Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 22:11:55 Player: Hayori Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2492) 2492 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 5022 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 74/100 System Corruption 0% Temperature Critical (511) Movement Core (650) Ox12 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit System Shield > --- WEAPON (4) ------- Faulty Precision Beam Rifle Advanced Beam Cannon Ion Burst Cannon EMP Blaster > --- INVENTORY (15) --- Cesium-ion Thruster Cryofiber Web Large Storage Unit Large Matter Pod (150) Weight Redist. System Visual Processing Unit Reaction Control System Improved Utility Shielding Backup Plating I Backup Plating I Hardlight Generator Field Recycling Unit (0) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Ion Burst Cannon > --- INVENTORY -------- Cesium-ion Thruster Cryofiber Web Large Storage Unit Large Matter Pod Weight Redist. System Visual Processing Unit Reaction Control System Improved Utility Shielding Backup Plating I Backup Plating I Hardlight Generator Field Recycling Unit Field Recycling Unit Precision Beam Rifle EMP Blaster [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 1 . Parts Attached 57 | 8 2 24 7 16 Power 9 | 1 . 3 1 4 Engine 7 | 1 . 3 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 4 . 5 2 3 Treads . | . . . . . Leg 6 | 2 . 3 1 . Wheel 5 | 2 . . . 3 Hover . | . . . . . Flight 3 | . . 2 1 . Utility 11 | 1 2 5 . 3 Device 2 | . . 2 . . Storage 6 | 1 1 3 . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 23 | 2 . 11 4 6 Energy Gun 8 | . . 5 1 2 Energy Cannon 6 | . . . 3 3 Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 5 | . . 4 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 30 | . . 12 5 13 Power 6 | . . 2 1 3 Propulsion 9 | . . 4 2 3 Utility 3 | . . . . 3 Weapon 12 | . . 6 2 4 Highest Loss Streak 7 | . . 7 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 96 94 90 Engine 11 | . 14 10 16 7 Core 1 | . . . . 5 Leg 8 | . 28 9 11 . Wheel 3 | . . . . 17 Flight 6 | . . 10 2 . Device 8 | . . 10 9 5 Storage 12 | . 14 11 18 9 Hackware 1 | . . . . 8 Protection 7 | . 12 10 . 2 Energy Gun 12 | . . 16 14 3 Energy Cannon 7 | . . . 11 27 Ballistic Gun 3 | . 28 2 . . Launcher 9 | . . 12 9 2 Peak Build Rating 31 | 6 7 18 25 31 Average Rating 18 | 4 6 15 23 26 On Entrance 10 | . 6 7 18 23 Naked Turns . | . . . . . Heaviest Build 56 | 11 27 36 47 56 Greatest Support 26 | 26 20 23 20 20 Greatest Overweight (x) 14 | . 1 11 9 14 Average Overweight (x) 2 | . . 2 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 14 15 15 Most Carried 15 | 2 6 14 13 15 Average Carried 9 | 1 4 8 8 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 2 6 7 13 13 Class Distribution -------------------- 42% | Bomber 18% | Hacker-Bomber 10% | Scavenger-Bomber 10% | Scavenger-Tank 8% | Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -8/Materials Hacker-Bomber | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1662 | 180 150 949 198 185 Remotely . | . . . . . Salvage Created 2752 | . 79 1573 397 703 Parts 188 | . 5 123 22 38 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . 2 43 9 14 Guns 31 | . 2 24 4 1 Cannons 11 | . . . 3 8 AOE 25 | . . 19 2 4 Classes Destroyed 12 | . 1 10 . 1 Worker 7 | . . 2 3 2 Builder 5 | . . 5 . . Hauler 1 | . . 1 . . Recycler 3 | . . 2 . 1 Mechanic 1 | . . 1 . . Watcher 7 | . . 5 . 2 Swarmer 20 | . . 16 . 4 Grunt 31 | . 2 16 8 5 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 14 | . . 9 1 4 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 2 7 5 7 Combat Bots Only 6 | . 2 6 3 6 Max Kills in Single Turn 5 | . 1 5 1 4 Gunslinging 1 | . . 1 . . Exploded 4 | . . 3 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 377 | . 7 211 58 101 Missed 107 | . 1 72 15 19 Damage Taken 3458 | . 66 1337 630 1425 Core 805 | . 12 241 97 455 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . 5 43 . . Ignored by Resistances 916 | . 20 402 179 315 Regen/Repaired (Parts) 318 | . . 86 . 232 Core Remaining (%) 78 | 100 95 39 . . Volleys Fired 124 | . 