Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.01 @ 23:21:54 // Winter2019/RPGLIKE Player: kasaphescent Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (3907) 3907 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2430) 2430 TOTAL SCORE: 14247 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 630 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/800 Matter 172/300 Energy 350/350 System Corruption 2% Temperature Cool (0) Movement Flying (37) Location -2/Testing Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Field Propulsion Array Impulse Thruster Array > --- UTILITY (6) ------ Advanced Cooling System Enhanced Optical Array Nanoactuators Improved Stasis Canceller Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON (2) ------- Longsword +1 Enhanced Force Lance > --- INVENTORY (4) ---- Protomatter-11 Light Particle Reactor Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Quantum Capacitor Nanoactuators Improved Transmission Jammer > --- WEAPON ----------- Longsword +1 Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Heavy Neutron Cannon Micro-nuke Launcher Gravity Flail [Rating: 93] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Compact Matter Pod Device Advanced Cooling System Storage Compact Matter Pod Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Gravity Flail Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Slots Evolved 9 | 4 . . . 1 . . 2 1 1 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | 3 . . . . . . . . . . . . . . Utility 5 | . . . . 1 . . 2 1 1 . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . Parts Attached 72 | 8 7 11 1 . 1 5 7 8 5 3 5 5 4 2 Power 8 | 1 . 2 . . . . . 1 2 . . 1 1 . Engine 3 | 1 . 2 . . . . . . . . . . . . Core 2 | . . . . . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . 1 . . 1 1 . Propulsion 19 | 5 4 1 . . . . 3 1 1 . 2 1 1 . Treads 2 | 2 . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . 3 1 . . . . 3 1 1 . 2 1 1 . Utility 21 | . 1 2 1 . 1 1 2 4 1 2 2 2 2 . Device 12 | . 1 1 . . . . 2 2 . 2 2 1 1 . Storage 2 | . . 1 1 . . . . . . . . . . . Processor 3 | . . . . . . . . 1 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . . . 1 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 2 6 . . . 4 2 2 1 1 1 1 . 2 Energy Gun 5 | . . . . . . 1 1 2 1 . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . Ballistic Gun 8 | 2 . 4 . . . 2 . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . Launcher 4 | . . 2 . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 1 1 1 . 1 1 . . Parts Lost . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 86 100 88 98 100 100 100 100 100 88 76 81 84 Engine 4 | . 12 12 12 11 11 11 9 2 . . . . . . Core 2 | . . . . . . . . 6 7 7 7 . . . Reactor 1 | . . . . . . . . . . . . 7 7 7 Flight 29 | . . 45 50 44 44 44 36 35 32 30 25 15 15 15 Device 19 | . 9 6 . . . . 16 18 24 23 29 30 30 30 Storage 5 | . . . 12 11 11 11 9 8 7 7 . . . . Processor 4 | . . . . . . . . . 8 15 7 7 7 7 Protection 3 | . . . . . 9 11 9 8 . . . . 4 7 Energy Gun 2 | . . . . . . . 5 8 7 . . . . . Energy Cannon 1 | . . . . . . . . . . 7 4 . . . Ballistic Gun 4 | . 1 11 25 22 22 19 6 . . . . . . . Ballistic Cannon 1 | . 21 7 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 7 8 7 7 7 7 7 7 Piercing Weapon 1 | . . . . . . . . . . . . 