Discovered new exit (range 5) 682 | -9/Mines | Entered Exiles 701 | -9/Exiles | Discovered new exit (range 15) 716 | -9/Exiles | Met 8R-AWN 733 | -9/Exiles | Met EX-HEX 765 | -9/Exiles | Met EX-BIN 781 | -9/Exiles | Aligned with FarCom system 782 | -9/Exiles | Given EX-Vault access code 813 | -9/Exiles | Opened EX-Vault 821 | -9/Exiles | Found Lightpack 2.0 851 | -9/Exiles | Warned to stay clear of 0b10 Research branches 858 | -9/Exiles | Met EX-DEC 868 | -9/Exiles | Discovered new exit (range 14) 872 | -9/Exiles | Left Exiles lab with Lightpack 2.0 872 | -9/Exiles | Entered Mines 951 | -8/Mines | Discovered exit to Materials (range 5) 952 | -8/Mines | Entered Materials 952 | -8/Materials | Evolved 2 slots: Utility x2 1094 | -8/Materials | Discovered new exit (range 15) 1159 | -8/Materials | Identified exit to Garrison 1163 | -8/Materials | Entered Garrison 1167 | -8/Garrison | Lost 4 parts (1p3n) 1169 | -8/Garrison | Installed Relay Interface Framework 1170 | -8/Garrison | Build established: Hauler-Sprinter 1176 | -8/Garrison | Triggered checkpoint 1179 | -8/Garrison | Garrison Relay disabled 1197 | -8/Garrison | Core integrity fell below 50% 1226 | -8/Garrison | Lost 3 parts (2n1u) 1275 | -8/Garrison | Garrison Relay disabled 1278 | -8/Garrison | Triggered checkpoint 1290 | -8/Garrison | Triggered checkpoint 1291 | -8/Garrison | Discovered new exit (range 10) 1294 | -8/Garrison | Entered Materials 1352 | -8/Materials | Discovered new exit (range 5) 1371 | -8/Materials | Identified exit to Garrison 1371 | -8/Materials | Entered Garrison 1400 | -8/Garrison | Lost 4 parts (4n) 1404 | -8/Garrison | Core integrity fell below 20% 1408 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01400_ Field strength at 20. 01401_ Field strength at 15. 01402_ Field strength at 10. Garrison Door activated. 01403_ Stasis field depleted. 01403_ Triggered Stasis Trap. 01403_ A bubble of rippling energy engulfs the area. 01403_ Field strength at 95. 01403_ Dropped Nuclear Core. 01403_ Slug penetrates Wall. 01404_ Field strength at 80. 01405_ Field strength at 48. 01406_ Field strength at 36. 01406_ Slug penetrates S-10 Pest. 01406_ S-10 Pest destroyed. 01406_ Critical hit (Destroy). 01406_ Cesium-ion Thruster destroyed. 01407_ Field strength at 2. 01407_ Stasis field depleted. 01408_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+??+??+????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????++???+???????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????+ #??+???????????????+???+ | | ???+??+????????????????# #??????????????????????? | | ?????????????+?????????# h#??????????????????????? | | ?????????????#?????????# #??????????????????????? | | ?????????????# ??###+??# #??????????????????????? | | ?????????????# ?#ggg ?# #??????????????????????? | | ????????????## ## ## ^##?????????????????????? | | ????????+???# ##+#??????????????????? | | ???+?????????? ???????????????????? | | ???????????????? ? ????????+???????????? | | ????????????# ???# ?# #?????????????????????? | | ???????????## ## ##*@ ###???????????????????? | | ??????????#s ^ g #???????????????????? | | ??????????#s g #???????????????????? | | ??????????#s #???????????????????? | | ??????????# s ss= g#???????????????????? | | ??????????### ## s## % ###???????????????????? | | ????????????# ??## ## [ ##########????????????? | | ???????????? #????????????? | | ???????????? #????????????? | | ????????+???# ###+### #????????????? | | ????????????## ## ## ##?????# #????????????? | | ?????????????# ?# ?# #??????# #????????????? | | ?????????????# ??####??# #??????+ #????????????? | | ?????????????#?????????# #??????# #????????????? | | ?????????????+?????????# +??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????+???????????????# #??????# #??????????### | | ???????????????????????# ####+### ############"# | | ???????????????????????# " | | ???????+??????+????????# # | | ???????????????????????####### #####T##+####### # | | ?????????????????????????????#?????###????????# # | | ??????????????????????????????????????????????# # | | ???????/???????????????????????????????+??????# # | | ??????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepGodMatter Manual? 0 Play Time 00:20:07 Cumulative 289.6 hours Start 2022.08.16 @ 14:28:52 End 2022.08.16 @ 14:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da325474-7e89-48a2-81b0-7d1f18e5a035