10 61 20 33 Largest 4 | . 2 3 4 4 Hottest 304 | . 40 140 204 304 Shots Fired 324 | . 20 162 56 86 Gun 177 | . 20 126 27 4 Cannon 96 | . . . 19 77 Launcher 51 | . . 36 10 5 Special . | . . . . . Kinetic 71 | . 20 51 . . Thermal 156 | . . 54 25 77 Explosive 50 | . . 36 10 4 Electromagnetic 47 | . . 21 21 5 Robot Hit Streak 22 | . 9 22 13 12 Robot Miss Streak 4 | . 2 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 216 | . 15 107 38 56 Core Hits 155 | . 6 90 31 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 6 1 . Burn 6 | . . 6 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5935 | . 121 2727 1346 1741 Guns 1709 | . 121 1180 346 62 Cannons 1555 | . . . 308 1247 Explosions 2656 | . . 1545 692 419 Melee . | . . . . . Ramming 15 | . . 2 . 13 Kinetic 531 | . 121 410 . . Thermal 2453 | . . 705 472 1276 Explosive 2288 | . . 1424 577 287 Electromagnetic 648 | . . 186 297 165 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 16 . . Message Errors 5 | . . 5 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 130 | . . 55 37 38 Projectiles 37 | . . . . 37 Explosions 93 | . . 55 37 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 347 | . . 156 116 75 Shots 16 | . . 7 6 3 Rammed 2 | . . 1 . 1 Targets Rammed 3 | . . 2 . 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 824 | . 18 80 364 824 Average Temperature 187 | . 10 20 139 287 Received Heat Transfer 1500 | . 51 477 306 666 Effects 35 | . . . . 35 Shutdowns 10 | . . . . 10 Energy Bleed 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . 2 . 3 Heat Transferred 5118 | . . 2198 816 2104 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 1 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 570 | . 89 570 291 317 Initial 138 | . . 31 138 67 Average 298 | . 42 384 190 223 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 27 | 100 100 7 59 37 Level 1 45 | . . 46 40 62 Level 2 26 | . . 46 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 6 3 4 Investigation 10 | . . 5 2 3 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 5 61 16 25 Peak Tracking Total 8 | . 4 8 4 8 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . 1 5 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 25 | . 2 13 3 7 Terminals 16 | . 1 8 2 5 Fabricators . | . . . . . Repair Stations 4 | . . 2 1 1 Recycling Units 4 | . 1 2 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 96 | . 9 46 9 32 Successful 64 | . 7 32 6 19 Failed 32 | . 2 14 3 13 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 54 | . 3 27 5 19 Fabricators . | . . . . . Repair Stations 17 | . . 7 4 6 Recycling Units 20 | . 6 7 . 7 Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 35 | . 1 18 4 12 Record 15 | . 1 7 3 4 Part Schematic 4 | . . . . 4 Prototype ID Bank 2 | . . 1 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Locate Traps 2 | . . . . 2 Disarm Traps 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Security Status 1 | . . 1 . . Assault Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Recall Assault 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . . 6 2 6 Scan Component 7 | . . 3 1 3 Repair 7 | . . 3 1 3 Recycling Unit Hacks 11 | . 6 4 . 1 Recycle Component 1 | . 1 . . . Process 2 | . 2 . . . Report Inventory 3 | . 1 2 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 4 | . 1 2 . 1 Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 2 9 3 6 Full Trace Events 15 | . 2 8 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 2 . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . 2 . 3 Time 262 | . . 90 32 140 Parts Recycled 1 | . 1 . . . Recycled Matter 7 | . 7 . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 3 12 . 3 Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4553 | 77 235 2625 697 919 Spaces Moved 1748 | 61 129 862 155 541 Core 34 | 20 . 12 . 2 Treads . | . . . . . Legs 814 | 36 129 523 126 . Wheels 544 | 5 . . . 539 Hover . | . . . . . Flight 356 | . . 327 29 . Fastest Speed 50 | 50 120 120 190 95 Average Speed 215 | 94 154 269 372 111 Slowest Speed 765 | 120 190 680 765 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 27 79 13 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 335 | . . 