2 7 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 7 12 16 16 15 16 19 21 29 23 28 32 34 48 51 Greatest Support 60 | 16 20 21 21 26 26 26 32 33 33 33 56 60 60 60 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 2 2 2 3 3 4 4 4 4 4 4 4 4 Average Capacity 3 | . . 1 2 2 2 3 3 4 4 4 4 4 4 4 Most Carried 4 | . . 2 2 2 3 3 4 4 4 4 4 4 4 4 Average Carried 3 | . . 1 2 1 2 3 3 3 3 3 3 3 3 3 Final Capacity 4 | . . 2 2 2 3 3 4 4 4 4 4 4 4 4 Final Carried 4 | . . 2 2 2 3 3 4 4 4 4 4 4 4 3 Class Distribution -------------------- 63% | Sprinter 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Matter Collected 1444 | 280 93 304 230 . . 119 118 53 47 60 50 50 40 . Remotely 93 | . 93 . . . . . . . . . . . . . Salvage Created 4541 | . 82 345 . . . 258 463 58 145 236 582 1524 373 475 Parts 247 | . 8 36 . . . 13 37 2 5 23 23 70 18 12 Haulers Intercepted 7 | . 1 1 . . . . 1 . 1 . 1 2 . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 60 | . 2 11 . . . 6 7 . . 5 5 13 5 6 Melee 30 | . . . . . . . 5 . . 4 4 12 5 . Guns 7 | . . 2 . . . 3 2 . . . . . . . Cannons 6 | . 2 2 . . . . . . . 1 1 . . . AOE 16 | . . 7 . . . 3 . . . . . . . 6 Classes Destroyed 15 | . 3 5 . . . . 2 . . 1 . 1 . 3 Worker 13 | . 1 2 . . . . 3 2 . . 2 3 . . Builder 5 | . . 1 . . . . 1 . . 1 . 2 . . Hauler 7 | . 1 1 . . . . 1 . 1 . 1 2 . . Recycler 4 | . . 1 . . . . 1 . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 7 | . . . . . . . 1 1 1 2 1 1 . . Watcher 8 | . . 2 . . . 1 1 . . . 2 1 1 . Swarmer 11 | . . 8 . . . 3 . . . . . . . . Grunt 25 | . 2 1 . . . 1 4 . . . . 8 4 5 Brawler 1 | . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 20 | . . 2 . . . 2 2 . . 4 5 4 1 . Hunter 1 | . . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 2 12 . . . 3 4 2 1 2 4 6 4 7 Combat Bots Only 6 | . 2 5 . . . 3 2 . . 2 2 3 4 6 Max Kills in Single Turn 4 | . 1 3 . . . 2 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 . . . . . . . 3 Melee 1 | . . . . . . . 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Damage Taken 3502 | . 32 171 . . . 74 153 . . 451 346 746 220 1309 Core 2684 | . 24 143 . . . 58 116 . . 388 269 635 144 907 Absorbed by Shields 531 | . . . . . . . . . . . . . . 531 Redirected to Core 1958 | . 24 101 . . . 27 70 . . 219 269 398 144 706 Core Remaining (%) 98 | 100 100 . . . 87 . 100 100 100 100 100 100 . . Volleys Fired 91 | . 12 29 . . . 14 13 1 1 13 2 . . 6 Largest 2 | . 2 2 . . . 2 2 1 1 1 1 . . 1 Hottest 98 | . 70 58 . . . 46 78 55 55 98 98 . . 49 Shots Fired 139 | . 24 46 . . . 27 19 1 1 13 2 . . 6 Gun 71 | . . 24 . . . 26 19 1 1 . . . . . Cannon 56 | . 24 17 . . . . . . . 13 2 . . . Launcher 12 | . . 5 . . . 1 . . . . . . . 6 Special . | . . . . . . . . . . . . . . . Kinetic 97 | . 24 41 . . . 26 6 . . . . . . . Thermal 15 | . . . . . . . . . . 13 2 . . . Explosive 12 | . . 5 . . . 1 . . . . . . . 6 Electromagnetic 15 | . . . . . . . 13 1 1 . . . . . Robot Hit Streak 12 | . 9 4 . . . 7 5 . . 8 10 . . 12 Robot Miss Streak 6 | . 1 6 . . . 2 2 . . 2 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . 2 . . . Shots Hit Robots 257 | . 17 20 . . . 18 33 5 2 31 40 68 17 6 Core Hits 149 | . 4 20 . . . 11 17 2 2 12 16 30 10 25 Critical Hits 12 | . 1 . . . . . 2 . . 1 2 5 1 . Critical Kills 5 | . . . . . . . 2 . . . . 2 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . . . 1 3 . . Melee Attacks 279 | . . . . . . . 28 19 13 32 55 83 32 17 Impact 14 | . . . . . . . . . . . 2 12 . . Slashing 196 | . . . . . . . 28 19 13 32 53 40 9 2 Piercing 69 | . . . . . . . . . . . . 31 23 15 Sneak Attacks 34 | . . . . . . . 7 3 2 1 4 14 2 1 Combat Hostiles 7 | . . . . . . . 2 . . . . 3 2 . Follow-up Attacks 12 | . . . . . . . . . . . 1 7 4 . Damage Inflicted 15971 | . 298 842 . . . 561 1955 571 288 1452 2295 4355 871 2483 Guns 618 | . . 170 . . . 303 145 . . . . . . . Cannons 816 | . 298 158 . . . . . . . 294 66 . . . Explosions 2985 | . . 514 . . . 258 . . . . . . . 2213 Melee 11552 | . . . . . . . 1810 571 288 1158 2229 4355 871 270 Ramming . | . . . . . . . . . . . . . . . Kinetic 993 | . 298 328 . . . 303 64 . . . . . . . Thermal 360 | . . . . . . . . . . 294 66 . . . Explosive 2985 | . . 514 . . . 258 . . . . . . . 2213 Electromagnetic 81 | . . . . . . . 81 . . . . . . . Impact 379 | . . . . . . . . . . . 30 349 . . Slashing 7849 | . . . . . . . 1810 571 288 1158 2199 1656 167 . Piercing 3324 | . . . . . . . . . . . . 2350 704 270 Highest Corruption 2 | . . . . . . . . 1 . . . . . 2 Average Corruption 1 | . . . . . . . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1434 | . . 73 . . . . 533 172 . 45 212 357 . 42 Projectiles 6 | . . 6 . . . . . . . . . . . . Explosions 109 | . . 67 . . . . . . . . . . . 42 Melee 1319 | . . . . . . . 533 172 . 45 212 357 . . Knockbacks 2 | . 1 . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic 1 | . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 65 . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 208 | . 54 41 2 1 1 21 208 . 200 . 64 . . . Average Temperature 21 | . 24 13 1 1 1 7 119 . 123 . 51 . . . Received Heat Transfer 608 | . 18 9 . . . 27 90 . . 72 63 102 45 182 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 550 | . . . . . . . . . . 450 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Peak Influence 2313 | . 77 401 156 . . 273 289 608 263 423 581 524 506 2313 Initial 293 | . . 32 156 . . . 115 123 205 128 207 231 293 284 Average 332 | . 44 193 156 . . 108 164 290 234 251 351 384 371 1813 Maximum Alert Level 5 | . . 2 . . . 1 1 2 1 2 2 2 2 5 Low Security (%) 36 | 100 100 52 100 . 100 82 66 59 . 21 . . . . Level 1 40 | . . 44 . . . 17 33 6 100 70 62 57 74 . Level 2 17 | . . 3 . . . . . 34 . 8 37 42 25 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . 99 Squads Dispatched 17 | . 1 . . . . . . 1 . 2 . 1 . 12 Investigation 3 | . 1 . . . . . . 1 . 1 . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . . . . . . 1 . 1 . . Assault 12 | . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Distress Signals 4 | . 1 1 . . . . . . . . 1 1 . . Communications Jammed 35 | . . . . . . . 11 . . . . 1 . 23 Distress Signals 35 | . . . . . . . 11 . . . . 1 . 23 Times Spotted 151 | . 4 14 . . . 5 14 2 . 11 11 19 5 66 Peak Tracking Total 33 | . 3 6 . . . 1 3 1 . 6 3 5 1 33 Tactical Retreats 8 | . . . . . . . 2 . . 1 . 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Traps Triggered 7 | . 1 . . . . . . 1 3 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . 5 . . . 4 . . . . Reused 2 | . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Machines Disabled 21 | . . 4 . . . 3 . . 2 1 2 . . 9 Max in Single Turn 2 | . . 2 . . . 2 . . 1 1 1 . . 2 Garrison Access 4 | . . . . . . . 1 . 2 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Machines Accessed 42 | . 2 3 . 1 . 4 7 6 6 6 3 2 2 . Terminals 31 | . 2 3 . . . 4 6 2 3 4 3 2 2 . Fabricators 5 | . . . . . . . . 4 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 2 . . . . Total Hacks 94 | . 