267 39 29 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 334 | . . 267 38 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2282 | 80 148 1035 233 786 Wait 265 | . . 47 40 178 Move 1744 | 60 128 861 154 541 Hop . | . . . . . Pick Up 76 | 10 7 33 12 14 Fast Attach 2 | . . 1 . 1 Attach 43 | 6 1 17 6 13 Detach 1 | . . . . 1 Swap 12 | 2 1 6 1 2 Drop 12 | 2 1 7 . 2 Fire 124 | . 10 61 20 33 Melee . | . . . . . Ram 2 | . . 1 . 1 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 323 | -9/Materials | Identified exit to Mines 623 | -9/Materials | Build established: Tank 684 | -9/Materials | Lost 7 parts (1p2n4w) 767 | -9/Materials | Repaired Lgt. Assault Rifle 1079 | -9/Materials | Build established: Scavenger-Tank 1606 | -9/Materials | Build established: Scavenger-Bomber 1811 | -9/Materials | Core integrity fell below 50% 2101 | -9/Materials | Build established: Bomber 2510 | -9/Materials | Repaired Imp. Heat Sink 2702 | -9/Materials | Discovered new exit (range 15) 2938 | -9/Materials | Entered another Materials area 2938 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3266 | -8/Materials | Discovered new exit (range 16) 3635 | -8/Materials | Entered Storage 3977 | -8/Storage | Repaired Adv. Beam Cannon 3999 | -8/Storage | Build established: Hacker-Bomber 4017 | -8/Storage | Repaired Lgt. Nuclear Core 4070 | -8/Storage | Repaired Adv. Beam Cannon 4287 | -8/Storage | Lost 4 parts (1p1n1u1w) 4525 | -8/Storage | Core integrity fell below 50% 4542 | -8/Storage | Core integrity fell below 20% 4554 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04539_ Wheel destroyed. 04540_ Overheating: Energy bleed (-4). 04540_ Lgt. Ion Engine destroyed. 04541_ Overheating: Adv. Beam Cannon damaged (-23). 04541_ Overheating: Ion Burst Cannon damaged (-35). 04541_ Overheating: Lrg. Storage Unit damaged (-163). 04542_ Overheating: System interference. 04542_ Ion Burst Cannon temporarily disabled. 04542_ K-01 Serf collects debris. 04543_ Adv. Beam Cannon destroyed. 04544_ Overheating: Matter decay (-33). 04546_ U-05 Engineer lays Concrete. 04549_ Overheating: Core damaged (-55). 04549_ U-05 Engineer lays Concrete. 04552_ Overheating: Broken EMP Blaster damaged (-8). 04552_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????? ?????????????????? | | ??????????????? ????????????????? | | ??????????????? ????????????????? | | ??????????????? ????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????? ^ #????????????????? | | ??????????????# #????????????????? | | ??????????????" #????????????????? | | ??????????????Y #????????????????? | | ??????????????" #????????????????? | | ??????????????# #????????????????? | | ??#######?????# ! ##???????????????? | | ??# #######%[%;#???????????????? | | ??# gg= #???????????????? | | ??# % ggY u;#???????????????? | | ??# = @ kY g #????????????????? | | ??# ###########????????????????? | | ??## ##??????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????#####???????????? | | ???# ###########?# #???????????? | | ???# # """ """ #?# #???????????? | | ???# # """ """ #?# #???????????? | | ???# # """ """ #?# #?##????????? | | ???# # #?# ## ###??????? | | ???# + #?# # T #??????? | | ???# # ### # #??????# | | ???# # #####+#% #????### | | ???# # + + % #????# | | ???# ########### #% #????### | | ???# ########### # % #??????? | | ???# ^ #? ##?????? | | ???# ^ # #?????? | | ??## ^ # ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 590 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Magnetic Acceleration Cannon | -8/Storage | Hacked Hpw. Tractor Beam | -8/Storage | Hacked Nuclear Pulse Thruster | -8/Storage | Hacked Gravmag System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Safety First Challenges ------------ None Game ------ Seed GyrokineticBackupBeam Manual? 0 Play Time 00:39:29 Cumulative 5.5 hours Start 2024.08.07 @ 19:51:15 End 2024.08.08 @ 22:11:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce71e82e-3e9e-4a60-92be-e5933fd340ca