5 7 . 1 . 14 14 14 10 17 6 3 3 . Successful 47 | . 3 4 . 1 . 7 7 6 5 9 2 2 1 . Failed 47 | . 2 3 . . . 7 7 8 5 8 4 1 2 . Catastrophic 9 | . . 2 . . . . 2 2 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 4 7 . 1 . 9 9 4 5 6 6 2 2 . Terminals 75 | . 5 7 . . . 14 13 6 5 13 6 3 3 . Fabricators 11 | . . . . . . . . 8 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 2 4 . . . . Terminal Hacks 13 | . 1 1 . 1 . 3 2 1 . 3 . 1 . . Record 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . Unreport Threat 5 | . . 1 . . . 2 . . . 1 . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . . . . . . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 2 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Build 4 | . . . . . . . . 3 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 1 . . . . Seal Access 4 | . . . . . . . 1 . 2 1 . . . . Unauthorized Hacks 25 | . 2 3 . . . 4 4 2 1 5 2 1 1 . Terminals 25 | . 2 3 . . . 4 4 2 1 5 2 1 1 . Assimilate 3 | . . . . . . . 1 . . 1 1 . . . Botnet 22 | . 2 3 . . . 4 3 2 1 4 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 1 1 . . 1 . . Used 2 | . . . . . . . . 1 1 . . . . . Hacking Detections 36 | . 2 3 . . . 4 6 5 4 5 3 2 2 . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Matter 402 | . . . . . . . . 190 212 . . . . . Time 100 | . . . . . . . . 47 53 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Total Allies 1 | . . . 1 . . . . . . . . . . . Largest Group 1 | . . . 1 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Turns Passed 4290 | 68 149 220 107 152 65 272 685 459 202 333 480 606 271 221 Spaces Moved 5960 | 63 106 357 321 220 201 261 469 999 474 571 560 527 420 411 Core 3 | 3 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 161 | 60 101 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5796 | . 5 357 321 220 201 261 469 999 474 571 560 527 420 411 Fastest Speed 27 | 50 37 31 31 31 31 31 27 27 27 27 27 37 37 37 Average Speed 32 | 79 82 32 31 31 31 31 27 27 27 27 30 37 37 37 Slowest Speed 100 | 100 90 37 31 31 31 31 31 27 27 27 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . 2 . 4 . . . . 1 . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 28 34 75 60 60 31 62 28 16 25 25 15 15 54 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . Spaces Dug 108 | . . 9 . . . 33 5 13 2 11 11 8 9 7 Terrain Destroyed 221 | . . 46 . . . 52 5 13 2 12 11 8 9 63 Melee 65 | . . . . . . . 5 13 2 10 11 8 9 7 Projectile 2 | . . . . . . . . . . 2 . . . . AOE 154 | . . 46 . . . 52 . . . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Total 7983 | 78 143 414 326 303 198 423 977 1171 537 718 841 889 509 456 Wait 1395 | 7 8 8 6 82 . 141 441 126 33 54 193 236 46 14 Move 5929 | 62 105 356 316 219 193 260 468 998 473 568 559 526 417 409 Hop 8 | . . . 2 . 3 . . . . 1 . . 1 1 Pick Up 20 | . . 1 . 1 1 . 2 2 1 2 2 6 2 . Fast Attach 52 | 7 7 7 . . 1 2 5 5 5 1 3 5 4 . Attach 1 | . . . . . . . . . . . 1 . . . Detach 6 | . . 1 . . . . . . . . 2 2 1 . Swap 19 | 1 . 4 1 . . 3 2 3 . 2 1 . . 2 Drop 65 | 1 9 5 1 1 . 3 4 9 3 5 8 10 5 1 Fire 91 | . 12 29 . . . 14 13 1 1 13 2 . . 6 Melee 254 | . . . . . . . 28 19 13 32 53 71 23 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 8 8 18 . . . 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 105 | . 2 3 . . . . 14 . . 22 17 33 10 4 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 28 | -11/Scrapyard | Upgraded with Weapon slot (x1) 69 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 218 | -10/Materials | Entered another Materials area 220 | -9/Materials | Reached level 2 326 | -9/Materials | Discovered new exit (range 14) 398 | -9/Materials | Reached level 3 438 | -9/Materials | Entered Mines 470 | -9/Mines | Discovered new exit (range 16) 507 | -9/Mines | Learned Materials emergency access door positions 515 | -9/Mines | Discovered new exit (range 6) 529 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 529 | -9/Mines | Discovered new exit (range 5) 532 | -9/Mines | Received a Mining Laser from a helpful Derelict 545 | -9/Mines | Entered Exiles 545 | -9/Exiles | Accompanied by 1 ally 552 | -9/Exiles | Upgraded with Utility slot (x1) 553 | -9/Exiles | Met 8R-AWN 558 | -9/Exiles | Met EX-HEX 567 | -9/Exiles | Met EX-BIN 571 | -9/Exiles | Aligned with FarCom system 571 | -9/Exiles | Given EX-Vault access code 578 | -9/Exiles | Opened EX-Vault 582 | -9/Exiles | Found Longsword +1 589 | -9/Exiles | Warned to stay clear of 0b10 Research branches 598 | -9/Exiles | Met EX-DEC 611 | -9/Exiles | Discovered new exit (range 14) 697 | -9/Exiles | Left Exiles lab with Longsword +1 697 | -9/Exiles | Entered Mines 697 | -8/Mines | Accompanied by 1 ally 699 | -8/Mines | Reached level 4 730 | -8/Mines | Build established: Sprinter 757 | -8/Mines | Discovered new exit (range 13) 762 | -8/Mines | Entered Materials 764 | -8/Materials | Reached level 5 993 | -8/Materials | Discovered new exit (range 15) 1034 | -8/Materials | Entered Storage 1036 | -8/Storage | Reached level 6 1037 | -8/Storage | Upgraded with Utility slot (x1) 1153 | -8/Storage | Upgraded with Utility slot (x1) 1668 | -8/Storage | Reached level 7 1718 | -8/Storage | Discovered new exit (range 4) 1719 | -8/Storage | Entered Factory 1721 | -7/Factory | Reached level 8 1769 | -7/Factory | Fabricated Fission Core? 1868 | -7/Factory | Discovered new exit (range 8) 2018 | -7/Factory | Local fabrication network quarantined 2120 | -7/Factory | Upgraded with Utility slot (x1) 2137 | -7/Factory | Discovered new exit (range 19) 2178 | -7/Factory | Entered another Factory area 2180 | -6/Factory | Reached level 9 2335 | -6/Factory | Discovered new exit (range 10) 2371 | -6/Factory | Upgraded with Utility slot (x1) 2379 | -6/Factory | Identified exit to Factory 2380 | -6/Factory | Entered another Factory area 2382 | -5/Factory | Reached level 10 2450 | -5/Factory | Reached level 11 2545 | -5/Factory | Discovered new exit (range 9) 2547 | -5/Factory | Identified exit to Factory 2625 | -5/Factory | Discovered exit to Factory (range 18) 2713 | -5/Factory | Entered another Factory area 2715 | -4/Factory | Reached level 12 2757 | -4/Factory | Found Quantum Capacitor 2952 | -4/Factory | Discovered new exit (range 5) 3016 | -4/Factory | Reached level 13 3124 | -4/Factory | Spotted B-86 Titan 3187 | -4/Factory | Discovered new exit (range 11) 3193 | -4/Factory | Entered Research 3195 | -3/Research | Reached level 14 3230 | -3/Research | Found Prototype Processor 3230 | -3/Research | Identified Exp. Signal Interpreter 3368 | -3/Research | Build established: Mutant 3438 | -3/Research | Reached level 15 3563 | -3/Research | Spotted B-86 Titan 3563 | -3/Research | Found Enh. Force Lance 3647 | -3/Research | Discovered new exit (range 17) 3799 | -3/Research | Entered another Research area 3801 | -2/Research | Reached level 16 3801 | -2/Research | Reached level 17 4068 | -2/Research | Discovered new exit (range 5) 4070 | -2/Research | Entered Testing 4071 | -2/Testing | Reached level 18 4071 | -2/Testing | Maximum security lockdown engaged 4072 | -2/Testing | Reached level 19 4101 | -2/Testing | Spotted Striker 4117 | -2/Testing | Spotted Striker 4230 | -2/Testing | Reached level 20 4237 | -2/Testing | Core integrity fell below 50% 4276 | -2/Testing | Discovered new exit (range 5) 4278 | -2/Testing | Spotted Executioner 4279 | -2/Testing | Spotted Investigator 4283 | -2/Testing | Scanned by Researcher 4284 | -2/Testing | Core integrity fell below 20% 4289 | -2/Testing | Destroyed Investigator 4291 | -2/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 04289_ W-44 Eye distress signal jammed. 04289_ W-44 Eye stasis bubble strength at 86. 04289_ M-36 Artificer stasis bubble strength at 180. 04289_ Penetrated by Slug. 04289_ Held in stasis. 04289_ Investigator is analyzing... 04289_ E-15 Imp stasis bubble strength at 160. 04289_ E-15 Imp stasis bubble strength at 145. 04289_ Investigator destroyed. 04289_ Y-72 Warden stasis bubble strength at 140. 04290_ W-44 Eye distress signal jammed. 04290_ M-36 Artificer stasis bubble strength at 170. 04290_ G-73 Enforcer stasis bubble strength at 16. 04290_ E-15 Imp stasis bubble strength at 155. 04290_ E-15 Imp stasis bubble strength at 140. 04290_ Y-72 Warden stasis bubble strength at 170. 04291_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04291_ W-44 Eye distress signal jammed. 04291_ W-44 Eye stasis bubble strength at 67. 04291_ M-36 Artificer stasis bubble strength at 160. 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""" # """ """ #????????? | | #?? ????????????""" # #????????? | | #####+#########????? # #????????? | | #?????? # ! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 45 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Weapon Shielding 33 Melee Speed Boost 30 Evasion (%) 64 Recoil Reduction 2 Stasis Canceling 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Levels Raised 19 | . . 2 . . 1 1 2 1 1 2 2 2 2 3 XP Earned 32747 | 3000 285 3125 500 350 500 2510 2070 1700 1755 2978 2564 4016 2741 4653 XP Spent 18060 | 2900 . 1600 . 1260 750 . 3900 1400 1700 800 1050 2700 . . Upgrades 37 | 4 . 7 . 6 1 . 9 1 1 1 1 6 . . Propulsion Slot 3 | 3 . . . . . . . . . . . . . . Utility Slot 5 | . . . . 1 . . 2 1 1 . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . Core Integrity 4 | . . . . 4 . . . . . . . . . . Heat Dissipation 5 | . . . . . . . 5 . . . . . . . Energy Generation 4 | . . 1 . . . . 1 . . 1 1 . . . Mass Support 2 | . . 1 . 1 . . . . . . . . . . Inventory Capacity 4 | . . 2 . . 1 . 1 . . . . . . . Melee Accuracy 6 | . . . . . . . . . . . . 6 . . KI Resistance % 1 | . . 1 . . . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . . . EX Resistance % 1 | . . 1 . . . . . . . . . . . . Protomatter Created 1047 | . 30 14 . . . . 186 . . 201 142 244 135 95 Integrity Restored 2241 | . 32 42 . . . . 306 . . 457 350 738 220 96 Core 1873 | . 24 42 . . . . 275 . . 388 269 635 144 96 Parts 368 | . 8 . . . . . 31 . . 69 81 103 76 . Protomatter Decayed 94 | . 19 . . . . . . . . 46 29 . . . Game ------ Seed DroneWeaponRegenerator Manual? 0 Play Time 01:20:48 Cumulative 5.4 hours Start 2021.12.01 @ 18:53:53 End 2021.12.01 @ 23:21:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8136ae96-c839-41a1-8098-15dce23bf43a